
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1108
|
Posted - 2014.07.18 01:36:00 -
[1] - Quote
Jeremiah Saken wrote:Estella Osoka wrote:Well, this is a PVP-centric game. Regardless if you think so, or not. If you don't like the changes, join Faction Warfare and run FW missions. you will make just as much isk and earn 10 times the amount of LP per hour.
Ofc it is PvP centric, but let's not force people to activity that they don't want to be part of. Its sandbox after all, a tool to create my own story. If i want to be red crosses killer, why not? I can still be ganked. Why you people count everything ISK/hour? Games supposed to be fun, remember? EvE has huge potential but after my 1,5 year here it's really shallow. Illusion of complexity. As if Dev forsake every activity but combat PvP. Such a waste of resources. Remove PvE (as if there was some) and people will leave. There were many strictly PvP focused games that didn't last. If they think people will magically draft to PvP they are wrong. Sandbox should create opportuninties not constrict them.
I'm going to hazard a guess that 90% of the readers of this thread have not done more than 10% of the available combat PVE in the game.
A basic and probably incomplete checklist
level 4s x different race agents. cosmos missions (often quite unique to location or region) ded complexes - 1 through 8 + 10 x 5 races (drones have some gaps) all the epic arcs c1 - c6 wormholes unrateds x 5 races combat ladars x 5 races anomalies x 5 races belt farming / cherry picking for officers mordus lowsec farming incursions + incursions in low level 5 missions x different race agents. clone tag farming
Here is another observation, people that move characters to nullsec or lowsec tend to keep playing the game longer than people who "level their raven", ie a significant part of the cost of a player to CCP is the acquisition cost, and the longer the sub lasts, the more profitable the player is to CCP.
Another observation, its plainly possible to move to nullsec, PVE all day and never lose a spaceship, and never have to fight other players. The bar to entry for that is so ridiculously low its not funny, now that 100s of small corps hold individual systems in null. Since moving myself (and carefully optimizing my move by researching and thinking about it), I've done over 50 null ded complexes and 30 null ded complex escalations from anomalies without losing a spaceship running them.
IMO get over it, stop crying about it and stop discouraging players from attempting to conquer the real game with terrible whiny threads like this. |