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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Muscaat
EVE Markets
64
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Posted - 2014.07.23 11:12:00 -
[121] - Quote
Not only do my colleagues know I play EVE, I introduced a couple of them to the game. |
Commander A9
The Scope Gallente Federation
616
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Posted - 2014.07.23 18:54:00 -
[122] - Quote
Aalysia Valkeiper wrote:I go to college under scholarship.
I got into the Lan club (basically the college's online-gaming club) and introduced them to it by actually playing some at a meeting.
The administration chose to test to see if it was a worthy idea to sponsor a corp. 17 other players opened trial accounts to join my own and test EvE. They all played the trials heavily the entire two weeks and worked as a team most of the time.
The college offered to pay for the subscriptions for the entire group a full year.
I am the ONLY player in EvE right now (none of the others took up the college on that offer). When asked why, the others said EvE was NOT friendly to new players.
The college did the same thing with WoT (World of Tanks) and the clan in that game is going great and getting better.
So, yeah, people know I play EvE and wonder why.
My subscription expires this November. I will be playing other games after then.
Dude! What school do you go to!? :P Recommendations: -enable ships wobbling in hangar view (pre-Captains Quarters) -add more missions (NPC fleet vs. NPC fleets that actually shoot) -less focus on graphics, more on mechanics...and STOP NERFING EVERYTHING! Tune in to NewEdenRadio.com for awesome music! |
Akashi Suenobu
Raven's Flight Reconstructed Criticism
9
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Posted - 2014.07.23 20:08:00 -
[123] - Quote
Arec Bardwin wrote:One of my co-workers play Eve, like in missioning and mining. I tried to have him give up his char names to me so that I could gank the living **** out of him. Sadly, no luck
Is that how you asked him? "tell me your toon name so i can gank you?" Because if so, I can see why it didn't work.
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Ivan Krividus
United Earth Space Council Greater Western Co-Prosperity Sphere
170
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Posted - 2014.07.23 20:12:00 -
[124] - Quote
They don;t know I play eve because I make sure to not get caught... |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
2504
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Posted - 2014.07.23 22:19:00 -
[125] - Quote
I work at a large software company in Redmond, WA . Never were a lot of folks that played and most that did don't anymore. |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
870
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Posted - 2014.07.23 22:48:00 -
[126] - Quote
What is work? Is it a thing that you do yo live? |
Prt Scr
569th Freelancers
67
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Posted - 2014.07.23 23:12:00 -
[127] - Quote
I was in conversation with a guy who runs a recruitment agency about eve. He said that some multinationals like to hire eve players who run successful corps /alliances as it shows a certain skill set suitable for some well paid jobs. He also stated that more of his clients will not hire people who are/where members of goons. Apparently it is a viewed as a sign of weakness of character. And yes his company does research the people it recommends to its clients....so if you a goon don't post the fact on social media .
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Aalysia Valkeiper
Imperial Shipment Amarr Empire
67
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Posted - 2014.07.28 01:54:00 -
[128] - Quote
Commander A9 wrote:
Dude! What school do you go to!? :P
It's a technical college in Waco, Tx. Yeah, I said a technial college. They teach such things as Game design, computer programming, network security (which I'm about to graduate from), digital forensics (ditto for this, too), automotive engineering, and a bunch of other fields.
The college considers online gaming as an important aspect. Another sudent informed me EvE online is now being presented as an example of how NOT to operate an MMORPG to the game design department.
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Aalysia Valkeiper
Imperial Shipment Amarr Empire
67
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Posted - 2014.07.28 02:13:00 -
[129] - Quote
Emiko Rowna wrote:Aalysia Valkeiper wrote:I go to college under scholarship.
I got into the Lan club (basically the college's online-gaming club) and introduced them to it by actually playing some at a meeting.
The administration chose to test to see if it was a worthy idea to sponsor a corp. 17 other players opened trial accounts to join my own and test EvE. They all played the trials heavily the entire two weeks and worked as a team most of the time.
The college offered to pay for the subscriptions for the entire group a full year.
I am the ONLY player in EvE right now (none of the others took up the college on that offer). When asked why, the others said EvE was NOT friendly to new players.
The college did the same thing with WoT (World of Tanks) and the clan in that game is going great and getting better.
So, yeah, people know I play EvE and wonder why.
My subscription expires this November. I will be playing other games after then. Can I have your stuff?
You're kidding, right? I have almost 200 ships and over 4 billion isk. I earned it in just about a year and a half. You will have to earn it, too.
I was a solo miner and a lone manufactor.
I tried to play in corps, but they just did not understand I do not PvP... even after I tell them before joining. They could not understand why someone would collect every sub-capitol (battleship and below) of all four empires (plus an Orca, Retreiver, Machinaw, and Gnosis for each of those fleets), but not want to fight. |
Michael Ruckert
SECURE TRANSPORTS
170
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Posted - 2014.07.28 02:45:00 -
[130] - Quote
Aalysia Valkeiper:
Quote:The college considers online gaming as an important aspect. Another sudent informed me EvE online is now being presented as an example of how NOT to operate an MMORPG to the game design department.
Care to elaborate on why? "No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier |
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Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
1481
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Posted - 2014.07.28 06:21:00 -
[131] - Quote
Aalysia Valkeiper wrote: My subscription expires this November. I will be playing other games after then.
So before then go around giving away your 200 ships and surprising people.
Sounds like a pretty cool college to pay for subs.
I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |
Ramona McCandless
The McCandless Clan
6509
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Posted - 2014.07.28 06:23:00 -
[132] - Quote
Aalysia Valkeiper wrote:
The college considers online gaming as an important aspect. Another sudent informed me EvE online is now being presented as an example of how NOT to operate an MMORPG to the game design department.
Seems unlikely
Unless he wants to fail "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Luwc
Biohazard. WINMATAR.
186
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Posted - 2014.07.28 06:40:00 -
[133] - Quote
never talk about private stuff at work 101 http://hugelolcdn.com/i/267520.gif |
Arkady Romanov
GoonWaffe Goonswarm Federation
402
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Posted - 2014.07.28 06:57:00 -
[134] - Quote
Prt Scr wrote:I was in conversation with a guy who runs a recruitment agency about eve. He said that some multinationals like to hire eve players who run successful corps /alliances as it shows a certain skill set suitable for some well paid jobs. He also stated that more of his clients will not hire people who are/where members of goons. Apparently it is a viewed as a sign of weakness of character. And yes his company does research the people it recommends to its clients....so if you a goon don't post the fact on social media .
Which is hysterical since our directorate structure numbers over 100 and our guys are experienced at herding thousands of goony cats on a volunteer basis. If the CFC were a real world business it'd have more employees than many multinational corporations. People who can get **** done on that level have decent leadership potential.
Weakness of character indeed. |
Ramona McCandless
The McCandless Clan
6518
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Posted - 2014.07.28 07:00:00 -
[135] - Quote
Prt Scr wrote:I was in conversation with a guy who runs a recruitment agency about eve. He said that some multinationals like to hire eve players who run successful corps /alliances as it shows a certain skill set suitable for some well paid jobs. He also stated that more of his clients will not hire people who are/where members of goons. Apparently it is a viewed as a sign of weakness of character. And yes his company does research the people it recommends to its clients....so if you a goon don't post the fact on social media .
Funny, Salvos said almost exactly this once too
Though he positioned himself as the subject "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Riot Girl
You'll Cowards Don't Even Smoke Crack
3393
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Posted - 2014.07.28 07:09:00 -
[136] - Quote
None of my work colleagues know I play Eve. They give me funny looks just for playing on Steam and not owning a console. Oh god. |
Aalysia Valkeiper
Imperial Shipment Amarr Empire
68
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Posted - 2014.07.28 14:34:00 -
[137] - Quote
Care to elaborate on why? [/quote]
That test ended before December of last year, but the results and the reason for the results still are true.
1> Experianced players are allowed to prey on new players with impunity (this is how the victims see it). Whether true or not, most players do not enjoy being ganked before they even know how to play a game, especially if they are operating vessels they are not allowed to arm. Most new players perceive this as just being 'fresh meat' for established players. That perception extends to the tendency to wardec new corps, especially corps desiring non-pvp operations like mining and industry. Such actions shut down any desire to delve into that part of the game as well.
2> EvE online is virtually forcing players to team up just for survival. Sometimes, even the most team-oriented player desires a relaxed solo experiance. EvE discourages such a playstyle and is getting closer to punishing 'solo operations'. This is again how the new player sees it. True or not, this perception governs whether the new player will want to continue playing the game.
3> while complexity is a large draw for many players, sometimes a players wishes a more... relaxed... experiance. EvE offers little in this frame and It seems CCP is actively trying to discourage such desires. Whether this is true is irrelevent when the new player thinks the game simply can't be played if and when he wishes only to relax.
In the year since the test, I have stated all these problems several times on the forum. Each time I was ignored by CCP and usually I was flamed by other players whose playstyles meshed fully with CCP's vision.
As I have stated many times, whether the perception is true or not is irrelevent. If a new player perceives he is not welcome in a game (except as a target for more established players), he is unlikely to continue playing that game. |
Aalysia Valkeiper
Imperial Shipment Amarr Empire
68
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Posted - 2014.07.28 14:40:00 -
[138] - Quote
Ramona McCandless wrote:Aalysia Valkeiper wrote:
The college considers online gaming as an important aspect. Another sudent informed me EvE online is now being presented as an example of how NOT to operate an MMORPG to the game design department.
Seems unlikely Unless he wants to fail
She just graduated from "Game Design" with a 3.6 GPA. She had a job lined up before she graduated and in now settled out of state in her new job. Note her job is with an online gaming company. |
RAIN Arthie
The Ascended Fleet Intrepid Crossing
349
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Posted - 2014.07.28 15:06:00 -
[139] - Quote
No they don't. If they tried they wouldn't get past the tutorial. |
Riyria Twinpeaks
Reasonable People Of Sound Mind
2086
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Posted - 2014.07.28 15:08:00 -
[140] - Quote
Aalysia Valkeiper wrote: 1> Experianced players are allowed to prey on new players with impunity (this is how the victims see it). Whether true or not, most players do not enjoy being ganked before they even know how to play a game, especially if they are operating vessels they are not allowed to arm. Most new players perceive this as just being 'fresh meat' for established players. That perception extends to the tendency to wardec new corps, especially corps desiring non-pvp operations like mining and industry. Such actions shut down any desire to delve into that part of the game as well.
I can see how new players can get that impression. Maybe as I was new I had the advantage of actually having informed myself about the game a bit. I knew I could be attacked everywhere, and I knew if I was careful I could avoid most of these attacks, and I knew not to put everything I owned into one basket. I don't get the thing with "vessels they are not allowed to arm", though. I mean .. there are ships for different uses, and if you are in a mining vessel or transport vessel, you have to know you can only try to run away from or avoid danger, not fight back. I didn't think it was such a difficult concept to grasp.
Aalysia Valkeiper wrote: 2> EvE online is virtually forcing players to team up just for survival. Sometimes, even the most team-oriented player desires a relaxed solo experiance. EvE discourages such a playstyle and is getting closer to punishing 'solo operations'. This is again how the new player sees it. True or not, this perception governs whether the new player will want to continue playing the game.
This doesn't match with my experience. I can easily have relaxed solo experiences in EVE. I can fit a ship which isn't worth that much, so I don't have to worry about losing it too much, and go exploring, or do some mission, or do some mining. Depending on where I do this I need to be more or less careful, but it's entirely possible to play solo (btw.. many players do this, especially in high sec). The tutorial missions are completely done solo, usually, follow up missions, too, or mining. I don't see anything in the NPE telling people they can't play solo and I never had the impression I couldn't have solo play. (Edit: I DID very quickly understand I couldn't reach everything while playing solo. Which is a good thing, imo. But that's not what you meant, if I understood you right. Playing solo occasionally was never something I was in any doubt to be able to do)
Aalysia Valkeiper wrote: 3> while complexity is a large draw for many players, sometimes a players wishes a more... relaxed... experiance. EvE offers little in this frame and It seems CCP is actively trying to discourage such desires. Whether this is true is irrelevent when the new player thinks the game simply can't be played if and when he wishes only to relax.
Again, this doesn't match with my experience. I never had the impression I couldn't just play in a relaxed manner. Just undock and fly away, look at things, do missions, it's easy, nothing complicated about that. Now, if you want to crunch numbers and do the most effective thing you can do at any time, sure, it's going to get complex. But that's to be expected. To just have fun? Just go ahead and try things.
Aalysia Valkeiper wrote: In the year since the test, I have stated all these problems several times on the forum. Each time I was ignored by CCP and usually I was flamed by other players whose playstyles meshed fully with CCP's vision.
As I have stated many times, whether the perception is true or not is irrelevent. If a new player perceives he is not welcome in a game (except as a target for more established players), he is unlikely to continue playing that game.
Well, I'm telling you "the new player" does not perceive the game like this. I didn't at least. In fact, I felt welcomed by the community, I've met helpful people, and I was able to just do some things on my own, not always with as much success as I would have liked, but still with enough to see opportunity and to have fun. The difficulties I've met during my first month were challenges I enjoyed.
What I found harder to get used to in this game, what almost made me quit, was the sense of having no direction to go, or rather, of having too many directions and the need of choosing something for myself. Fortunately I got rid of me over-thinking things quickly enough to just go ahead and do the first things that came to my mind and to just have fun. Knowing 100% of the game and doing everything at maximum efficiency be damned, there's time for that later, too, when you've learned more about the game and where you want to go in it. |
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Ramona McCandless
The McCandless Clan
6569
|
Posted - 2014.07.28 16:29:00 -
[141] - Quote
Aalysia Valkeiper wrote:Ramona McCandless wrote:Aalysia Valkeiper wrote:
The college considers online gaming as an important aspect. Another sudent informed me EvE online is now being presented as an example of how NOT to operate an MMORPG to the game design department.
Seems unlikely Unless he wants to fail She just graduated from "Game Design" with a 3.6 GPA. She had a job lined up before she graduated and in now settled out of state in her new job. Note her job is with an online gaming company.
They'll hire anyone these days "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Aalysia Valkeiper
Imperial Shipment Amarr Empire
68
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Posted - 2014.07.29 18:54:00 -
[142] - Quote
Vortexo VonBrenner wrote: So before then go around giving away your 200 ships and surprising people.
Sounds like a pretty cool college to pay for subs.
Yes, It is. I thought it is excellent that the college goes out of its way to introduce students to the industries they'll be in when they graduate. That is why the college supports online gaming like it does.
The college offers to pay for the subscriptions, it doesn't make the students subscribe. It DOES have students go thru the trial accounts.
The game design tech department has 5 classes each semester with at least 15 students per class subscribing to test accounts or trial accounts of many online games. If a student likes playing a game, the college pays for a 'paid account' and the student is required to evaluate the game regularly for grading.
It has been a year since the test by the Lan club. I think it is quite telling that EvE online is on the list of 'required testing' for the game design technology (trial accounts), but no students have decided to play the game for actual grading (subscription accounts paid by the college).
Something's got to be said when a game can not intice players interested in the industry to play the game, even when those players don't have to pay for it. |
Brit Green
The Actinic Agency
38
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Posted - 2014.07.29 19:00:00 -
[143] - Quote
I work corporate. No one tells anyone anything that might be used against you so they can move up the ladder. Pretty toxic workplace but the moneys good and its good training for eve. |
Malcolm Faust
Sebiestor Tribe Minmatar Republic
7
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Posted - 2014.07.30 00:41:00 -
[144] - Quote
Some of my coworkers know, I've even talked some of them into trying it out. Mostly they play WOW though, so EVE just terrifies them. I keep trying to recruit them though, more fodder ya know. |
Aalysia Valkeiper
Imperial Shipment Amarr Empire
68
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Posted - 2014.07.30 04:47:00 -
[145] - Quote
This thread s a pretty good indicator that something is wrong with the entry level of EvE.
I consider the tutorials amoung the best I've seen, but what happens after going thru the tutorials is convincing new players to quit.
If this thread is any indication, Being known for playing EvE is not exactly a favorable idea in the working enviornment.
I guess this is not a problem to CCP, though I'd like to know why.
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Riyria Twinpeaks
Reasonable People Of Sound Mind
2087
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Posted - 2014.07.30 05:39:00 -
[146] - Quote
Aalysia Valkeiper wrote:[...]
If this thread is any indication, Being known for playing EvE is not exactly a favorable idea in the working enviornment.
[...]
Where do you get this from this thread? I haven't read every post, to be honest, but a lot of them, and I see tons of "yeah, my co-workers know" posts without any indication it's a bad thing. I see a post about a recruitment agency with the opinion that being in goons is bad, and being in a successful alliance in a leadership role is good. (btw.. what happens when someone fulfills both?) I see Dinsdale saying "if they knew I'd get fired" or something to that amount. I think he may be exaggerating.
From personal experience I can only say that playing MMOs in general is looked at as "oh well, computer games" by my co-workers. They're not terrible excited about it, and some express the opinion you can do more constructive things with your time. EVE they at least consider interesting, when I tell them about it. That doesn't mean they'd play, of course. This is just a response to the "not a favorable idea in the working environment" thing. |
Setsune Rin
Collapsed Out Overload Everything
209
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Posted - 2014.07.30 06:50:00 -
[147] - Quote
Chribba wrote:After someone stumbled over and sent out the link to my youtube presentation from eve vegas... yes they know now...
i figured somebody would eventually see the tattoo and ask, suppose the presentation is equal evidence that you're kind of a big deal in internet spaceships lol |
Rhivre
TarNec Invisible Exchequer
781
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Posted - 2014.07.30 11:22:00 -
[148] - Quote
Aalysia Valkeiper wrote:This thread s a pretty good indicator that something is wrong with the entry level of EvE.
I consider the tutorials amoung the best I've seen, but what happens after going thru the tutorials is convincing new players to quit.
If this thread is any indication, Being known for playing EvE is not exactly a favorable idea in the working enviornment.
I guess this is not a problem to CCP, though I'd like to know why.
We could run a thread in any MMO, "Do your friends/co-workers know you play an MMO" with similar results.
As for me, pretty much everyone knows I play MMOs, and I have had MMOs on my CV in one way or another for about 10 years.
Mostly people have been curious about what exactly it involves, and with Eve the usual response is "Oh, that is the spreadsheet game isn't it", with WoW it was "How exactly do you get 40 people to turn up when you are not paying them, I can't get 8 people to always turn up on time and they are being paid" Fluffy Bunny Pic! |
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