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Thread Statistics | Show CCP posts - 21 post(s) |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

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Posted - 2011.11.22 19:58:00 -
[1] - Quote
Sisi will be updated tonight at 22:00! CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

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Posted - 2011.11.22 23:20:00 -
[2] - Quote
Lone Gunman wrote:Sisi is up with Build 319542. Sisi Launcher working. Manual Patch not up yet.
That is another side effect of RC builds; they don't get patches from the staging builds. The way to update to the current Sisi client is to use the Sisi launcher, a generic patch (see bottom paragraph of patches page) or manual patch from the current TQ build. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.23 12:51:00 -
[3] - Quote
Grey Stormshadow wrote:Clicking "my wallet -> transactions -> load" still hangs the wallet, but reply to the bug report I filed earlier mentioned it being fixed internally... Recheck please.
Can you please post the bug report ID here so I can follow up on this? CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Legion
7

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Posted - 2011.11.23 13:32:00 -
[4] - Quote
Salpun wrote:90% UI still has black edges when the hanger view is turned off.
Thanks. We got a fix for this, it just didn't make it into today's build. CCP Legion | EVE Quality Assurance |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.23 15:30:00 -
[5] - Quote
Grey Stormshadow wrote:CCP Gangleri wrote:Grey Stormshadow wrote:Clicking "my wallet -> transactions -> load" still hangs the wallet, but reply to the bug report I filed earlier mentioned it being fixed internally... Recheck please.
Can you please post the bug report ID here so I can follow up on this? Sure thing... 118658
The log with that bug report is massively long and has a ton of exceptions linked to other issues that have in fact been fixed, I had to dig for a while before I found the one that actually looked relevant to your issue. Have notified the relevant team, but can't promise a fix will make it into the first release since it may take a while to find the root cause.
Thanks for taking the time to report this. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.23 15:33:00 -
[6] - Quote
Blue Harrier wrote:Planet view and map from within CQ with AA enabled doesn't work User pain: Low Workaround: Disable anti aliasing Status: Fixed in in Nov 23 update (#319708)
Just for your info, I am running 319708 and the above is not yet fixed for me (unless you have not released the update yet).
Both the Planet View and Map fail to load if AA is enabled.
Regards, BH.
I actually just accidentally updated the status on that instead of the FPS bug  CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Legion
7

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Posted - 2011.11.24 09:12:00 -
[7] - Quote
Salpun wrote:I have lost control of the camera in the CQ.
Could you submit a bug report with logs if still possible? Are you able to reproduce this? CCP Legion | EVE Quality Assurance |
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CCP Bayesian
C C P C C P Alliance
0

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Posted - 2011.11.24 11:11:00 -
[8] - Quote
Salpun wrote:CCP Legion wrote:Salpun wrote:I have lost control of the camera in the CQ. Could you submit a bug report with logs if still possible? Are you able to reproduce this? BR #119625. Just reproduced it on the same computer. Diffrent logins get the same results. Its mixed with a bulk data down load everytime to. Repair the client does not fix it either hope it goes a way with a new build. Just submited a new BR with your name on it. Load bulk date = camera bug.
Hey, thanks for the bug report, we've seen a few previous occurrences of this in earlier builds for this release and I've fixed a whole load of potential issues but it seems there are still more out there! 
We've not managed to reproduce this internally so I'd be grateful if you could answer a few questions to help pin down what's happening here:
- When you move the character around the environment does the camera follow along?
- When you click and hold a mouse button to try and rotate the camera what do you see the mouse cursor doing?
- Do you routinely have any UI open or do anything whilst the CQ is loading?
- Once this has happened does it persist even when you completely close and reopen the client?
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CCP Bayesian
C C P C C P Alliance
0

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Posted - 2011.11.24 15:46:00 -
[9] - Quote
Salpun wrote:Salpun wrote:Grey Stormshadow wrote:I had camera issues too but they had vanished in 1st rc build... Did reinstall entire sisi client meanwhile also so unable to reliably say what ultimately fixed the issue. Time to see if my Win7-32 bit will break the same way if i do what i did with the 64 wish me luck lol Requiring a bulk data down load started on this computer to after the down time. warp after effects red green when zoomed out with tactical over view are still happening. NPE info at the academy Offices need to be linked to the marked not contracts. If a contaner is loot alled and all loot is taken. it should close not stay on space and have to be closed. Error was not reproducable in Win7-32 bit. same character loading on the Win7-64 bit loaded bulk data and had error. Test of Win7-32 bit updated.
Thanks for the info, we're still trying to track down a solid repro for this but have managed to actually reproduce it in-house so fingers crossed we're on the way to fixing it. |
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CCP Bayesian
C C P C C P Alliance
1

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Posted - 2011.11.25 10:30:00 -
[10] - Quote
Just to confirm the instances of losing control of the camera in the Captains Quarters is caused by the UI scaling settings and I'm working on fixing it right now. For now the workaround is to set UI scaling back to 100%. |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.25 13:30:00 -
[11] - Quote
Rivqua wrote:Two current bugs on SiSI:
1) In the chats, name is double so it says "Rivqua Rivqua > asdjasid", and if you have time stamps, they also show up twice.
2) Still all missile skills have no text, and are just the reference number code.
- Riv
Thanks, updated OP with data on these two. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.28 16:46:00 -
[12] - Quote
CrazyPk wrote:I Have downloaded the test server update but when I try to log on to it the status still says "Incompatible (Version)" I'm confused on what to do.
You can update to the current Sisi version with this patch: http://content.eveonline.com//321215/evepremiumpatch321215.exe
There will however be another Sisi update in a few hours, at which point you will need to patch again.
Do not use the above patch on your main install of EVE (the one you use for Tranquility). CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.28 19:10:00 -
[13] - Quote
Dario Kaelenter wrote: Also trying to submit a new BR from the F12 function tho the last day I get Internal Server Error 500 - What I'm looking for can't be found pop up in a little window after the bug report seems to complete sending and waiting a while.
That is an interesting bug in and of itself, if you can reproduce this please take the time to gather logs in the old fashioned way via the LogServer tool and file a bug report via the old web interface. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.28 20:01:00 -
[14] - Quote
Demarcus wrote:CCP Gangleri wrote:CrazyPk wrote:I Have downloaded the test server update but when I try to log on to it the status still says "Incompatible (Version)" I'm confused on what to do. You can update to the current Sisi version with this patch: http://content.eveonline.com//321215/evepremiumpatch321215.exeThere will however be another Sisi update in a few hours, at which point you will need to patch again. Do not use the above patch on your main install of EVE (the one you use for Tranquility). My patch is the one you linked and I am getting the same "Incompatible Version" message.
That's because we literally just updated, you should be able to autopatch or use this generic patch: http://content.eveonline.com//321452/evepremiumpatch321452.exe CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.28 20:57:00 -
[15] - Quote
Jim Luc wrote:I was playing around on SiSi last night and a few thoughts that I hope are addressed, or will be addressed in the near future:
F10 Map:
1. The little expanding on rollover is insane. It causes the server to be queried each time you roll over a star, and many times it expands too quickly so a star I originally intended to focus on is covered up by the expanded list for another star, and since my mouse is now over the expanded list, it expands all of the planets and stations - all for a star that I had no intention of looking at.
2. Change to a click-to-expand system. Rolling over is ok to show the routes, but currently rolling over a star deselects the other star I already had selected. The clear simple fix for this is to allow selection only for clicking a star.
3. F11 Map covers over the F10 map, however it doesn't stop the F10 map from being interacted with - so for instance if your mouse is hovering over the F11 map, it will select a star in the F10 map, even if that star is underneath the F11 overlay map.
Solar System Map:
1. Clicking on an entity should change the rotation of the solar system to be around that entity, so you can zoom in to that selected area. Currently the entire solar system rotates around the sun, and does not change, so it's literally impossible to narrow down your search.
2. Currently there are multiple info tabs open that cover over each other, I'm assuming they are for your current station you're docked at, and current moon or whatever. Based on your viewing angle though, the info tabs cover each other up instead of stacking. Again, this would be better if you can select a celestial that you wish to focus on, both changing rotation and opening up a little info tab for the item you selected.
3. Including a Reset View button would be nice too, for both F10 Map & Solar System map.
Engine Trails:
1. Flying a Tengu, my trails are currently BLUE, however my engine is currently bright YELLOW. It looks a little strange, I'd think that the trail's color should be dependent upon the current engine.
2. Trails disappear abruptly when going into warp, and reappear abruptly when leaving warp. I think they should continue while in warp, and for those that are in a system watching another player warp off it would be cool to see a faint trail in the direction of their warp that fades out. Also there should be a softer distinction between the engine trail and the actual engine. The idea is that the engine is making the trails and is an optical effect made similar to a low shutter speed taking a picture at night, not that they're streamers made out of plastic attached to the rear of our ships.
3. No difference graphically between afterburners, MWD, or basic engines.
4. Trail lines are a bit too sharp and remind me of Tron lightcycles - shouldn't they blur a bit, the farther they are from the engines?
Audio:
1. I don't hear my ship's engine, and only when in warp I hear the engine kick in about a second after going into warp. I would think I would hear some more powerful engines when kicking in my MWD, afterburners, or warping. I see the engines' graphics go into overdrive when warping, but don't hear the appropriate audio.
Multi-Monitor Support:
1. Would it be possible to limit the 3d viewport to a set screen resolution, ie 1900x1200, while allowing more screen real-estate for the overview & chat & other windows?
Hi, thanks for the post. I can't give you definitive answers on these but I've passed your post on to the relevant people. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.28 21:20:00 -
[16] - Quote
Daniel Jackson wrote:I am trying to run that patch right now and its stuck at (3/7) Downloading recipes: Initializing ... Output folder: F:\System\AppData\Local\Temp\nsf8C54.tmp Extract: custom_win.exe... 100 percent Extract: library.zip... 100 percent Extract: patch_helper.exe... 100 percent Extract: patch_win.exe... 100 percent Execute: F:\System\AppData\Local\Temp\nsf8C54.tmp\patch_win.exe "G:\CCP\Singularity" http://content.eveonline.com/321452/RepairData_321452.dat 199272
I just ran into that one myself, fixed now. Note that the repair tool will probably need to be manually killed via task manager. I am filing a defect on it freezing like that right now. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Conrad
C C P C C P Alliance
0

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Posted - 2011.11.28 22:03:00 -
[17] - Quote
I've got a Papercuts programmer looking at this now. Thanks for pointing it out.
Salpun wrote:Xenial Jesse Taalo wrote:Haven't been able to check Sisi in a while, but I'm wondering if the "JUMP" command still exists on all stargate menus even if you're not warping to that stargate, or any stargate at all. yes if you are warping to a stargate after commanding it to jump all startgates on the right click menu still show the jump command. only thing it does is cancel the jump command on the gate you are in warp to.
Xenial Jesse Taalo wrote:It's not just after commanding it to jump or when warping to gate. It's any warp at all; bookmark, belt, anything. |
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CCP Atlas
C C P C C P Alliance
62

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Posted - 2011.11.29 17:32:00 -
[18] - Quote
Salpun wrote:CCP Gangleri wrote:Dario Kaelenter wrote: Also trying to submit a new BR from the F12 function tho the last day I get Internal Server Error 500 - What I'm looking for can't be found pop up in a little window after the bug report seems to complete sending and waiting a while.
That is an interesting bug in and of itself, if you can reproduce this please take the time to gather logs in the old fashioned way via the LogServer tool and file a bug report via the old web interface. Its got something to do with the location of the saved screen shots. I keept getting that error after placing both errows and comments in a screen shot. Did the same to a second one and then had to go back and delete the first becouse it keep giveing that error. When that pop up happens it does not send the bug report to the server. even though it says it does. There needs to be a way to take a screen shot while a right click menu is open. Bug reporting problems with right click menus under this system is hard to do.
Hi, Any chance that you can send in a bug report of this error in action and send us a .lbw file from your logserver as well as the .zip file that the bug reporting tool generates here: C:\Users\[username]\AppData\Local\CCP\EVE\IGBR
Regarding the screenshot, you can click control-shift-alt-p to grab a screenshot when the bug reporting window is open. You can use this when you have a right click menu or a modal popup that you need to grab. |
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CCP Atlas
C C P C C P Alliance
62

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Posted - 2011.11.29 20:19:00 -
[19] - Quote
Salpun wrote:Any word when it will hit TQ?
I don't know when or if this feature will be available on TQ. Could you try it on Singularity? |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54

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Posted - 2011.11.30 11:50:00 -
[20] - Quote
Astrid Stjerna wrote:Charles Edisson wrote:CCP please how about in future giving people an option on where the patch is unpacked to. have so far heard two corp mates complaining that you get no option, with SSD drives now the norm for your OS and program drives space is no longer not an option. The updater doesn't even check how much space you have free on the drive it tries to unpack the update to. End result if it dumbly tries on drives that dont have enough space and it crashes machines. It's only temporary files in the end, it really cant be that difficult to give us an option. I second this -- I haven't experienced any issues downloading the patch so far (it's about half done), but clumsy temp-file unpacking can cause problems down the road...
We are looking into adding something like this into the launcher that is being worked on, but it's still a few months (at least) away from release. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Guard
C C P C C P Alliance
1105

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Posted - 2011.12.01 16:01:00 -
[21] - Quote
Topic has run its course but feel free to post in the Test Server Feedback forums if there is something you would like to get across.
Enjoy Crucible on TQ 
CCP Guard | EVE Community Developer |
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