
Velicitia
Arma Artificer
2430
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Posted - 2014.07.28 16:33:00 -
[1] - Quote
Ginger Barbarella wrote:Mal Nina wrote:Actually I did it the long way, sat at the interface and found some very funny numbers whereby for certain products there was not a single team that lowered the costs once you paid just their salary. I was not even working their bid or hiring costs across production. So hats off to the industrialists that hired them, hope it was for something I was not interested in. (secretly I hope it was because you just gave me a big advantage in cost of manufacturing. )
Mistah Ewedynao wrote:Every team I have plugged in to a job to check has just cost me more with little or no benefit.
The fail cascade that is Cirius (Circus) continues. Ooodles of stuff still broke and no patch today. I'm not surprised others are seeing the same "WTF?" with Teams that I am. This new concept neither works for beginning industrialists (more expensive than just doing the work without them) nor for high sec in general, I'd wager. Yet another bump for nullies? That's yet to be seen; I don't know what their numbers are in this Teams stuff.
Everything is still shaking out ... and we have weeks (months, years) of glut that needs to dwindle before prices rise to the point where the team thing makes economic sense "all the time" .
However, with that said, the idea I'm getting is that the high-end industrialists will be able to compete (for example) in systems 5j from Jita, because they can profit from ~anything~ and have good connections for minerals in bulk already, not to mention 10s or 100s of billions sunk in BPOs that they don't necessarily want to move.
The mid-grade guys will be a bit farther out, where system taxes are lower ... and may or may not be mobile. Paying a little extra to get an extra couple of hours lead time over the "big guys" will make sense -- first to market gets the profits, after all.
low-end guys will be on the fringes, where taxes are lowest, until they can get to a point where they can afford to be semi-static in the higher-tax systems (e.g. "putting up a POS") and still make a profit.
Now, this also opens up direct PVP opportunities, because you'll have vested interests in keeping the "other guys" downtrodden, or completely out of "your system" ... not to mention pulling in several mining corps to keep your mineral income steady.
Now, granted this is a pipe dream, and will likely never happen, because the hisec mentality (at least that I've experienced) is "Me first, friends / corpies / allies later ... if at all". One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |