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MrSir Bek
0
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Posted - 2014.08.23 10:07:00 -
[1] - Quote
Is noe the spreadsheet type of UI what really makes the whole thing look and function bad for a new player,i just that i feel so overwhelmed from the fact that i need to have all this info on my screen because is necessary but theres very little customization Visual wise to make it both work the way i want and make it look like a modern game and not a Windows 95 program. The combat is more like fighting the UI rather than the NPC/Enemy-player. Id love to get any suggestions on how to improve that if theres any way to do it |

Hicksimus
Torgue
272
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Posted - 2014.08.23 10:21:00 -
[2] - Quote
Why you gotta insult Windows 95 like that bro?
Do you have it? |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4151
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Posted - 2014.08.23 10:23:00 -
[3] - Quote
yes, 1) paragraphs 2) do this 3) watch this 4)run, run while you can!! =][= |

Vyl Vit
661
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Posted - 2014.08.23 10:25:00 -
[4] - Quote
You know this is the same for pilots IRL. They're used to steering by looking through the windshield. Stick them in a plane with a heads-up display and they keep trying to look around the display and out the window. There's a whole lot of pilots we lose annually worldwide because of this.
That's why instrument flying is a specific qualification, and most air forces around the world spend a month or so training their fledgling pilots to fly by instrument, and not by the seat of their pants. It's not easy at first, but believe it or not, over time it's the only way you'll feel comfortable flying, and in the end you'll be managing with even more information on your screen you've put there yourself.
Some new things just take a bit of getting used to. Believe me, you're now among thousands of players who have learned to use the UI instead of trying to gooseneck through a window. You can't seen anything out there anyway. You're either going too fast, or it's too far away to matter.
Clutter is a problem. Setting up your screen so you can readily find things is a wise move. Developing habits around your new UI (and so your new experience) is even wiser. It won't take long. Dive in. If I can do it, I know you can do it. Anyone with any sense has already left town. |

Hal Morsh
Exodus Mining Corp
133
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Posted - 2014.08.23 10:35:00 -
[5] - Quote
It's easier to deal with on a higher resolution. Still can b painfull sometimes untill you get used to it I enjoy a good session of mining. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4153
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Posted - 2014.08.23 10:49:00 -
[6] - Quote
i found turning the ui scalling down helps alot =][= |

Erin Crawford
213
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Posted - 2014.08.23 11:19:00 -
[7] - Quote
MrSir Bek wrote:Is not the spreadsheet type of UI what really makes the whole thing look and function bad for a new player,i just that i feel so overwhelmed from the fact that i need to have all this info on my screen because is necessary but theres very little customization Visual wise to make it both work the way i want and make it look like a modern game and not a Windows 95 program. The combat is more like fighting the UI rather than the NPC/Enemy-player. Id love to get any suggestions on how to improve that if theres any way to do it
Not only can you get suggestions from players but soon you'll even be able to get customised UI settings through the game itself. So UI settings for PvP or PvE, or even whatever it is you want to do, you can get from more experienced players: http://community.eveonline.com/news/dev-blogs/sharing-is-caring/ |

Solecist Project
Mew Age Outpaws
7795
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Posted - 2014.08.23 11:21:00 -
[8] - Quote
The issue isn't the UI, but your inability to seperate thoughts. :p http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) Human Ressources Expert; Suicidal Queen of Local, Underwear and ... for hire! |

Yarda Black
Militaris Industries Northern Coalition.
381
|
Posted - 2014.08.23 11:22:00 -
[9] - Quote
MrSir Bek wrote:Is not the spreadsheet type of UI what really makes the whole thing look and function bad for a new player,i just that i feel so overwhelmed from the fact that i need to have all this info on my screen because is necessary but theres very little customization Visual wise to make it both work the way i want and make it look like a modern game and not a Windows 95 program. The combat is more like fighting the UI rather than the NPC/Enemy-player. Id love to get any suggestions on how to improve that if theres any way to do it
I completely disagree with you
Also... little customization? Did you even try? |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4154
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Posted - 2014.08.23 11:24:00 -
[10] - Quote
Yarda Black wrote: little customization? Did you even try? i know right =][= |

Yang Aurilen
The Mjolnir Bloc The Bloc
358
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Posted - 2014.08.23 11:43:00 -
[11] - Quote
Yarda Black wrote:MrSir Bek wrote:Is not the spreadsheet type of UI what really makes the whole thing look and function bad for a new player,i just that i feel so overwhelmed from the fact that i need to have all this info on my screen because is necessary but theres very little customization Visual wise to make it both work the way i want and make it look like a modern game and not a Windows 95 program. The combat is more like fighting the UI rather than the NPC/Enemy-player. Id love to get any suggestions on how to improve that if theres any way to do it I completely disagree with you Also... little customization? Did you even try?
It's little customization if you don't have a "one-button to do whatever you want it to do" button. |

Marc Durant
99
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Posted - 2014.08.23 11:44:00 -
[12] - Quote
OP is doing the exact same thing he blames EVE of doing; creating a mess that's almost impossible to comprehend. Yes, yes-áI am. Thanks for noticing.
|

Xuixien
The Dark Space Initiative Scary Wormhole People
1508
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Posted - 2014.08.23 13:11:00 -
[13] - Quote
People confusing UI and Overview ITT. Epic Space Cat |

Rabe Raptor
The Conference Elite CODE.
81
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Posted - 2014.08.23 13:38:00 -
[14] - Quote
Say I'm fighting a Cynabal. I always thought it'd be cool if instead of the pic of the cynabal that shows up with the three HP bars as I target it, there was like a real time 3d model of it including it firing and getting fired upon. That way even though I need to be zoomed out to play the game efficiently, I could still feel like I'm fighting a Cynabal and not a red flashy square. Together we can make Highsec a better place! The Law of Highsec Read it, share it, learn it, quote it, live it! |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
388
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Posted - 2014.08.23 13:41:00 -
[15] - Quote
Actually the UI is pretty complicated for old farts like me. It took me years to find some of the hotkeys and other doohickeys that make things go or stop. Now I sort of know what I'm doing... like, I know which end of the weapon gets pointed at the enemy and the button that makes my drones behave. |

WASPY69
Hard Knocks Inc.
305
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Posted - 2014.08.23 13:51:00 -
[16] - Quote
I wish there was an option to turn any engagement into a pokemon style combat. |

Crumplecorn
Eve Cluster Explorations
1023
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Posted - 2014.08.23 14:10:00 -
[17] - Quote
MrSir Bek wrote:make it look like a modern game and not a Windows 95 program Consider buying a console. [witty image] |

Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
50
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Posted - 2014.08.23 14:24:00 -
[18] - Quote
MrSir Bek wrote:Is not the spreadsheet type of UI what really makes the whole thing look and function bad for a new player,i just that i feel so overwhelmed from the fact that i need to have all this info on my screen because is necessary but theres very little customization Visual wise to make it both work the way i want and make it look like a modern game and not a Windows 95 program. The combat is more like fighting the UI rather than the NPC/Enemy-player. Id love to get any suggestions on how to improve that if theres any way to do it
Your the one criticizing here, 'put up or shut up', as the saying goes..
You feel overwhelmed because you're being fed an overwhelming amount of data; with which you can do many things. It's what makes this game better than others.
Some say "lol spreadsheets in space"? Those people are free to go back to their peasant games that are the equivalent of playing with blocks in the mud. "The unending paradox is that we do learn through pain." |

Christopher AET
hirr Northern Coalition.
784
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Posted - 2014.08.23 14:56:00 -
[19] - Quote
It is a lot to take in. Keep at it pal and you will find the UK is clunky but powerful. I drain ducks of their moisture for sustenance. |

MrSir Bek
0
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Posted - 2014.08.23 15:31:00 -
[20] - Quote
so while browsing on youtube for UI tips (which is what i was asking for instead of your rude un-social comments) i found THIS Go to 21:00min and check out ideas for the eve UI |

Revileushin Eyri
The Southern Legion Final Resolution.
9
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Posted - 2014.08.23 15:37:00 -
[21] - Quote
I like how EVE gives me the bare minimum in terms of pretty ship models, my capsuleer, visual effects. I find it's all part of the grand sandbox where you can define everything. I don't want CCP to direct me; I want my battles to feel like my battles. The UI feeds information to me and boy am I thirsty for information. Raw, unbiased, objective information. The perfect truth. I don't want CCP to show me where every single shot lands, and every single hit my ship takes. I just want to know there has been damage dealt and taken, because those blanks that I fill in? That's the sandbox. |

Adamai
Stargate Chivalry
15
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Posted - 2014.08.23 16:12:00 -
[22] - Quote
nothing wrong with it !! its perfcect acccess to everything you need with out bumbling around through short cuts. my advice is play the game for longer so you start find more use for the ui which i promise that you will and will eventually find it very very useful to have it all there and easy to access. and its nothing like windows 95 not even close. |

Hal Morsh
Exodus Mining Corp
136
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Posted - 2014.08.23 17:06:00 -
[23] - Quote
Rabe Raptor wrote:Say I'm fighting a Cynabal. I always thought it'd be cool if instead of the pic of the cynabal that shows up with the three HP bars as I target it, there was like a real time 3d model of it including it firing and getting fired upon. That way even though I need to be zoomed out to play the game efficiently, I could still feel like I'm fighting a Cynabal and not a red flashy square.
You can zoom into the cynabal and watch him as you shoot at him. Unless you mean that you want the picture in the corner to be an animated ship. I think that might be too much effort for too little payoff, but that's just my opinion. I enjoy a good session of mining. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
588
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Posted - 2014.08.23 19:03:00 -
[24] - Quote
and the UI is so much better than it used to be 
I think a lot of it is just moving around the overview, selected items, and drone windows. But at the same time I really don't like the way the game shows my hit points and cap levels. I'd really like some bigger bars closer to the middle of my screen.
the modules section works pretty well I think, reminds me pretty well of action bars in other games.
people have been asking for more customization options for years, CCP is slowly adding bits and pieces here and there. You can trust me, I have a monocole |

Iain Cariaba
255
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Posted - 2014.08.23 20:06:00 -
[25] - Quote
MrSir Bek wrote:... (which is what i was asking for instead of your rude un-social comments) ... You posted in GD by simply whining about how the UI is bad, after not even being in game long enough to properly learn what all that information is used for. What did you expect to happen?
Here's a hint: EvE is notoriously unforgiving of stupidity, the forums are worse, and if you reach a certain level of stupidity, someone will track you down and pod you in game. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

voetius
BITB Support Services
256
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Posted - 2014.08.23 21:54:00 -
[26] - Quote
MrSir Bek wrote:Is not the spreadsheet type of UI what really makes the whole thing look and function bad for a new player,i just that i feel so overwhelmed from the fact that i need to have all this info on my screen because is necessary but theres very little customization Visual wise to make it both work the way i want and make it look like a modern game and not a Windows 95 program. The combat is more like fighting the UI rather than the NPC/Enemy-player. Id love to get any suggestions on how to improve that if theres any way to do it
Maybe it would be better to list some of the space games you have played and what you liked about their UI and what could be improved in EVE?
E.g. off the top of my head I've played : Elite, Freelancer, X-Wing, Tie-Fighter, Vegaspace, Darkstar One, X2 and X3 Reunion before playing Eve.
There aren't any UIs in the above list that I would say are much better than EVE.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
11321
|
Posted - 2014.08.24 08:09:00 -
[27] - Quote
Vyl Vit wrote:You know this is the same for pilots IRL. They're used to steering by looking through the windshield. Stick them in a plane with a heads-up display and they keep trying to look around the display and out the window. There's a whole lot of pilots we lose annually worldwide because of this.
That's why instrument flying is a specific qualification, and most air forces around the world spend a month or so training their fledgling pilots to fly by instrument, and not by the seat of their pants. It's not easy at first, but believe it or not, over time it's the only way you'll feel comfortable flying, and in the end you'll be managing with even more information on your screen you've put there yourself. No... If you've ever flown then you'd know that you only use your instruments if you really have to, but there's no substitute for looking out the window and seeing where the horizon is. Enjoying the rain today? ;) |

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2271
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Posted - 2014.08.24 08:49:00 -
[28] - Quote
learned playing EVE in year 2003/04.
you think UI is bad now, you should've seen back in the day... [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Crumplecorn
Eve Cluster Explorations
1028
|
Posted - 2014.08.24 08:53:00 -
[29] - Quote
James Amril-Kesh wrote:No... If you've ever flown then you'd know that you only use your instruments if you really have to, but there's no substitute for looking out the window and seeing where the horizon is. Sounds like the tagline for Air Crash Investigation: The Movie. [witty image] - Stream |

Grim Hood
Meatshield Bastards The Bastards.
109
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Posted - 2014.08.24 11:02:00 -
[30] - Quote
I have not seen a single spreadsheet since I started playing a few weeks ago. Only explosions and tears  Grim Progression - Watch me get kersploded!
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
736
|
Posted - 2014.08.24 12:25:00 -
[31] - Quote
MrSir Bek wrote:so while browsing on youtube for UI tips (which is what i was asking for instead of your rude un-social comments) i found THIS Go to 21:00min and check out ideas for the eve UI They were rude and "un-social" because they didn't agree with you?
No, seriously, this game has, by far and away, one of the most customizable UIs in any game ever made. The problem isn't with the software. The problem is with the person who hasn't figured out how it all works.
User interfaces don't need to be "pretty"; they need to be functional, which this one accomplishes in spades. Well, except for the overview's many known issues, but those are being worked on, last I heard. |
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