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Nose' Feliciano
93
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Posted - 2014.07.09 03:49:00 -
[1] - Quote
Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki
How about a more RL model of space?
What would it help? What would it break? And how difficult would it be to implement?
Personally I would like to fly my spaceship in "space" and not in invisible water. Ladies, you know what they say about guys with big noses right? Heh-heh!! That's right, it means they are either Jewish or Italian.
:P |
Nikolai Lachance
Happy Wheels Logistics
120
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Posted - 2014.07.09 03:54:00 -
[2] - Quote
It would be a massive change. Ships could go as fast as they wanted in any particular direction by continuing to thrust. Turning would be a nightmare for ships moving too fast. You'd basically have to relearn how to play the game and I'm not really sure it would actually work well. Staying in range of enemy ships would be a challenge, turret tracking and missile damage would be completely frakked. |
Tippia
Sunshine and Lollipops
23002
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Posted - 2014.07.09 03:56:00 -
[3] - Quote
It would either change nothing (your navigation computer would make the ship behave the same, it would just look different in exactly when the engines fire and in what direction) or make any kind of travel utterly horrible detraction from the actual game.
Realistic physics is great if you want to make the moving around and getting where you want (without exploding and/or being irrecoverably lost in space) the key challenge GÇö cf. Kerbal Space Program. It's a completely pointless and needless distraction if moving around is just a way toGǪ wellGǪ move around between the stuff you want to do (mining, shooting, scouting, hauling, trading, looting). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Sibyyl
Gallente Federation
2229
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Posted - 2014.07.09 03:57:00 -
[4] - Quote
The thrusters behind a ship are a convenient visual indicator of continued motion for a ship. We could thrust once and drift forever, but visually it might be less intuitive (for a video game).
If you want omnidirectional thruster control to be part of the user interface, now people would have to fire in the opposite direction just to stop.
That said, I love watching footage of astronauts and spaceships and would personally love to see thrusters fire off for deceleration and acceleration on ships and missiles. .. when everything else is gone .. |
Glathull
Warlock Assassins
431
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Posted - 2014.07.09 04:46:00 -
[5] - Quote
I was hoping to read a post about the physics of very large boobs in zero-gravity demonstrated by an attractive woman named Physics Model.
Disappointed. :( Turrents |
Hasikan Miallok
Republic University Minmatar Republic
932
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Posted - 2014.07.09 04:52:00 -
[6] - Quote
Physics in EVE |
Haaranovor tenn
Trans Secunda Nulli Secunda
5
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Posted - 2014.07.09 04:53:00 -
[7] - Quote
You'd basically have to rewrite the entire game's code. |
Tippia
Sunshine and Lollipops
23003
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Posted - 2014.07.09 04:57:00 -
[8] - Quote
GǪalso, the more fun way to add realism to the EVE physics model would be to add Brownian motion. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Super spikinator
Hegemonous Conscripts
311
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Posted - 2014.07.09 05:15:00 -
[9] - Quote
Minmatar becomes winmatar again with the square cube law allowing the majority of their ships to become god punishers. Also Avatar pilots have a new place in the universe if they can master a 180 spin while under thrust so that they can literally pin something like the giant thumbtack the avatar is. Amarr would have the definite advantage by having the only capable c weapons with rails coming in a close second. I'm not sure though how I feel about the few years it would take after dying to play again though since your character would have to undergo rehab every time they come out of a cloning vat or the months it would take to play any non-amarr captial since you have to employ thousands of people to run your ship while the amarr can grab a few specialists then use slaves to fill in the gaps as needed. Docking and undocking taking hours will also add time and amusement as well. |
Kaarous Aldurald
ROC Deep Space The ROC
7711
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Posted - 2014.07.09 05:21:00 -
[10] - Quote
I think EVE is explicitly not a flight sim, so adding realism to the space physics would be rather pointless as it would only have the effect of making the game's combat more of a pain in the ass.
Nevermind that, if they're going to recode the entire engine, I'd rather that they fix POS'es. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
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Tippia
Sunshine and Lollipops
23003
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Posted - 2014.07.09 05:25:00 -
[11] - Quote
Super spikinator wrote:Minmatar becomes winmatar again with the square cube law allowing the majority of their ships to become god punishers. Also Avatar pilots have a new place in the universe if they can master a 180 spin while under thrust so that they can literally pin something like the giant thumbtack the avatar is. Amarr would have the definite advantage by having the only capable c weapons with rails coming in a close second. I'm not sure though how I feel about the few years it would take after dying to play again though since your character would have to undergo rehab every time they come out of a cloning vat or the months it would take to play any non-amarr captial since you have to employ thousands of people to run your ship while the amarr can grab a few specialists then use slaves to fill in the gaps as needed. Docking and undocking taking hours will also add time and amusement as well. GǪif my Minmatar you mean Caldari, since they have the only weapon system that can actually hit something and the only ewar that is of any value in a space environment (not to mention sensor tech of near-infinite range). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Lothros Andastar
The Minutemen The Bastion
146
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Posted - 2014.07.09 05:32:00 -
[12] - Quote
I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. |
Antihrist Pripravnik
T-AFK and counting
454
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Posted - 2014.07.09 05:37:00 -
[13] - Quote
Fire a volley of 8x 1400mm Howitzers in real physics environment and see what happens 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |
Tippia
Sunshine and Lollipops
23007
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Posted - 2014.07.09 05:40:00 -
[14] - Quote
Antihrist Pripravnik wrote:Fire a volley of 8x 1400mm Howitzers in real physics environment and see what happens It's the anti-Kzinti lesson: the efficiency of a weapon is directly proportional to its efficiency as a manoeuvring thruster. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Super spikinator
Hegemonous Conscripts
311
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Posted - 2014.07.09 05:40:00 -
[15] - Quote
Tippia wrote:Super spikinator wrote:Minmatar becomes winmatar again with the square cube law allowing the majority of their ships to become god punishers. Also Avatar pilots have a new place in the universe if they can master a 180 spin while under thrust so that they can literally pin something like the giant thumbtack the avatar is. Amarr would have the definite advantage by having the only capable c weapons with rails coming in a close second. I'm not sure though how I feel about the few years it would take after dying to play again though since your character would have to undergo rehab every time they come out of a cloning vat or the months it would take to play any non-amarr captial since you have to employ thousands of people to run your ship while the amarr can grab a few specialists then use slaves to fill in the gaps as needed. Docking and undocking taking hours will also add time and amusement as well. GǪif my Minmatar you mean Caldari, since they have the only weapon system that can actually hit something and the only ewar that is of any value in a space environment (not to mention sensor tech of near-infinite range).
Not that that near infinite range matters as new eden would promptly collapse in a couple of months, having about ten thousand stars in a roughly 15 by 20 light year distance that are most likely moving at the same rate and direction can't be good for stability. |
Tippia
Sunshine and Lollipops
23007
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Posted - 2014.07.09 05:42:00 -
[16] - Quote
Super spikinator wrote:Not that that near infinite range matters as new eden would promptly collapse in a couple of months, having about ten thousand stars in a roughly 15 by 20 light year distance that are most likely moving at the same rate and direction can't be good for stability. True. And even before that, you'll have to ask how long it takes for those non-orbiting planets to accelerate their way into the closest star. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Yarda Black
Epidemic. Nulli Secunda
229
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Posted - 2014.07.09 06:44:00 -
[17] - Quote
It would be great for the next Jita burning. I'll start firing now (out of the bush-bush) and when the Goons announce the 2015 round, my bullets will have traveled long enough to be getting close and chip in.
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Luwc
Biohazard. WINMATAR.
164
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Posted - 2014.07.09 07:07:00 -
[18] - Quote
Plated rifters packed up with explosives ramming capitals to death *drools* http://hugelolcdn.com/i/267520.gif |
Ramona McCandless
The McCandless Clan
6047
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Posted - 2014.07.09 07:21:00 -
[19] - Quote
At least we could force The Door open "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Garresh
Team Chicken and Waffles
325
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Posted - 2014.07.09 07:24:00 -
[20] - Quote
Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else.
And that reason is...? This Space Intentionally Left Blank |
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Remiel Pollard
The Vigilance Institute
3833
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Posted - 2014.07.09 07:48:00 -
[21] - Quote
Posting in a not-stealth "EVE ships are submarines" thread. You don't scare me. I've been to Jita.
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Nami Kumamato
School of Applied Knowledge Caldari State
224
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Posted - 2014.07.09 09:39:00 -
[22] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki How about a more RL model of space? What would it help? What would it break? And how difficult would it be to implement? Personally I would like to fly my spaceship in "space" and not in invisible water. [Brief Description]
Imma just gonna orbit this dude heh...ok, let's power up the MWD and get closer...Wooooooooohoooooooo...STOP! STOP! Stop damn you! Now turn and get in orbit! I said TURN! TURN!
"Curse you CeeeCeeeeeeee......." *disappears in the distance*
"And now my ship is oh so cloaked and fit It never felt so good, I never felt so hid" - Ramona McCandless, Untitled Accepting donations for a Nestor (every 1 ISK counts) |
Nami Kumamato
School of Applied Knowledge Caldari State
224
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Posted - 2014.07.09 09:45:00 -
[23] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki
Why do people always assume that? Can't you really accept that in order to stop your ship your navigation computer gradually reduces engine thrust while compensating with deceleration nozzles/thrusters (just like ye olde Shuttle)? IMAGINATION+SCIENCE = LOVE
"And now my ship is oh so cloaked and fit It never felt so good, I never felt so hid" - Ramona McCandless, Untitled Accepting donations for a Nestor (every 1 ISK counts) |
Grobalobobob Bob
Hedion University Amarr Empire
17
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Posted - 2014.07.09 10:07:00 -
[24] - Quote
Concord suddenly shows up and destroys your 12bn isk missioning Marauder.
You think OMG WTF and Petition CCP.
GM looks at the logs, and approx 1.5 years earlier, whilst in NULL shooting at some grrr goons, you 'missed' with one of your auto cannons..
...the shells took approx 1.5 years to travel through the eve universe, and somehow hit someones bestower in Jita at the same time you were in Tash-Murkon running a level 4 with you super pimp marauder.
Concord sees this as an act of aggression, radios in your whereabouts, and promptly retaliates.
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Lothros Andastar
The Minutemen The Bastion
148
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Posted - 2014.07.09 10:13:00 -
[25] - Quote
Garresh wrote:Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else. And that reason is...? Warp drives cause a kind of disturbance of SpaceTime, even when not actively warping the ship. While this can be prevented by shutting down the warp drove entirely, the amount of energy and time needed to do so is not feasible even for the smallest ships to do outside of a station environment.
Warp enabled travel is quite frankly superior to non-warp enabled travel, so it's an acceptable trade off. |
Velicitia
Arma Artificer
2405
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Posted - 2014.07.09 10:20:00 -
[26] - Quote
I'd feel better about it if you were using the right forum
granted, it'd still be a "no' ... but at least you'd be posting it in the right place. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
794
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Posted - 2014.07.09 11:01:00 -
[27] - Quote
Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else.
Lore is based on game mechanics, not the other way around. My YouTube Channel - EVE Tutorials & other game related things! |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2635
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Posted - 2014.07.09 11:16:00 -
[28] - Quote
Grobalobobob Bob wrote:12bn isk missioning Marauder.
Wachlisted, More out of hope than anything "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
Nahasaki
Serenity Profits
0
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Posted - 2014.07.09 11:27:00 -
[29] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki How about a more RL model of space? What would it help? What would it break? And how difficult would it be to implement? Personally I would like to fly my spaceship in "space" and not in invisible water.
I highly recommend getting Kerbal Space Program for playing with spaceships under reasonably realistic physics simulations. Its a lot of fun and surprisingly educational too.
While I could see some mix of EVE gameplay and KSP level of physics being enjoyable I'm pretty sure it would only work if you design the entire game around that concept right from the start. |
Caviar Liberta
Moira. Villore Accords
569
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Posted - 2014.07.09 11:51:00 -
[30] - Quote
Antihrist Pripravnik wrote:Fire a volley of 8x 1400mm Howitzers in real physics environment and see what happens
Something like this? |
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