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Pychian Vanervi
Supremacy
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Posted - 2006.07.25 13:16:00 -
[61]
Originally by: Kulmid The tourney went quite well, I blame that on removal of ECM (and t2 ammo, but that's something different all together)
Yeah lets have all combat in an arena with predetermined rules of engagement. The tourney was designed in such a way to make fights as quick and as exciting as possible. Real engagements as much as we all would like complete excitement have to live with reality and understand that to win you must use some less than exciting tactics from time to time. In your small world it seems all you care about is DPS Vs Tank........ oh how we all would love that, so much better than a little ECM/NOS/Tracking disruption/sensor dampners etc. all of which I may add take you out the game used correctly not just ECM.
Anyway on with the show!!!
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It's all about the fortune and glory, fortune and glory!
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Hugh Ruka
Caldari
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Posted - 2006.07.25 14:02:00 -
[62]
Edited by: Hugh Ruka on 25/07/2006 14:05:29 Edited by: Hugh Ruka on 25/07/2006 14:02:43
Originally by: Kulmid
Originally by: Darwinia Edited by: Darwinia on 25/07/2006 08:36:45 ECCM should make you both harder to jam (as it does now) and lower the time you're jammed.
So with no ECCM you're jammed 20 secs With 1 you're jammed 10 secs (and harder to jam) With 2 you're jammed 5 secs (and yet harder to jam)
You still lose your locks, but this way fitting ECCM makes a real diffence even for frigs.
this still does not make ECCM useful, why bother wating a mid slot on ECCM (mid slot is the only effective ECCM) when you can just fit a ECM yourself, and instead of just trying to get out of the jamming, jam them back yourself, ECM is broken in a horrible way and needs to be fixed, or just romoved all together, the tourney went quite well, I blame that on removal of ECM (and t2 ammo, but that's something different all together)
"Attack is the best defense"
Did the small little light go blip ? Many tactics work by that principle. It is a viable and sometimes VERY effective way to win. And it applies to almost all aspects in the game. So you want to say about 75% of the game is horribly broken like ECM ?
------------------------------ at least fit ECCM before you start crying how overpowered ECM is. |

Nafri
Caldari
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Posted - 2006.07.25 14:18:00 -
[63]
tournament was no real PvP
when you want such a world, you can pretty much delete minmatar and amarr from space
From Dusk till Dawn Sig removed, e-mail us if you'd like to know why. -ReverendM ([email protected]) |

Amaril
Gallente
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Posted - 2006.07.25 14:37:00 -
[64]
Originally by: Alessar Kaldorei I'm a n00b, and haven't toyed with EW yet. Just thinking outloud here. But wouldn't increasing the cap drain of the module significantly, and add a reduced cost for ECM ships solve most of the problems?
You can get to jam the other ship, but for instance a frig has no chance to keep the cost up for any reasonable length of chance, so the BS can just tank a few moments until the frig runs out of cap. Between bigger ships, you disable one, but only have some time to kill it. If you can't break the tank before your time is up, the other ship gets a chance at you with little cap left. Skills to reduce cap cost would allow trained specialists to last longer, etc.
That way, less hassle for everyone involved, and it includes an element of tactics into the system. It won't be just 'disable until it dies', but a decision of when to cut it out and run if you didn't kill it.
Of course, being a n00b, I've no idea what I'm talking about.
I like this quite a bit.. maybe give ECM ships a role bonus, 50% decrease in capacitar need of ECM modules. Then increase the cap usage of all ECM by 50-75%. Blackbird/others might need bonus changes, but I think this would make the system alot more interesting. --------- Want to purchase a T2 Ice Mining Barge, the Mackinaw? Contact me ingame via EVEmail or check out the Heimatar market. |

Olea Avenger
Gallente
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Posted - 2006.07.25 15:10:00 -
[65]
Originally by: nahtoh
Actually the main Complaint abot ecm is its broken, its ethier to damm effective on non ecm ships...
Was testing damps on a recon cruiser with a corp mate, I knew he had ECM mods fitted so I fitted a ECCM mod giving me at least a 80% boast in sensor str...what happend?
Jam Jam Jam Jam not jamed Jam Jam not jamed
If he had been flying a ship with bounes that would not have been so bad, but it was not. Next test I am gonna dump the ECCM and just fit some ECM instead, its probably going to be a lot more use after a couple of more skill ranks 
The counter to a module should not really be the same type of module...
My point was a character should be able to specialize and compete with someone who has been playing for years. ECM is one way of doing that. It is also far from 100% perfect. I've fitted racials before for a known target type in skirmishes and missed 90% of my jams. This is despite me using Ladar jammers as it was a phoon vs domi fight. I agree ECM is retardedly good compared to other EW such as dampeners (which don't counter what they need to counter the most) and tracking disruptors (which don't work on missiles). But, nerfing it too much will turn most battles into the dps wars. Veterans will usually have a much stronger uphand here do to Tech 2 weaponry, Better Fitting Skills, etc).
Perhaps an interesting solution would be to do something with ECM similar to Seige Warfare Modules or Cloaking Device II's (you have to fit them on EW ships for them not to eat up all your CPU). It would then push the need for use of EW ships and less of the ECM Caracal Harassment that works so well.
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Aramendel
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Posted - 2006.07.25 15:41:00 -
[66]
Originally by: Olea Avenger My point was a character should be able to specialize and compete with someone who has been playing for years. ECM is one way of doing that....
This is no argument because he can do that also quite fine with tracking disruptors or dampeners. Yet people do not complain about these to EW methods. This is because they have limitations - against a mega which MWDs within a few km of you a dampener will not work well, vs a raven a tracking disruptor will have no effect.
ECM is with multispecs on the other hand a total no-brainer. It works with all targets with equal effeciency and, while from a balance viewpoint it should have a weaker effect as all-purpose item vs the specialized disruptors and dampeners the opposite is the case.
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Dugan Lee
Caldari
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Posted - 2006.07.25 16:14:00 -
[67]
Solution: People who are jammed cannot be scrambled. Tada
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For the whiners: New Game! |

Derran
Minmatar
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Posted - 2006.07.25 16:17:00 -
[68]
Originally by: Serkis I would like to see some restrictions on what ships can use ECM modules, or maybe just have it so that if its fitted on a non-ECM ship the strenght is reduced by 90% or something. Its kinda absurd when an interceptor can web, warp scramble and target jam you.
Unfortunately that inty will have no cap left after the first couple of cycles
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Dr Fighter
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Posted - 2006.07.25 16:25:00 -
[69]
I hate the way ECM works because:
When i use it it never works (dispite my high skill).
When ppl use it on me it nearly always works. - luck 4tl.
Yesterday i tryed to jam a frig with 3 multipec IIs on a caracel, i missed with the first 8 activations!
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