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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
175
|
Posted - 2014.07.28 21:14:00 -
[1] - Quote
The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3396
|
Posted - 2014.07.28 21:22:00 -
[2] - Quote
Now factor in all the buffs to ships used for running missions and how they have effected ISK generation from high-sec missions. Oh god. |

Pheusia
Vanishing Point. The Initiative.
135
|
Posted - 2014.07.28 21:25:00 -
[3] - Quote
Maldiro Selkurk wrote:The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit.
It's a gross exaggeration to say that L4 income has been generally reduced by 30% or even 20%. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
18
|
Posted - 2014.07.28 21:47:00 -
[4] - Quote
Agreed...
Normally a Large smart bomb found from lvl 4 missions was worth over 700.000 isk, now it's somewhere at 134.000 isk. (I've checked both in Amarr and Jita)
Something needs to be done inorder to bring up the reward for doing level 4 missions, but straight forward buffing the isk reward from the mission itself is not the way to go. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2844
|
Posted - 2014.07.28 22:07:00 -
[5] - Quote
But I thought the way you guys made the most money from them was to completely ignore all the drops, blitz the missions as quickly as possible and just roll on to the next one? |

Alvatore DiMarco
Capricious Endeavours Ltd
2346
|
Posted - 2014.07.28 22:10:00 -
[6] - Quote
Once upon a time when I still used PLEX for my account, I could grind that PLEX in about two weeks of not-entirely-hardcore L4 running. Maybe four or six missions a day, fully salvaged and loot sold. I don't know how people manage to buy PLEX these days - and it's not just because of PLEX prices going up. The last L4 I ran made me tangibly less than they did in those other days.
As a result, I just sell PLEX when I need money. ISK grinding is for other people. |

Antillie Sa'Kan
Forging Industries Silent Infinity
565
|
Posted - 2014.07.28 22:40:00 -
[7] - Quote
Lol no. L4 missions still pay too well for how silly easy they are. |

Catherine Laartii
Providence Guard Templis CALSF
232
|
Posted - 2014.07.28 22:43:00 -
[8] - Quote
I'd be fine with having the elite rats drop t2 salvage. In addition to allowing for more returns, it would help drive down pricing for t2 salvage, which is WAY overpriced and makes Relic hunting one of the highest risk/income disparities in the game. |

GreenSeed
1089
|
Posted - 2014.07.28 22:56:00 -
[9] - Quote
they need more LP, and more LP items. adding more bounties or ISK rewards is just adding up to the problem. |

Zan Shiro
Alternative Enterprises
461
|
Posted - 2014.07.28 23:37:00 -
[10] - Quote
Danika Princip wrote:But I thought the way you guys made the most money from them was to completely ignore all the drops, blitz the missions as quickly as possible and just roll on to the next one?
That's the workaround you get to at some point. It works well enough. I pick and choose missions I hit for clean up these days. And that's only if inclined to make a stockpile of crap for what I hope is a return to 0.0 and I'd like to have self made rigs and some named gear mods I liked for cheaper start up.
I just think its funny ccp gave the noctis after (edit: or then....I can't remember the order atm...) they adjusted (read nerfed) loot and salvege drop tables. IMO...for what drops these days good ole salvage dessie would have been fine lol. On the fence at this point at selling mine tbh and going retro with old faithful salvage catalyst. |
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Fourteen Maken
VipeRs Pit
136
|
Posted - 2014.07.29 00:44:00 -
[11] - Quote
I started running them a few days ago, was expecting a fountain of ISK... no fountain of ISK
I think it's about the amount of competition rather than anything else, there are just too many people doing them and the rewards are competed away, if you put T2 stuff in there then those modules would become worth a lot less and nothing is fixed.
I think whats needed is a good alternative to get people to move into different activities: not a buff. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2844
|
Posted - 2014.07.29 01:45:00 -
[12] - Quote
Fourteen Maken wrote:
I think whats needed is a good alternative to get people to move into different activities: not a buff.
Feature exists: leave highsec.
Or do incursions I suppose. |

Kaarous Aldurald
ROC Deep Space The ROC
8241
|
Posted - 2014.07.29 01:58:00 -
[13] - Quote
L4 missions already pay too much.
And if you're looting, you're probably doing it wrong. I for one am very glad that large smartbombs and other such things are no longer mineral pinatas. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Zan Shiro
Alternative Enterprises
461
|
Posted - 2014.07.29 03:41:00 -
[14] - Quote
Fourteen Maken wrote:I think whats needed is a good alternative to get people to move into different activities: not a buff.
ccp did that. Just some not liking it. Me, meh cba to do the side stuff so missions suit me fine.
Low activity needed depending on how you do it so isk passable for work, for lack of better term, involved. Nothing really to fix (except bring back drone poop since they trashed drone missions otherwise imo...but that is for other threads lol).
Blitz works worst case if you think the saved 5-10 minutes here and there adds up to bounty + agent pay for that 1 more mission for the day/night. |

Sara Tosa
School of Applied Knowledge Caldari State
53
|
Posted - 2014.07.29 07:41:00 -
[15] - Quote
GreenSeed wrote:they need more LP, and more LP items. adding more bounties or ISK rewards is just adding up to the problem. or tags |

Valkin Mordirc
Caldari Provisions Caldari State
37
|
Posted - 2014.07.29 08:16:00 -
[16] - Quote
I felt like dropping my two cents on missioning, I don't find it fun, I honestly don't think it need's a isk buff, or a isk nerf. But if I can solo lvl 4's in an omitanked Tengu perma active tanking lazily locking and pressing F1, I can personally say, missions need a buff in the 'fun' factor. Nothing about it is challenging, skillful, or runs any sorta risk.
I'd rather see missions become more interactive, or introduce some sort of mechanic that would make it more engaging. Nothing about them are engaging or active. Thus I can't stand to do them. The only rewards I want from missions as they stand right now are the locater agents, (which I can just bypass by going to Locates R Us) Or jump clones, (Which I can also bypass) So asides from cheapish LP faction mods (Which can be bought in market abit a higher price) and the ablitity to have POS in Highsec, What usefulness do they provide?
I say if you want to buff the payout from missioning, give them a reward that can't be given by a third party means IE: Locators, Faction Mods, Standings for Jumps clones/POS'.
Psychotic Monk for CSM9 |

Fer'isam K'ahn
None Of One
250
|
Posted - 2014.07.29 08:54:00 -
[17] - Quote
It is the same discussions as Incursions being ti rewarding, it all depends the players investment.
Do you run incursions 8 hours a day - perceived payout to high. Do you run incursions 1-2 hours a day - perceived payout good Do you run incursions 2-4 hours a week - perceived payout ok Do you run incursions 4-8 hours a month - perceived payout meh!
Do you run L4s often ? How many per day ? Do you farm certain missions before and after DT ? Do you 'clear all?' Are you running for LP or Bounties ? DO you run for efficiency or fun ? Do you run missions effectively in either case ?
All those variables and personal perception play a role if L4s do pay out as much as they should. Now give me data on that and we can start to argue... these argument for 'personal feelings' is rubbish.
And besides that, each mission type has its advantages - they do not all work the same way, it totally depends on what you want them to pay out or in which category the most. Are you sure your issues aren't elsewhere ?! |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3401
|
Posted - 2014.07.29 09:15:00 -
[18] - Quote
Valkin Mordirc wrote: I felt like dropping my two cents on missioning, I don't find it fun, I honestly don't think it need's a isk buff, or a isk nerf. But if I can solo lvl 4's in an omitanked Tengu perma active tanking lazily locking and pressing F1, I can personally say, missions need a buff in the 'fun' factor. Nothing about it is challenging, skillful, or runs any sorta risk.
I've done some high-sec exploration and found it quite profitable. It's also quite competitive. Other players might try to force you out of a site or try to steal your loot and that is what makes it interesting for me. It's still a form of PvP and still friendly for those who are afraid to lose ships. This is the dynamic all high-sec 'PvE' activities should follow, imo. HS mission runners rarely encounter any player interaction, and when they do, it's because they're getting blown up. I've also found HS anoms to be pretty competitive too, though not very profitable, they are far more enjoyable than missions. Missions should go, competitive 'PvE' gameplay should be promoted. Oh god. |

Tabyll Altol
CTRL-Q Iron Oxide.
6
|
Posted - 2014.07.29 09:45:00 -
[19] - Quote
Im okay with the suggestion but only if lv4-¦s move to lowsec.
Think about why the price have reduces so much:
1. Too much loot for too few buyers 2. No need of the things
No Buffs for incomes in Highsec.
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1442
|
Posted - 2014.07.29 09:52:00 -
[20] - Quote
Maldiro Selkurk wrote:The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit.
L4 income is reasonable.
One could argue for HARDER missions that pay more. But for their current easy of completion they pay well enough still.
Maybe the current L5 should be renamed L6 and new L5 created. Ones that need 2-3 people to complete (but do not need capital ships). "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
|

Infrequent
Aliastra Gallente Federation
23
|
Posted - 2014.07.29 10:33:00 -
[21] - Quote
No they don't, they need to be made more challenging, have more interaction, they should really hint towards higher level forms of pve and maybe even pvp for those who are confident enough. We need highsec missions to be far less saturated than they are now, people should feel the need to move onto bigger and better things (L5s, epic arcs, incursions, WH daytripping, the list goes on), not just sit and grind L4s 24/7. |

Maeltstome
Twisted Insanity. The Kadeshi
540
|
Posted - 2014.07.29 10:44:00 -
[22] - Quote
The lack of conflict in isk generation makes it far to easy. The Plex price increase simply represents an increase in the ease of making isk.
Anomalies, Missions, incursions... these all have practically zero overlap in terms of multiple pilots making money.
Rewind a few years to where 0.0 systems had 1-10 asteroid belts, with a 1-2 BS rats every 2/3 belts. Now you have 6 BS rats spawning on-top of you every few minutes in anomalies.
Sorry OP - i think ALL isk generation should be nerfed, not increased. |

Nevyn Auscent
Broke Sauce
1447
|
Posted - 2014.07.29 11:56:00 -
[23] - Quote
Maeltstome wrote:The lack of conflict in isk generation makes it far to easy. The Plex price increase simply represents an increase in the ease of making isk.
Anomalies, Missions, incursions... these all have practically zero overlap in terms of multiple pilots making money.
Rewind a few years to where 0.0 systems had 1-10 asteroid belts, with a 1-2 BS rats every 2/3 belts. Now you have 6 BS rats spawning on-top of you every few minutes in anomalies.
Sorry OP - i think ALL isk generation should be nerfed, not increased. The majority of the isk entering the game is from Null Sec bounties. Second largest source seems to be WH NPC buy orders. Incursions & Missions are nowhere near those two in how much isk enters the game.
When you add LP, missions become somewhat competitive with WH's if you assume all LP is worth the same as SOE LP... Which obviously it isn't.
However level 4's make a fine amount of Isk.
What needs a huge buff is level 1 & 2 missions and a slight buff to level 3's in terms of isk (So that blitz runners on lvl 3's don't see very much increase) |

Ray Kyonhe
Ray's Relentless Research
108
|
Posted - 2014.07.29 13:37:00 -
[24] - Quote
I agree with those saying L4 pay well enough. And I also was too lazy before to loot all these wrecks, blitzing approach is less tedious for me. And before you ask for isk/hour buff some proofs are needed which will show that those droped items constitute for significant part in cumulative reward per mission. Like their approximate drop rate and such, to make some estimation on how much reward be put down. If 5 of them are dropped per mission, and each lost in value 500000 isks.. Well, not even an issue. Some of them, like meta 3-4 turrets, still valuable too. Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link |

S'Way
Bitter Vets
722
|
Posted - 2014.07.29 14:45:00 -
[25] - Quote
As a blitzer the changes haven't affected me - yet I have to agree they should buff L4's a little in some way.
Why ? well a lot of players in the game use mission running to fund their pvp ships. When they make less or have to grind longer to do so they become more risk averse due to valuing those ships higher.
The argument of "there's too much isk generation in the game already" may be true, but that's due to other areas being far too profitable - (yes I mean things like high sec incursions). To those saying just run incursions then - a lot of fleets only want high skilled characters with decent ships, the people who the indirect L4 nerfs have hit most (players who are just into their first battleship and trying to get some isk generated for other things) won't easily be able to do those given the limited number of fleets and requirements they have. |

Fer'isam K'ahn
None Of One
252
|
Posted - 2014.07.29 14:58:00 -
[26] - Quote
Reading a few replies and seeing nobody willing to really acknowledge the questions I asked; or rather proposed to be asked, I am inlcined to think a bit in the direction of 'what if ...'.
If the income from Missions should be increased, then the following way (no increase value given, just internal distribution):
Security missions: Only via loot (20%) and salvage (80%), which will balance out invested time and effort and/or allows to offer or sell bookmarks to salvagers, who again invest more time and effort. No increase in LP, which would support blitz, or bounties which would also support blitz and pure combate effective capsuleers.
Mining Missions: ISK reward (80%), LP (20%). The ISk reward is a bit low, LPs feel right, otherwise mining missions have other substatual benefits. Rats and thereby bounties do not need to eb increased. Adding generic rare roids could substitute increased rewards by offering for extra effort extra income from time invested to mine the rare ores.
Distribution missions: ISK (50%) LP (50%). Both have equal value. The other way to increase income would be to chain missions. One mission will lead to another agent which can be used of the same quality and so forth until after 4-6 agents the route will return to the first agent. (but this is more related to the mission revamp then income).
And yes, L2 (70%) and L3 (30%) need a slight increase in payout, slight.
But if you ask me, this should all be discussed and adjusted with a complete misison overhaul. Are you sure your issues aren't elsewhere ?! |

Thorr VonAsgard
Never Surrender.
42
|
Posted - 2014.07.29 15:08:00 -
[27] - Quote
go null or wh if you want money.
no risk, no reward. |

Fer'isam K'ahn
None Of One
252
|
Posted - 2014.07.29 15:29:00 -
[28] - Quote
Thorr VonAsgard wrote:go null or wh if you want money.
no risk, no reward. Same old and dumb misconception. Risk & Reward do not always include exposure to PvP. Are you sure your issues aren't elsewhere ?! |

Aeril Malkyre
Knights of the Ouroboros
329
|
Posted - 2014.07.29 15:38:00 -
[29] - Quote
I'm holding out for the meta 1-4 rebalance. Once all those items go from being 'incrementally better, just buy meta 4' to 'everything has a purpose', looting missions will be profitable once more. Assuming CCP doesn't nerf the loot tables when it happens.
Which, upon reflection, they probably will. |

w3ak3stl1nk
Hedion University
77
|
Posted - 2014.07.29 15:58:00 -
[30] - Quote
Maybe level 4s in lowsec needs a buff? Not sure if level 4s in general need it. Is that my two cents or yours? |
|

afkalt
Republic Military School Minmatar Republic
227
|
Posted - 2014.07.29 17:19:00 -
[31] - Quote
Thorr VonAsgard wrote:go null or wh if you want money.
no risk, no reward.
I agree.
Though the odd thing is, in a SOE hub I'm actually far more likely to be killed than rolling anoms in null. |

Vlad Vladimir Vladinovsky
Natural 20 Shinjiketo
4
|
Posted - 2014.07.29 17:25:00 -
[32] - Quote
Maldiro Selkurk wrote:The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. Your idea would be perfect for Level 4's in low and null, but not your highsec carebear campaign |

sci0gon
Kaira Innovations Superior Eve Engineering
31
|
Posted - 2014.07.29 19:51:00 -
[33] - Quote
in general any comment about a buff to PVE content in the game invokes a lot of people climbing up the walls because they want to see high sec as crap as possible with all the main focus being given towards null. Yes it is nice for those who are already out in null space and the puppets that they allow to stay there with standings or those that rent from them as it gives them access to that while paying a fraction of their earnings towards the rent. (smirks)
PVE in general does need a overhaul, I honestly hope it does not involve the same as it did in the past when they nerfed bounties across the board. All I can say is that when ccp starts working on it I hope they look at the whole picture and not just the areas with the most activity.
S'Way wrote:The argument of "there's too much isk generation in the game already" may be true, but that's due to other areas being far too profitable - (yes I mean things like high sec incursions). To those saying just run incursions then - a lot of fleets only want high skilled characters with decent ships, the people who the indirect L4 nerfs have hit most (players who are just into their first battleship and trying to get some isk generated for other things) won't easily be able to do those given the limited number of fleets and requirements they have.
s'way, sorry to say but from my experience of running incursions they don't care about skills as long as they can run with the pre-determined fitted ships they have listed and I have personally watched people with crap skills go from barely using t1 guns to using t2 guns thanks to the skill change ccp done making access to them a lot easier and in line with the T2 missile launcher skills. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 19:57:00 -
[34] - Quote
Antillie Sa'Kan wrote:Lol no. L4 missions still pay too well for how silly easy they are.
Do you know where the ISK was transferred to effectively?
Im guessing you do not so i shall enlighten you, it went to miners. I have no beef with miners my alt mines all day, but if it bothers you that L4 missions are too easy for the return they get then im guessing you wouldnt be thrilled to find out where the ISK went. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 19:59:00 -
[35] - Quote
Pheusia wrote:Maldiro Selkurk wrote:The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. It's a gross exaggeration to say that L4 income has been generally reduced by 30% or even 20%.
I checked the amount of ISK generated for me personally the way i run missions, what method did you use to arrive at your conclusion?
Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 20:03:00 -
[36] - Quote
Riot Girl wrote:Now factor in all the buffs to ships used for running missions and how they have affected ISK generation from high-sec missions.
All of which existed before the nerf to ISK. I don't recall CCP saying that because of the buffs to ships used in running L4's we are going to nerf L4 ISK returns. If you have a link to such a post I would be open to discussing it further. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 20:11:00 -
[37] - Quote
Danika Princip wrote:But I thought the way you guys made the most money from them was to completely ignore all the drops, blitz the missions as quickly as possible and just roll on to the next one?
Blitzing was the most profitable way of running missions, it in fact has become even more profitable because looting has dropped in value by so much.
I would like to keep blitzing as the more profitable method as it takes a bit more knowledge and skill than running L4s the full clear method.
As things stand now though the gap between full clear and blitzing has grown considerably so that we that choose the full clear method will tend towards blitzing more, I am certainly going to change over even though i prefer full clear as i find it more fun but i need the plex to pay for my account and the payout now for Blitzing over full clear is too great to pass on. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3412
|
Posted - 2014.07.29 20:44:00 -
[38] - Quote
Maldiro Selkurk wrote:Riot Girl wrote:Now factor in all the buffs to ships used for running missions and how they have affected ISK generation from high-sec missions. All of which existed before the nerf to ISK. I don't recall CCP saying that because of the buffs to ships used in running L4's we are going to nerf L4 ISK returns. If you have a link to such a post I would be open to discussing it further. I don't think you get what I'm saying. A buff to combat ships is a buff to L4 ISK. Especially when they're Marauders and Pirate BSes, but not excluding all other types too.
Oh god. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 20:57:00 -
[39] - Quote
Ive read some posts and realized my original suggestion would in fact benefit blitzing too much so I'm altering my suggestion to include a triad of changes:
1. A one time increase to LP payouts (as someone else suggested the inclusion of [more?] LP items only offered by mission agents)
2. Mission payouts indexed to the value of plex (this needs to be done so that skills related to payouts retrain their value).
3. Mission rat payouts indexed to plex (there might need to be some rat payout redistribution as it currently favors killing only BS's too heavily).
This is NOT a mission income buff and I take exception to those respondents characterizing it as such. It is simply a request to compensate L4 runners for income that was effectively transferred from L4 runners to miners.
I will restate here that I have a miner and he mines all day, I hold no ill will towards miners and I'm thrilled to get an income buff to my miner but not at the expense of L4 runners. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3412
|
Posted - 2014.07.29 21:11:00 -
[40] - Quote
Maldiro Selkurk wrote:1. A one time increase to LP payouts (as someone else suggested the inclusion of [more?] LP items only offered by mission agents) First part benefits blitzers, no idea what you plan for the second part.
Quote:2. Mission payouts indexed to the value of plex (this needs to be done so that skills related to payouts retrain their value).
3. Mission rat payouts indexed to plex (there might need to be some rat payout redistribution as it currently favors killing only BS's too heavily). Would have been ideal, but CCP have already lost their grip on power creep and don't seem to have any intention of reining it back in.
Quote:This is NOT a mission income buff and I take exception to those respondents characterizing it as such. It is simply a request to compensate L4 runners for income that was effectively transferred from L4 runners to miners. They don't need to be compensated, they need to adapt.
Oh god. |
|

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 21:12:00 -
[41] - Quote
Riot Girl wrote:Maldiro Selkurk wrote:Riot Girl wrote:Now factor in all the buffs to ships used for running missions and how they have affected ISK generation from high-sec missions. All of which existed before the nerf to ISK. I don't recall CCP saying that because of the buffs to ships used in running L4's we are going to nerf L4 ISK returns. If you have a link to such a post I would be open to discussing it further. I don't think you get what I'm saying. A buff to combat ships is a buff to L4 ISK. Especially when they're Marauders and Pirate BSes, but not excluding all other types too.
I do believe I understand your point but the drop in my mission running income was about 20-30% or so. I would bring up two points:
1. CCP probably balanced mission running ships around the state of missions as they existed at the time (though i have no proof of this of course, meaning they were okay with whatever income boost these ships brought).
2. Even given that ships have been buffed I don't think it can be said that the buffs increased the effectiveness of running L4's by 20 - 30%. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 21:23:00 -
[42] - Quote
Riot Girl wrote:Maldiro Selkurk wrote:1. A one time increase to LP payouts (as someone else suggested the inclusion of [more?] LP items only offered by mission agents) First part benefits blitzers, no idea what you plan for the second part. Quote:2. Mission payouts indexed to the value of plex (this needs to be done so that skills related to payouts retrain their value).
3. Mission rat payouts indexed to plex (there might need to be some rat payout redistribution as it currently favors killing only BS's too heavily). Would have been ideal, but CCP have already lost their grip on power creep and don't seem to have any intention of reining it back in. Quote:This is NOT a mission income buff and I take exception to those respondents characterizing it as such. It is simply a request to compensate L4 runners for income that was effectively transferred from L4 runners to miners. They don't need to be compensated, they need to adapt.
1a. The blitzers need compensated, not because I believe that blitzing should inherently pay more than non-blitzing but because it is the historical precedent and I don't desire to change that (the adjustment would have to be weighed surely to prevent too wide a gap forming again between the full clear and blitzing groups).
1b. The unique LP items are to reduce competition with players getting LP other ways which could water down the income of both groups (this might not need to be done).
2. Sadly, yes you are probably right they wont do it.
3. I don't understand what you mean when you say: "they need to adapt". Adapt how and to what?
Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3412
|
Posted - 2014.07.29 21:35:00 -
[43] - Quote
Maldiro Selkurk wrote:1. CCP probably balanced mission running ships around the state of missions as they existed at the time (though i have no proof of this of course, meaning they were okay with whatever income boost these ships brought). No idea.
Quote:2. Even given that ships have been buffed I don't think it can be said that the buffs increased the effectiveness of running L4's by 20 - 30%. Hard to say without data, I can only go on what I've heard people say. When I first started playing about 2 years ago, I remember reading that blitzers were making 40m/hr in their Machariels and that was pretty impressive at the time. A year later, they were saying it was 70m/hr. I have no idea what they can make now. Oh god. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1163
|
Posted - 2014.07.29 21:37:00 -
[44] - Quote
What if the reduction in income was actually a target CCP wanted to achieve? Could it mean they don't need to give anything abck because it was intended to reduce the income generated from mission by nerfing the value of loot? |

Adunh Slavy
1563
|
Posted - 2014.07.29 21:38:00 -
[45] - Quote
Maldiro Selkurk wrote: Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit.
No, and why is it your income? For years missions have been taking value from other activities, and continue to do so.
If missions are not paying you enough, go do something else.
Going to want health care for your ship crews next. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3412
|
Posted - 2014.07.29 21:38:00 -
[46] - Quote
Maldiro Selkurk wrote:1a. The blitzers need compensated, not because I believe that blitzing should inherently pay more than non-blitzing but because it is the historical precedent and I don't desire to change that (the adjustment would have to be weighed surely to prevent too wide a gap forming again between the full clear and blitzing groups). They're compensated by inflation.
Quote:1b. The unique LP items are to reduce competition with players getting LP other ways which could water down the income of both groups (this might not need to be done). You mean like SoE ships?
Quote:3. I don't understand what you mean when you say: "they need to adapt". Adapt how and to what? They need to adapt to the economical environment by either learning to blitz or to earn their ISK through other means.
Oh god. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1163
|
Posted - 2014.07.29 21:40:00 -
[47] - Quote
Adunh Slavy wrote:
Going to want health care for your ship crews next.
Well only if you are from a country where health care is provided of course. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 21:51:00 -
[48] - Quote
Frostys Virpio wrote:What if the reduction in income was actually a target CCP wanted to achieve? Could it mean they don't need to give anything abck because it was intended to reduce the income generated from mission by nerfing the value of loot?
Possible, Im saying I disagree and want it changed back. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 21:59:00 -
[49] - Quote
Adunh Slavy wrote:Maldiro Selkurk wrote: Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit.
No, and why is it your income? For years missions have been taking value from other activities, and continue to do so. If missions are not paying you enough, go do something else. Going to want health care for your ship crews next.
1. because i worked for that income, just like everyone else works for theirs doing whatever they do in EVE.
2. In the past this argument could be said to be true, as it stands i see no justification behind the statement.
3. I prefer to do the activities im involved with now, I just want paid as i have been the last 1.5 years i have played.
4. My crew has full health care, 5 weeks of vacation, 1 week of sick leave and dental. I appreciate your concern for my crew, quite touching. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
179
|
Posted - 2014.07.29 22:05:00 -
[50] - Quote
Riot Girl wrote: They're compensated by inflation.
You mean like SoE ships?
They need to adapt to the economical environment by either learning to blitz or to earn their ISK through other means.
1. I see your point but how else to make up the lost income?
2. Possibly more of these.
3. While i respect your opinion, I also disagree that the solution is for me to start doing what i dont want to do to solve the problem. If we dropped everyone's ISK/hr and told them to go do something else in EVE if they didn't like it I have a feeling that wouldn't go over very well. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |
|

Adunh Slavy
1563
|
Posted - 2014.07.29 22:08:00 -
[51] - Quote
Maldiro Selkurk wrote: 1. because i worked for that income, just like everyone else works for theirs doing whatever they do in EVE.
2. In the past this argument could be said to be true, as it stands i see no justification behind the statement.
3. I prefer to do the activities im involved with now, I just want paid as i have been the last 1.5 years i have played.
4. My crew has full health care, 5 weeks of vacation, 1 week of sick leave and dental. I appreciate your concern for my crew, quite touching.
1. You are not entitled. 2. Your lack of comprehension about economics, specifically opportunity cost, is not my problem, it is yours. 3. Boo Hoo. Adapt. Like everyone else in Eve has been doing far longer than you have been here. See my response number 1 for clarification. 4. It's easy to spend money on imaginary people. Your generosity is impressive. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Zan Shiro
Alternative Enterprises
462
|
Posted - 2014.07.29 22:33:00 -
[52] - Quote
Riot Girl wrote:Maldiro Selkurk wrote:1a. The blitzers need compensated, not because I believe that blitzing should inherently pay more than non-blitzing but because it is the historical precedent and I don't desire to change that (the adjustment would have to be weighed surely to prevent too wide a gap forming again between the full clear and blitzing groups). They're compensated by inflation. Quote:1b. The unique LP items are to reduce competition with players getting LP other ways which could water down the income of both groups (this might not need to be done). You mean like SoE ships? Quote:3. I don't understand what you mean when you say: "they need to adapt". Adapt how and to what? They need to adapt to the economical environment by either learning to blitz or to earn their ISK through other means.
this basically. Last point....even years ago there was an old saying: if looking to be rich off level 4 running you were doing it wrong. That was with better loot/salvage. For example what I did was turn level 4 money into starter funds for other projects. Market games like speculation or when I could be assed long ago watch market shifts like a hawk and pick sell orders not adjusted for market changes (or market variance). Basic example would be I see a buy order in BFE new eden for price greater than sell order in jita. I'd buy out of jita, drop that off in BFE and make my isk and then some. |

GordonO
The Oasis Group
54
|
Posted - 2014.07.30 00:28:00 -
[53] - Quote
4-5 years ago a plex cost 350 mil and a drake cost around 20mil.. this is no longer the case.. its called inflation.. next time you want an increase at work and you boss suggests you change jobs to something more risky because you want a higher salary because the price of bread has doubled, will you go ? or will you follow the oh noooo inflation is high we desrve more to live route ?? Same thing here.. saying move to null to solve inflation is very short sighted.. . |

Daichi Yamato
Xero Security and Technologies
1844
|
Posted - 2014.07.30 01:09:00 -
[54] - Quote
GordonO wrote:4-5 years ago a plex cost 350 mil and a drake cost around 20mil.. this is no longer the case.. its called inflation.. next time you want an increase at work and you boss suggests you change jobs to something more risky because you want a higher salary because the price of bread has doubled, will you go ? or will you follow the oh noooo inflation is high we desrve more to live route ?? Same thing here.. saying move to null to solve inflation is very short sighted..
EVE doesnt have a 'cost of living', so that doesnt really apply.
If you want competitive pay, you take on competitive amounts of risk, or put in competitive amounts of effort. Thats how eve's supposed to work. Missions have been a bit of an outlier in that respect for a long while.
Maldiro Selkurk wrote:3. While i respect your opinion, I also disagree that the solution is for me to start doing what i dont want to do to solve the problem. If we dropped everyone's ISK/hr and told them to go do something else in EVE if they didn't like it I have a feeling that wouldn't go over very well.
Its not a solution cause there's not really a problem. Its just an option if you want to keep earning as much as you have been. Or you can accept your lower earnings and understand that the rest of EVE as a whole is better off for it.
Even after the nerf, level 4's still pay very well when you consider the lack of risk and effort required to run them. They could even be nerfed further. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

TomyLobo
SuVcorp Protection Services
132
|
Posted - 2014.07.30 01:42:00 -
[55] - Quote
I haven't run lvl4s in a while and the last time I did it was to improve my standings. I agree that the payout is really horrible and LP is the only saving grace. Increasing LP payout doesn't help either because too much LP with mess up the sell price of many LP store items. Ask the FW guys with tier 3 or 4. The only alternative is to run incursions which makes sense since there is much greater risk and team effort is required. |

Nevyn Auscent
Broke Sauce
1448
|
Posted - 2014.07.30 01:47:00 -
[56] - Quote
GordonO wrote:4-5 years ago a plex cost 350 mil and a drake cost around 20mil.. this is no longer the case.. its called inflation.. next time you want an increase at work and you boss suggests you change jobs to something more risky because you want a higher salary because the price of bread has doubled, will you go ? or will you follow the oh noooo inflation is high we deserve more to live route ?? Same thing here.. saying move to null to solve inflation is very short sighted.. No, it's actually called supply & demand. Inflation is currently non existent in EVE, actually deflation earlier this year. Plex prices rising independent of everything else has nothing to do with inflation, mainly has to do with rampant speculation since we know that plex change hands 2 or 3 times before they actually get to someone who uses them thanks to CCP releasing that information. So speculators are driving the pricing on the PLEX market by creating artificial & fake demand. Also major mineral requirement changes and mining barge changes changed the mineral market pricing cost of building a drake, as will the latest industrial changes. |

Arya Regnar
Darwins Right Hand
490
|
Posted - 2014.07.30 02:01:00 -
[57] - Quote
I support this. Mission runners and LOOT and by that I mean ONLY loot are exposed to ninja salvagers so there is a present risk/threat, I suggest you work on that mechanic since it creates content unlike incursions.
Open missions more for player interference and buff their loot payouts.
Problem is that with the introduction of noctis, salvaging drones and MTUs the looting became way easier so there should be some new loot like bpcs to make the payouts better.
Or better yet random faction rat spawns?
EvE-Mail me if you need anything.
|

admiral root
Red Galaxy
1485
|
Posted - 2014.07.30 03:10:00 -
[58] - Quote
sci0gon wrote:in general any comment about a buff to PVE content in the game invokes a lot of people climbing up the walls because they want to see high sec as crap as possible with all the main focus being given towards null.
Or we want to see the most dangerous space giving the best rewards. No, your rights end in optimal+2*falloff |

Frostys Virpio
The Mjolnir Bloc The Bloc
1165
|
Posted - 2014.07.30 04:49:00 -
[59] - Quote
GordonO wrote:4-5 years ago a plex cost 350 mil and a drake cost around 20mil.. this is no longer the case.. its called inflation.. next time you want an increase at work and you boss suggests you change jobs to something more risky because you want a higher salary because the price of bread has doubled, will you go ? or will you follow the oh noooo inflation is high we desrve more to live route ?? Same thing here.. saying move to null to solve inflation is very short sighted..
When did CCP say you needed to be able to PLEX an account from an arbitrary number of hours of running lvl 4 mission? The only time your boss really HAVE TO give you a raise is if the minimum legal salary goes higher than your current one. If you think EVE should follow stuff like that then you better be patient because there is a few things which are paid much less than lvl 4 so they would have top go first. |

Tabyll Altol
CTRL-Q Iron Oxide.
6
|
Posted - 2014.07.30 05:30:00 -
[60] - Quote
Not CCP is the reason why the loot in Lv4-¦s aren-¦t worth as much as before. You are ! Everybody runs Lv4-¦s is one Part of this problem. So we could solve this Problem easy --> move the Lv 4-¦s into lowsec. Make the more difficult. But for god sake don-¦t buff the income thats pointless. Highsec should be with distance the worst part in the game to make money.
It-¦s to save and don-¦t say that ninja looters/ganking is a big problem. In lowsec you get shot in gate camps and the attacker loose nothing, in 0.0 the same but this time with your pod.
Please guy-¦s stop complaining change your playstile, Miner also don-¦t make as much ISK than in the "old days) so what. Be flexible try other parts. |
|

sci0gon
Kaira Innovations Superior Eve Engineering
31
|
Posted - 2014.07.30 16:29:00 -
[61] - Quote
admiral root wrote:sci0gon wrote:in general any comment about a buff to PVE content in the game invokes a lot of people climbing up the walls because they want to see high sec as crap as possible with all the main focus being given towards null. Or we want to see the most dangerous space giving the best rewards.
they already have them but are not satisfied, hence my comment...
incursions - highest payout belt rating - officer spawns / faction spawns / almost constant BS spawns if chaining, apart from respawn times / Hauler spawns / SOE spawns that drop bpc's. ded sites - highest level accessible in game with some really good drops and not having to combat other pilots to complete it first. scannable sites - some of the best is in drone regions missions - limited to hostile npc factions, which is one thing I'd actually like to see changed at some point.
|

Sal Landry
School of Applied Knowledge Caldari State
221
|
Posted - 2014.07.30 19:25:00 -
[62] - Quote
Riot Girl wrote: They need to adapt to the economical environment by either learning to blitz or to earn their ISK through other means.
Your first option is already prevented by default, since the people who aren't blitzing missions is the only reason blitzing is valuable at all. Mission rewards are based on average mission completion time and if everyone blitzed with perfect efficiency then the LP rewards would nosedive. |

Paikis
Vapour Holdings
1308
|
Posted - 2014.07.30 19:40:00 -
[63] - Quote
admiral root wrote:sci0gon wrote:in general any comment about a buff to PVE content in the game invokes a lot of people climbing up the walls because they want to see high sec as crap as possible with all the main focus being given towards null. Or we want to see the most dangerous space giving the best rewards.
What have wormholes got to do with this thread?
Or did you perhaps mean to suggest that nullsec is infact the most dangerous space? Because if thats what you were suggesting, you need to get out more. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3418
|
Posted - 2014.07.30 19:48:00 -
[64] - Quote
Sal Landry wrote:Riot Girl wrote: They need to adapt to the economical environment by either learning to blitz or to earn their ISK through other means.
Your first option is already prevented by default, since the people who aren't blitzing missions is the only reason blitzing is valuable at all. Mission rewards are based on average mission completion time and if everyone blitzed with perfect efficiency then the LP rewards would nosedive. Yeah, that's true. lol.
Oh god. |

sci0gon
Kaira Innovations Superior Eve Engineering
31
|
Posted - 2014.07.30 21:44:00 -
[65] - Quote
Paikis wrote:admiral root wrote:sci0gon wrote:in general any comment about a buff to PVE content in the game invokes a lot of people climbing up the walls because they want to see high sec as crap as possible with all the main focus being given towards null. Or we want to see the most dangerous space giving the best rewards. What have wormholes got to do with this thread? Or did you perhaps mean to suggest that nullsec is infact the most dangerous space? Because if thats what you were suggesting, you need to get out more. was thinking similar but, I haven't really paid much attention to wormholes tbh so I don't comment on them and leave it to those that have a greater experience. I would of said that I've seen more combat activity in low sec compared to null though making that place a little more active and ballsy |

Hakan MacTrew
MUTED VOID Takahashi Alliance
847
|
Posted - 2014.07.30 23:58:00 -
[66] - Quote
Maldiro Selkurk wrote:Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. Your maths is wrong.
In Null you rat anoms and get roughly 45% of the income as loot.
Highsec missions have much lower loot income percentages, primarily because of LP.
And as a reformed Highsec Carebear I say this: "You can't spell Risk without ISK". http://meme-generator.me/media/created/d3r3t8.jpg |

Caleb Seremshur
The Atomic Fallout Kids
341
|
Posted - 2014.07.31 08:56:00 -
[67] - Quote
Maldiro Selkurk wrote:The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit.
I think the real question is what the hell do you spend all your money on? My golem runs for free these days. It doesn't cost a dime. https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
|

afkalt
Republic Military School Minmatar Republic
227
|
Posted - 2014.07.31 09:18:00 -
[68] - Quote
I wonder how this thread would have went if instead of "L4 missions" it read "anomalies" |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3432
|
Posted - 2014.07.31 16:24:00 -
[69] - Quote
Probably something like this https://forums.eveonline.com/default.aspx?g=posts&t=362111 Oh god. |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
115
|
Posted - 2014.07.31 17:07:00 -
[70] - Quote
So salvage is a lvl 4 issue only? LOL
My salvaging in 0.0 just got shafted too, every ones salvage got shafted by the change.
Lvl 4's are fine at the moment, if not deserving a nerf in high sec.
Lvl 1's are bad bad bad at the moment and need buffing up to help new bros. If people think lvl 1s are good go grind lvl 1's for a week and see how much isk you make. Pulling in 200k isk for 10-15 mins game time for newbros is bad, CCP need to sort this out badly because it's forcing people into isk/hr efficiency straight away to look at getting a cruiser hull, which means people mining when they don't want to, which causes them to quit cos it's so f**kin boring.
Missions in low and 0.0 need their LP rewards buffing, as it is it's not worth doing lvl 4's in low sec if there is an agent in high sec.
And LP stores need a good look at, too many Dud corps to mission for and too many that have everything good.
|
|

GordonO
The Oasis Group
56
|
Posted - 2014.07.31 17:40:00 -
[71] - Quote
Hakan MacTrew wrote:Maldiro Selkurk wrote:Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. Your maths is wrong. In Null you rat anoms and get roughly 45% of the income as loot. Highsec missions have much lower loot income percentages, primarily because of LP. And as a reformed Highsec Carebear I say this: "You can't spell Risk without ISK".
As is yours, null anom running loot is not worth 45% of your income.. its way less. You need to use Jita prices cause thats where you going to have to sell it.
. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
183
|
Posted - 2014.07.31 18:07:00 -
[72] - Quote
Caleb Seremshur wrote:Maldiro Selkurk wrote:The value of looted items from L4's has dropped with some items losing >50% of their value and some essentially reaching the point of being of no real ISK value at all.
I would like to see a scaling implementation of mission payouts both in terms of LP and straight ISK rewards for mission completions. I don't know if this is needed for all mission types but certainly the highsec L4 payouts need a scalable change.
Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. I think the real question is what the hell do you spend all your money on? My golem runs for free these days. It doesn't cost a dime.
PLEX Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Retar Aveymone
GoonWaffe Goonswarm Federation
644
|
Posted - 2014.07.31 18:11:00 -
[73] - Quote
nerf l4s even more, save eve |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
183
|
Posted - 2014.07.31 18:11:00 -
[74] - Quote
GordonO wrote:Hakan MacTrew wrote:Maldiro Selkurk wrote:Yes I'm aware of the reason for the L4 loot price drop, yes I'm aware that highsec is safer than other regions but killing off about 20-30% of our income is too much of a hit. Your maths is wrong. In Null you rat anoms and get roughly 45% of the income as loot. Highsec missions have much lower loot income percentages, primarily because of LP. And as a reformed Highsec Carebear I say this: "You can't spell Risk without ISK". As is yours, null anom running loot is not worth 45% of your income.. its way less. You need to use Jita prices cause thats where you going to have to sell it.
I have no idea what the % of income loot is for anoms but for highsec L4s most mods are reprocessed for minerals which is more dependent on local economics than Jita pricing. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
183
|
Posted - 2014.07.31 18:17:00 -
[75] - Quote
Black Canary Jnr wrote:So salvage is a lvl 4 issue only? LOL
My salvaging in 0.0 just got shafted too, every ones salvage got shafted by the change.
Lvl 4's are fine at the moment, if not deserving a nerf in high sec.
Lvl 1's are bad bad bad at the moment and need buffing up to help new bros. If people think lvl 1s are good go grind lvl 1's for a week and see how much isk you make. Pulling in 200k isk for 10-15 mins game time for newbros is bad, CCP need to sort this out badly because it's forcing people into isk/hr efficiency straight away to look at getting a cruiser hull, which means people mining when they don't want to, which causes them to quit cos it's so f**kin boring.
Missions in low and 0.0 need their LP rewards buffing, as it is it's not worth doing lvl 4's in low sec if there is an agent in high sec.
And LP stores need a good look at, too many Dud corps to mission for and too many that have everything good.
1. i restricted the thread to L4's since i have no understanding of other mission running types.
2. I disagree, hence the thread.
3. Agree that lower missions need buffing, it would have been nice to frig longer.
4. Again, i have no idea what is required outside of highsec L4s
6. I only run for a single corp and again cannot make comment on concepts that i know nothing about. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3432
|
Posted - 2014.07.31 19:01:00 -
[76] - Quote
Maldiro Selkurk wrote:3. Agree that lower missions need buffing, it would have been nice to frig longer. You can stay in a frig as long as you like, the only reason to rush out of one is to get into level 4s faster so you can plex your account. So this thread is essentially just a plex whine thread.
Oh god. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
183
|
Posted - 2014.07.31 19:09:00 -
[77] - Quote
Riot Girl wrote:Maldiro Selkurk wrote:3. Agree that lower missions need buffing, it would have been nice to frig longer. You can stay in a frig as long as you like, the only reason to rush out of one is to get into level 4s faster so you can plex your account. So this thread is essentially just a plex whine thread.
No, its about getting back the ISK lost during last expansion; you are entitled to your opinion, no matter how wrong it is. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3432
|
Posted - 2014.07.31 19:16:00 -
[78] - Quote
Maldiro Selkurk wrote:Caleb Seremshur wrote:I think the real question is what the hell do you spend all your money on? My golem runs for free these days. It doesn't cost a dime. PLEX Yes, my opinion is wrong. I'm so glad you weren't trying to impair efforts to improve New Eden to satisfy your own selfish desire to play for free. Oh god. |

elitatwo
Congregatio
274
|
Posted - 2014.07.31 19:41:00 -
[79] - Quote
Retar Aveymone wrote:nerf l4s even more, save eve
Remove sov-sec, save eve. I corrected that for you!
You are welcome signature |

elitatwo
Congregatio
274
|
Posted - 2014.07.31 19:57:00 -
[80] - Quote
Back in the day when I was a young citizen of New Eden, I took risk and did level 3 and 4 missions in low sec and the rewards were a little higher but so was the risk.
But at that time, there was no PLEX, no some reproductive organs comparison on third party websites and small gang folks were so much friendlier and nice to talk to.
Iknorite, poeple talking to each other - the horror..
Then someone had the sooper-dooper idea to ditch all of what I know and nerf EVE to the Band of Developers wishes.
EVE became a bad place.
I am still doing the same thing to fill my wallet but now I have to do only that instead the things I want to do because of you.
Ontop of that, as soon as I go an a shopping spree in Amarr, I am paying the sov-sec sov bills and ship replacement programs without my consent or some special snowflakes nightmare fees because of greed.
So thanks to all of you space neanderthals with hazlenutbrains or the lack theirof. signature |
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