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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Phantom
C C P C C P Alliance
4590
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Posted - 2014.08.19 15:10:00 -
[1] - Quote
Incursions are a popular PVE element that requires teamwork and collaboration between players against the strong NPC opponent from Sansha's Nation.
With Hyperion those Incursions are going to be rebalanced, especially the smaller "Scout" sites, that will give better rewards. Furthermore the overall respawn time of Incursions is reduced to be between 12 and 36 hours.
Read all about those improvements to Incursions in CCP FoxFour's latest dev blog Incursion changes in Hyperion. CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP FoxFour
C C P C C P Alliance
3456
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Posted - 2014.08.19 15:15:00 -
[2] - Quote
Looking forward to seeing how these play out on TQ with a few more changes. :D CCP FoxFour // Game Designer // @RegnerBA |
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Katabrok First
Apukaray Security
75
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Posted - 2014.08.19 15:17:00 -
[3] - Quote
I approve of all these changes! Keep the good work! |
Oxide Ammar
151
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Posted - 2014.08.19 15:24:00 -
[4] - Quote
INB4 remove incursion from hisec. hehehehe Lady Areola Fappington: -áSolo PVP isn't dead!-á You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing. |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
906
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Posted - 2014.08.19 15:27:00 -
[5] - Quote
Can we still solo scout sites or is that now dead? |
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CCP RedDawn
C C P C C P Alliance
479
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Posted - 2014.08.19 15:35:00 -
[6] - Quote
NEONOVUS wrote:Can we still solo scout sites or is that now dead?
Test server feedback can be found here:
https://forums.eveonline.com/default.aspx?g=posts&t=365561&find=unread Team Space Glitter |
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Retar Aveymone
GoonWaffe Goonswarm Federation
700
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Posted - 2014.08.19 15:39:00 -
[7] - Quote
Wouldn't the "NCN Wall" imply you should rebalance NCNs to not be bad instead of make it so they can't overspawn when they're ignored? |
Two step
Aperture Harmonics No Holes Barred
4743
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Posted - 2014.08.19 16:00:00 -
[8] - Quote
It sounds like the net result of these changes will be more ISK made from Incursions. Does CCP consider that a good thing? It has been quite some time since we got any sort of visibility into ISK sources in the game, but it seems to me, and to many of the people that I talk to, that Incursions are already extremely lucrative, and significantly lower risk than many other activities. Any chance CCP would be willing to release a more up to date breakdown of income sources in EVE? CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Laryk
Aperture Harmonics No Holes Barred
12
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Posted - 2014.08.19 16:38:00 -
[9] - Quote
Two step wrote:It sounds like the net result of these changes will be more ISK made from Incursions. Does CCP consider that a good thing? It has been quite some time since we got any sort of visibility into ISK sources in the game, but it seems to me, and to many of the people that I talk to, that Incursions are already extremely lucrative, and significantly lower risk than many other activities. Any chance CCP would be willing to release a more up to date breakdown of income sources in EVE?
As far as I remember, running them yields a isk/hour comparable to running WH sites... except, if you get jumped in a High Sec concord gets involved... And you get to see bad guys in local.. And they can be farmed 23/7 (which could be done in WHs, if you had like 400 sites in one system.) |
Marlona Sky
D00M. Northern Coalition.
5407
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Posted - 2014.08.19 17:08:00 -
[10] - Quote
Retar Aveymone wrote:Wouldn't the "NCN Wall" imply you should rebalance NCNs to not be bad instead of make it so they can't overspawn when they're ignored? By making a small change now to not force them on the players and offer alternatives; it buys CCP some time to fix them and or take care of bigger fish. The Paradox |
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Jaari Val'Dara
Grim Sleepers Ocularis Inferno
95
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Posted - 2014.08.19 17:58:00 -
[11] - Quote
Incursions need a nerf not a secret buff. When they are comparable in income with escalations, then we have a problem. |
Vaju Enki
Secular Wisdom
1398
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Posted - 2014.08.19 18:02:00 -
[12] - Quote
Incursions should be nerfed hard. The Tears Must Flow |
Tarpedo
Incursionista
1366
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Posted - 2014.08.19 18:15:00 -
[13] - Quote
Thanks for the changes! These are really nice. Could be great to implement the same "no 100% NCN" mechanic for all other types of sites including HQ, vanguard, scout systems (TCRC wall is exhaustive for logi pilots). |
Trick Johnsen
TAKEDA Industries
11
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Posted - 2014.08.19 19:34:00 -
[14] - Quote
Epic CCP!
HighSec Incursions need a epic nerf not a **** buff! CCP where is your ambition: Risk vs Reward???? |
Vincent Athena
V.I.C.E.
2852
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Posted - 2014.08.19 20:31:00 -
[15] - Quote
I looked at that, and based on feedback it looks like soloing sites is indeed out. CCP, to some extent this goes against your intent. If I have no sites to do while waiting for a fleet, I might as well log, or just sit and be bored, like now.
I recommend the site difficulty be set so one person in a typical incursion ship can do these sites. Adjust the reward to match that level of difficulty. http://vincentoneve.wordpress.com/ |
Rek Seven
Probe Patrol Ixtab.
1749
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Posted - 2014.08.19 20:58:00 -
[16] - Quote
Fantastic. Keep buffing the zero risk all reward isk printing machine that is incursions. Let's give people even less of an incentive to live in wormhole space, null sec and low because that will be good for the game, right?
Seriously, if this is how out of touch you are, this game is ******! +1 |
DaReaper
Net 7 The Last Brigade
837
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Posted - 2014.08.19 21:36:00 -
[17] - Quote
Rek Seven wrote:Fantastic. Keep buffing the zero risk all reward isk printing machine that is incursions. Let's give people even less of an incentive to live in wormhole space, null sec and low because that will be good for the game, right?
Seriously, if this is how out of touch you are, this game is ******!
TBH, they are not on the null sec pass yet. I am assuming when they reach null and do work on the sov mechanic, corp and alliances, and pos' that null sec will receive a huge buff to bring it inline with the what it should be compared to hs. But we will see In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |
Circumstantial Evidence
134
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Posted - 2014.08.19 21:50:00 -
[18] - Quote
CCP has fairly consistently supported incursion isk rewards; see here for shiny bar graph from Fanfest, showing regular rat bounties absolutely dominating other isk sources: https://www.youtube.com/watch?v=w2hsqEvPGWQ (zoom to 12 minute mark) |
Angry Mustache
GoonWaffe Goonswarm Federation
183
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Posted - 2014.08.19 23:35:00 -
[19] - Quote
Circumstantial Evidence wrote:CCP has fairly consistently supported incursion isk rewards; see here for shiny bar graph from Fanfest, showing regular rat bounties absolutely dominating other isk sources: https://www.youtube.com/watch?v=w2hsqEvPGWQ (zoom to 12 minute mark)
That graph includes all rat bounties, including mission rats in highsec.
I'd wager the ratio of nullsec ratting bounties to HS mission bounties is somewhere in the region of 1:3 An official Member of the Goonswarm Federation Complaints Department.
vote Angry Mustache for CSM9-áhttps://forums.eveonline.com/default.aspx?g=posts&t=326509&find=unread |
Nevyn Auscent
Broke Sauce
1476
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Posted - 2014.08.19 23:52:00 -
[20] - Quote
Angry Mustache wrote:
That graph includes all rat bounties, including mission rats in highsec.
I'd wager the ratio of nullsec ratting bounties to HS mission bounties is somewhere in the region of 1:3
Last year there was a figure given on the German forum that 72% of Rats were killed in Null Sec. It was a little iffy if that was 72% total NPC's in which case bounties would be higher as Null Rats have more bounties, or merely 72% of the bounties were from Null Sec. Either way, the bulk of that bounties figure is actually from Null Sec according to the Information we have available.
On topic, the Scout sites will not make them more desirable or run than current. It removes the solo player having fun, doesn't provide an entry point due to the almost outright need for Marauders due to excessive ECM in site, and seems poorly designed compared to what could have been done. |
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Sabriz Adoudel
Deliberate Destruction of Spaceships
3586
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Posted - 2014.08.19 23:54:02 -
[21] - Quote
Not a fan of any net increase to the profitability of highsec incursion grinding. (Edit: I'm OK with the scout rebalance, as it's not a net increase in grinding profitability but an accessability increase).
Unlike some, however, I'm doing something about it - sponsoring an event, a 'protest' of sorts against these changes, and offering billions of ISK worth of prizes for kills of highsec incursion runners over the entire duration of the Hyperion expansion.
Details are in my signature.
CCP has done good work putting new PVE content into dangerous space as conflict drivers lately (Mordrus belt spawns, WH ghost sites, clone soldier belt spawns). Upping effective highsec incursion payouts (and that's what removing the NCN wall and the mothership respawn changes will do) undermines this work, skewing the risk/reward balance toward (usually) less interactive highsec play.
Disgusted by CCP's stance of banning people for 'RL abuse' while tolerating out-of-game threats of violence made in the EVE client and forums.
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Nalha Saldana
Shattered Void Spaceship Samurai
857
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Posted - 2014.08.20 09:48:44 -
[22] - Quote
Isnt NCN short for Nation Consolidation Network? |
Jill Antaris
Imperial Academy Amarr Empire
106
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Posted - 2014.08.20 11:48:21 -
[23] - Quote
Nalha Saldana wrote:Isnt NCN short for Nation Consolidation Network?
Yes it is.
Overall, faster re spawns are bad, since they will only lead to more moving and faster Inc closing. It doesn't address the problem of to many people in one HQ system what creates all the issues and leads to a lot of contests and closed Incs.
AS fix, is not a fix but a very bad design decision, compared to reviewing NCNs and making Assaults a site type that is worth specializing in for smaller channels instead of giving bigger channels more room to run during HQ fleet form up. There is no point to clear a NCN wall for a channel that can run them efficient(what takes a lot of time to training, a lot extra hulls and planning, while it still takes 20-40% longer than the other sites) and will result into 2 fleets contesting each other over and over about the 2 free non NCN sites while nobody does NCNs.
The scout changes don't make sense at all. It looks like somebody just added random ships to them, making them full of long range ecm targets, massive EHP to kill on par with VGs(with halve the dps hulls) and not worth running for anybody in the end.
As channel owner myself, as FC and LC I am fairly disappointed, if CCP doesn't have enough dev resources to make well thought-out changes to iterate on Scouts and AS in a productive manner then it is just a waste of dev time without archiving anything in the end. |
Tavin Aikisen
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
299
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Posted - 2014.08.20 14:21:03 -
[24] - Quote
Can't say I'm a fan of the increased ISK that this will likely generate.
The incursions were so routine and easy, it was incredible how much ISK can already be generated. The only real competition was waiting your turn to get into a clockwork fleet.
_Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home. _
-Cold Wind
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Zloco Crendraven
BALKAN EXPRESS
653
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Posted - 2014.08.20 15:51:34 -
[25] - Quote
It is a lot more dangerous to run site in lowsec...much more traffic. So if you do the change in nullsec pls consider it in lowsec also.
BALEX is recruiting -----> tinyurl.com/oscmmlv
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Dersen Lowery
Drinking in Station
1236
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Posted - 2014.08.20 15:57:08 -
[26] - Quote
"If anyone was worried about Incursions, they are not really a problem as such. [...] They are not causing anything to be out of proportion." - CCP DrEyjoG, Fanfest 2014
Missions, Incursions and FW pay out LP, which is the second-largest ISK sink in the game. Until the ESS, nullsec bounties only paid out in ISK. So, not only are nullsec anomalies the greatest single ISK injector into the game, they are the only one that doesn't automatically apportion its rewards to an ISK sink that also happens to depend on the player market to generate any wealth (from other players, that is).
If Incursion runners are getting their wealth from cashing out the CONCORD LPs, they're getting rich off of the players who buy what the Incursion runners sell. That is a net sink, from the LP store, and a net increase in the velocity of ISK (by player -> player transactions) which is counterinflationary.
It's not accidental that the ESS is a nullsec exclusive.
Proud founder and member of the Belligerent Desirables.
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Lucy Riraille
Taxeva
46
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Posted - 2014.08.20 16:59:38 -
[27] - Quote
Thumbs upp CCP for working on changes to incursions. Scout sites are totally worthless. If they could be turned into 3-5 pilot fleet sites.
NCN sites could be rebalanced very easily. As they usually take a lot longer to clear, just increase the payout for these sites, so that at least they get equal to the other AS sites. That way, once a NCN fleet forms up, they can run NCN sites and be relaxed about it without worrying about income malus.
To all those, whining about incursions. Just train for the respecive hulls and fittings and start doing them! It is so typical EVE that once a change is announced, all those haters start whining about ISK printing machines and further BS....
Nerf 0.0 bounties, nerf them hard, they absolutely do not reflect risk/reward mechanics. Ano grinding in nul is like 100x safer than mining in highsec! Again, good job CCP Maybe if the incursion sites could be in smaller systems, so that the warp speed nerf doesn't affect the results that much anymore? |
Rek Seven
Probe Patrol Ixtab.
1751
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Posted - 2014.08.20 17:17:00 -
[28] - Quote
Dersen Lowery wrote:"If anyone was worried about Incursions, they are not really a problem as such. [...] They are not causing anything to be out of proportion." - CCP DrEyjoG, Fanfest 2014 Missions, Incursions and FW pay out LP, which is the second-largest ISK sink in the game. Until the ESS, nullsec bounties only paid out in ISK. So, not only are nullsec anomalies the greatest single ISK injector into the game, they are the only one that doesn't automatically apportion its rewards to an ISK sink that also happens to depend on the player market to generate any wealth (from other players, that is). If Incursion runners are getting their wealth from cashing out the CONCORD LPs, they're getting rich off of the players who buy what the Incursion runners sell. That is a net sink, from the LP store, and a net increase in the velocity of ISK (by player -> player transactions) which is counterinflationary. It's not accidental that the ESS is a nullsec exclusive.
It's noting to do with ISK sinks. It's about how wealthy a player gets off running incursions and how that effects rest of the game.
I have spoken to many corporations in wormhole space who say they are seeing some of their members turning to incursions to plex their accounts. As you pretty much have to be 100% dedicated to live in wormhole space within a PVP corp, these members end up leaving wormholes to run incursions or simply leave the game all together because they are tired of the grind.
High value incursions should not be in the safest part of space as is completely goes against the risk vs reward balance. It's a dumb mechanic with dumb lore behind it.
Edit:
Lucy Riraille wrote: To all those, whining about incursions. Just train for the respecive hulls and fittings and start doing them! It is so typical EVE that once a change is announced, all those haters start whining about ISK printing machines and further BS....
This proves my point. +1 |
Rek Seven
Probe Patrol
1939
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Posted - 2014.08.20 17:17:20 -
[29] - Quote
Dersen Lowery wrote:"If anyone was worried about Incursions, they are not really a problem as such. [...] They are not causing anything to be out of proportion." - CCP DrEyjoG, Fanfest 2014 Missions, Incursions and FW pay out LP, which is the second-largest ISK sink in the game. Until the ESS, nullsec bounties only paid out in ISK. So, not only are nullsec anomalies the greatest single ISK injector into the game, they are the only one that doesn't automatically apportion its rewards to an ISK sink that also happens to depend on the player market to generate any wealth (from other players, that is). If Incursion runners are getting their wealth from cashing out the CONCORD LPs, they're getting rich off of the players who buy what the Incursion runners sell. That is a net sink, from the LP store, and a net increase in the velocity of ISK (by player -> player transactions) which is counterinflationary. It's not accidental that the ESS is a nullsec exclusive.
It's nothing to do with ISK sinks. It's about how wealthy a player gets off running incursions and how that effects rest of the game.
I have spoken to many corporations in wormhole space who say they are seeing some of their members turning to incursions to plex their accounts. As you pretty much have to be 100% dedicated to live in wormhole space within a PVP corp, these members end up leaving wormholes to run incursions or simply leave the game all together because they are tired of the grind.
High value incursions should not be in the safest part of space as is completely goes against the risk vs reward balance. It's a dumb mechanic with dumb lore behind it.
Edit:
Lucy Riraille wrote: To all those, whining about incursions. Just train for the respecive hulls and fittings and start doing them! It is so typical EVE that once a change is announced, all those haters start whining about ISK printing machines and further BS....
This proves my point.
+1
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1263
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Posted - 2014.08.20 21:15:27 -
[30] - Quote
Rek Seven wrote:...I have spoken to many corporations in wormhole space who say they are seeing some of their members turning to incursions to plex their accounts. As you pretty much have to be 100% dedicated to live in wormhole space within a PVP corp, these members end up leaving wormholes to run incursions or simply leave the game all together because they are tired of the grind. My experience in WH space suggests the bleeding of income focused play to incursions is self inflicted.
If you are in a WH PvP corp it's reasonable to expect that PvE isk making opportunities will be concentrated into short, highly focused periods for both reasons of interest in the task and security. The rest of the time is understandably PvP focused, often to the point of closing some lesser PvE opportunities for any PvP opportunities. That limits the in WH options available for members that miss the boat or have need or desire of excess beyond what the corp/alliance is willing to collectively support.
If a corp wants to have a PvP focus it should be a given that some of their members will seek the most effective outside source of isk. |
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