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GodsWork
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Posted - 2014.07.04 15:00:00 -
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-So i have seen the map... -I have been a long player of eve. I remember days when eve was this active but the number of alliances in 0.0 was larger. -The number of players was lower. the possibility of having personal fun was better... -When politics was necessary. When renting 0.0 was not possible.... -Why could all this happen? because supper coalitions did not exist.
Now that every one knows blobbing and not dying is much better then trying and dying its hard to take it back but can it all go back to how it was? where the bold and not the coward takes charge? Yes it can and i have a plan...
Simple really...
-Corporation can only obtain sovereignty of one system max. -Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) to limit the size of an alliance and make extra corps useless and jealous of all the corps with sov... -Sovereignty shuts down all industry modules that do not belong to the holding alliance.... (so X alliance cannot own the moons in the systems of Y alliance) -Sovereignty gives a +50% dps bonus to all ally members holding sov vs foreign towers and a -50% effectiveness to all defense foreign towers.
Then the usefulness of 0.0 space to a certain player density will control the rest. Add the factor that there is many leaders now instead of the steady few and 0.0 will be a fun filled place with real contest rather then just:
SOUTH VS. NORTH
Help Make this a reality. Bump it to hell and back.... Join the band wagon NOW NOW NOW
WOOOTTTTTT |

GodsWork
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Posted - 2014.07.04 15:14:00 -
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that's the beauty of this it does not limit your friends it just limits your ability of control. now people will have to trust some one else to do their bidding. more difficulty collecting easy isk from 64/32 moons etc etc.... if that isk driver is limited you remove the supper alliances that can afford a million titans.... |

GodsWork
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Posted - 2014.07.04 15:15:00 -
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Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay!
Yes sir blue fire is best kind of fire once alliances are made small from necessity and sov is limited people will be more selective..... and also less likely to effect unneeded space... less renting too. |

GodsWork
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Posted - 2014.07.04 15:38:00 -
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Not really. i have occupied 0.0. and 100 man corp can make a living in a single system barely. realistically you need at least 50 active members per system. spread through different timezone to be comfortable.
Say a 10 corp ally has 10 systems then ideal alliance will be 500 man. ideal coalition will stretch a region so say 5-6 of these alliances.
There will be a long incubation period until all the alliances break up they initially will start paying rent to larger guys eventually forming their own coalitions and turning on the BIG 2 |

GodsWork
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Posted - 2014.07.04 15:40:00 -
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Iain Cariaba wrote:You seem to fail to understand that coalitions exist outside the game mechanics. All your suggestion would do is increase the number of alt owned alliances in the game. Infinite isk doesn't just mean infinitd ships, it also means infinite plexes.
You don't seam to understand that the increase on the number of alliances in a coalition will increase internal issues to any coalition. Human nature will break us apart. in todays coalitions one member of the coalition really owns the big moons the rest are just more cannons. in the future coalitions you will either have to collect rent on some one elses moon (people get tired of paying rent to a moon they have sov too eventually) or let them have those precious moons....
Trust me coalitions will trim big time..... I have seen it thats how oldies did it. When they had a good moon but had no industry they would bring a bigger industry ally to do the work... Turns out big industry ally learned how to live on 0.0 and took over the region eventually example from CDC and PURE.... |

GodsWork
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Posted - 2014.07.04 16:03:00 -
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Saisin wrote:GodsWork wrote:that's the beauty of this it does not limit your friends it just limits your ability of control. now people will have to trust some one else to do their bidding. more difficulty collecting easy isk from 64/32 moons etc etc.... if that isk driver is limited you remove the supper alliances that can afford a million titans.... +1 This is fundamentally true. Large empires should have a risk of crumbling under the weight of corruption, and corruption is always about having intermediaries to controlling the ISK or taxes income. The current income and tax control for alliance is "too perfect" in the game right now., which is fundamentally what causes the current issues.
Thank you for the up now to convince the rest of eve :) and the guy that is still not confident this will work... |

GodsWork
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Posted - 2014.07.04 16:06:00 -
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Iain Cariaba wrote: No, the internal pressure will remain the same because the number of actual persons involved will remain the same. Remember that the rank and file of these coalitions don't care about this moon or that moon. All they know is that SRPs are funded, so they go out to fight. The systems with the big moons will still go to the coalition coffers, whether those moons are controlled by one or one hundred alts. Since not every system has one of these big moons, there will still be plenty of space for those not mining a big moon.
Oh, and by your suggestion, no one would be able to pay rent on a moon they don't have sov on, so rental contracts will switch to who is allowed sov in a system. Flesh out your idea more and try to spend a bit more time on where the loopholes will be. If I can find loopholes big enough to fly a carrier through, guaranteed someone more experienced than I will find the others.
right now an alt in a corp in that ubber alliance has the said moon. in the future it will be an alt in another alliance in another corp controlling that supper moon.... what happens when that alliance changes leadership from an alt ally leader to a present full ally leader? whats to prevent them from doing that ? you still vote executors no?
This can work... just add some human to it and all the supper coalitions will go to ****. The reason they are good for this system is because they have unlimited sov ability. take that away and every one can go where they want. most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list |

GodsWork
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Posted - 2014.07.04 16:16:00 -
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Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov.
is Li3 Federation still with them? dont see them on the list let me look at some others. |

GodsWork
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Posted - 2014.07.04 16:18:00 -
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Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov.
Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.png
count the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much? |

GodsWork
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Posted - 2014.07.04 16:25:00 -
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Danika Princip wrote:GodsWork wrote:Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov. Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.pngcount the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much? Which is not what I asked. You are stating that coalition members hold no sov. I am asking you to prove it. Li3 disbanded, they're part of the bastion now. Same with Gents. You do not understand how coalitions work, yet you think you can somehow break them up. Apparently by forcing people to work closer together.
No by forcing them to work further apart. Sov max/min forces more names, more ceo's etc etc etc.... further apart. more levels of responsibility, trust, longer chains of command. thats what this does. You obviously dont see this.... |

GodsWork
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Posted - 2014.07.04 16:54:00 -
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Danika Princip wrote:How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances...
Yes but now multiple alliances are needed to hold a few constellation instead of one alliance to hold several regions.. Still dont see this??
And yes you are right alts can hold multiple corps... how long will that last? how long ?
Also in the midst of the chaos corps with greed in mind will slip in the bulk of this small alliances and that is where the cracks begin. Short term it will happen as you say. Long term on the other hand it will break up.... |

GodsWork
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Posted - 2014.07.04 16:58:00 -
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Danika Princip wrote:How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances...
PS: one more thing... Also consider the sphere of influence. the sphere of influence will start to shrink as the ability of a mega alliance to move through several regions gets impeded. No more are they able to jump bridge to jump bridge until they are on the fighting front. there is a million things that will get complicated by this the end result is to make it so that more people are in charge of less space in 0.0 hence introducing the possibility of aggression towards once friends soon to be enemies... |

GodsWork
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Posted - 2014.07.04 17:01:00 -
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Lady Rift wrote:How would this stop pl/goons from just creating an alliance called goons/pl holding with 10 alts in it all in different corps to hold 10 systems with good moons. rinse and repeat till all systems with good moons are controlled by the same people.
All this would do is have all the bad space that is currently under someone's sov but unoccupied not be owned by anyone. Then you will see how bad most of null is for stuff.
How long will that last? now its just easier to take down space how often will they find out their sov is being challenged? once every few weeks they refuel? Now multiple alts corps will have to maintain the towers rather then 1 corp... You still don't see this how many towers have you had? how many of them have you had get reinforced? would you agree to logging in on your 3 alts every day? or three alts in multiple accounts? how many accounts will this require?
Again adding to that level of difficulty and increasing the need of support increasing the chain of command.... increasing the number of places that things can go wrong... |

GodsWork
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Posted - 2014.07.04 17:07:00 -
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Danika Princip here is the basic idea.... you work separate long enough that every one is on their own... all of a sudden that alliance 3 regions over is not worth the pain of jumping through the jump bridges of 5 different alliances and jumping through 5 0.0 gates to get there. Now your supper caps cannot concentrate in one alliance that has cynos on every tower on their entire side of the galaxy and they now cannot easily move from tower to tower. You also forget all the alliances that get forged in lowsec or wh space. They will be more likely to challenge a 500 man alliance even one in a very very very large coalition vs now where blob is constant. Also this spreads the benefits even among the existing coalitions... |

GodsWork
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Posted - 2014.07.04 17:12:00 -
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@Lady Rift Im sure people do that. however you are one of few people that enjoy maintaining 12 alts... What do you do mine? at the end of the day it makes it that much more difficult. no shared corp hangers, no shared ships, now trade windows have to be used. Info system will require api's and forums to mount a defense. Keep in mind how jump portals work too... Multiple alliances cannot have an unbroken link of jump portals and you cannot use some one else cyno tower right?. that in itself will be a pain. Now instead of renting through one alliance you will need to maintain multiple alliances. Every aspect of the game becomes more difficult for 0.0 large alliances. |

GodsWork
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Posted - 2014.07.04 17:33:00 -
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Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players.
You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. |

GodsWork
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Posted - 2014.07.04 17:43:00 -
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Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required. |

GodsWork
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Posted - 2014.07.04 17:45:00 -
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Lady Rift wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now?
This forcing more alts to the people that are doing this is the whole point... in hopes that these people finaly crack introduce new blood and that new member base may deviate and betray... at some point help will be needed. the level of difficulty will increase for a small group of people to command this. |

GodsWork
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Posted - 2014.07.04 20:07:00 -
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Falin Whalen wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence). I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve.
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
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GodsWork
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Posted - 2014.07.04 20:24:00 -
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Danika Princip wrote:GodsWork wrote:
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
They won't. They would lose access to everything they had in and out of game, some sort of superiority complex would not make up for that. ESPECIALLY when you consider that, as you have been told by four people now, the leaders would all be the same people. Goonswarm 1-500 would all have the mittani as thier CEO. They would all have the same directors. There is NO multiplication of leadership. there is NO division of responsibility. Why is that hard for you to understand? All you are doing is forcing people to make more alts and work even closer than ever before with their neighbours. Your idea does not work.
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
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GodsWork
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Posted - 2014.07.04 20:37:00 -
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Tyrone Alyeh wrote:GodsWork wrote:-Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) 10 = arbitrary number. GodsWork wrote:Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay! Arbitrary rules these are not arbitrary. Well thought.... Gotcha There should be incentives not to blob and it should be difficult (logistically) to maintain a blob. There shouldn't be actual game mechanics preventing blobbing.
These are rules to prevent any player alliance to out system game factions. right now some renter alliances have more systems then caldari state does. lets color up the map a little bit more. Lets make it more difficult logistically for the blobbers here is why this will work.
not to mention that every pirate will be in 0.0 trying to get all the free kills of now newly made alts trying to fix sov again as 90% of 0.0 sov drops.
The only way to fix this is through several steps of large disruptions. CCP should invest. |

GodsWork
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Posted - 2014.07.04 20:40:00 -
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RoAnnon wrote:Confirming we need to free nullsec of Supper Coalitions, we have too many damn nullbears eating their evening meal together.
huh you are takin my side lolz im all for it too... You do notice that you are in the wrong side of the blob for this discussion right :P |

GodsWork
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Posted - 2014.07.04 20:56:00 -
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Danika Princip wrote:GodsWork wrote:
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
If you try to fix the game by making it really annoying for people to play the way they want to, they'll keep doing it and complain loudly about how annoying it is to do things. The hardcore players will stay, while the rest quit the game completely. You don't fix the game by making it really annoying to play, you fix it by fixing it. Edit: Also, you DO know they're mocking you, right? Supper is a meal, you mean super... Ahh thats what i forgot the third P |

GodsWork
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Posted - 2014.07.04 20:58:00 -
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Corraidhin Farsaidh wrote:Dammit I thought this was a thread about tasty evening snacks...
Its a trap to force you to read my propaganda... damn spell check lol...
Support this and you may have a slurry of easy alts to eat..... blob will be spread in so many places they cant cover it all :D
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GodsWork
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Posted - 2014.07.05 13:34:00 -
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Arronicus wrote:Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. >Implying goon renters are run/managed by a separate entity from goons. Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now. As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place.
Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments? |

GodsWork
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Posted - 2014.07.05 23:19:00 -
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Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail.
And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... |

GodsWork
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Posted - 2014.07.08 22:04:00 -
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Falin Whalen wrote:Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. you still have to log in to make sure that tower was not reinforced. unless you use api and out of game it will be one extra layer of difficulty... |

GodsWork
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Posted - 2014.07.08 22:14:00 -
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Danika Princip wrote:GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... It. Does. Not. Make. Anything. More. Difficult. For. Anyone. It makes it significantly EASIER if each character only has to deal with ten systems. And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up.
you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM |

GodsWork
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Posted - 2014.07.08 22:40:00 -
[29] - Quote
Thats the potential of 1000 extra PLEXES a month. CCP should invest in this just for this alone :P it will bring plex prices up help all the new players that like selling plexes. etc etc... and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. something similar will happen regardless how often you say no lady rift. The BEE zombie donut has to goooo.... Whos alt are you? just curious?
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GodsWork
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Posted - 2014.07.12 01:21:00 -
[30] - Quote
bump |

GodsWork
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Posted - 2014.07.22 22:21:00 -
[31] - Quote
bump. also another topic on the same matter SRP is killing eve |

GodsWork
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Posted - 2014.07.24 21:59:00 -
[32] - Quote
Bump |
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