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Digiblast
Minmatar
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Posted - 2006.07.24 15:48:00 -
[1]
Well I have been thinking about how to get rid of the bookmark lag that the gm's are saying that it does.
1. So how about make us able to warp to gate/station to jump/docking range. (Since there are interdictors and bubbles in the game that can catch them and stop us.) 2. Have a 150km radius around station's and gates where you can't make BM's.( So Snipers can stil be sniping with theyrs bm's around gate's)
3. Or just remove them totally from the grid around Gates and Stations.(And Start using Cov op's for slings or something.)
I don't think is it a good Idea to remove all bookmarks from the game since safespots and Scan probes are kinda using that. Whould just ruin the cov ops main idea of the ship.
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Digiblast
Minmatar
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Posted - 2006.07.25 10:36:00 -
[2]
use your imagenation a little bit...
You will stil be able to use cov op ship's to make slings. (Sling means you are in a gang with somebody and he goes passed the spot you want to land at and u warp to him.)
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Digiblast
Minmatar
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Posted - 2006.07.25 11:31:00 -
[3]
Solo players can stay in Empire and have alot of love there.... They can even make more money then a lone player in 0.0
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Digiblast
Minmatar
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Posted - 2006.07.26 09:00:00 -
[4]
All of these bad things you sayed are already there.
By removeing bm's around gates and make the 150km radius no bm zone will not change the game/gameplay much if you have the option to warp to gate/station to jump/docking range.
The game will be the same but with less bm's.(Less lag I belive)
Your insta undocking will stil be possyble even thou they whould remove the bookmarks from the grid of stations. Since the undocking bookmark will be out of the grids.
And I know a way to undock and warp before the undocker loads up his screen. He just loads up and see's either in warp or about to warp It depends on how good his Pc and connection is.
So Basicly this chage whould only be a Win Win Factor here.
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Digiblast
Minmatar
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Posted - 2006.07.26 14:51:00 -
[5]
The guys that warp's u out is already outside and can warp you out so it dosent matter how good your pc is.
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Digiblast
Minmatar
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Posted - 2006.07.26 16:48:00 -
[6]
If we removed bookmarks that are 150km radius around gates and Station that whould take out atleast 2-3+ bookmarks from every system depending on how many gates there are.
And on travel we whould lose over 2/3 of all bookmarks..
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Digiblast
Minmatar
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Posted - 2006.07.26 17:30:00 -
[7]
Originally by: Packtu'sa That's not the point-- think about business in EVE.. players who mount expensive afterburners and nanofibers on their haulers rather than cargo expanders get there faster, but with less cargo... as soon as you make instadocking built-in, you get all sorts of imbalances. What's the point of getting the Minmatar freighter, being as speedy as it is in comparison, if only the Caldari freighter will be any good? Okay, so that's just hauling, but it goes on-- you run into all sorts of issues, in PvP, with people being able to easily escape to a station or gate and dock. And if you can just autopilot and be instantly on top of the gate, well, it would only take, oh, ten minutes to get across the EVE galaxy.
That doesn't sound like a fun game.
Thats the kind of awnser I want to see... You are pointing out why there shouldent be insta bookmarks at all in this game. Thank you very much.
So 150km radius around gates and Station where you could not make bookmarks at all whould be great if insta whould not be possyble.
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Digiblast
Minmatar
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Posted - 2006.07.26 19:01:00 -
[8]
Originally by: Packtu'sa You're missing my point-- bookmarks create an entire profession and market in the game. Creating a set of bookmarks takes skill, time, and energy-- and it takes many times longer to create than it does to run the route using those bookmarks. Removing instabookmarks would shatter that profession and that market.
I make most of my bookmarks by my self. It isent hard and that dosent take so much time to make either. Go 9-10 km passed the gate's or have your Tactical Overley open while you are making them. Easy.
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Digiblast
Minmatar
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Posted - 2006.07.26 20:27:00 -
[9]
Originally by: Canute
These 150KM no bookmark zones are crap, not realistic.
What do you mean they are crap? Is this the best thing u can say about this?
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Digiblast
Minmatar
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Posted - 2006.07.26 21:21:00 -
[10]
Edited by: Digiblast on 26/07/2006 21:22:12
Originally by: Abaddon Nostros Edited by: Abaddon Nostros on 26/07/2006 21:07:50 150km seems a little to well tailored to cater to the gate sniper...
Let me play devils advocate here, lets make it 300km. And also remove the ability to jump to 40,60,80, and 100km away from a gate. That way, the gate sniper has to undergo the same drudging haul out to his 200km camp spot as the indy fitted with cargo expanders and full of megacyte does to get to the gate to jump.
Seems only fair.
150km was just an suggestion. had to be over 100km so you whouldent just make a 100km bookmark from the gate and use that as a insta warp to the gate.
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Digiblast
Minmatar
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Posted - 2006.07.27 10:24:00 -
[11]
Originally by: Maya Rkell
Originally by: Abaddon Nostros 150km seems a little to well tailored to cater to the gate sniper...
Yep. I spotted that immediately as well. Amazing that. Or not.
Only way to make it work is "not on the same grid", period.
For most snipers it whouldent matter if there was no bookmark allowed in that grid. They just use cov op to make slings. I was rather thinking about Lone snipers and scouts that don't use cov ops.
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