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Thread Statistics | Show CCP posts - 2 post(s) |

Sibyyl
Gallente Federation
2528
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Posted - 2014.07.12 15:24:00 -
[1] - Quote
Feyd's take on NPE seems particularly relevant here.. .. when everything else is gone .. |

Sibyyl
Gallente Federation
2572
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Posted - 2014.07.13 07:23:00 -
[2] - Quote
Garresh wrote:James Amril-Kesh wrote:No because again you're missing the fact that this is the natural and inevitable progression of a broken sov system.
Our choices were entirely logical. To be fair, being 100% logical in any game is boring. I can't think of many games in which my experience was improved by excessive optimization. There's a point at which you must sacrifice success for fun. Null as it is now is a result of choices made by basic human nature (protect what you have and share it only with the ones you love).
You can go ahead and be Karl Marx and invent some idea of better angels that humanity is not, but give any random assortment of humans the same resources that Goonswarm has and you will get a big, blue donut. .. when everything else is gone .. |

Sibyyl
Gallente Federation
2618
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Posted - 2014.07.14 16:22:00 -
[3] - Quote
Barbelo Valentinian wrote:The mission in the NPE where you lose a ship is a step in the right direction, but it ought to be your ship, the one you've lovingly cared for in the first few missions, not one given to you specially to lose. And you shouldn't be warned about it, it should be a "no win scenario", and it's explained to you afterwards that this is the nature of EVE (you will get blown up). I think putting the Kobayashi Maru in NPE will cause more new player fallout than less. But maybe having an un-winnable test is what ensures Starfleet trains the best officers. .. when everything else is gone .. |

Sibyyl
Gallente Federation
2643
|
Posted - 2014.07.15 01:42:00 -
[4] - Quote
Yokai Mitsuhide wrote:I didn't say I didn't like it. Just doesn't make sense to me to have it exist like that. Why would it be okay in any situation to openly fire on teammates without some type of consequence? Corp recruitment is like inviting someone into your home. The mechanics make sense because they encourage forethought, research, and caution when inviting someone to stand within knifing distance of you. Awoxing has a lot of RL parallels.
The heavy air of distrust in EVE makes trust all the sweeter. .. when everything else is gone .. |

Sibyyl
Gallente Federation
3178
|
Posted - 2014.07.18 03:50:00 -
[5] - Quote
James Amril-Kesh wrote:Sky' Darkstar wrote:The CEO of Goonswarm and leader of the CFC is saying greifers are driving away new players. Goonswarm/CFC don't grief. To be fair, the article isn't talking about "griefing" either. It's talking about a zone without player aggression, and without some of the pitfalls of EVE that may not be completely obvious to a new player. Goons do famously contribute to player aggression in hisec, sometimes against players who don't know or haven't bothered to brush up on hisec aggression rules. Goons also scam. Whether or not that's corp/alliance mandated isn't the point.
It seems a tad hypocritical for the self proclaimed "Space Tyrant" to recommend a Jovian foam-padded newbie zone. It's completely inappropriate for EVE. The recommendation is on the level of stuff Ripard would lobby for. .. when everything else is gone .. |

Sibyyl
Gallente Federation
3180
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Posted - 2014.07.18 04:03:00 -
[6] - Quote
Paynus Maiassus, I think the way you are saying things is a bit insulting. I don't think communicating like that is necessary. Can you help us stick to the points of the discussion instead of turning this thread into toxic sludge? .. when everything else is gone .. |

Sibyyl
Gallente Federation
3286
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Posted - 2014.07.19 16:34:00 -
[7] - Quote
Spurty wrote:No one really hates goons (because, look too closely and you feel pity) as much as the fact that the game encourages what they are doing. It's really like a catalyst for cancer. Game is, was and will always be more fun when their's no power blocks and just lots of sub 1,000 man corps floating about trying to grab 100% of their space for themselves. Can you give me an example of a social system where humans perpetually congregate in guerilla groups and don't form power blocks to be more effective at capitalizing resources? .. when everything else is gone .. |

Sibyyl
Gallente Federation
3318
|
Posted - 2014.07.20 00:30:00 -
[8] - Quote
Sentamon wrote:Alright then, human nature is to make games competitive and fun, but then again I'm not making my real life living off EVE unlike some "players" that have far too much influence with CCP. No, human nature is to make conflict as unfair as possible for the opponent. You blame these "players" and CCP, but what do you suggest would be the solution? I'd like to hear specifics. .. when everything else is gone .. |
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