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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
DrysonBennington
Aliastra Gallente Federation
158
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Posted - 2014.08.06 22:57:00 -
[1] - Quote
A new moment hast just occurred in Uedama. The Biohazard Corporation, an Amarr Faction Warfare Militia has taken up sides with CODE. to gank ships in Caldari space. I don't know how the Caldari are going to like the Amarr ganking ships in their empire when both are supposed to be allies. This move by Biohazard may inspire a full fledged war between the Amarr Empire and Caldari State.
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Paranoid Loyd
1181
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Posted - 2014.08.06 22:58:00 -
[2] - Quote
ummm, OK but why did this need a new thread? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |
Paynus Maiassus
Capital Munitions
70
|
Posted - 2014.08.06 23:09:00 -
[3] - Quote
DrysonBennington wrote:A new moment hast just occurred in Uedama. The Biohazard Corporation, an Amarr Faction Warfare Militia has taken up sides with CODE. to gank ships in Caldari space. I don't know how the Caldari are going to like the Amarr ganking ships in their empire when both are supposed to be allies. This move by Biohazard may inspire a full fledged war between the Amarr Empire and Caldari State.
Is Code and highsec ganking really worth a forum post?
I moved an alt from one of my corps to another one of my corps. Do you care at all? No, you don't. And not being a narcissist I had the presence of mind to anticipate that no one in the world cares about this move of my alt, and was able to discern that I needn't start a forum thread about moving my alt.
Well, bro, Eve gives as much of a Sh!t about Code taking on a new corp as it does about my alt. This thread has nothing to do with warfare and tactics and nobody gives a damn about Code or their new corp. ISD please lock this blather. |
Crosi Wesdo
War and Order Repeat 0ffenders
1045
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Posted - 2014.08.06 23:22:00 -
[4] - Quote
To some people, shooting at ships with no guns is the riskiest thing they will ever do. |
Nanny State
The Conference Elite CODE.
5
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Posted - 2014.08.07 05:40:00 -
[5] - Quote
welcome to the team |
Super Chair
Project Cerberus Templis CALSF
642
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Posted - 2014.08.07 07:09:00 -
[6] - Quote
Or as some biohazard members would put it:
USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!USA! USA! USA! USA! |
Nameira Vanis-Tor
Hoplite Brigade Iron Oxide.
31
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Posted - 2014.08.07 10:19:00 -
[7] - Quote
Useful intel. I suspect they won't be too good at it - all a high sec corp has to do is join Gal or mini militia and then freely smash the ganked fitted ships. That is assuming though that high sec indy corps know what PvP is... |
Princess Nexxala
Quantum Cats Syndicate
742
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Posted - 2014.08.07 14:31:00 -
[8] - Quote
Crosi Wesdo wrote:For some people, shooting at ships with no guns is the riskiest thing they will ever do.
Lets not belittle their achievements.
nom nom
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Mag's
the united
17718
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Posted - 2014.08.07 20:39:00 -
[9] - Quote
Paranoid Loyd wrote:ummm, OK but why did this need a new thread?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
DJentropy Ovaert
The Conference Elite CODE.
701
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Posted - 2014.08.07 23:31:00 -
[10] - Quote
What makes this LOL is that no one "joins" the CODE/New Order in ganking things. There's no top secret meeting, no special handshake, no decoder ring. You learn to fly some gank ships, get a kill board that shows you know how high-sec gank mechanics work. That's it. Anyone is welcome to fleet with us. We often have members from every major null sec alliance in our fleets.
Everyone can put politics and wars aside when it comes to the common goal of blowing up shiny things that are idiot fit and probably on auto :) |
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DJentropy Ovaert
The Conference Elite CODE.
701
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Posted - 2014.08.07 23:33:00 -
[11] - Quote
Crosi Wesdo wrote:For some people, shooting at ships with no guns is the riskiest thing they will ever do.
Lets not belittle their achievements.
We don't discriminate, unlike most EVE players. I know of members of my alliance who have never engaged in any type of PVP beyond high sec ganking (this is very rare), whereas most of us tend to be alts of characters who simply want a break from grinding sov or other activities.
*edit: corrected a typo* |
Crosi Wesdo
War and Order Repeat 0ffenders
1057
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Posted - 2014.08.07 23:45:00 -
[12] - Quote
DJentropy Ovaert wrote:Crosi Wesdo wrote:For some people, shooting at ships with no guns is the riskiest thing they will ever do.
Lets not belittle their achievements. We don't discriminate, unlike most EVE players. I know of members of my alliance who have never engaged in any type of PVP beyond high sec ganking (this is very rare), whereas most of us tend to be alts of characters who simply want a break from grinding sov or other activities. *edit: corrected a typo*
Ihubs dont have guns, freighters dont have guns. I think i get it now :)
Thanks for the clarification. |
DJentropy Ovaert
The Conference Elite CODE.
701
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Posted - 2014.08.08 05:14:00 -
[13] - Quote
Crosi Wesdo wrote:
Ihubs dont have guns, freighters dont have guns. I think i get it now :)
Thanks for the clarification.
Yes, take a fast look at the CODE. alliance killboard and you'll clearly see we never shoot anyone that shoots back. Except when we do. Which is often.
We also never kill anything in low sec, nullsec, or wormhole space. Except when we do.
My advice to everyone is to create support tickets, for some weird reason CCP keeps showing all of our kills as "real" and "valid" kills even though we all know none of them actually count, right? Something must be bugged. :P
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Nanny State
The Conference Elite CODE.
5
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Posted - 2014.08.08 07:19:00 -
[14] - Quote
Nameira Vanis-Tor wrote:Useful intel. I suspect they won't be too good at it - all a high sec corp has to do is join Gal or mini militia and then freely smash the ganked fitted ships. That is assuming though that high sec indy corps know what PvP is...
clearly you have no idea how high sec ganking works |
Crosi Wesdo
War and Order Repeat 0ffenders
1060
|
Posted - 2014.08.08 08:48:00 -
[15] - Quote
DJentropy Ovaert wrote:Crosi Wesdo wrote:
Ihubs dont have guns, freighters dont have guns. I think i get it now :)
Thanks for the clarification.
Yes, take a fast look at the CODE. alliance killboard and you'll clearly see we never shoot anyone that shoots back. Except when we do. Which is often. We also never kill anything in low sec, nullsec, or wormhole space. Except when we do. My advice to everyone is to create support tickets, for some weird reason CCP keeps showing all of our kills as "real" and "valid" kills even though we all know none of them actually count, right? Something must be bugged. :P
CODE. in july killed 4,407 ships;
- 4,118 high sec ganks.
- 281 kills in pyne with an insta-lock camp that runs away from anything that might fight back.
- 0 null sec kills.
CODE. in june killed 4,198 ships, all of which were ganks in high sec lol.
These stats are actually better than i thought. You guys are awesome! |
DJentropy Ovaert
The Conference Elite CODE.
702
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Posted - 2014.08.08 09:00:00 -
[16] - Quote
Crosi Wesdo wrote:DJentropy Ovaert wrote:Crosi Wesdo wrote:
Ihubs dont have guns, freighters dont have guns. I think i get it now :)
Thanks for the clarification.
Yes, take a fast look at the CODE. alliance killboard and you'll clearly see we never shoot anyone that shoots back. Except when we do. Which is often. We also never kill anything in low sec, nullsec, or wormhole space. Except when we do. My advice to everyone is to create support tickets, for some weird reason CCP keeps showing all of our kills as "real" and "valid" kills even though we all know none of them actually count, right? Something must be bugged. :P CODE. in july killed 4,407 ships; - 4,118 high sec ganks. - 281 kills in pyne with an insta-lock camp that runs away from anything that might fight back. - 0 null sec kills.
So, let's recap:
You say:
"For some people, shooting at ships with no guns is the riskiest thing they will ever do."
I provide evidence of nearly 300 ships this month with guns killed by my alliance.
You ignore that, as we scored those kills in ways you feel don't have enough e-bushido. rofl :) Just admit you were totally wrong, HTFU, move on.
lol as usual - I provide evidence of nearly 300 kills against ships that were armed and took place outside of high sec, and of course they don't count. We had superior numbers and better locking speed. We got some of them at a low sec gate-camp. We did not bow three times as proper fleet bushido mandates. We had better guns. The list goes on and on :) This is classic and happens every single time someone claims "CODE does not ever shoot anyone who shoots back!" (which, by the way, you totally claimed!) and then when provided with evidence that totally disproves your statement, you come up with a reason why that does not count. We blobbed. Our lock time was too fast. We had more ships. We had better team-work. It was not a "fair" fight.
Of course, those on the other side of the fight who manage to do 1% damage against a catalyst in high-sec while concord does the other 99% is a honorable warrior who scored a "real" kill and should be praised, right? :) Such lulz. We get this every single day. The tears fill our jars and we laugh about it, all day, every day, while we continue to win.
As to you not seeing any nullsec kills, you need to look harder. We don't often roam null - but there's some kills here and there. Also, why should we? We can roam and kill anywhere we want, and every single kill we make counts according to the game. CCP supports them, they are kills, they are PVP, the killboards list them, the ingame kill log lists them - this sounds like a problem you need to take up with CCP. Give them your list of what makes a kill "real" or "count" and ask them to modify the game to only include those kills. So by your standards, only null-sec kills that do NOT take place at a gate where the attackers are smart enough to bring fast tackle should count? Get that support ticket going, dude.
Again, you should really create a support ticket. It's funny, our kills seem to still keep counting, and around 100 of us seem to keep outperforming most massive null-sec alliances in terms of number of kills - and it all seems to still count! There must be some kind of bug :P |
Colt Blackhawk
Ordo Drakonis Nulli Secunda
306
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Posted - 2014.08.08 09:01:00 -
[17] - Quote
Crosi Wesdo wrote:DJentropy Ovaert wrote:Crosi Wesdo wrote:
Ihubs dont have guns, freighters dont have guns. I think i get it now :)
Thanks for the clarification.
Yes, take a fast look at the CODE. alliance killboard and you'll clearly see we never shoot anyone that shoots back. Except when we do. Which is often. We also never kill anything in low sec, nullsec, or wormhole space. Except when we do. My advice to everyone is to create support tickets, for some weird reason CCP keeps showing all of our kills as "real" and "valid" kills even though we all know none of them actually count, right? Something must be bugged. :P CODE. in july killed 4,407 ships; - 4,118 high sec ganks. - 281 kills in pyne with an insta-lock camp that runs away from anything that might fight back. - 0 null sec kills. CODE. in june killed 4,198 ships, all of which were ganks in high sec lol. These stats are actually better than i thought. You guys are awesome!
In short: CODE are the biggest cowards eve has ever seen excepting goons
[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks. |
DJentropy Ovaert
The Conference Elite CODE.
702
|
Posted - 2014.08.08 09:03:00 -
[18] - Quote
Colt Blackhawk wrote:
In short: CODE are the biggest cowards eve has ever seen excepting goons
Grrrr goons Grrrr code
eve is so unfair :( you should rage at the dudes in your own alliance who fly with the CODE all the time, must suck to have such cowards in your alliance.
lol nulli |
Crosi Wesdo
War and Order Repeat 0ffenders
1060
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Posted - 2014.08.08 09:09:00 -
[19] - Quote
DJentropy Ovaert wrote:Good stuff.
What i actually wrote was the stats were better than i thought and you guys are actually awesome. It would seem you doubt my sincerity? I wonder why that is? |
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ISD Atomic Dove
ISD Community Communications Liaisons
35
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Posted - 2014.08.08 10:23:00 -
[20] - Quote
I've cleaned a post up in this thread, I understand while the topic is controversial please remain civil and polite in dealing with each other.
Quote: 7. Use of profanity is prohibited.
The use of profanity is prohibited on the EVE Online forums. This includes the partial masking of letters using numbers or alternate symbols, and any attempts at bypassing the profanity filter
ISD Atomic Dove Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Major Trant
CTRL-Q Iron Oxide.
905
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Posted - 2014.08.08 10:55:00 -
[21] - Quote
Is it still the case that kills done 100% by Concord and/or gate guns, don't automatically show on killboards unless manually posted? CTRL-Q - Minmatar FW - Low Sec PvP - Euro TZ - New Player Friendly Contact: Major Trant In game channel: FeO Public Recruitment thread: CTRL-Q |
ez caper
CTRL-Q Iron Oxide.
0
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Posted - 2014.08.08 13:41:00 -
[22] - Quote
did the talwar fail ganks allready take place?
kinda have trouble picturing bio. in something else :) |
De'Veldrin
Black Fox Marauders Repeat 0ffenders
2803
|
Posted - 2014.08.08 14:45:00 -
[23] - Quote
Nameira Vanis-Tor wrote:Useful intel. I suspect they won't be too good at it - all a high sec corp has to do is join Gal or mini militia and then freely smash the ganked fitted ships. That is assuming though that high sec indy corps know what PvP is...
Wait wait. That means I can fly to Udaema and find an endless supply of war targets in poorly tanked ships with limited ammo?
De'Veldrin's Corallary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |
Major Trant
CTRL-Q Iron Oxide.
905
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Posted - 2014.08.08 15:31:00 -
[24] - Quote
Personally I don't see any issues with ganking freighters, haulers, miners, even shuttles and noob ships.
In null or low sec it is a no brainer assuming the target is not blue to the ganker. A certain level of skill and/or luck is required on the part of the ganker to find and kill the target, coupled with the decision on the part of the target to place his vessel in the hostile environment in the first place.
In high sec it can be justified, when the benefit outweighs the expected losses. I'm thinking an operation where a freighter is scanned to find a valuable cargo and then a suicide gank is carried out with a hauler being brought in to scoop the loot and the expected haul to more than cover the cost of the lost suicided ships.
I take my hat off to people that manage this. I've even done it a couple of times. The fact that I don't do it more is because it isn't as easy as it sounds. Requires patience and a sec status which I just can't be bothered to maintain or pay for. That's assuming that the purpose of said gank, has a 'real' objective. I say this because there is no skill on the part of the ganker, or luck involved, or bad play on the part of the target.
And there is the rub that I think most people have with Code and other parties that do what they do. What is their objective?
Looking at Code's Killboard, it clearly isn't profit. It appears to be Killboard padding. Now in my opinion killboard padding is a valid objective. However, if you are going for killboard padding, you have to be honest. It seems these people are exploiting the fact that their losses to Concord are not pulled to the killboard, so they are getting these great killboard stats and isk efficiencies while just pretending that they didn't lose anything and we haven't even got onto the very real and significant additional cost of buying back your sec status.
In short they are trading Isk via a flawed mechanic for killmails so that they can pretend to be leet PvPers.
They will of course say, it is about the tears etc, but I think this bitter comment was very telling.
DJentropy Ovaert wrote:Of course, those on the other side of the fight who manage to do 1% damage against a catalyst in high-sec while concord does the other 99% is a honorable warrior who scored a "real" kill and should be praised, right? It is clear that the real sting for the author here is that the 1% damage from another player, resulted in the killmail getting pulled by the killboards.
Guys, if it is killboard padding you want and you can't be honest about it. A more efficient method would be to just post fake mails. But I guess the popular independent killboards take measures to stop that sort of thing. It's just not fair is it?
CTRL-Q - Minmatar FW - Low Sec PvP - Euro TZ - New Player Friendly Contact: Major Trant In game channel: FeO Public Recruitment thread: CTRL-Q |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
745
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Posted - 2014.08.08 16:07:00 -
[25] - Quote
Major Trant wrote:Now in my opinion killboard padding is a valid objective
look how bad you are |
Major Trant
CTRL-Q Iron Oxide.
907
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Posted - 2014.08.08 16:18:00 -
[26] - Quote
TrouserDeagle wrote:Major Trant wrote:Now in my opinion killboard padding is a valid objective
look how bad you are Confirming that I have padded my killboard with several lossmails belonging to TrouserDeagle for no strategic reason other than that I could. CTRL-Q - Minmatar FW - Low Sec PvP - Euro TZ - New Player Friendly Contact: Major Trant In game channel: FeO Public Recruitment thread: CTRL-Q |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
745
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Posted - 2014.08.08 16:38:00 -
[27] - Quote
Major Trant wrote:TrouserDeagle wrote:Major Trant wrote:Now in my opinion killboard padding is a valid objective
look how bad you are Confirming that I have padded my killboard with several lossmails belonging to TrouserDeagle for no strategic reason other than that I could.
1v1 top belt, my killboard vs your killboard |
George Gouillot
Eleutherian Guard Villore Accords
27
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Posted - 2014.08.08 17:07:00 -
[28] - Quote
I am glad that this awesome corporation has found its final destiny after years of searching - and such an adequate one. Burn Uedama forever!
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Estella Osoka
Deep Void Merc Syndicate
443
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Posted - 2014.08.08 17:08:00 -
[29] - Quote
DJentropy Ovaert wrote:Crosi Wesdo wrote:DJentropy Ovaert wrote:Crosi Wesdo wrote:
Ihubs dont have guns, freighters dont have guns. I think i get it now :)
Thanks for the clarification.
Yes, take a fast look at the CODE. alliance killboard and you'll clearly see we never shoot anyone that shoots back. Except when we do. Which is often. We also never kill anything in low sec, nullsec, or wormhole space. Except when we do. My advice to everyone is to create support tickets, for some weird reason CCP keeps showing all of our kills as "real" and "valid" kills even though we all know none of them actually count, right? Something must be bugged. :P CODE. in july killed 4,407 ships; - 4,118 high sec ganks. - 281 kills in pyne with an insta-lock camp that runs away from anything that might fight back. - 0 null sec kills. So, let's recap: You say: "For some people, shooting at ships with no guns is the riskiest thing they will ever do." I provide evidence of nearly 300 ships this month with guns killed by my alliance. You ignore that, as we scored those kills in ways you feel don't have enough e-bushido. rofl :) Just admit you were totally wrong, HTFU, move on. lol as usual - I provide evidence of nearly 300 kills against ships that were armed and took place outside of high sec, and of course they don't count. We had superior numbers and better locking speed. We got some of them at a low sec gate-camp. We did not bow three times as proper fleet bushido mandates. We had better guns. The list goes on and on :) This is classic and happens every single time someone claims "CODE does not ever shoot anyone who shoots back!" (which, by the way, you totally claimed!) and then when provided with evidence that totally disproves your statement, you come up with a reason why that does not count. We blobbed. Our lock time was too fast. We had more ships. We had better team-work. It was not a "fair" fight. Of course, those on the other side of the fight who manage to do 1% damage against a catalyst in high-sec while concord does the other 99% is a honorable warrior who scored a "real" kill and should be praised, right? :) Such lulz. We get this every single day. The tears fill our jars and we laugh about it, all day, every day, while we continue to win. As to you not seeing any nullsec kills, you need to look harder. We don't often roam null - but there's some kills here and there. Also, why should we? We can roam and kill anywhere we want, and every single kill we make counts according to the game. CCP supports them, they are kills, they are PVP, the killboards list them, the ingame kill log lists them - this sounds like a problem you need to take up with CCP. Give them your list of what makes a kill "real" or "count" and ask them to modify the game to only include those kills. So by your standards, only null-sec kills that do NOT take place at a gate where the attackers are smart enough to bring fast tackle should count? Get that support ticket going, dude. Again, you should really create a support ticket. It's funny, our kills seem to still keep counting, and around 100 of us seem to keep outperforming most massive null-sec alliances in terms of number of kills - and it all seems to still count! There must be some kind of bug :P
So you're saying 13% of your kills were valid PvP fights, and not ganks? That metric still doesn't look good from a mathematical viewpoint.
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DJentropy Ovaert
The Conference Elite CODE.
708
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Posted - 2014.08.08 17:25:00 -
[30] - Quote
Crosi Wesdo wrote:DJentropy Ovaert wrote:Good stuff. What i actually wrote was the stats were better than i thought and you guys are actually awesome. It would seem you doubt my sincerity? I wonder why that is?
Nice edit :) |
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