| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

fujin
|
Posted - 2003.10.04 21:25:00 -
[1]
Edited by: fujin on 06/10/2003 14:09:03
simply put every one is going for the same ship. armadas are starting to look all the same 15-20 ships of the same type apoc scorp and megathron. personaly i could go for a different look maby a diferent class of ship all together and not another ship that someone is going to turn into some super miner. sofar there nothing that *****s me up better than seeing an hightech battle ship outfited with miner 1's maby 3 types of ships to fill in the gaps. made for battle not mineing ferget a drone bay limmit cargo space and put in a ammo bay 
|

Seargant S
|
Posted - 2003.10.05 01:25:00 -
[2]
I just want to know when titans will be for sale and how much, i assume they will be in the billions or close to that. Also getting a variety of new ships is a good idea because lets face it there arent that many bs out there and i see alot of the same ones, and make jove a race you can chose.
|

Goldar Hektu
|
Posted - 2003.10.05 09:55:00 -
[3]
Edited by: Goldar Hektu on 05/10/2003 09:55:20 i want an elite frigate.
drule Your 150mm Railgun II perfectly strikes Serpentis Drug Baron, wrecking for 192.8 damage. |

Shogo
|
Posted - 2003.10.05 11:55:00 -
[4]
I agree with this post. I think there should be more different kind of ships put in the game. For instance mining ships. I think this would be good for freelancers and smal corps since they can specialize in thing like mining, trading, battle etc.
|

Woda Hszan
|
Posted - 2003.10.05 12:57:00 -
[5]
Got an idear for a new ship, as in old days a stopgap between cruisers and battle ships, a battlecruiser. the armor of a battle ship but speed of a cruiser |

Bashier Tarr
|
Posted - 2003.10.05 14:55:00 -
[6]
Quote:
i want an elite frigate.
I second that
Gradient is hiring! Check our CoC here. |

fujin
|
Posted - 2003.10.06 14:12:00 -
[7]
i was thinking more of a elite cruser diferent design and a few more battleships maby a lvl3 or lvl4 and more crusers 
|

Ukiah
|
Posted - 2003.10.06 20:25:00 -
[8]
I'm enjoying cruiser combat FAR more than BS combat. Lower stakes = taking more chances and less of an investment loss if I get in over my head.
Just because you CAN fly a BS doesn't mean you SHOULD. There are reasons for NOT flying a BS.....
|

s0cks
|
Posted - 2003.10.06 23:11:00 -
[9]
Problem is not the variety, but the ease to fly anyone you want.
Corp gets apoc original BP, every1 in the corp, no matter what race, will train up that BS skill and still get that ships special bonus's. Mineral base costs should be increased on all ships, making them less easy to build/buy (no new ppl in a cruiser after 1week for 5mill, when my first cruiser was 11mill), and ships special bonus should only apply if you are of that race yourself.
Mining ships however, should, be introduced along with mining laser hardpoints (alternative to launcher/turret hardpoints), making propper mining ships with a farily large cargo (say 500-800 base), 100-1000 drone bay (space for 10 harvies), 2-4 low slots, 1-2 med slots, 3-5 highslots. This would stop ppl using battleships to mine, and it would hinder mining efforts (no more 8 miner2's and 10 harvestors) and let the economy stabalize a tad.
Only problem with this is that we'd see the same mining ships everywhere, but i guess people would get bored of mining once they have a battleship - no more seeing who can mine the most ore in 60seconds. and we'd see a lot more combat ships fighting i'd hope.
|

fujin
|
Posted - 2003.10.06 23:30:00 -
[10]
s0cks you are right in some aspects such as ataining new ships to quickly but think if there where say new crusers lvl3 then the chances of everyone having one would be slim because of cost an needed skill,on another note i belong to a small corp the chance of owning a unlimited battleship bp is slim to none leaning more twords none personaly i prefer crusers because of price note a destroyer would be nice a good ship to fill the gap betwen cruser an battleship's with a mid range cost
|

Rigsta
|
Posted - 2003.10.07 02:01:00 -
[11]
Quote: Edited by: fujin on 06/10/2003 14:09:03
simply put every one is going for the same ship. armadas are starting to look all the same 15-20 ships of the same type apoc scorp and megathron. personaly i could go for a different look maby a diferent class of ship all together and not another ship that someone is going to turn into some super miner. sofar there nothing that *****s me up better than seeing an hightech battle ship outfited with miner 1's maby 3 types of ships to fill in the gaps. made for battle not mineing ferget a drone bay limmit cargo space and put in a ammo bay 
Mostly correct, but leave the drone bay alone! If you fly Gallente ships then train your skills and use it. It's what they're good at. ----------------------------------------------- My Ideas: Drones wish list and NPC crew members |

fujin
|
Posted - 2003.10.08 00:39:00 -
[12]
bump
|

Lartfor
|
Posted - 2003.10.08 11:04:00 -
[13]
Quote: Got an idear for a new ship, as in old days a stopgap between cruisers and battle ships, a battlecruiser. the armor of a battle ship but speed of a cruiser
Actually Battle Cruisers were often times the fastest ships in the fleet, and they had the firpower of a battle ship, usually around 9 14-16 inch guns. What battle cruisers lack in is armour, they cannot take the punishment a battle ship can take, but they can get to thier target faster and thus take a flank faster, Thats why Germany almost exclusivly built Battlecruisers in the begining of WW2.
Any way i agree 100% with this post, i would like to see lvl 4-5 cruisers, 4-5 frigates, and how about a lvl 3 and 4 BS. Im all for Battlecruisers and Destroyers as well.
|

arutha
|
Posted - 2003.10.08 11:26:00 -
[14]
personaly wouldent use a battle cruiser with its light armour and heavy gunnery - survivability is everything in a fight imho . especially if solo . battlecruisers have a place in a fleet . what i really wanna see is a ship that can take a pounding lol .no easy answere actually everyone wants too see a ship how the want too fight . customisation of the ship hulls dosent go far enough imho - you should be able too buy ships from a supplier and add slots where you want etc - at a cost ofcourse . but i dont think that will happen cause of the way blueprints are done in the game .thats just my two pence worth . more customisation of ships = please .
|

Jojin
|
Posted - 2003.10.08 11:42:00 -
[15]
The idea of mining ships would be good.
Take a Cruiser/Battle ship: -Give new visual design -Strip the armor -Lower the shields -Drop the Power Grid -Lower the Costs -Make new Skill
This would allow for more diversity, ability to identify easy prey, and the extra need for protection while working. As it stands right now a Megathron in a mining field has ample time to get away from a well armed cruiser (with no warp scrambler) just upon shields and armor alone. Try that with even the largest of industrials and it seems to be a very close call.
|

Mavrik
|
Posted - 2003.10.08 14:04:00 -
[16]
Quote: personaly wouldent use a battle cruiser with its light armour and heavy gunnery - survivability is everything in a fight imho . especially if solo . battlecruisers have a place in a fleet . what i really wanna see is a ship that can take a pounding lol .no easy answere actually everyone wants too see a ship how the want too fight . customisation of the ship hulls dosent go far enough imho - you should be able too buy ships from a supplier and add slots where you want etc - at a cost ofcourse . but i dont think that will happen cause of the way blueprints are done in the game .thats just my two pence worth . more customisation of ships = please .
Just kit out a bs with armor and shield mods... we call it tanking
|

Vixen Hussy
|
Posted - 2003.10.08 16:22:00 -
[17]
Edited by: Vixen Hussy on 08/10/2003 16:22:07 Personally I'd like to see a split between fighting ships and comerce ships. ie take mining laser off gun turret hardpoint and make them have their own unique hard point (as I think was previously mentioned) give to special mining ships and balance out cargo space/mining lasers slots/drone space/guns and missile launchers/amour and shields so each type of races ship really has certain advantages in certain situations rather than one ship that is the best at all things
if mining ships have resasonable cargo space get rid off secure cans (and little point doing jetison can minning with new ships and no more battleship equipped with miners) then make it more profitable to NPCHunt/Trade/Build and ppl will really have to chose a career path..
|

JGR Mao
|
Posted - 2003.10.08 20:41:00 -
[18]
Need bigger indies... Not titans, but indies with 10x the cargo space the current indies have.
|

Tonel
|
Posted - 2003.10.08 21:11:00 -
[19]
all the current ships belong to one of the four factions - maybe there should be some new ones that are independant (civilian?) and can be found throughout all of the eve universe. they'd be ideal for people who do their own thing (who aren't in a corp, or work for themselves) or want to specialise (mining ships, freighters, explorers)
|

fujin
|
Posted - 2003.10.09 21:38:00 -
[20]
Edited by: fujin on 09/10/2003 21:38:30 bump---- keep it roling guys we good some good ideas sofar
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |