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Thread Statistics | Show CCP posts - 6 post(s) |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
688
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Posted - 2014.08.06 14:46:00 -
[1] - Quote
I do like that webs are nerfed in black holes, makes it a place to be if you hate dread blapping. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
691
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Posted - 2014.08.06 16:13:00 -
[2] - Quote
LT Alter wrote: Pulsar - Very interestingGǪ Shield tanked bhallgorns anyone? Not a bad change I feel for pvp. For pve I must ask, will the nos and neut changes be applied to the sleepers?
Shield tanked bhaals in a pulsar die stupidly fast to dreads even without webs/tps heh.
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Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
699
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Posted - 2014.08.08 03:46:00 -
[3] - Quote
the Infenro wrote:Daenika wrote:Quote:well in effect your statement says that your ****** doing anoms in a CV, so now your group has to move into a different variable. congrats you have made a new black hole system..... Nope, only doing them the way you're doing them. Our method of escalations (triage carrier, staggered waves) will continue to work just fine. I mean, the entire point of system effects is to force you to change your playstyle in those systems, to shake up the playing field. While I think the cap transfer nerf is overdoing it, as it breaks even sub-capital cap chains, I see no problem with a system effect that favors solo logi making it more difficult to successfully running chained logi operations in that system. with all respect, i lived in a c6 CV for 3 years, and have tried the non tras logi as a backbone to a fleet, and triage fits even in the current setup it is extremely hard to pull off triage carriers in a c6 due to you only get 50% of the self repair, meaning that you effectively use 4x the cap of normal to keep yourself up, while you can manage for a triage carrier it is hard, why most groups have gone to the pantheon setups. now the oirneros work to a certain degree (i have flown one before, the issue you run into is if you get energy neutralized. while this can be mitigated by bringing 5+ logi onto the field this still means that you need 2-3x the logi boats you need currently. and still have capacitor issues for the entire fleet. as it stands atm you can use 2 guardians using stage escalations) The big issue with the old stats is that its harder to brake a cap chain not impossible tho i've seen it done with smart FC(s) and good tactics and pilots. if you wish to counter the old effects this can be done with ewar and or nos boosts, it would level the playing field for pvp while still retaining peoples ability to run anoms without making it the worst variable by far in the game, it already has less use than other effects, this change would cripple them as currently proposed primarily for small-mid sized groups
Could always chuck in some egress port rig, talismans... not really serious heh but theres ways around this for getting cap chains working.
Overall seems a bit of a strange change to CVs though I can see what it is supposed to do. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
699
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Posted - 2014.08.09 02:50:00 -
[4] - Quote
Adarnof wrote:To harp on cataclysmics once more,
Take a look around the game. Spider-tanking carriers are the ideal fleet comp these days in nullsec (do they even field subcaps any more?). The flaw you're addressing isn't with cataclysmics, it's with carriers in general. I'd advise you don't punish the wormhole community and instead take a hard look at them as a platform.
As much as I hate to suggest it, it would make more sense to make it a penalty to energy rr range in CVs than amount (given cv generally has a boost to remote assistance amount), bringing tactics back into play to break the energy spider. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
705
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Posted - 2014.08.11 01:42:00 -
[5] - Quote
Webbing lokis will still be ridiculous in a wr - they have pretty high resists in normal systems, the extra armor hp means huge ehp coupled with tiny sig. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
705
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Posted - 2014.08.11 20:27:00 -
[6] - Quote
Innar Mishi wrote:I quite like random spawning from wormholes, for the reasons that the devs gave. but I think there should be introduced a deployable structure that "stabilizes" the wormhole and drastically reduces the distance spawned on the other side (3000m max for Orca) . this way you can jump through safely and on your way back you're on home ground and the distance spawned away isn't as much of a problem for getting ganked. To balance this this wormhole stabilizer should be visable for everyone on there overview; so if you try set one up on the other end you run the risk of being immediately ganked. This also opens up the possibility of a wormhole destabilizer that increases the distance spawned; making shield fleets potentially viable.
Doesn't change that 9 times out of 10 spawning whether 1 km or 149km out of jump range has little consequence when collapsing other than to slow things down - potentially considerably - for no enhancement of gameplay and that 1 time in 10 when it would make a difference you can't force people to take risks they aren't prepared to take. So the net effect will for the most part be incidental losses from smaller entities who can't defend their stuff so well if/when they occasionally get unlucky or do something careless/stupid.
Then you have the potential issues it adds of when people do actively engage in PVP it could potentially cause range based issues at the initiation of the fight that could do more to hinder things than anything else. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
711
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Posted - 2014.08.14 16:11:00 -
[7] - Quote
Klarion Sythis wrote:I can agree that the CV changes aren't as exciting as the BH changes such that I expect people to move into them, but they haven't been straight up nerfed like some seem to think.
The huge cap pools and overall increased cap regeneration creates a lot of really interesting dynamics. Most things that rely on an ET based set up in literally any other part of space can be fit in ways that see themselves freed of that shackle.
I think it's very interesting, just like black holes, but I'm still not planning to live in either one of them unless I have some kind of epiphany of how it can be more fun than a Pulsar, WR, Magnetar, etc.
If you had reason to live in one before, I don't see why you think you have to move out now though.
Problem I see is that by reusing more high slots for ETs to balance it out you end up with a much reduced it at all advantage taken of the remote repair bonus which seems a bit silly to me. I can't really comment on lower class CVs as I don't have experience there but it is certainly going to tend to turn a lot of people away from the higher class ones rather than encourage them - I know a few entities have already pre-emptively moved out of theirs anyway.
I've never seen the spider tanking carrier thing be so much of an issue in CVs that it needs putting down so not really sure where this change is coming from - I don't have enough experience as mentioned of how things operate in sub C5 CVs to know if there is some big issue there.
Klarion Sythis wrote: Also, never tried it, but I'm sure shield tanked caps can still run CV escalations.
They can. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
712
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Posted - 2014.08.14 17:31:00 -
[8] - Quote
Klarion Sythis wrote:On the ET thing again, there are setups, both capital and subcapital that don't need ETs at all anymore thanks to these adjustments. That actually frees up the high slots and makes excellent use of the rep bonuses. I don't think people are realizing this.
Great for PVE, not so useful for PVP - even though the local cap regen increase is quite nice in most cases not so much that you couldn't be easily shutdown by neuting.
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Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
712
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Posted - 2014.08.14 18:45:00 -
[9] - Quote
Serendipity Lost wrote: Maybe show me a graphic that shows chimera losses in pulsars are lagging behind archon losses in the armor bonused wh. With the facts provided it honestly looks like you're trying to move pulsars from severe.ass.beating to inescapable.total.hell.death.
Fozzie, explain the logic using the provided graphs. Please.
Trinket - I've been flying shiel bhaals for several years. You don't see them on kb because they don't lose. To quote a friend "the real magic happens after you add the 6th cpr"
I would love to see ISK value in chimeras killed in pulsars v ISK value of archons in well pretty much all other space including k-space lol - I can think of 3 pulsar chimera losses alone that total ~200bn between them (by the prices at the time). You don't see people doing that in many other areas of eve.
Wouldn't reccomend shield bhaals - though I'm still scratching my head as to how its possible but I've seen 300+K EHP BS single shot by revelations (even wrecking shots shouldn't be that high alpha) let alone moros in C5 pulsars and shield bhaals die stupidly fast to 2-3x dreads even with triage reps to many times not even webbed down or target painted with good transversal. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
712
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Posted - 2014.08.14 20:06:00 -
[10] - Quote
Axloth Okiah wrote:Rroff wrote:I can think of 3 pulsar chimera losses alone that total ~200bn between them come again?
Check Phoenix Gold's losses - just one example of a couple of people I know who have lost ridiculously expensive chimeras - even the ones goons threw around in my old WH J115933 weren't cheap or the people who had it between us leaving and goons moving in. |
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Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
712
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Posted - 2014.08.14 23:49:00 -
[11] - Quote
Serendipity Lost wrote:Before we get caught up in who lost the most expensive chimera...
Wasn't about who has lost/killed the most expensive chimera it was that pulsars tend to be good hunting ground for bling fit shield ships (by my reckoning even more than you find in any armor or normal effect system armor or shield) and taking away some of the reasons that happens isn't really a good thing IMO. |
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