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Thread Statistics | Show CCP posts - 2 post(s) |

Ocih
Space Mermaids Somethin Awfull Forums
635
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Posted - 2014.07.13 21:15:00 -
[1] - Quote
Kaarous Aldurald wrote:Brigitte wrote:Alavaria Fera wrote:Brigitte wrote:Eve is just a videogame my friend, a stagnating videogame. Ah, the cousin of the eve is dying argument. Another classic of general discussion http://eve-offline.net/?server=tranquility They really should shut that site down. Every mental deficient with an axe to grind, or social justice warrior trying to bubble wrap the game sees concurrency numbers and thinks that they mean a goddamned thing. It's summer. They have a.l.w.a.y.s. fallen in summer. L2Historical trends, bro.
Except that the record was set in May. |

Ocih
Space Mermaids Somethin Awfull Forums
635
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Posted - 2014.07.13 22:16:00 -
[2] - Quote
Mr Epeen wrote:Brigitte wrote:
1.1 2011 - 35 000 online 1.1 2012 - 30 000 online 1.1 2013 - 34 000 online 1.1 2014 - 33 000 online
Does it look like there's more people playing eve every year?
It would be nice to see the numbers steadily rising, but they aren't really falling either. I think the game has peaked. Without radical change it's unlikely that we'll see much change one way or the other. EVE has pretty much attracted everyone it ever will. Fortunately they are a dedicated bunch and it doesn't seem like they'll be bailing any time soon. Even the rage quitters come back with their tail between their legs after they think no one will notice. While more people playing would be good to see, I just don't think it's going to happen. Mr Epeen 
Agreed on the peak and no, I don't see higher numbers either.
Based on my experience as the years go by EVE is only playable in small doses and the doses get smaller each year. To the tune of 2 months a year lately. I doubt very much it's just me and more and more Vets are dropping sub to go play some other flavor on a regular basis. Nothing I have seen indicates CCP is concerned about it or they haven't introduced anything that would cause me to go back to 10-12 months a year subscription. |

Ocih
Space Mermaids Somethin Awfull Forums
636
|
Posted - 2014.07.15 16:47:00 -
[3] - Quote
Can't wait for Crius.
Queue stack noob systems and wait for the thread. "Why do I need to pay 14 million ISK to run my tutorial manufacturing Job"?  |

Ocih
Space Mermaids Somethin Awfull Forums
642
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Posted - 2014.07.18 04:39:00 -
[4] - Quote
I feel 'drive' away isn't the right wording.
Tie them up, throw them in the trunk and send the car off a cliff with a brick on the gas is more accurate. |

Ocih
Space Mermaids Somethin Awfull Forums
646
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Posted - 2014.07.19 13:27:00 -
[5] - Quote
baltec1 wrote:Chewytowel Haklar wrote:The game is pretty boring, and in my opinion that is what drives away new players. PvP can be thrilling, but trying to fight a maxed out character, or someone in a t2 when I am in a t1, or just trying to enjoy multiple aspects of the game and yet having to train to enjoy just one aspect while it takes weeks. I mean all that crap is what is annoying about EVE.
I've been here for 2 months. I've mined, joined a few corporations, did the faction warfare thing, actually got a couple solo kills, participated in a little here and there. Frankly I don't see the appeal. Even the Dev's admit this game is boring, and yet it maintains an appeal to people. But hey that's okay, because you know what I don't like CSI, NCIS, or other shows like that - hell, i'd never even watch dance with the stars if you paid me - but people like that kind of entertainment. Perhaps for me this is just the wrong show for me.
I would argue though that the dev's definitely haven't created enough tools to make the sandbox as versatile as it could be. Right now a lot of the game still feels very much themepark as much as others might hate to admit it. You can't really have a full blown sandbox game though anyway, it's literally impossible as a dev always has to set rules that need to be followed when using their software. The problem is that people come from other games that hold their hands. They simply have no idea what to do when the enter EVE as we have no endgame here. They are not used to long term goals or making their own content and they effectivly make themselves bored.
No, that is not the problem.
EVE has a habit of talking out of both sides of its mouth so to speak.
Being a T2 Frigate pilot in EVE is a completely legit aspect of PvP. Mastering that tier of EVE is a valid goal but try doing missions in a frigate. Try running any meaningful PvE in a frigate. Even a HAC for that matter. It's like a dog ******* a football. It's one of the things they missed when they did tiericide. PvE is still a push to battleship. It's also why our PvP is so cookie cutter. Most people train to grind ISK first, then export that to PvP. |

Ocih
Space Mermaids Somethin Awfull Forums
646
|
Posted - 2014.07.19 14:11:00 -
[6] - Quote
Chewytowel Haklar wrote:Or perhaps another part of the problem is that those in nullsec have too much power and say regarding how the game is made. Has there ever been a CSM or anyone speaking out for FW balance? PvE balance? Or suggested new player ships only, meaning that they are only usuable for new players. Perhaps even PvE only designed ships if that would work.
I mean is it simply he who has the most power has the most say and everyone else's voice is muted out by CCP? Are they so terrified to oppose the nullsec gangs that they only cater to them and their style of play? I haven't been around this game for long, but if that is the case then it has got to change.
Setting aside all my forum trolling prowess, the short answer is no.
PvE/ PvP gap has been around from the beginning, long before bloc power was a thing. Yes there was always a divide between Null and high sec and part of the nerf high sec campaign resulted in a BC/BS playerbase but Null content skews the same direction. There were never tier specific groups of content in either high or null that promoted tier based skill training. |
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