| Pages: 1 2 3 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nose' Feliciano
93
|
Posted - 2014.07.09 03:49:00 -
[1] - Quote
Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki
How about a more RL model of space?
What would it help? What would it break? And how difficult would it be to implement?
Personally I would like to fly my spaceship in "space" and not in invisible water. Ladies, you know what they say about guys with big noses right? Heh-heh!! That's right, it means they are either Jewish or Italian.
:P |

Nikolai Lachance
Happy Wheels Logistics
120
|
Posted - 2014.07.09 03:54:00 -
[2] - Quote
It would be a massive change. Ships could go as fast as they wanted in any particular direction by continuing to thrust. Turning would be a nightmare for ships moving too fast. You'd basically have to relearn how to play the game and I'm not really sure it would actually work well. Staying in range of enemy ships would be a challenge, turret tracking and missile damage would be completely frakked. |

Tippia
Sunshine and Lollipops
23002
|
Posted - 2014.07.09 03:56:00 -
[3] - Quote
It would either change nothing (your navigation computer would make the ship behave the same, it would just look different in exactly when the engines fire and in what direction) or make any kind of travel utterly horrible detraction from the actual game.
Realistic physics is great if you want to make the moving around and getting where you want (without exploding and/or being irrecoverably lost in space) the key challenge GÇö cf. Kerbal Space Program. It's a completely pointless and needless distraction if moving around is just a way toGǪ wellGǪ move around between the stuff you want to do (mining, shooting, scouting, hauling, trading, looting). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Sibyyl
Gallente Federation
2229
|
Posted - 2014.07.09 03:57:00 -
[4] - Quote
The thrusters behind a ship are a convenient visual indicator of continued motion for a ship. We could thrust once and drift forever, but visually it might be less intuitive (for a video game).
If you want omnidirectional thruster control to be part of the user interface, now people would have to fire in the opposite direction just to stop.
That said, I love watching footage of astronauts and spaceships and would personally love to see thrusters fire off for deceleration and acceleration on ships and missiles. .. when everything else is gone .. |

Glathull
Warlock Assassins
431
|
Posted - 2014.07.09 04:46:00 -
[5] - Quote
I was hoping to read a post about the physics of very large boobs in zero-gravity demonstrated by an attractive woman named Physics Model.
Disappointed. :( Turrents |

Hasikan Miallok
Republic University Minmatar Republic
932
|
Posted - 2014.07.09 04:52:00 -
[6] - Quote
Physics in EVE |

Haaranovor tenn
Trans Secunda Nulli Secunda
5
|
Posted - 2014.07.09 04:53:00 -
[7] - Quote
You'd basically have to rewrite the entire game's code. |

Tippia
Sunshine and Lollipops
23003
|
Posted - 2014.07.09 04:57:00 -
[8] - Quote
GǪalso, the more fun way to add realism to the EVE physics model would be to add Brownian motion.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Super spikinator
Hegemonous Conscripts
311
|
Posted - 2014.07.09 05:15:00 -
[9] - Quote
Minmatar becomes winmatar again with the square cube law allowing the majority of their ships to become god punishers. Also Avatar pilots have a new place in the universe if they can master a 180 spin while under thrust so that they can literally pin something like the giant thumbtack the avatar is. Amarr would have the definite advantage by having the only capable c weapons with rails coming in a close second. I'm not sure though how I feel about the few years it would take after dying to play again though since your character would have to undergo rehab every time they come out of a cloning vat or the months it would take to play any non-amarr captial since you have to employ thousands of people to run your ship while the amarr can grab a few specialists then use slaves to fill in the gaps as needed. Docking and undocking taking hours will also add time and amusement as well. |

Kaarous Aldurald
ROC Deep Space The ROC
7711
|
Posted - 2014.07.09 05:21:00 -
[10] - Quote
I think EVE is explicitly not a flight sim, so adding realism to the space physics would be rather pointless as it would only have the effect of making the game's combat more of a pain in the ass.
Nevermind that, if they're going to recode the entire engine, I'd rather that they fix POS'es. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
23003
|
Posted - 2014.07.09 05:25:00 -
[11] - Quote
Super spikinator wrote:Minmatar becomes winmatar again with the square cube law allowing the majority of their ships to become god punishers. Also Avatar pilots have a new place in the universe if they can master a 180 spin while under thrust so that they can literally pin something like the giant thumbtack the avatar is. Amarr would have the definite advantage by having the only capable c weapons with rails coming in a close second. I'm not sure though how I feel about the few years it would take after dying to play again though since your character would have to undergo rehab every time they come out of a cloning vat or the months it would take to play any non-amarr captial since you have to employ thousands of people to run your ship while the amarr can grab a few specialists then use slaves to fill in the gaps as needed. Docking and undocking taking hours will also add time and amusement as well. GǪif my Minmatar you mean Caldari, since they have the only weapon system that can actually hit something and the only ewar that is of any value in a space environment (not to mention sensor tech of near-infinite range). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Lothros Andastar
The Minutemen The Bastion
146
|
Posted - 2014.07.09 05:32:00 -
[12] - Quote
I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. |

Antihrist Pripravnik
T-AFK and counting
454
|
Posted - 2014.07.09 05:37:00 -
[13] - Quote
Fire a volley of 8x 1400mm Howitzers in real physics environment and see what happens  1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Tippia
Sunshine and Lollipops
23007
|
Posted - 2014.07.09 05:40:00 -
[14] - Quote
Antihrist Pripravnik wrote:Fire a volley of 8x 1400mm Howitzers in real physics environment and see what happens  It's the anti-Kzinti lesson: the efficiency of a weapon is directly proportional to its efficiency as a manoeuvring thruster.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Super spikinator
Hegemonous Conscripts
311
|
Posted - 2014.07.09 05:40:00 -
[15] - Quote
Tippia wrote:Super spikinator wrote:Minmatar becomes winmatar again with the square cube law allowing the majority of their ships to become god punishers. Also Avatar pilots have a new place in the universe if they can master a 180 spin while under thrust so that they can literally pin something like the giant thumbtack the avatar is. Amarr would have the definite advantage by having the only capable c weapons with rails coming in a close second. I'm not sure though how I feel about the few years it would take after dying to play again though since your character would have to undergo rehab every time they come out of a cloning vat or the months it would take to play any non-amarr captial since you have to employ thousands of people to run your ship while the amarr can grab a few specialists then use slaves to fill in the gaps as needed. Docking and undocking taking hours will also add time and amusement as well. GǪif my Minmatar you mean Caldari, since they have the only weapon system that can actually hit something and the only ewar that is of any value in a space environment (not to mention sensor tech of near-infinite range).
Not that that near infinite range matters as new eden would promptly collapse in a couple of months, having about ten thousand stars in a roughly 15 by 20 light year distance that are most likely moving at the same rate and direction can't be good for stability. |

Tippia
Sunshine and Lollipops
23007
|
Posted - 2014.07.09 05:42:00 -
[16] - Quote
Super spikinator wrote:Not that that near infinite range matters as new eden would promptly collapse in a couple of months, having about ten thousand stars in a roughly 15 by 20 light year distance that are most likely moving at the same rate and direction can't be good for stability. True. And even before that, you'll have to ask how long it takes for those non-orbiting planets to accelerate their way into the closest star. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Yarda Black
Epidemic. Nulli Secunda
229
|
Posted - 2014.07.09 06:44:00 -
[17] - Quote
It would be great for the next Jita burning. I'll start firing now (out of the bush-bush) and when the Goons announce the 2015 round, my bullets will have traveled long enough to be getting close and chip in.
|

Luwc
Biohazard. WINMATAR.
164
|
Posted - 2014.07.09 07:07:00 -
[18] - Quote
Plated rifters packed up with explosives ramming capitals to death *drools* http://hugelolcdn.com/i/267520.gif |

Ramona McCandless
The McCandless Clan
6047
|
Posted - 2014.07.09 07:21:00 -
[19] - Quote
At least we could force The Door open "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Garresh
Team Chicken and Waffles
325
|
Posted - 2014.07.09 07:24:00 -
[20] - Quote
Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else.
And that reason is...? This Space Intentionally Left Blank |

Remiel Pollard
The Vigilance Institute
3833
|
Posted - 2014.07.09 07:48:00 -
[21] - Quote
Posting in a not-stealth "EVE ships are submarines" thread. You don't scare me. I've been to Jita.
|

Nami Kumamato
School of Applied Knowledge Caldari State
224
|
Posted - 2014.07.09 09:39:00 -
[22] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki How about a more RL model of space? What would it help? What would it break? And how difficult would it be to implement? Personally I would like to fly my spaceship in "space" and not in invisible water. [Brief Description]
Imma just gonna orbit this dude heh...ok, let's power up the MWD and get closer...Wooooooooohoooooooo...STOP! STOP! Stop damn you! Now turn and get in orbit! I said TURN! TURN!
"Curse you CeeeCeeeeeeee......." *disappears in the distance*
"And now my ship is oh so cloaked and fit It never felt so good, I never felt so hid" - Ramona McCandless, Untitled Accepting donations for a Nestor (every 1 ISK counts) |

Nami Kumamato
School of Applied Knowledge Caldari State
224
|
Posted - 2014.07.09 09:45:00 -
[23] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki
Why do people always assume that? Can't you really accept that in order to stop your ship your navigation computer gradually reduces engine thrust while compensating with deceleration nozzles/thrusters (just like ye olde Shuttle)? IMAGINATION+SCIENCE = LOVE
"And now my ship is oh so cloaked and fit It never felt so good, I never felt so hid" - Ramona McCandless, Untitled Accepting donations for a Nestor (every 1 ISK counts) |

Grobalobobob Bob
Hedion University Amarr Empire
17
|
Posted - 2014.07.09 10:07:00 -
[24] - Quote
Concord suddenly shows up and destroys your 12bn isk missioning Marauder.
You think OMG WTF and Petition CCP.
GM looks at the logs, and approx 1.5 years earlier, whilst in NULL shooting at some grrr goons, you 'missed' with one of your auto cannons..
...the shells took approx 1.5 years to travel through the eve universe, and somehow hit someones bestower in Jita at the same time you were in Tash-Murkon running a level 4 with you super pimp marauder.
Concord sees this as an act of aggression, radios in your whereabouts, and promptly retaliates.
|

Lothros Andastar
The Minutemen The Bastion
148
|
Posted - 2014.07.09 10:13:00 -
[25] - Quote
Garresh wrote:Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else. And that reason is...? Warp drives cause a kind of disturbance of SpaceTime, even when not actively warping the ship. While this can be prevented by shutting down the warp drove entirely, the amount of energy and time needed to do so is not feasible even for the smallest ships to do outside of a station environment.
Warp enabled travel is quite frankly superior to non-warp enabled travel, so it's an acceptable trade off. |

Velicitia
Arma Artificer
2405
|
Posted - 2014.07.09 10:20:00 -
[26] - Quote
I'd feel better about it if you were using the right forum
granted, it'd still be a "no' ... but at least you'd be posting it in the right place. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
794
|
Posted - 2014.07.09 11:01:00 -
[27] - Quote
Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else.
Lore is based on game mechanics, not the other way around. My YouTube Channel - EVE Tutorials & other game related things! |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2635
|
Posted - 2014.07.09 11:16:00 -
[28] - Quote
Grobalobobob Bob wrote:12bn isk missioning Marauder.
Wachlisted, More out of hope than anything  "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Nahasaki
Serenity Profits
0
|
Posted - 2014.07.09 11:27:00 -
[29] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki How about a more RL model of space? What would it help? What would it break? And how difficult would it be to implement? Personally I would like to fly my spaceship in "space" and not in invisible water.
I highly recommend getting Kerbal Space Program for playing with spaceships under reasonably realistic physics simulations. Its a lot of fun and surprisingly educational too.
While I could see some mix of EVE gameplay and KSP level of physics being enjoyable I'm pretty sure it would only work if you design the entire game around that concept right from the start. |

Caviar Liberta
Moira. Villore Accords
569
|
Posted - 2014.07.09 11:51:00 -
[30] - Quote
Antihrist Pripravnik wrote:Fire a volley of 8x 1400mm Howitzers in real physics environment and see what happens 
Something like this? |

Ka'Narlist
Dreddit Test Alliance Please Ignore
178
|
Posted - 2014.07.09 12:22:00 -
[31] - Quote
Tippia wrote:It would either change nothing (your navigation computer would make the ship behave the same, it would just look different in exactly when the engines fire and in what direction) This. You tell your ship to stop and it stopps. There is no reason to believe that a futuristic spaceship couldn't automatically countersteer to halt your ships movement completly.
The only benefit something like this could have is saving fuel if you could just stop your engines without telling your ship to automatically stand still. But there is no fuel needed und thus this wouldn't change anything.
|

Intar Medris
Lords.Of.Midnight The Devil's Warrior Alliance
212
|
Posted - 2014.07.09 12:42:00 -
[32] - Quote
Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else.
Who pissed in your Cheerios?
I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen. |

Grobalobobob Bob
Hedion University Amarr Empire
22
|
Posted - 2014.07.09 13:10:00 -
[33] - Quote
Ralph King-Griffin wrote:Grobalobobob Bob wrote:12bn isk missioning Marauder.
Wachlisted, More out of hope than anything 
Meanie!  |

Belt Scout
Thread Lockaholics Anonymous
535
|
Posted - 2014.07.09 14:28:00 -
[34] - Quote
Ka'Narlist wrote:Tippia wrote:It would either change nothing (your navigation computer would make the ship behave the same, it would just look different in exactly when the engines fire and in what direction) This. You tell your ship to stop and it stopps. There is no reason to believe that a futuristic spaceship couldn't automatically countersteer to halt your ships movement completly. The only benefit something like this could have is saving fuel if you could just stop your engines without telling your ship to automatically stand still. But there is no fuel needed und thus this wouldn't change anything.
Now there's an idea. All ships should need to fuel up. We could set up gas stations everywhere and fight over the good spots. All the raw fuel would come from some 'desert' planet controlled by a faction that lives 1000 years in the past. After that, the market players could totally ratfuk the price per barrel so it costs an arm and a leg. (Black market for frozen corpses?)
Throw in some free clone health care for the unemployable leeches, and ban all 'assault' ship modules. While we're going for realism, remove all the gate guns between hi and low sec, but put up long fences that will be patrolled by concord, who will fail at the task of preventing pirate border crossings.
How about flooding the giant TV's with space reality shows, and biased news broadcasts.
Any other ideas to make a game more real?
Anyone??
 They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake. |

MHayes
Deep Core Mining Inc. Caldari State
3
|
Posted - 2014.07.09 14:47:00 -
[35] - Quote
Space does have substance to it and eventually you would come to a stand still. No where near as much as in Eve though. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2646
|
Posted - 2014.07.09 14:53:00 -
[36] - Quote
Grobalobobob Bob wrote:Ralph King-Griffin wrote:Grobalobobob Bob wrote:12bn isk missioning Marauder.
Wachlisted, More out of hope than anything  Meanie!  Confirming I'm a big scary meanie face. Wildly inept granted . "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Tixx Enaka
I Like Raccoons
0
|
Posted - 2014.07.09 14:58:00 -
[37] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki How about a more RL model of space? What would it help? What would it break? And how difficult would it be to implement? Personally I would like to fly my spaceship in "space" and not in invisible water.
Poorly thought out question. |

Erin Crawford
131
|
Posted - 2014.07.09 15:04:00 -
[38] - Quote
Grobalobobob Bob wrote:Concord suddenly shows up and destroys your 12bn isk missioning Marauder.
You think OMG WTF and Petition CCP.
GM looks at the logs, and approx 1.5 years earlier, whilst in NULL shooting at some grrr goons, you 'missed' with one of your auto cannons..
...the shells took approx 1.5 years to travel through the eve universe, and somehow hit someones bestower in Jita at the same time you were in Tash-Murkon running a level 4 with you super pimp marauder.
Concord sees this as an act of aggression, radios in your whereabouts, and promptly retaliates.
Douglas Adams much?  |

Christina Project
Deeper Feelings Inc.
228
|
Posted - 2014.07.09 15:07:00 -
[39] - Quote
Erin Crawford wrote:Grobalobobob Bob wrote:Concord suddenly shows up and destroys your 12bn isk missioning Marauder.
You think OMG WTF and Petition CCP.
GM looks at the logs, and approx 1.5 years earlier, whilst in NULL shooting at some grrr goons, you 'missed' with one of your auto cannons..
...the shells took approx 1.5 years to travel through the eve universe, and somehow hit someones bestower in Jita at the same time you were in Tash-Murkon running a level 4 with you super pimp marauder.
Concord sees this as an act of aggression, radios in your whereabouts, and promptly retaliates.
Douglas Adams much?  Nice new pic! :D Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highsec outlaw survival, combat and ... FASHION! :D sigh... can't even make a proper sig. :/
|

Chandaris
Immortalis Inc. Shadow Cartel
584
|
Posted - 2014.07.09 15:17:00 -
[40] - Quote
no
you can pry my space boat from my cold dead hands. |

Juan Diolosa
The Nommo
21
|
Posted - 2014.07.09 15:30:00 -
[41] - Quote
Tippia wrote:It's the anti-Kzinti lesson: the efficiency of a weapon is directly proportional to its efficiency as a manoeuvring thruster.
Tippia wrote:GǪalso, the more fun way to add realism to the EVE physics model would be to add Brownian motion. Particle theory and Space Cats in the SAME thread?
That's gotta be over 9000! 
(PS: Kzinti scatter packs 4tw... Klingon's are wannabe drone users) |

Ramona McCandless
The McCandless Clan
6059
|
Posted - 2014.07.09 16:58:00 -
[42] - Quote
Why DID they say "fluid dynamics" in the first place anyway?
Why not "Your maneuvering thrusters do all the work but are not displayed. The simulation shows a rocket burn when there is none for clarity only"
That is to say, you come to a stop when you dial your speed down because you set your speed to zero, not your engine burn to "none"
Juan Diolosa wrote: (PS: Kzinti scatter packs 4tw... Klingon's are wannabe drone users)
ESG 4tw "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Juan Diolosa
The Nommo
21
|
Posted - 2014.07.09 19:47:00 -
[43] - Quote
Ramona McCandless wrote:ESG 4tw Ugh, Lyran! The counter to my drone waves. One ESG equipped ship, okay... I can handle. More than that? pssshhhh... HET 180, extend 50 hexes, disengage. FU Lyrans.
|

Nose' Feliciano
105
|
Posted - 2014.07.09 21:36:00 -
[44] - Quote
Well, I would at least have EVE acknowledge that gravity exists.
You know, be able to orbit a moon or planet.
Warp to a sun and have it slowly pull you in when you get too close.
That sort of thing. Ladies, you know what they say about guys with big noses right? Heh-heh!! That's right, it means they are either Jewish or Italian.
:P |

Physics Model
State War Academy Caldari State
2
|
Posted - 2014.07.09 22:01:00 -
[45] - Quote
Frankly, I don't much like being talked about like this. |

Mr Epeen
It's All About Me
5462
|
Posted - 2014.07.09 22:05:00 -
[46] - Quote
Physics Model wrote:Frankly, I don't much like being talked about like this.
You seem to hiding an anti-gravity device under your jacket.
Explain that, Ms Physics.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Nose' Feliciano
105
|
Posted - 2014.07.09 22:23:00 -
[47] - Quote
Mr Epeen wrote:Physics Model wrote:Frankly, I don't much like being talked about like this. You seem to hiding an anti-gravity device under your jacket. Explain that, Ms Physics. Mr Epeen 
Helium breast implants. It's the latest thing. Ladies, you know what they say about guys with big noses right? Heh-heh!! That's right, it means they are either Jewish or Italian.
:P |

Val'Dore
PlanetCorp InterStellar
655
|
Posted - 2014.07.09 23:35:00 -
[48] - Quote
I've always thought every ship should have the same terminal velocity in normal space maneuvering. The key differentiations being vector changes depending on mass. Interceptors would hit their top speed roughly as quickly as now, Titans... yeah. Tomorrow.
Barring any actual physics model that isn't just a troll alt, which would ruin EvE as a game. We should be happy we have space unterseeboots online.
Still, I've always thought the game would be more fun using the Freelancer system. By Jove I miss that game.
|

Hasikan Miallok
Republic University Minmatar Republic
937
|
Posted - 2014.07.09 23:58:00 -
[49] - Quote
Ramona McCandless wrote:Why DID they say "fluid dynamics" in the first place anyway?
Why not "Your maneuvering thrusters do all the work but are not displayed. The simulation shows a rocket burn when there is none for clarity only"
That is to say, you come to a stop when you dial your speed down because you set your speed to zero, not your engine burn to "none"
Virtually all games, including all combat flight sims, and all civilian flight sims except X-Plane work this way. They have a preset flight model that varies the vehicles performance based on control inputs but no actual "physics" calculations are going on.
X-Plane is the one exception that I know of. In X-Plane you can design something load it into the sim and see if it will really fly in real life or will crash and burn.
|

Tippia
Sunshine and Lollipops
23040
|
Posted - 2014.07.10 00:18:00 -
[50] - Quote
Hasikan Miallok wrote:Virtually all games, including all combat flight sims, and all civilian flight sims except X-Plane work this way. They have a preset flight model that varies the vehicles performance based on control inputs but no actual "physics" calculations are going on.
X-Plane is the one exception that I know of. In X-Plane you can design something load it into the sim and see if it will really fly in real life or will crash and burn. I seem to recall that the Falcon series had some actual physics built into it alongside that kind of static modelling, which is how it allowed you to get into proper deep stalls, compression stalls and flat spins. Then again, it was aiming to be an actual combat flight sim series GÇö not an arcade game in disguise like the ones you see today.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

masternerdguy
The Great Harmon Institute Of Technology Enemy Spotted.
1764
|
Posted - 2014.07.10 00:21:00 -
[51] - Quote
Such a fundamental change to the physics model would require a complete rewrite of pretty much the entire game and re-balancing of all content around the new model. I think they have better uses for their time personally.
Besides, truly Newtonian and frictionless environments are kind of boring, and the maneuvers you end up doing come down to spiraling and jousting.
And if you want to simulate realistic orbital mechanics and physics (n body or patched conic model doesn't matter) you'd better read up on your orbital mechanics before you complain about the various counter-intuitive effects that has. Things are only impossible until they are not. |

Lina Alar
Royal Amarr Institute Amarr Empire
5787
|
Posted - 2014.07.10 00:46:00 -
[52] - Quote
Nah, the warp-core-causes-subspace-drag lore works well enough. If you really want to bake people's noodle, how about making the orbital bodies... orbit? Buh-bye bookmarks. An explanation of Eve socialization: http://www.youtube.com/watch?v=FTbgvYPVdXE
Lick with your mainGäó |

masternerdguy
The Great Harmon Institute Of Technology Enemy Spotted.
1764
|
Posted - 2014.07.10 00:48:00 -
[53] - Quote
Lina Alar wrote:Nah, the warp-core-causes-subspace-drag lore works well enough. If you really want to bake people's noodle, how about making the orbital bodies... orbit. Buh-bye bookmarks.
Bye bye pretty much anything you thought you knew about space flight, as anyone who has ever played Orbiter or more recently Kerbal Space Program can tell you. Things are only impossible until they are not. |

Tippia
Sunshine and Lollipops
23040
|
Posted - 2014.07.10 00:49:00 -
[54] - Quote
masternerdguy wrote:And if you want to simulate realistic orbital mechanics and physics (n body or patched conic model doesn't matter) you'd better read up on your orbital mechanics before you complain about the various counter-intuitive effects that has. Pff! What's so strange about having to slow down in order to catch up with someone ahead of you?  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Greyscale Dash
Science and Trade Institute Caldari State
78
|
Posted - 2014.07.10 00:58:00 -
[55] - Quote
Nose' Feliciano wrote:Well, I would at least have EVE acknowledge that gravity exists.
You know, be able to orbit a moon or planet.
Warp to a sun and have it slowly pull you in when you get too close.
That sort of thing.
Actually it's pretty damn hard to hit the sun. You have to kill enough orbital velocity that you hit the surface, and that's a lot of velocity.
Remember there are planets that orbit their stars (which are many times the mass of the sun) in 4 day orbits at insane speeds because of how close they are. |

Titania Hrothgar
Nemesis Retribution No Excuse.
78
|
Posted - 2014.07.10 02:20:00 -
[56] - Quote
Lothros Andastar wrote:I think people should be barred from playing the game until they pass an exam on the Lore of the game.
THERE IS A BLOODY REASON WHY THE PHYSICS ARE LIKE THEY ARE. Go read up on the backstory of the game, then come back and apologise for this stupid post that seems to pop up every week.
If you don't like this game, go play something else.
No one said they didn't like it. All the world's a stage and all the men and women are the players. |

Titania Hrothgar
Nemesis Retribution No Excuse.
79
|
Posted - 2014.07.10 02:32:00 -
[57] - Quote
Eve could have fixed this issue by using a different propulsion system. Perhaps a displacement engine that propelled the ship by moving space around the ship as in the popular show Star Trek. They were able to keep to the physics of empty space while enabling the engines to move and stop the ship in all directions. They used an impulse drive, not Thrusters. They only used Thrusters for minute movements.
I merely PRETEND that my ships have an impulse drive. There's no reason for space to be fluidic. Wormholes take you to far away systems and they can't all be fluidic when Earth's region isn't.
You all can play however you wish and please do. This is simply how I view the game.
I mean think about it- My ships can move so fast that if space WAS fluidic, my ship would be torn apart! It literally moves 9,000 times faster than light at high warp! I have another ship that moves over 10,000 times the speed of light! Not even Star Trek ships could go that fast without the help of a supremely powerful being!
There's no way in hell that my ships are strong enough to withstand that kind of pressure but then blow up when ganked by projectile turrets.
So, yeah... my ships operate on non-standard propulsion and exist in empty space. All the world's a stage and all the men and women are the players. |

Hasikan Miallok
Republic University Minmatar Republic
937
|
Posted - 2014.07.10 03:56:00 -
[58] - Quote
Tippia wrote:I seem to recall that the Falcon series had some actual physics built into it alongside that kind of static modelling, which is how it allowed you to get into proper deep stalls, compression stalls and flat spins. Then again, it was aiming to be an actual combat flight sim series GÇö not an arcade game in disguise like the ones you see today. 
Inverted flat spins are the most fun :D
EDIT: The original IL2 series and the unsuccessful sequel IL2: Cliffs of Dover both have very realistic behavior in unusual flight attitudes but neither work by doing actual physics calculations. |

Mithandra
Serene Vendetta Brawls Deep
65
|
Posted - 2014.07.10 09:02:00 -
[59] - Quote
Nose' Feliciano wrote:Quote:EVE's physics engine is based on a 'fluid dynamics model' which assumes that 'space' has some substance to it and thus some friction, this means that with the ship engine turned off you will decelerate, ultimately to a standstill. -wiki How about a more RL model of space? What would it help? What would it break? And how difficult would it be to implement? Personally I would like to fly my spaceship in "space" and not in invisible water.
A better question would be why bother.
There's a metric ton of other things that need fixing/balancing/nerfing without ripping the heart out of eve and reprogramming it
|

Sodabro
Republic Military School Minmatar Republic
466
|
Posted - 2014.07.10 09:39:00 -
[60] - Quote
TL;DR - NO BRAKES ON THE **** TRAIN |
| |
|
| Pages: 1 2 3 :: [one page] |