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Thread Statistics | Show CCP posts - 6 post(s) |

unimatrix0030
Viperfleet Inc. Disavowed.
121
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Posted - 2014.08.03 21:45:00 -
[1] - Quote
Dread Nanana wrote: That's quite delusional regarding nullsec. If anything, the WH people should easily get kills in 0.0 if the are looking a for fight.
Anyway, Instead of jumping in and out with your dread in a risk-free maneuver, you'll need a scout to have a warp out and warp back in? Takes an entire minute. Unless the reason is not to find a fight, like oh-everyone-so-claims, but to avoid one.
You never sat in a capital did you? Warp out and in uner a minute, lol not even with implants could you do that! You clearly are a troll.
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unimatrix0030
Viperfleet Inc. Disavowed.
121
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Posted - 2014.08.03 21:48:00 -
[2] - Quote
Sentamon wrote:This feature effectively deals with 2 major w-space problems.
1) Carebears using caps to make their ISK faucet completely safe. 2) Roaming gangs of T3 ships looking for easy targets to gank.
The end result will be more meaningful PvP over systems and resources, not the current carebear and gank fest.
It's a brilliant solution CCP, make it happen. (and for cynos too please!) OO an other troll. 1) won't be fixed at all with this and you know it 2)roaming gangs and t3 fleets will be the only thing left sinces capitals are out!
Home defense will be so much easier if this bad change would go through. You will be safe if you have 10 or more capitals in your system. |

unimatrix0030
Viperfleet Inc. Disavowed.
121
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Posted - 2014.08.03 21:50:00 -
[3] - Quote
Retar Aveymone wrote:The reaction to this change strikes me as the same sort of "who moved my cheese!" reaction industry got: largely people who don't like change protesting that their carefully optimized gameplay has been altered and they'll have to come up with new ways to do things.
That's understandable, but the group of people who like mindlessly following optimized routines are a very vocal minority and the game is just flatly better when things are shaken up a little. This seems like a good change that will cause a lot more interesting choices. No points made why this change would be bether but dozens of reasons why it would be bad . Should be tried on cyno's first to get a bether view of the effects. Maybe it would shake up the blue donut. |

unimatrix0030
Viperfleet Inc. Disavowed.
123
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Posted - 2014.08.04 05:16:00 -
[4] - Quote
Winthorp wrote: This will also help smaller groups that like to PVP, no longer will they catch someone with their pants down only for that person to sit cloaked at the WH with two sets of cloak timers giving them extra time to wait until backup arrives from their C5/6, instead they will be 15km's off the hole dying to that C2 guy with him and his mate having a go at PVP.
How will this help small gang pvp while it it easier to escape some? You will need to have more people just to cover the space the dude that jumped in could be! It would be easier to escape so less pvp. |

unimatrix0030
Viperfleet Inc. Disavowed.
123
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Posted - 2014.08.04 05:39:00 -
[5] - Quote
Not being able to roll the hole will get small corp out of w-space. Because if there is nothing in the chain you bether log of. I have scanned chains as long as 6 hole from the "home" hole with nothing in it. Not being able to roll will just leave you with one option : log off. I remember the days in a corp where we coudn't roll the hole, it died because people didn't show up because there was never any content. Wich made less people log in wich mean even less people to be able to roll the hole... . Large corp will need to wait untill there are engough people online to be able to roll the hole safely. Even more waiting will mean more people playing world of tanks like you said whinthorp. It will make w-space even more slower then it already is. Now people who wants fast kills left us for low sec. Farmers left us for incursions. We need more reasons for people to go to w-space not less.
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unimatrix0030
Viperfleet Inc. Disavowed.
123
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Posted - 2014.08.04 05:40:00 -
[6] - Quote
Winthorp wrote:[quote=unimatrix0030] I always find it hard to get a lock on a really slow to warp BS 15km off a WH...  Do you guys even believe some of the crap you write? And battleships will be the only thing you have left to catch. |

unimatrix0030
Viperfleet Inc. Disavowed.
123
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Posted - 2014.08.04 07:55:00 -
[7] - Quote
Logi chains of the guys jumping in would be broken so easy with a few damps. Wich means jumping in would be suicide. |

unimatrix0030
Viperfleet Inc. Disavowed.
127
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Posted - 2014.08.04 21:24:00 -
[8] - Quote
Blodhgarm Dethahal wrote: So what? i draw the line at 6 holes deep who are empty before i stop , get someone else to roll the hole or do something else or try to roll the hole myself. We have lots of scanners who go way beyond that. But let me ask you , where did you find pvp in that chain? And would the change discussed here improve that? |

unimatrix0030
Viperfleet Inc. Disavowed.
128
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Posted - 2014.08.06 13:26:00 -
[9] - Quote
If is its all downhill then there will be 13 sticky's! |
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