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Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.11.26 15:27:00 -
[1] - Quote
Mal Darkrunner wrote:Since everybody has switched over to the IC research I find the information much more difficult to access, as I am often unable to distinguish between things that have actually been established/confirmed by CCP or ingame, and the random farout flights of fancy of roleplayers pushing their own versions of events. In other words I find it hard to differentiate between fact and fiction when it comes to Arek'jaalan 
This. Whilst you can make up a really cool story, it's not canon unless CCP say so. Try working off what you can find instead of what your brain makes up.
That and it'd *really* help if CCP actually got their ingame lore correct too. Hull sections come from TALOCAN ships, not Sleepers. |

Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.11.28 12:27:00 -
[2] - Quote
Jowen Datloran wrote:Ah, but you see, that is the wonderful thing about Arek'Jaalen (at least for me) that it actually highlights that the distinction between "player created" and "CCP created" EVE canon is not as great as many appears to believe.
Not exactly where I was going with it. The fleshing out of CCP backstory by players is great, it's the 'I'm gonna introduce a story-changing-device right here' that I don't agree with. I'll agree entirely that EVE canon is a mess, we can help sort it out, and we should do, but we shouldn't *add* new mechanics. The research project on the Trinary data almost crosses that line. Whilst it is one of *the* best RP documents I have seen around, I feel it is a little to 'proclaiming' for being a player-not-dev document. It does include a disclaimer at the end, but it just makes me a little uneasy. Documents of such excellent design crop up so rarely that you'd hope CCP Lore team (once over the patch and stuff) would be able to read them and give it a yes/change things answer. Maybe I'm just dreaming.
A hard-core example of the player/canon dispute would be a person claiming to say how stargates work. Something that fundamental should really be stamped from CCP, even if a player wrote it.
TLDR: Anything that adds anything new and affects the story/game situation should be stamped by CCP, regardless of how impressive it is. |

Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.11.30 20:58:00 -
[3] - Quote
I asked Hilen earlier:
A blunt question: What is the Arek'Jaalan event about? Are we uncovering a story laid out by the team, or are we writing the story as we uncover it?
For example, take the results of the Trinary data analysis. A very interesting read, but they made the entire thing up. Is this Arek'Jaalan, players writing the outcome based on what they think, or not?
I hate to even ask but: Is there a CCP-defined answer to why everything is as it is in Anoikis? Is there an answer to the project?
I don't like not knowing what we're aiming at... makes the entire thing seem like we're just waiting for something to happen. |

Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.12.01 09:52:00 -
[4] - Quote
Aethlyn wrote:Aedeal wrote:I asked Hilen earlier:
A blunt question: What is the Arek'Jaalan event about? Are we uncovering a story laid out by the team, or are we writing the story as we uncover it? It's the latter. Or, to be more specific: As far as I know it's an open/unwritten story with general hints on what they plan/or might want to introduce, but the generic scope and progress is solely defined by player interactions and their decisions. E.g. today there've been several attacks on ships operating/working on the site, while other players tried to defend them. It's been less about "pew pew" or action - and also there wasn't much of story progress, but it's still been fun for me (and others as well probably).
That's the 'Arek'Jaalan site' story, I'm referring specifically to the Sleeper/Talocan mystery. Cos to be totally frank, if there is no CCP-written backstory to this, I give up right here right now, cos only the people that shout the loudest about how their ideas are right will get listened to by CCP. Don't stop the RP protests, random killings etc, I love reading bout that, but I like the detective work of the Sleeper/Talocan problem. Unless it's not detective work, just having to make something up and shout my mouth off full blast. That sucks.
TLDR: If there's not an actual CCP answer to what happened, loudest shouter wins, event is sucky. |

Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.12.01 18:27:00 -
[5] - Quote
Well then you have the challenge of working out which bits of CCP lore should make the transition from the old to the new! |

Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.12.13 11:18:00 -
[6] - Quote
That's what the 'story' part of Arek'Jalaan is about. That's fine and what I expected. However, the project *started* with an investigation into Sleepers/Talocan/Anoikis. What I want to know is what this part of the story is. The future I agree should be made up by our actions, but what about the past? If we make up the past as well (What happened to the Sleeper/Talocan), it seems a bit silly to me. It moves it from an interesting event where you have to think to one which is just social pandering to get more support for a potentially crap idea.
Future (Site1, player actions etc) - Player driven, we decide what happens.
Past (Sleeper/Talocan mystery) - Written by CCP for players to discover.
Just my 2 isk. |

Aedeal
The Dark Space Initiative Revival Of The Talocan Empire
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Posted - 2011.12.13 14:28:00 -
[7] - Quote
I've no doubt that's probably the case. I'm just stating an opinion that it shouldn't be the case... but likely is.
I can dream can't I? :p |
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