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Thread Statistics | Show CCP posts - 1 post(s) |

mrg29
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Posted - 2006.07.12 14:35:00 -
[211]
Originally by: Dr Conelli Edited by: Dr Conelli on 12/07/2006 14:12:45 I like this Idea. Maybee the Vets will leave as alot of people stated, but there will be even more Motivation for the new Player because they have more Goals to reach.
So who cares about the few Vets when u can get ten times more newer, younger player for new challanges.
i think you need to introduce yourself to the real world.
why would any company risk alienating its established playerbase to attempt to satisfy the instant-gratification power-gaming community who might or might not stick around long enough to replace them.
there are so many reasons why this sort of idea would ruin the game but theres no point even trying to explain them to u as it would be like speaking a different language given your apparent lack of understanding of how this game works. -
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Helplessandlost
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Posted - 2006.07.12 16:36:00 -
[212]
Originally by: Dr Conelli Edited by: Dr Conelli on 12/07/2006 14:12:45 I like this Idea. Maybee the Vets will leave as alot of people stated, but there will be even more Motivation for the new Player because they have more Goals to reach.
So who cares about the few Vets when u can get ten times more newer, younger player for new challanges.
Well since many of the "Vets" have mutiple accounts < 3 for me > and have had them for most of their "career" I think you'd find a new challenge if you alienated us, no game to play due to losing a large portion of the 100K plus paying subscriptions.
What I really miss is the maturity we had in this game and forums before all your types started looking at this game.
"Don't take life too seriously, nobody gets out alive!"
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cytomatrix
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Posted - 2006.07.12 17:16:00 -
[213]
Great idea!! Why dont we test it on players who post these kinda threads?
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BoinKlasik
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Posted - 2006.07.12 18:47:00 -
[214]
Originally by: cytomatrix Great idea!! Why dont we test it on players who post these kinda threads?
then theyd complain that since they get killed and we dont, were better inherently.
my solution is better, simply shut down the game. Done, itll acheive the same thing being proposed here, though why this thread has warrented 5 pages of responces is beyond me, we know the dude is insane or looking to troll by suggusting this, but ok.
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Nanobotter Mk2
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Posted - 2006.07.12 19:27:00 -
[215]
Character should not die off that was a stupid suggestion poorly thought out, just as stupid as dark shikiri suggesting new players are not disadvantaged HAR HAR HAR please get a farking clue. New players are disadvantaged in EVERY possible way, But really this is no different than any other rpg type game and there is nothing wrong with that. If you cannot stomach it play a game like unreal tourney all characters are even always.
One nice aspect of the skill system is dimished returns though, the higher the skills you want to learn the longer they take for the same benifit. So sure you might take a decent amount of time to catch up but you will catch up or get very close eventually. I mean you can only tyrain skills to level 5... So once you cap at level 5 you goto find a new skill to learn. So in the end vet players will have a greater diversity of skills but someone focused can attain equal skills at say piloting a battleship in like 9 months or so. Or you can diversify and just be inferior in 1 skill level or 2 in a few catagories.
overall the skill system is pretty good but at this point I do beleive eve would be mroe attractive to new players if they gave the new accounts a significant trianing boost or headstart. Say a new account gets 50% bon8us to training speed for the first month. doesnt really hurt anyone imho.
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Johnny Twoshoe
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Posted - 2006.07.12 19:40:00 -
[216]
Originally by: Nanobotter Mk2 overall the skill system is pretty good but at this point I do beleive eve would be mroe attractive to new players if they gave the new accounts a significant trianing boost or headstart. Say a new account gets 50% bon8us to training speed for the first month. doesnt really hurt anyone imho.
No.
What part of "We had to train it... so do you" don't you people understand? ~~~
Like a blind hammer... That destroys what it can't see... |

Chimu Quien
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Posted - 2006.07.12 23:28:00 -
[217]
Edited by: Chimu Quien on 12/07/2006 23:28:30 I will never understand people who feel they have to "catch up" in a computer game.
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nahtoh
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Posted - 2006.07.12 23:44:00 -
[218]
Edited by: nahtoh on 12/07/2006 23:44:17
Originally by: Dr Conelli Edited by: Dr Conelli on 12/07/2006 14:12:45 I like this Idea. Maybee the Vets will leave as alot of people stated, but there will be even more Motivation for the new Player because they have more Goals to reach.
So who cares about the few Vets when u can get ten times more newer, younger player for new challanges.
"Oh my God we have a critcal case of clue loss!!!!! Nurse the clue by 4 STAT"
THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD THUD
"I hope we cought it in time to save this patent from a life of utter and total clue loss..."
 ========= "I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self |

Andreask14
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Posted - 2006.07.12 23:47:00 -
[219]
You know, chars DO die off, as players leave the game. ________________________________________________
Just a quick reminder that "Local" and "Instas" will always be what they are. |

Paper Airplane
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Posted - 2006.07.12 23:57:00 -
[220]
Instead of having characters die, now that I have joined lets just do a one time reset of everyone to 0 SP. It's not fair that anyone have more SP than me, because I am more important than everyone else. combined.
/sarcasm
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Lorette
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Posted - 2006.07.13 00:36:00 -
[221]
It would be funny if senility set in on old players 
You cannot set [ibis] as your active ship as you have forgotten how to fly it.
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Miri Tirzan
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Posted - 2006.07.13 00:47:00 -
[222]
Just to give the opinion of someone that has been playing since Beta 4, which was a long, long time ago. I woud cancel in a heart beat if I was told that I was about to loose my 51 million SP so some whiney noob could feel better. I like being able to do just about anything I can think of and no, I dont want to spend years working another character up!
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Izo Azlion
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Posted - 2006.07.13 00:53:00 -
[223]
Originally by: Fitz VonHeise I wrote this to the EVE group but they are "too busy" to answer. So I thought I would put this out for all to read and comment on. 
I've been looking at this link: http://oldforums.eveonline.com/?a=topic&threadID;30 7861 It appears that the longer you play this game the more skills and points you have and the new guys can never catch up. You can't even take over the spots of the higher people as they are not going to die off like people would in real life so others of younger years can move up and take over. In essence you have created a world that has no death and those who come later will never be in a position of real power. That is depressing and makes it impossible to work towards being the best in this game when you come into it 3 years into the making. Those who have been here for ages are having a great old time. But those who haven't will never see the pinnacles of victory. How are you going to address this issue? It is one that the Sci-Fi books talk about.
I had another thought about this. The only way to "solve" this is to have these old characters actually die off. And this could be done by just making an announcement along the lines of: "There has been a flaw found in the cloning process that was not anticipated. Scientist have found that a certain percentage of clones die and are unable to be revieved after XXX number of years. The percentage of clones that die grows exponentialy after xxx number of years."
You could make the announcment far enough in advance that these people can start shifting their money to other characters... (just like in real life) but the skills earned would dissapear and others would take their place in the corporations.
You will get the old guys mad I'm sure.... but there are lots of others who are playing this that will realize the advantages and like this policy. And you will force people to be training their "kids" (other characters) who would be available to be voted into leadership positions when the time comes. (As would happen in real life)
I dont need to read the next 5 pages, I'll jus tell you your not disadvantaged, we've paid and earnt thes SP, and I'll be saying **** that, to losing near 8mil SP in near 7 months.
Izo Azlion.
--- Director of Malum Vir
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Admiral Pieg
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Posted - 2006.07.13 00:56:00 -
[224]
seriously guys, you're making it so easy for him..
only a veteran of eve knows exactly what buttons to push, this is obviously some bored vet alt wind-up merchant looking to create some drama. ______________
Pod from above. |

Phasics
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Posted - 2006.07.13 13:31:00 -
[225]
Originally by: Mrmuttley
Originally by: Phasics I dissagree with you ALL !!!! The kid has a point !
I'd be ok with this idea as long as when my main charcter dies in a several months time (he's nearly at the ripe ole age of 3)
he is REBORN ! AS A JOVE !!! MWHAHAHAHA 
AND
has access to all jovian skills including; Jovian higher learning which decreases training time by 500% per level ! not to mention 2 other skills including Jove Singularity Jump drive which can jump into any system (including the locked Jove systems) as it dosent require a cyno field at the other end to work (did I mention at lv 5 this cpu need drops to 0 so it can be fit on any ship . and Jove Quantum Retrofitting which can convert regular tech I ships and equipment into Pesudo Jove ships when a true Jove ship is not available .
So yeah BRING ON THE MASS EXTINCTION NOOB, I SHALL LIVE AGAIN !
Wait a sec Ill be 3 in seven months time. 
*Mrmuttley* looks into crystal ball at the future.
Jove BS trained to level 5 OMGWTFPWN weapon trained to level 9 (I'll be a Jovian I can do stuff like that)
*Mrmuttley* admires own uberness
I nominate Phasics for Dev or President of Iceland or both.
  
hehehe thanks man
I accept   
 and P.S I didnt think anyone ever read into the 4th page and further I think I'm more impressed by that than anything else in this thread 
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Rahnesch
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Posted - 2006.07.13 14:09:00 -
[226]
what a stupid idea ...
the OP is searching for a "winbutton" and didnt find it.
I'm playing since Beta 4 with all ups and downs. In the beginning we have to skill alot of - now i known - useless skills. We had no change on specialisation. Now i have 41M SP and can do almost anything i wanted, but my 6 month old "Power of 2" can beat my mainchar because of his specialisation to fighting skills.
my 2ct
Rahnesch
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Ferd VonHeise
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Posted - 2006.07.14 01:28:00 -
[227]
For those that missed my first post about all your comments here it is again:
Originally by: Fitz VonHeise Thanks for the input everyone and I will work on gaining those skills, reputation and social contacts needed to move into a leadership position (somewhere) in the future.
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Star Crush
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Posted - 2006.07.14 03:01:00 -
[228]
This is why some people shouldnt have access to the forums . Good grief stick to wow kid.
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Benefactor
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Posted - 2006.07.14 03:27:00 -
[229]
Remember, a lot of kids come to EvE, the first question on their minds being "how fast does it take to get max level" or "where do I camp the best lewt." We're dealing with a poisoned MMO community that's been hit by a brain-damaging WoW bug. Be reasonable with them, but DO laugh at their suggestions.
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Veto1024
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Posted - 2006.07.14 04:39:00 -
[230]
Do new players have some sort of massive self-esteem issues or something? "oh my god, oh my god, i have to be the greatest player in the game! And if this isn't achieved, i must complain until i can be because i know im better then all these other people!"
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Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.12 08:17:00 -
[231]
YOU ARE NOT YOUR SKILLPOINTS
I can't actually take credit for that line, its Viceroy's. A smarter far scarier guy than I am. I know I have over 45 mil SP and there are any number of people who could whoop me with fewer. And that is even in combat areas I have skill points. Its about actual experience, like, in game. The kind you get in your RL brain, from playing. Thats what seperates the noob from the vet PvPer. A noob can be a 3 year old character, and a vet can be 3 months old.
Obviously all vet PvPers need to be rounded up in RL and lobotomized every year or so to level the playing field a bit. --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
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Queen Hades
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Posted - 2006.12.12 08:20:00 -
[232]
Originally by: Dark Shikari Edited by: Dark Shikari on 11/07/2006 14:59:50
New players are not "disadvantaged."
End of story.
Lets take a sports analogy and combine it with EVE. Lets say a veteran can play Football, Tennis, and Baseball well. A new player trains up and eventually can play Baseball and Tennis well. Now the veteran can play Football, Tennis, Baseball, Volleyball, and Rugby well. But when the veteran plays the newer player in Football, the veteran is no better.
After a certain point (around a year to a year and a half of play) you cannot get any better at one specific thing. Instead, you can branch out, to be more versatile. But you can only do one thing at a time.
And if you're really obsessed, you can buy a veteran character with the ISK you've earned.
Agreed. I will see this @ Gallente Battleships in a few weeks (all related skills to 5 ).
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James Duar
Merch Industrial
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Posted - 2006.12.12 08:30:00 -
[233]
I was wondering how long it would be till we had a "newbs can nevar catch up!" thread again.
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Rey Xavier
Gallente Bluestar Enterprises
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Posted - 2006.12.12 08:32:00 -
[234]
Hm being an newbie to EVE myself I think there is no need for charakters dying. RP wise we are covering a short timespan of just 3 years so far, that's noting (especially with increased tech usually lifespan is increased) - so no RP reason. And EVE has the most newbie and casual player friendly skill system I could imagine - basics are easy to get but being on top is difficult, but the effect of being on top is not as imba as in many other games. Plus you train also when offline. Excellent system, and probably the only working one to combine casual and hardcore players IMHO. So no gameplay reason either.
To make it easier for new players some requirements could be tweaked, but a drastic change like character death is IMHO not needed at all. ===============================
Ihr pers÷nliches Kreditinstitut |

Antithysis
Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.12.12 08:45:00 -
[235]
Nice necro  ---------
Originally by: Oveur (at FanFest 2006) Titans aren't meant to be cost-effective - they're giant ****s!
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DOGNOSH
Minmatar Rage of Angels Morsus Mihi
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Posted - 2006.12.12 08:50:00 -
[236]
Level 5 cap on skills means noobs can do well versus vets within no time
this particular char(i have 3 accounts) ,my youngest, has nearly 13 mill SP,all in 9 months,I wouldn't call his BS a load of BS (BS 4 to 5 is a biatch 40 days ! ! ! )
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CRUSH BOSS
Caldari BOSS PRODUCTIONS
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Posted - 2006.12.12 09:10:00 -
[237]
oh dear, not again
We fight for the ONE - We die for the ONE |
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Karl Chroimcer
Forum Moderator Interstellar Services Department

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Posted - 2006.12.12 09:35:00 -
[238]
Necromancy is bad m'kay?
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