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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

XvXTeacherVxV
Dayman Industries
100
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Posted - 2014.08.11 19:05:00 -
[1] - Quote
CCP Fozzie wrote:We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.
I get that this new ship bay is useful for refitting, but the space in the bay itself is pretty much worthless. I'd like to see this ship maintenance bay mean something more than "You can put a shuttle in it!" That's not giving players very interesting choices. What you put in this bay should matter, otherwise it's just flavor and a fitting service and this ship is already too much flavor and not enough function.
Make this Ship Maintenance Bay capable of launching a fighter and then add the following Nestor-only fighter-type ships. - Explorer: Allows the Nestor to launch probes & scan without fitting a probe launcher and analyze without fitting an analyzer. - Logistics: Can be sent to repair any ship in fleet and the same system. - SOE Combat: The Gecko of fighters. Twice the bandwidth for twice the power, but squeezes into the SOE bay.
Those are interesting choices. Otherwise your choice is: Leopard or regular shuttle?
(And give it a damn jump drive already, it's crying out for one.) Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE |

XvXTeacherVxV
Dayman Industries
100
|
Posted - 2014.08.11 23:10:00 -
[2] - Quote
Obsidian Hawk wrote:How about a cloaked velocity bonus so we can use t2 cloaks without going super slow.
This has been suggested and rejected by CCP because the Nestor is not allowed to travel anywhere. Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE |

XvXTeacherVxV
Dayman Industries
102
|
Posted - 2014.08.13 19:45:00 -
[3] - Quote
XvXTeacherVxV wrote:CCP Fozzie wrote:We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.
I get that this new ship bay is useful for refitting, but the space in the bay itself is pretty much worthless. I'd like to see this ship maintenance bay mean something more than "You can put a shuttle in it!" That's not giving players very interesting choices. What you put in this bay should matter, otherwise it's just flavor and a fitting service and this ship is already too much flavor and not enough function.
I'd be satisfied with the Nestor if it had another low-slot, a jump drive, and the SMA held ~20K-30K m3. That would mean pilots could stash a frigate in the SMA for their cyno alt to swap into. You could even take those analyzer & probing bonuses away and I doubt anyone would miss them since most people won't even need them if they can keep an astero in the bay.
I like the neutralizer resistance idea so long as it is not total neutralizer immunity, but with so many mid-slots you could achieve this to some degree anyway by fitting capacitor batteries, so I'm not sure it would revolutionize the hull unless the resistance was quite substantial. Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE |

XvXTeacherVxV
Dayman Industries
105
|
Posted - 2014.08.20 18:48:00 -
[4] - Quote
CCP Fozzie wrote: We know that some of you will be unsatisfied with the fact that we're not adding covert cloak or jump drive capabilities or some other completely new role to the Nestor with this pass. We won't rule out the possibility of future changes but we are first going to observe the results of these adjustments in Hyperion.
Between the price change, mass change and the fitting service, I feel like the Nestor is starting to look like a ship with a purpose of sorts... but why aren't you letting the ship bay hold a frigate? Is that overpowered somehow? Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE |

XvXTeacherVxV
Dayman Industries
105
|
Posted - 2014.08.21 19:32:00 -
[5] - Quote
LUMINOUS SPIRIT wrote:(leave nestor in space for a minute)
What wormhole do you live in? I'd like to come visit. Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE |
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