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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.20 00:56:00 -
[1]
First, remove the ability to assign Fighters to a player entirely.
Second, allow Carriers/Supercarriers to operate in up to 1.0 space.
Third, change drone skills to apply to Fighters.
Fourth, give Carriers the ability to use Clone Vat Bays.
Fifth, keep the ability for Fighters to warp independent of the Carrier/Supercarrier, but also allow the option to have them remain on station in the Carrier/Supercarrier's grid.
Sixth, get rid of this 'Mothership' thing and tell it like it is: Supercarrier
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Rajon Kelper
Omacron Militia
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Posted - 2006.07.20 01:06:00 -
[2]
ummm sounds a bit unbalancing to me, what would the point of those changes be?
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"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving." |

Kybane Atreides
Malum Vir
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Posted - 2006.07.20 01:08:00 -
[3]
Edited by: Kybane Atreides on 20/07/2006 01:08:51 1.) Don't let people get in yours 2.) No reason too, also why would Concord want a threat to them in 1.0? 3.) Never been attacked by a fighter so don't know if this is reasonable 4.) No, this is for bigger ships. A carrier is to cheap for the capability 5.) I think it is dumb they can warp after people since normal ships can't 6.) Mothership makes perfect sense, would only be a super carrier if everything you want was put into play
Overall, my opinion is no ------------------------ Malum Vir Pirate Corporation Recruitment I'm too sexy for my Cyclone... |

Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.20 01:13:00 -
[4]
Edited by: Eximius Josari on 20/07/2006 01:14:19
Originally by: Kybane Atreides 1.) Don't let people get in yours
Er...what?
Quote: 2.) No reason too, also why would Concord want a threat to them in 1.0?
Why does CONCORD let any ship with weapons in 1.0?
Quote: 3.) Never been attacked by a fighter so don't know if this is reasonable
Neither have I.
Quote: 4.) No, this is for bigger ships. A carrier is to cheap for the capability
Too cheap to be good gang support?
Quote: 5.) I think it is dumb they can warp after people since normal ships can't
I still think Interceptors should be able to follow people into warp. Naturally make them far less damaging since that isnt their role.
Quote: 6.) Mothership makes perfect sense, would only be a super carrier if everything you want was put into play
Mothership would have you believe it is capable of being a self supporting vessel that never needs to dock once it is online. That is not the case.
Click Above |

Kaylana Syi
Minmatar
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Posted - 2006.07.20 01:32:00 -
[5]
Originally by: Eximius Josari First, remove the ability to assign Fighters to a player entirely.
no, this is the best feature besides jump drives that they have
Quote: Second, allow Carriers/Supercarriers to operate in up to 1.0 space.
for what? empire wars? I really don't know why you'd wanna go there.
Quote: Third, change drone skills to apply to Fighters.
no they are pretty powerful as they are
Quote: Fourth, give Carriers the ability to use Clone Vat Bays.
excellent idea... oh wait 
Quote: Fifth, keep the ability for Fighters to warp independent of the Carrier/Supercarrier, but also allow the option to have them remain on station in the Carrier/Supercarrier's grid.
absolutely more drone control 4tw
Quote: Sixth, get rid of this 'Mothership' thing and tell it like it is: Supercarrier
I like mothership tbh
Team Minmatar Carriers need Clone Vats
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.20 01:37:00 -
[6]
Originally by: Kaylana Syi
Originally by: Eximius Josari First, remove the ability to assign Fighters to a player entirely.
no, this is the best feature besides jump drives that they have
I think its crap. Basically lets you sit at a POS and kill people without even having to be at the keyboard.
Quote:
Quote: Second, allow Carriers/Supercarriers to operate in up to 1.0 space.
for what? empire wars? I really don't know why you'd wanna go there.
I don't actually, but moving them would be a little easier.
Quote:
Quote: Third, change drone skills to apply to Fighters.
no they are pretty powerful as they are
I won't disagree with that, but only having one skill affect them is...disappointing.
Quote:
Quote: Fourth, give Carriers the ability to use Clone Vat Bays.
excellent idea... oh wait 

Quote:
Quote: Fifth, keep the ability for Fighters to warp independent of the Carrier/Supercarrier, but also allow the option to have them remain on station in the Carrier/Supercarrier's grid.
absolutely more drone control 4tw

Quote:
Quote: Sixth, get rid of this 'Mothership' thing and tell it like it is: Supercarrier
I like mothership tbh
Yeah? Well I...uh don't! 
Click Above |

Kaylana Syi
Minmatar
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Posted - 2006.07.20 01:47:00 -
[7]
Originally by: Eximius Josari
Originally by: Kaylana Syi
Originally by: Eximius Josari First, remove the ability to assign Fighters to a player entirely.
no, this is the best feature besides jump drives that they have
I think its crap. Basically lets you sit at a POS and kill people without even having to be at the keyboard.
Not true, when in hostile territory and your fighters are assigned you are a sitting duck because you cannot cloak or log while your fighters are in space unless you wanna loose 300+ mil investment.
Anyone who bought m0o's Supersafespotbuster will make your life a living hell. Also, this makes massive fleets moving in on your system make you run and hide which means that once again bigger numbers win out over capital ships.
Might as well tell the wingman to warp to a planet then back to you ( as to not give away your current heading ) and have him fit a cloak and you both listen to the smack talk in local about how your carrier can't help you and you gotta hug a safespot until you get reinforcements.
Basically... there is a whole sort of tactics to for and against it and if you don't like this aspect of carrier piloting then you simply can put it on the front line with officer gear and hope for the best.
Team Minmatar Carriers need Clone Vats
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.20 01:49:00 -
[8]
Firstly, it's a mothership, not a "supercarrier". Then..
1/ If the problem is POS, then POS shields should block fighter control. Fixing the issue, not removing functionality entirely.
2/ Implications for highsec wars mean I doubt this is even worth discussing since I don't think CCP will allow it. 3/ They're allready powerful enough. 4/ No, Clone vats are one of THE major reasons to get a Mothership. 5/ A "don't warp off" option? yea, be nice 6/ It's a Mothership. CLONE VAT. Sigh.
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Rajon Kelper
Omacron Militia
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Posted - 2006.07.20 01:53:00 -
[9]
before this thread gets any further, can the original poster please explain what the point of this thread is? Why change a system for the worse when it's already perfectly fine?
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"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving." |

Waragha
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Posted - 2006.07.20 01:53:00 -
[10]
You want carriers on the battlefield with their current tanking capabilities?
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.20 01:58:00 -
[11]
Originally by: Waragha You want carriers on the battlefield with their current tanking capabilities?
Yes, why else would they have tanking bonuses?
Click Above |

Jovius Marginus
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Posted - 2006.07.20 01:59:00 -
[12]
http://oldforums.eveonline.com/?a=topic&threadID=366865
I had a different idea to get Carriers on the battlefield. Give them the ability to fit Capital class weapons.
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Ubel
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Posted - 2006.07.23 13:02:00 -
[13]
I say screw the capitol class weps. Let them mount Large and lower weps but don't give them any bonuses. This gives them some capability but not enough to be truely owning. If you look back in time to WW II, both the US and Japan had carriers with cruiser sized weapons on them. Now, they proved impractical, but at the time of their creation, it was thought that they would have a place in the Line Of Battle. Likely, I would mount med/small weps on a carrier if I had the option or heavy missiles, just to swat the annoying frigs.
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CelestialWind
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Posted - 2006.07.23 13:23:00 -
[14]
Originally by: Kybane Atreides Edited by: Kybane Atreides on 20/07/2006 01:08:51 2.) No reason too, also why would Concord want a threat to them in 1.0?
lol thats been tested many a time even dreads in sige mode dont bother concord and then they go pop with easy so concord would proberly tanke out titans rather easyerly
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CelestialWind
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Posted - 2006.07.23 13:27:00 -
[15]
Originally by: Ubel I say screw the capitol class weps. Let them mount Large and lower weps but don't give them any bonuses. This gives them some capability but not enough to be truely owning. If you look back in time to WW II, both the US and Japan had carriers with cruiser sized weapons on them. Now, they proved impractical, but at the time of their creation, it was thought that they would have a place in the Line Of Battle. Likely, I would mount med/small weps on a carrier if I had the option or heavy missiles, just to swat the annoying frigs.
look at the moderen carriys they have full weapons load out that rival and beat nearly every ship out there, so yes they need there weapons
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aeti
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Posted - 2006.07.23 14:24:00 -
[16]
soo basically what will happen
is a load of ppl in npc corps running missions in their nyx in 1.0 ¼_¼
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.23 19:18:00 -
[17]
Originally by: aeti soo basically what will happen
is a load of ppl in npc corps running missions in their nyx in 1.0 ¼_¼
How would that npc corp person get one?
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Fuujin
Hadean Drive Yards
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Posted - 2006.07.23 20:13:00 -
[18]
I'm purchasing my Chimera tomorrow from mission running in high sec. _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.23 20:15:00 -
[19]
Originally by: Fuujin I'm purchasing my Chimera tomorrow from mission running in high sec.
And?
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Fuujin
Hadean Drive Yards
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Posted - 2006.07.23 21:22:00 -
[20]
Originally by: Eximius Josari
Originally by: aeti soo basically what will happen
is a load of ppl in npc corps running missions in their nyx in 1.0 ¼_¼
How would that npc corp person get one?
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The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.23 21:32:00 -
[21]
Originally by: Fuujin
Originally by: Eximius Josari
Originally by: aeti soo basically what will happen
is a load of ppl in npc corps running missions in their nyx in 1.0 ¼_¼
How would that npc corp person get one?
A Nyx is a little harder than a Chimera to obtain.
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Fuujin
Hadean Drive Yards
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Posted - 2006.07.23 21:41:00 -
[22]
Not nearly impossible. There are many traders that could purchase one. _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.23 21:51:00 -
[23]
Originally by: Fuujin Not nearly impossible. There are many traders that could purchase one.
Okay, how would they get the mission?
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Fuujin
Hadean Drive Yards
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Posted - 2006.07.23 21:53:00 -
[24]
the mission? _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.23 22:58:00 -
[25]
Originally by: Fuujin the mission?
Yes, how would the Nyx pilot get the lvl 4 missions?
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Fuujin
Hadean Drive Yards
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Posted - 2006.07.23 23:03:00 -
[26]
getting out of his ship, docking and accepting _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.07.23 23:06:00 -
[27]
Originally by: Fuujin getting out of his ship, docking and accepting
And the loot?
Or how about we jump to the punch...why would anyone do this with a Nyx over their Raven?
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Locke Ateid
Minmatar
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Posted - 2006.07.23 23:14:00 -
[28]
You two do know carriers can dock right?
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Rawthorm
Gallente
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Posted - 2006.07.24 00:20:00 -
[29]
Originally by: Locke Ateid You two do know carriers can dock right?
Motherships cant.
And to the due who says he'd eject and dock to get a mission...my character will be waiting to jack your nyx the second u get out of it :p (Not an issue as you'd never get one)
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Locke Ateid
Minmatar
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Posted - 2006.07.24 00:41:00 -
[30]
Originally by: Rawthorm
Originally by: Locke Ateid You two do know carriers can dock right?
Motherships cant.
My bad, got a little confused along they're argument when one mentioned a carrier and the other a Mothership.
Not that it's a mute point anyway, MS can only be flown in 0.0 space.
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