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Thread Statistics | Show CCP posts - 142 post(s) |

Novastella
Federal Navy Academy Gallente Federation
0
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Posted - 2014.08.07 12:33:00 -
[1] - Quote
CCP RubberBAND wrote:Lady Rift wrote:Just a Hick wrote:Sisoko Osman wrote:hmm
CCP is preparing for Hyperion release and 10 known bugs are not fixed yet
good job Remember the movie "Fiddler On The Roof" where Tevye is singing? "Tradition. Without our traditions, our lives would be as shaky as... as a fiddler on the roof!" Consider CCP as simply keeping with tradition of having known bugs in their shipping product in order to keep us complaining. They should stick with tradition and only release things twice a year. The known issues have been updated. Outstanding issues have been moved to subsequent releases (Including Hyperion). It's the unfortunate reality of software development that bugs slip through, we try our best to make sure they don't but when they do we continue to work on resolving them either through patches or as is the case now, in subsequent releases.
So known issues have been pushed back to hyperion or later, good job telling people with open petitions that have been unable to do any indy since crius launch because of bugs that they're going to have to wait at least weeks if not months to get some hope of a fix and be able to play the game again. Should have known we'd have to browse the forums ourselves to try to find information on fixes for bugs that have totally broken the game... |

Novastella
Federal Navy Academy Gallente Federation
0
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Posted - 2014.08.07 13:59:00 -
[2] - Quote
CCP RubberBAND wrote:Novastella wrote: So known issues have been pushed back to hyperion or later, good job telling people with open petitions that have been unable to do any indy since crius launch because of bugs that they're going to have to wait at least weeks if not months to get some hope of a fix and be able to play the game again. Should have known we'd have to browse the forums ourselves to try to find information on fixes for bugs that have totally broken the game...
Could you elaborate on any open issues that are still affecting Industry, we don't intend to ignore these. We will continue to work on fixes and new features and release them as frequently as we are able.
Sorry CCP RubberBAND, I'm just at the end of my rope with un-updated petitions, losing isk and wasting plex time on multiple industrial accounts every day, and now being told to wait until hyperion or some other update weeks/months in the future is a little much. I've had the lack of space to deliver jobs bug since crius launched. Empty pos arrays report not enough space to deliver their jobs, with every one reporting "334225.00" space left, regardless of which array it is. The last GM update to my petitions about this was july 29th, which was a canned mass response that didn't address pos's at all. I hope this helps you light a fire under some people to get a fix, and authorize a simple workaround (like cancelling the jobs and reimbursing with items). Being unable to do industry, losing profits, bleeding isk, and paying to be unable to play the game kinda sucks :P
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Novastella
Federal Navy Academy Gallente Federation
0
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Posted - 2014.08.07 14:54:00 -
[3] - Quote
CCP RubberBAND wrote:
We understand your frustration, I'll start talking to the team. One question do you have containers in the Array and are they too small or full so cannot have anything delivered to them? Possible also that the jobs were started from these containers?
If yes to containers, then there are some rare cases where the job is trying to deliver to the wrong location (I.e. the container). A crude but manual workaround for this specific case is to move the containers out of the array (or division), this will cause the job to use the array rather than the container and should hopefully fix your issue.
We are hoping to add the ability to select/change the location you want to deliver the job to in the future.
No containers, the arrays are 100% empty. The jobs were started in station (pre crius) from locked bp's in the "root" of a corp hangar array. Thanks again for looking into this, you have admirable patience dealing with frustrated players :) |

Novastella
Federal Navy Academy Gallente Federation
0
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Posted - 2014.08.07 15:18:00 -
[4] - Quote
Lady Rift wrote:Novastella wrote:CCP RubberBAND wrote:
We understand your frustration, I'll start talking to the team. One question do you have containers in the Array and are they too small or full so cannot have anything delivered to them? Possible also that the jobs were started from these containers?
If yes to containers, then there are some rare cases where the job is trying to deliver to the wrong location (I.e. the container). A crude but manual workaround for this specific case is to move the containers out of the array (or division), this will cause the job to use the array rather than the container and should hopefully fix your issue.
We are hoping to add the ability to select/change the location you want to deliver the job to in the future.
No containers, the arrays are 100% empty. The jobs were started in station (pre crius) from locked bp's in the "root" of a corp hangar array. Thanks again for looking into this, you have admirable patience dealing with frustrated players :) do you have a can in the station that the bp was in? that has caused lots of problems even when it was suppose to go to the pos it decided to go to the station in a random can.
While I do have cans in the station, the bp was "on the floor" of a corp hangar, not in a container, so none of the container fixes I have seen apply  Thanks for trying though 
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Novastella
Federal Navy Academy Gallente Federation
0
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Posted - 2014.08.07 16:24:00 -
[5] - Quote
Vincent Athena wrote: Remove every single container anyway. Not just from the "floor", but from every division. My CEO had this same bug. He moved containers out, even ones that seemed irrelevant, and was able to deliver the jobs. Do not underestimate the ability of bugs to do totally nonsensical things.
Vincent the indy saviour, thank you that just fixed it  Interestingly it output to the station not the pos arrays. |

Novastella
Federal Navy Academy Gallente Federation
2
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Posted - 2014.08.11 12:50:00 -
[6] - Quote
Anyone know if doubling orca production time was intended? |
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