| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Sentamon
Imperial Academy Amarr Empire
1945
|
Posted - 2014.07.12 16:24:00 -
[1] - Quote
Le Martini desperate for clueless noobs making it to the nulsec phase so his zerg has someone to shoot at. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1945
|
Posted - 2014.07.12 16:55:00 -
[2] - Quote
The NPE drives away WoW carebear types, and has worked just fine in steadily increasing subs for CCP as long as nullsec had variety and action. Now that subs are dropping like crazy from nullsec stagnation, lets ask the Blue Donut Master himself how to fix the game.  ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1946
|
Posted - 2014.07.12 17:49:00 -
[3] - Quote
Ramona McCandless wrote:Quick question; As none of us are in charge, and none of us are NPs
Why is our input on NPE relevant?
It's not, CCP gets ample feedback from real new players to work with.
It's worth poinintg out that, if the Goon-Lord and his merry band of Yes-Men really cared about new players and their experience, they could use their trillions in ISK assests to improve the new player experience themselves ... you know, like the real Goons of old used too, not work on Titan #300 and fine tune their content crushing BOTLORD agreements. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1946
|
Posted - 2014.07.12 18:03:00 -
[4] - Quote
Dave Stark wrote: you mean like showering new players with isk, and free tackle ships and double srp and... yeah they already do.
They already DID you mean.
In the vast sea of allies, and nothing happening there isn't much to spend your ISK on, is there. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1946
|
Posted - 2014.07.12 19:11:00 -
[5] - Quote
Malcolm Shinhwa wrote: New Goons are told to get the hell out of hisec ASAP because hisec is terrible.
Ever consider that highsec, lowsec, w-holes, and NPC null isn't terrible, but that everyone in Goonswarm or in the other friend-enemy coalition is the terrible part? .. eh probably not.
Replenishing your meatshields, to crash nodes or terrible TiDi fights, doesn't impress anyone with an IQ over 3. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1950
|
Posted - 2014.07.12 21:00:00 -
[6] - Quote
Kaarous Aldurald wrote: Not only that, but the denizens of highsec have no idea about the kind of sword that is dangling over their heads. After a decade of them handcuffing us and trying to tighten the noose, if our leash is slipped even slightly we are going to fall on them like the Fist of God. Because they've earned it.
Most of them have no idea what grief is.
Quit teasing content like this.
Everyone knows you'll do nothing but farm nullsec roids and rats and avoid conflict forever. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1952
|
Posted - 2014.07.12 22:19:00 -
[7] - Quote
Scipio Artelius wrote: Serious question here: how is the names of station in sov null relevant to the retention of new players?
Seems like a very strange line of discussion in this topic.
Because as in any topic, anything said after the 3rd page is meaningless.
~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1952
|
Posted - 2014.07.12 23:23:00 -
[8] - Quote
People are deluded.
Nobody is going to play a 10 year old MMO widely known for griefing, backstabbing, and all kinds of asshattery because suddenly you'll have some anti-greifing protections.
The suggestion of WoW-ifying EVE would be mocked endlessly if anyone but the Bee-Keeper himself suggested it, but apparenly after making nullsec about as dull as possible, the goal is to do the same for the rest of the game. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1953
|
Posted - 2014.07.12 23:45:00 -
[9] - Quote
James Amril-Kesh wrote:Nobody's suggesting WoW-ifying EVE. If you think that's what he's saying then your reading comprehension sucks.
And null doesn't suck because we made it suck, null sucks because we've reached an inevitable end-state. It should have been evident from the very beginning that this sort of thing could happen, regardless of what alliances or what leaders inhabit nullsec.
I couldn't disagree more. The current leaders of nullsec have asked people to hold their noses and ally with enemies, mindlessly shoot structures, sit through node crashes and TiDi, and deal with the endless sea of blue, for some future goal that apparenly would be better then what they had before.
Well the future is here. Having fun yet? ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1953
|
Posted - 2014.07.13 00:55:00 -
[10] - Quote
James Amril-Kesh wrote: I'm waiting for the part where you demonstrate that this isn't a natural and inevitable result of nullsec game mechanics. In other words, not entirely CCP's fault.
It's entirely your fault, and your choices, and anyone else that chose not to you ran over with your midinless blob bragging how you're going to make the game as un-fun as possible for your "enemies" because ~reasons~. Enjoy your glorius result. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1953
|
Posted - 2014.07.13 01:16:00 -
[11] - Quote
Kaarous Aldurald wrote:Sentamon wrote:James Amril-Kesh wrote: I'm waiting for the part where you demonstrate that this isn't a natural and inevitable result of nullsec game mechanics. In other words, not entirely CCP's fault.
It's entirely your fault, and your choices, and anyone else that chose not to you ran over with your midinless blob bragging how you're going to make the game as un-fun as possible for your "enemies" because ~reasons~. Enjoy your glorius result. Because anybody should bother being nice against a sworn enemy? Against people who have said the only reason they exist is to eradicate you? Are you high?
Hey like I said, enjoy your result.
Just do the rest of us having a blast in EVE a favor and don't screw up other areas with your ideas of what fun is.
P.S. If you want to get technical, you recruited most of your enemies. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1955
|
Posted - 2014.07.13 18:23:00 -
[12] - Quote
The Mittani last year. "CCP learned from Monocle Gate, not to give up on their core principles."
The Mittani today. "zOMG Griefers!! ... Save us CCP, ur so dumb."
Can't wait till he's selling you $30 pixel shoes. :D ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1957
|
Posted - 2014.07.13 20:36:00 -
[13] - Quote
EVE Is Dying (Gäó) in 2003 because people got shot before they learned the extremely complex and involved skillque. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1958
|
Posted - 2014.07.13 20:48:00 -
[14] - Quote
Andski wrote:there was no "skillque" in 2003
There was no need, EVE died back then because greifers drove everyone away.
Hey in other news, I hear Ultima Online is still waiting for that wave of new players after they gutted the core of their game and delt with those dirty greifers. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1964
|
Posted - 2014.07.15 01:10:00 -
[15] - Quote
Is there a follow up article yet where The Mittani presents all these new players that will play Carebear EVE instead of Elite and Star Citizen? ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1976
|
Posted - 2014.07.17 20:30:00 -
[16] - Quote
He's prepping April Fools 2015. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1977
|
Posted - 2014.07.18 05:17:00 -
[17] - Quote
Winning Strategy.
Step 1) Throw as many bodies as possible at a problem. Step 2 ) If Step 1 doesn't work, cry to CCP for nerf to problem mechanic. Step 3) GoTo Step 1 ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1978
|
Posted - 2014.07.18 19:49:00 -
[18] - Quote
Gallowmere Rorschach wrote:Brainless Bimbo wrote:Mittens is just complaining that most eve players are douche-bags towards rookies.
If he and his ilk change into decent people maybe rookies wouldn-¦t have it so hard.
Mittens has been an advocate for the newbro for longer than most people still around have been playing Eve.
Yeah that's one way of looking at it, the other way is that Goons denied them the whole EVE experience so they can be meatshields in their little empire.
It's no wonder you're having trouble getting them to log in and call for desperate measures like a play nice MMO. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1978
|
Posted - 2014.07.19 18:51:00 -
[19] - Quote
Remiel Pollard wrote:Chewytowel Haklar wrote:Or perhaps another part of the problem is that those in nullsec have too much power and say regarding how the game is made. The next expansion largely addresses industry, and the biggest changes are in highsec. Lrn2troll.
The industry patch is a gift a nullsec blocks and has the sole purpose of making them even more entrenched and difficult to dislodge from their systems. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1978
|
Posted - 2014.07.19 18:54:00 -
[20] - Quote
Sibyyl wrote:Spurty wrote:No one really hates goons (because, look too closely and you feel pity) as much as the fact that the game encourages what they are doing. It's really like a catalyst for cancer. Game is, was and will always be more fun when their's no power blocks and just lots of sub 1,000 man corps floating about trying to grab 100% of their space for themselves. Can you give me an example of a social system where humans perpetually congregate in guerilla groups and don't form power blocks to be more effective at capitalizing resources?
Right after you give an example of humans instantly teleporting all their city sized weapon systems into the same 10km area. ~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1978
|
Posted - 2014.07.19 19:54:00 -
[21] - Quote
Gallowmere Rorschach wrote:Sentamon wrote:Sibyyl wrote:Spurty wrote:No one really hates goons (because, look too closely and you feel pity) as much as the fact that the game encourages what they are doing. It's really like a catalyst for cancer. Game is, was and will always be more fun when their's no power blocks and just lots of sub 1,000 man corps floating about trying to grab 100% of their space for themselves. Can you give me an example of a social system where humans perpetually congregate in guerilla groups and don't form power blocks to be more effective at capitalizing resources? Right after you give an example of humans instantly teleporting all their city sized weapon systems into the same 10km area. Seriously? His point is one based on human nature, which is universal and unavoidable in any human interactions. Yours relates purely to internet spaceships. Way to compare apples to my coffee table.
Alright then, human nature is to make games competitive and fun, but then again I'm not making my real life living off EVE unlike some "players" that have far too much influence with CCP. ~ Professional Forum Alt -á~ |
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