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Thread Statistics | Show CCP posts - 5 post(s) |
Havelcek
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Posted - 2006.06.28 17:13:00 -
[1]
If so, I'm curious as to what their opinions are of the game's performance during fleet battles. I have to assume that at least one of them has crashed out and been forced to wait 10 minutes to log back in, or watched for 5 minutes for their mods to activate only to have the client wake up and they're in their pod.
Does anyone else wonder about this? Given that the future state of EVE seems to be more and more geared towards alliance-warfare and putting fleets closer and closer to each other, is there a plan in place for making the game playable on that scale?
Discuss.
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Havelcek
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Posted - 2006.06.28 17:26:00 -
[2]
This thread (my thread) has nothing to do with BoB. It has to do with server performance.
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Havelcek
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Posted - 2006.06.28 17:30:00 -
[3]
Originally by: Redundancy If I had 1 isk for every time people post conjecture about us playing on TQ, I'd give you that isk.
I don't care what alliance you're in or what ship you fly or if you really play a chick in-game. I just want to know if CCP thinks fleet battle performance is acceptable at the moment.
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Havelcek
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Posted - 2006.06.28 17:57:00 -
[4]
Originally by: Redundancy You make it sound like it's a fixed problem where we can sit back and say, "yup, this is solved". If we increase the performance, someone will usually come along with a bigger fleet(tm). Performance is always something we look at, and there's more improvements scheduled for Kali.
I'm more curious as to what the long-term point of arrival is for you guys and where you see yourself on that timeline at the moment. Do you feel like the hardware should be able to support 200ish players in a system? Do you think the client should be able to handle that many players on screen today? Is there any analysis being done in the fleet events reported every day on the Corp Discussion forums?
I think some of us are just looking for something a little more concrete than "whenever Kali gets here" because we were told the same thing about the massive hardware upgrade. What is the data showing? Inquiring minds wanna know =P
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Havelcek
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Posted - 2006.06.28 18:21:00 -
[5]
Originally by: Kylania
Originally by: Havelcek I don't care what alliance you're in or what ship you fly or if you really play a chick in-game. I just want to know if CCP thinks fleet battle performance is acceptable at the moment.
Obviously you do care what alliance they are in, otherwise you wouldn't have titled the thread "Are there CCP employees in big alliances?"
If you didn't care you'd have asked, "Is CCP aware of fleet battle performance issues?" and the answer would have been "Of course they are."
Gee I wonder why I said that? Maybe because the performance threads never get any responses while the alliances threads get plenty of responses. Unless you are in a 200-man fleet fight you aren't seeing the kind of lag I'm talking about, so thanks for checking in.
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Havelcek
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Posted - 2006.06.28 19:56:00 -
[6]
Originally by: Kyreax So, how big are these fleet battles, exactly? 100 ships? more ? I've never been in one.
So, server lag is an issue, there should be a server or ten just for fleet battles.
I wonder if CCP moved all the servers to London because all the heat from the computers was melting Iceland?
The last two Saturdays we had been 200 and 300 players online, active, and undocked in a single system. I'm sure this was repeated in a dozen other systems across the universe...look at the thread about Goon & D2 in the Corp forum or MC's threads about TBB last month.
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