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Azure Rayl
Hedion University Amarr Empire
18
|
Posted - 2014.07.23 05:17:00 -
[1] - Quote
I know im a bit late to the party, with the patch already delivered, but why the hell was there no salvaging overhual/changes? Of all the industrial professions, salvaging was the one that needed the most help. Are there any plans to even look at salvaging? |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3345
|
Posted - 2014.07.23 05:30:00 -
[2] - Quote
What's wrong with salvaging? Oh god. |

Brock Nelson
688
|
Posted - 2014.07.23 05:34:00 -
[3] - Quote
I like it how OP demands to know why salvaging wasn't overhauled without providing a reason why it needs to be in the first place Signature removed, CCP Phantom |

Azure Rayl
Hedion University Amarr Empire
18
|
Posted - 2014.07.23 05:38:00 -
[4] - Quote
Riot Girl wrote:What's wrong with salvaging?
It's bland, boring and is not a viable end game skill, you make more isk in salvage by doing relic sites then you would by actually salvaging in a salvage ship. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2260
|
Posted - 2014.07.23 05:43:00 -
[5] - Quote
It's not so bland and boring when you salvage not your own wrecks. Eve Online Overview Wizard: Forum thread Homepage
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Alavaria Fera
GoonWaffe
6252
|
Posted - 2014.07.23 05:44:00 -
[6] - Quote
EvE Online has some of the best threads in its general discussion forum ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Ocih
Space Mermaids Somethin Awfull Forums
655
|
Posted - 2014.07.23 06:08:00 -
[7] - Quote
Salvage is fine. Rig considerations are less about how you want to bonus your ship though and more about how you don't want penalty stacking to cripple it and I don't know if that is what rig decision should be based on but it really does create a lot of pointless salvage as a result. |

Dinsdale Pirannha
Pirannha Corp
3306
|
Posted - 2014.07.23 06:34:00 -
[8] - Quote
Salvaging was not forgotten in Crius. In fact, it was subjected to the tender mercies of only having efficiency cut in half, as opposed to total obliterations in other activities.
I think this meme is appropriate somehow:
http://www.youtube.com/watch?v=jsW9MlYu31g |

James Amril-Kesh
4S Corporation Goonswarm Federation
10776
|
Posted - 2014.07.23 06:35:00 -
[9] - Quote
Azure Rayl wrote:Riot Girl wrote:What's wrong with salvaging? It's bland, boring and is not a viable end game skill, you make more isk in salvage by doing relic sites then you would by actually salvaging in a salvage ship. Have you ever salvaged T2 and T3 player wrecks?
Salvaging a battlefield can be quite profitable, not to mention fun because there are often hostiles about who'll try to kill you as you do it.
Just take a look at my last Tengu loss - a few hundred mill of that loss value was simply salvage from interceptor/interdictor wrecks that I managed to find on my regular exploration route. No, this isn't it at all. Make it more... psssshhhh. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1118
|
Posted - 2014.07.23 06:49:00 -
[10] - Quote
Dinsdale Pirannha wrote:Salvaging was not forgotten in Crius. In fact, it was subjected to the tender mercies of only having efficiency cut in half, as opposed to total obliterations in other activities. I think this meme is appropriate somehow: http://www.youtube.com/watch?v=jsW9MlYu31g
Reproc of loot was never 100% of salvage value. I also ran a test where I shot 60m of bounties, and the largest blobs of value retrieved from the resulting wrecks was meta 4 items and salvage. It was not melt, ie I expect that your 50% is in fact less than 10% and the resulting rebalance was in favour of miners, not bounty shooting f1 line monkeys, and probably doesn't outweigh the mtu caused looting efficiency increase. |
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kami Taranogas
Deep Core Mining Inc. Caldari State
1
|
Posted - 2014.07.23 07:05:00 -
[11] - Quote
One think i would like to see.
Marauders getting a salvaging bonus instead of a tractor bonus, The mobile tractor unit has made the bonus obsolete. Considering maruaders were designed to be the most efficient level 4 solo ship in part because of the tractor beams.. it only seems fair.
The noctis could use something as well.. |

Pheusia
Vanishing Point. The Initiative.
109
|
Posted - 2014.07.23 07:56:00 -
[12] - Quote
Azure Rayl wrote:I know im a bit late to the party, with the patch already delivered, but why the hell was there no salvaging overhual/changes? Of all the industrial professions, salvaging was the one that needed the most help. Are there any plans to even look at salvaging?
Salvaging is a classic example of CCP giving players what they wanted, not what they needed.
In short, there's very little that can be done for salvaging as an independent profession as long as the Noctis exists, and secondarily as long as exploration sites drop T2 salvage. |

Pheusia
Vanishing Point. The Initiative.
109
|
Posted - 2014.07.23 08:01:00 -
[13] - Quote
kami Taranogas wrote:One think i would like to see.
Marauders getting a salvaging bonus instead of a tractor bonus, The mobile tractor unit has made the bonus obsolete. Considering maruaders were designed to be the most efficient level 4 solo ship in part because of the tractor beams.. it only seems fair.
The noctis could use something as well..
The noctis is the very reason that salvage is worth so little.
Why is it so hard for people to understand this: when you have a resource that's widely available and easy & convenient to gather, then income per hour from that resource will always be low. The only way to avoid this is for CCP to put in artifical price support.
If you want to make ISK from being a salvager, then you should campaign for a nerf to the Noctis, resist a salvage bonus for Marauders and ask CCP to reduce the opportunities for salvaging. |

Ramona McCandless
The McCandless Clan
6351
|
Posted - 2014.07.23 08:16:00 -
[14] - Quote
Azure Rayl wrote:Riot Girl wrote:What's wrong with salvaging? It's bland, boring and is not a viable end game skill, you make more isk in salvage by doing relic sites then you would by actually salvaging in a salvage ship.
No it isnt and no you dont
And there's no end game either, so stop that right now "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Orin Solette
Omamori Himari Pandora Hearts
6
|
Posted - 2014.07.23 08:43:00 -
[15] - Quote
Well since reprocessing was nerfed, if less salvagers decide to salvage/loot wrecks as a result, then salvage value will increase again.
Most activities in general are losing value it seems. Not enough conflict drivers as of late to boost demand for new ships and modules to replace blown up ones. |

Velicitia
Arma Artificer
2420
|
Posted - 2014.07.23 11:09:00 -
[16] - Quote
Orin Solette wrote:Well since reprocessing was nerfed, if less salvagers decide to salvage/loot wrecks as a result, then salvage value will increase again.
Most activities in general are losing value it seems. Not enough conflict drivers as of late to boost demand for new ships and modules to replace blown up ones.
hint -- salvage (Smashed Trigger Units, Alloyed Tritanium Bars, etc) wasn't affected by the Crius repro changes. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Tippia
Sunshine and Lollipops
23265
|
Posted - 2014.07.23 11:20:00 -
[17] - Quote
I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ramona McCandless
The McCandless Clan
6355
|
Posted - 2014.07.23 11:22:00 -
[18] - Quote
Pheusia wrote:kami Taranogas wrote:One think i would like to see.
Marauders getting a salvaging bonus instead of a tractor bonus, The mobile tractor unit has made the bonus obsolete. Considering maruaders were designed to be the most efficient level 4 solo ship in part because of the tractor beams.. it only seems fair.
The noctis could use something as well.. The noctis is the very reason that salvage is worth so little. Why is it so hard for people to understand this: when you have a resource that's widely available and easy & convenient to gather, then income per hour from that resource will always be low. The only way to avoid this is for CCP to put in artifical price support. If you want to make ISK from being a salvager, then you should campaign for a nerf to the Noctis, resist a salvage bonus for Marauders and ask CCP to reduce the opportunities for salvaging.
Or, alternatively, kill missioners "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Hevymetal
Eve Defence Force Cult of War
330
|
Posted - 2014.07.23 11:24:00 -
[19] - Quote
They didn't forget about salvaging. They nerfed it like everything else, LOL. Have you tried to reprocess modules you got while salvaging yet? If not, just wait, you will see what I am talking about.
Throws in the obligatory - "This is Eve, adapt or die." |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
505
|
Posted - 2014.07.23 11:34:00 -
[20] - Quote
Hevymetal wrote:They didn't forget about salvaging. They nerfed it like everything else, LOL. Have you tried to reprocess modules you got while salvaging yet? If not, just wait, you will see what I am talking about.
Throws in the obligatory - "This is Eve, adapt or die." This has nothing to do with salvaging. Said loot would exist whether the wrecks were salvaged or not. There were no nerfs to salvaging. |
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Hevymetal
Eve Defence Force Cult of War
330
|
Posted - 2014.07.23 11:55:00 -
[21] - Quote
Gallowmere Rorschach wrote:Hevymetal wrote:They didn't forget about salvaging. They nerfed it like everything else, LOL. Have you tried to reprocess modules you got while salvaging yet? If not, just wait, you will see what I am talking about.
Throws in the obligatory - "This is Eve, adapt or die." This has nothing to do with salvaging. Said loot would exist whether the wrecks were salvaged or not. There were no nerfs to salvaging.
Depends on you definition of salvaging.
If you are taking about just recovering wrecks using the salvage module, then you are correct nothing changed.
If you incorporate the entire value of everything in the wreck (including loot for reprocessing) then it did indeed get nerfed. The reprocessing % recoverable from reprocessed loot has been drastically lowered. Most people are affected by this.
|

Velicitia
Arma Artificer
2420
|
Posted - 2014.07.23 12:10:00 -
[22] - Quote
Hevymetal wrote:Gallowmere Rorschach wrote:Hevymetal wrote:They didn't forget about salvaging. They nerfed it like everything else, LOL. Have you tried to reprocess modules you got while salvaging yet? If not, just wait, you will see what I am talking about.
Throws in the obligatory - "This is Eve, adapt or die." This has nothing to do with salvaging. Said loot would exist whether the wrecks were salvaged or not. There were no nerfs to salvaging. Depends on you definition of salvaging.
"Your definition" of salvaging doesn't matter, just what CCP says "Salvaging" is.
Quote: If you are taking about just recovering wrecks using the salvage module, then you are correct nothing changed.
^ This is salvaging.
Quote: If you incorporate the entire value of everything in the wreck (including loot for reprocessing) then it did indeed get nerfed. The reprocessing % recoverable from reprocessed loot has been drastically lowered. Most people are affected by this.
If this is "your definition" of salvaging, well, then you're wrong. "Salvaging" has not been touched.
Looting and Reprocessing (An entirely different mechanic) is all that changed. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Abrazzar
Vardaugas Family
4130
|
Posted - 2014.07.23 12:10:00 -
[23] - Quote
Here's one update to salvaging I wouldn't mind: Move module drops to the salvage tables so you no longer loot wrecks but only salvage them. Player wrecks get the killmail attached to determine the loot.
This would mean wrecks no longer need to be containers and no longer need ownership. Two aspects that would free quite a lot on server resources required for current wrecks. Sovereignty and Population New Mining Mechanics |

Dally Lama
Republic University Minmatar Republic
91
|
Posted - 2014.07.23 12:34:00 -
[24] - Quote
Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. Holy freakin' hell. Look what we have here!
I am now going to stare out my window, in the hopes of observing a pig flying through the sky. New Fitting Window | Distances above 10km | Maximums for buy orders |

Lfod Shi
Lfod's Ratting and Salvage
212
|
Posted - 2014.07.23 13:16:00 -
[25] - Quote
I support any thread that discourages people from salvaging.
It's so not worth it!
- Lfod Shi, Lfod's Ratting and Salvage ...end transmission... GÖ¬ They'll always be bloodclaws to me GÖ½ |

Petre en Thielles
Center for Advanced Studies Gallente Federation
1
|
Posted - 2014.07.23 14:07:00 -
[26] - Quote
Azure Rayl wrote:Riot Girl wrote:What's wrong with salvaging? It's bland, boring and is not a viable end game skill, you make more isk in salvage by doing relic sites then you would by actually salvaging in a salvage ship.
What the hell is 'endgame'? This isn't WoW. |

Handar Turiant
University of Caille Gallente Federation
21
|
Posted - 2014.07.23 14:15:00 -
[27] - Quote
Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned.
This. Make it so. |

Rubishod
Hyperspace Fusiliers
31
|
Posted - 2014.07.23 16:01:00 -
[28] - Quote
Hevymetal wrote:
Depends on you definition of salvaging.
Dude you are so right. |

Blobskillz McBlub
Manson Family Advent of Fate
8
|
Posted - 2014.07.23 16:09:00 -
[29] - Quote
I like salvaging sleepers |

Ramona McCandless
The McCandless Clan
6375
|
Posted - 2014.07.23 16:11:00 -
[30] - Quote
Blobskillz McBlub wrote:I like salvaging sleepers
No, what you do has other names and you can be arrested for that, you know "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

Tippia
Sunshine and Lollipops
23267
|
Posted - 2014.07.23 16:46:00 -
[31] - Quote
Dally Lama wrote:Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. Holy freakin' hell. Look what we have here! What we have is a suggestion that will not do what many people imagine it will doGǪ 
It's one of those GÇ£be careful what you ask forGÇ¥ suggestions. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Herr Wilkus
Aggressive Salvage Services LLC
1006
|
Posted - 2014.07.23 16:49:00 -
[32] - Quote
Capital Rigs for Freighters in high sec would have helped this situation quite a bit.
But the tear-naught from carebears wanting easy-mode hauling killed that plan. You can blame them. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
849
|
Posted - 2014.07.23 16:52:00 -
[33] - Quote
Dinsdale Pirannha wrote:Salvaging was not forgotten in Crius. In fact, it was subjected to the tender mercies of only having efficiency cut in half, as opposed to total obliterations in other activities. I think this meme is appropriate somehow: http://www.youtube.com/watch?v=jsW9MlYu31g
Salvaging has now become a niche activity, I suggest you find another activity until prices stabilise, the module rebalance happens, or unicorns defeceate rainbows. One of the above may happen before the heat death of the universe.
There is one EvE. Many people. Many lifestyles. WE are EvE |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
849
|
Posted - 2014.07.23 16:54:00 -
[34] - Quote
Handar Turiant wrote:Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. This. Make it so.
Free kills for the terminally lazy are not currently a supported feature. There is one EvE. Many people. Many lifestyles. WE are EvE |

Adunh Slavy
1548
|
Posted - 2014.07.23 16:59:00 -
[35] - Quote
Even if CCP had never introduced the noctis, salvage drones and the ever so handy MTU, salvage prices would still have fallen over time. Players simply get more efficient at doing things.
Lower rig prices are not a bad thing, they grant everyone more options to customize their ship for less cost. T1 rigs are almost, though not quite yet, inexpensive enough to become a consumable item. And Eve needs more consumable items. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Pheusia
Vanishing Point. The Initiative.
116
|
Posted - 2014.07.23 17:10:00 -
[36] - Quote
Adunh Slavy wrote:Even if CCP had never introduced the noctis, salvage drones and the ever so handy MTU, salvage prices would still have fallen over time. Players simply get more efficient at doing things.
Lower rig prices are not a bad thing, they grant everyone more options to customize their ship for less cost. T1 rigs are almost, though not quite yet, inexpensive enough to become a consumable item. And Eve needs more consumable items.
Hey, I love low rig prices, especially low T2 rigs.
I just wanted to explain to the OP that what he was asking for would work against his stated goals. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1152
|
Posted - 2014.07.23 17:10:00 -
[37] - Quote
Tippia wrote:Dally Lama wrote:Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. Holy freakin' hell. Look what we have here! What we have is a suggestion that will not do what many people imagine it will doGǪ  It's one of those Gǣbe careful what you ask forGǥ suggestions.
I has something to do with a trap right? I don't think CCP would make wrecks have larger sigs than ships unless you salvage with an unscannable T3... |

Pheusia
Vanishing Point. The Initiative.
116
|
Posted - 2014.07.23 17:11:00 -
[38] - Quote
Ramona McCandless wrote:Pheusia wrote:kami Taranogas wrote:One think i would like to see.
Marauders getting a salvaging bonus instead of a tractor bonus, The mobile tractor unit has made the bonus obsolete. Considering maruaders were designed to be the most efficient level 4 solo ship in part because of the tractor beams.. it only seems fair.
The noctis could use something as well.. The noctis is the very reason that salvage is worth so little. Why is it so hard for people to understand this: when you have a resource that's widely available and easy & convenient to gather, then income per hour from that resource will always be low. The only way to avoid this is for CCP to put in artifical price support. If you want to make ISK from being a salvager, then you should campaign for a nerf to the Noctis, resist a salvage bonus for Marauders and ask CCP to reduce the opportunities for salvaging. Or, alternatively, kill missioners
Well yes this would help also. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1519
|
Posted - 2014.07.23 17:17:00 -
[39] - Quote
Azure Rayl wrote:Riot Girl wrote:What's wrong with salvaging? It's bland, boring and is not a viable end game skill, you make more isk in salvage by doing relic sites then you would by actually salvaging in a salvage ship.
Take your noctis to a known battlezone and clean up. There's plenty of isk to be made there, more than any relic site....
....ooooohhhh you mean risk free isk...
The bigger the risk, the bigger the reward. Dumbing down of Eve Online will result in it's destruction... |

Nathaniel Raynaud
Space Interstellar Reclamation Services
91
|
Posted - 2014.07.24 01:41:00 -
[40] - Quote
didn't every corp used to keep one or two newbies as salvage monkeys? whatever happened to that |
|

Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
614
|
Posted - 2014.07.24 02:28:00 -
[41] - Quote
epicurus ataraxia wrote:Handar Turiant wrote:Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. This. Make it so. Free kills for the terminally lazy are not currently a supported feature.
Safe ratting for the terminally lazy is not currently a supported feature.
Stop being a hypocrite. Try using D-scan while you plex once in a while. It's more effective than any number of ECCM modules, and in case you haven't noticed a good portion of the rest of Eve lives by this method, so it's not exactly an inconvenience for anyone but you.
You do this in every thread that even off-handedly suggests scanning wrecks. It's been kind of amusing up to this point to watch everyone just casually ignore you but enough is enough. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Derrick Miles
EVENumbers
19
|
Posted - 2014.07.24 11:14:00 -
[42] - Quote
Velicitia wrote: ... "Your definition" of salvaging doesn't matter, just what CCP says "Salvaging" is.
... ^ This is salvaging.
Not many people can contradict themselves in their first two sentences, but you rose to the occasion quite admirably. |

Dyscordia
Dissident Aggressors Mordus Angels
24
|
Posted - 2014.07.25 22:30:00 -
[43] - Quote
Velicitia wrote:Orin Solette wrote:Well since reprocessing was nerfed, if less salvagers decide to salvage/loot wrecks as a result, then salvage value will increase again.
Most activities in general are losing value it seems. Not enough conflict drivers as of late to boost demand for new ships and modules to replace blown up ones. hint -- salvage (Smashed Trigger Units, Alloyed Tritanium Bars, etc) wasn't affected by the Crius repro changes.
He doesn't mean salvaging has been nerfed; rather, reprocessing meta mods has been nerfed and therefore cleaning up wrecks as a whole will be less appealing to a number of players. Less people salvaging means higher value on salvaged loot. |

Creamdream
Unlimited Potential
2
|
Posted - 2014.07.26 02:02:00 -
[44] - Quote
I'm lighting up a ***. Wait for it.... pffffffffffwooooooshhah |

Serene Repose
1450
|
Posted - 2014.07.26 07:53:00 -
[45] - Quote
Riot Girl wrote:What's wrong with salvaging? Leave it to YOU to ask THIS!
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

epicurus ataraxia
Lazerhawks
851
|
Posted - 2014.07.26 10:19:00 -
[46] - Quote
Bohneik Itohn wrote:epicurus ataraxia wrote:Handar Turiant wrote:Tippia wrote:I agree. It should be possible to scan out wrecks without having to look for the ships that created them or the anomalies or sites in which they were spawned. This. Make it so. Free kills for the terminally lazy are not currently a supported feature. Safe ratting for the terminally lazy is not currently a supported feature. Stop being a hypocrite. Try using D-scan while you plex once in a while. It's more effective than any number of ECCM modules, and in case you haven't noticed a good portion of the rest of Eve lives by this method, so it's not exactly an inconvenience for anyone but you. You do this in every thread that even off-handedly suggests scanning wrecks. It's been kind of amusing up to this point to watch everyone just casually ignore you but enough is enough.
I am sure there are plenty of others who also understand the reasons for the way it currently is, and who will answer you in more depth, I am more involved as a hunter rather than the missioner or prey, and would hate to see such a bonanza thrown at me. It is easy enough as it is to drop on the noctis clearing sleeper sites, and he would see my probes in a flash if I dropped them on him. Currently I need to pre scan the signatures and wait for him or scan down the missioning fleet, if this was implemented, then I could jump into the hole, scan all the wrecks in the hole, and have someone in each site cloaked waiting for him in seconds. he has absolutely no counter.
It would be the bloodbath to end all bloodbaths.
In fact the entire methodology and practices involved in stealthy PVE throughout new eden would be permanently altered, and not for the better.
It becomes somewhat tiring, seeing people hoping to slip this through without people noticing, as a "reasonable " sounding proposition, a little like Swift's reasonable proposition,
So in short Bad for PVP and bad for PVE unless one believes cheap kills are a goal. There is one EvE. Many people. Many lifestyles. WE are EvE |

Elmonky
Titans of The Short Bus Universal Consortium
88
|
Posted - 2014.07.26 10:29:00 -
[47] - Quote
Nathaniel Raynaud wrote:didn't every corp used to keep one or two newbies as salvage monkeys? whatever happened to that
Confirming that this is still a thing.
also the obligatory - HI SEX IS DIEING HUFFLEHUFFLEGRRGEWNS(sic)
Also confirming that ninja salvaging is viable as a tertiary income if you are literally BORED OUT OF YOUR GODDAMN MIND and happen to be flying through a warzone.
Go hang out near Uedama or Balle, or Hek, or Renyn, or any of the camp systems on the way to Jita. Ninja salvage will be in high abundance |
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