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Digiblast
Minmatar
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Posted - 2006.07.24 15:48:00 -
[1]
Well I have been thinking about how to get rid of the bookmark lag that the gm's are saying that it does.
1. So how about make us able to warp to gate/station to jump/docking range. (Since there are interdictors and bubbles in the game that can catch them and stop us.) 2. Have a 150km radius around station's and gates where you can't make BM's.( So Snipers can stil be sniping with theyrs bm's around gate's)
3. Or just remove them totally from the grid around Gates and Stations.(And Start using Cov op's for slings or something.)
I don't think is it a good Idea to remove all bookmarks from the game since safespots and Scan probes are kinda using that. Whould just ruin the cov ops main idea of the ship.
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DeODokktor
Caldari
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Posted - 2006.07.25 08:44:00 -
[2]
uh the reason they want to remove bookmarks is because of 1)
I am sure clearing out the DB of a few hundred thousand entrys would be a positive, I have somewhere around 5k bookmarks and I get no lag (hmmmmm)..
Anyhow.. I think having something like that in game and then removing it is just a major change and there's no real way to counter it other than to say "your screw'd"..
If you do look at it, there's a variation in when you warp, you will never land that close to your target spot.
If they leave it at 15km, and remove bookmarks then 0.0 will be blobs only because anything else would just be suicide. ---- WTB Aurora S bpo - Evemail me in game.. Scammed by "Not Superman" AKA "Nyphur" Then go visit the link |

Digiblast
Minmatar
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Posted - 2006.07.25 10:36:00 -
[3]
use your imagenation a little bit...
You will stil be able to use cov op ship's to make slings. (Sling means you are in a gang with somebody and he goes passed the spot you want to land at and u warp to him.)
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DeODokktor
Caldari
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Posted - 2006.07.25 11:21:00 -
[4]
yea, I would ask for that to be removed if bm's are removed as well..
Just cause it's good for ganking doesnt mean it MUST stay in.
Solo players get little/no love in eve. ---- WTB Aurora S bpo - Evemail me in game.. Scammed by "Not Superman" AKA "Nyphur" Then go visit the link |

Digiblast
Minmatar
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Posted - 2006.07.25 11:31:00 -
[5]
Solo players can stay in Empire and have alot of love there.... They can even make more money then a lone player in 0.0
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Talion Shar
Caldari
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Posted - 2006.07.25 20:41:00 -
[6]
doh, so much unbelievable ideas from the original poster, but i forsee that none of them will ever implented. (thats eve not a FPS)
sure bookmarks are a risk vs reward thing too.
its the bless for the solo player/trader and the curse of a pirate/gate camper etc.
so there is another idea for a nice skill to implent:
"Bookmark usage" Rank 2
Each level trained on this skill, you can store 500 bms in your PPL&Place and you can use them.
On level5 of that skill you can store/use 2500 bms in total and many of those player will have to re-think which one of them are necassary and which one to drop.
Quote: 1. So how about make us able to warp to gate/station to jump/docking range. (Since there are interdictors and bubbles in the game that can catch them and stop us.)
nice idea but bad for choke points ... i can see a lot of gate campers just placing a mobile med bubble at the gate and sitting there waiting for a lot of killmails. no need for interdictors, tho... as with removing bm totally from game there will be no 100km - 150km from gate bm to get round the bubble.
if removing bms should be ever implented then there must be for balance another feature implented: No bubbles, interdictor spheres allowed in choke points and none of them allowed in system with less then 3 gates, so there is a slight chance to counter to get stuck in a bubble.
Quote: 2. Have a 150km radius around station's and gates where you can't make BM's.( So Snipers can stil be sniping with theyrs bm's around gate's)
even bad and a bless for griefcorps/miner corp war-dec-corps. makes a station camp like hell. to poor carebear, newbie, war target. sitting at 150km with some sniper ships and just waiting till the target undocks and cant use a undock-insta bm, because there are no bms anymore.
Imho, you will regret this chance yourself really, if you get war dec and you cant use undock-instas... well not the first time your ship will go pop... but after a while it will p*** you off.
additional: no you cant use cov op's to undock, because the cov op is undocking de-cloacked and cant cloack immediatly and im sure if there are some insta-lock ships waiting outside you wont be even able to cloack... you go insta-pop.
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Digiblast
Minmatar
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Posted - 2006.07.26 09:00:00 -
[7]
All of these bad things you sayed are already there.
By removeing bm's around gates and make the 150km radius no bm zone will not change the game/gameplay much if you have the option to warp to gate/station to jump/docking range.
The game will be the same but with less bm's.(Less lag I belive)
Your insta undocking will stil be possyble even thou they whould remove the bookmarks from the grid of stations. Since the undocking bookmark will be out of the grids.
And I know a way to undock and warp before the undocker loads up his screen. He just loads up and see's either in warp or about to warp It depends on how good his Pc and connection is.
So Basicly this chage whould only be a Win Win Factor here.
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Talion Shar
Caldari
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Posted - 2006.07.26 13:33:00 -
[8]
Originally by: Digiblast
And I know a way to undock and warp before the undocker loads up his screen. He just loads up and see's either in warp or about to warp It depends on how good his Pc and connection is.
So Basicly this chage whould only be a Win Win Factor here.
so you mention it yourself here that it depends on how good his/her PC and connection is. but eve and specially the devs look that all is balanced for ALL and not just for those which got a really good PC and connection.
We are not Real Life Millionairs playing that game and cant afford an uber PC / uber connection.
So better get rid of this idea and then i think my idea with the "Bookmark usage" skill is the best to reduce bms to store and therefor reduce lag.
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Digiblast
Minmatar
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Posted - 2006.07.26 14:51:00 -
[9]
The guys that warp's u out is already outside and can warp you out so it dosent matter how good your pc is.
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Packtu'sa
Caldari
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Posted - 2006.07.26 16:35:00 -
[10]
Okay, firstly, doesn't this belong in "Features and Ideas Discussion"?
Secondly, I think we've lost sight of the real problem here, which is that bookmarks are causing performance issues. In terms of gameplay, bookmarks are fantastic; in order to create one, you must have already been in the area and spent time there to create the bookmark, or you must purchase the bookmarks (thus creating a market for them). Interdiction bubbles, warp disruption bubbles, and normal, y'know, warp disruptors and scramblers can be used to set up gate camps.
CCP should be supporting bookmarks, with better sorting and management features, etc., and perhaps if something like a special "bookmark trade" system were implemented, it would be much more performance-friendly to trade bookmarks than to constantly put them into an item form and then back again. (Although keep this functionality, it helps in many situations)
If we can solve the performance issues without removing bookmarks, hey, I say we go for it.
Packtu'sa Founder/CEO Nabaal Construction and Industrials Corp |

Digiblast
Minmatar
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Posted - 2006.07.26 16:48:00 -
[11]
If we removed bookmarks that are 150km radius around gates and Station that whould take out atleast 2-3+ bookmarks from every system depending on how many gates there are.
And on travel we whould lose over 2/3 of all bookmarks..
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Packtu'sa
Caldari
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Posted - 2006.07.26 17:16:00 -
[12]
That's not the point-- think about business in EVE.. players who mount expensive afterburners and nanofibers on their haulers rather than cargo expanders get there faster, but with less cargo... as soon as you make instadocking built-in, you get all sorts of imbalances. What's the point of getting the Minmatar freighter, being as speedy as it is in comparison, if only the Caldari freighter will be any good? Okay, so that's just hauling, but it goes on-- you run into all sorts of issues, in PvP, with people being able to easily escape to a station or gate and dock. And if you can just autopilot and be instantly on top of the gate, well, it would only take, oh, ten minutes to get across the EVE galaxy.
That doesn't sound like a fun game. Packtu'sa Founder/CEO Nabaal Construction and Industrials Corp |

Digiblast
Minmatar
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Posted - 2006.07.26 17:30:00 -
[13]
Originally by: Packtu'sa That's not the point-- think about business in EVE.. players who mount expensive afterburners and nanofibers on their haulers rather than cargo expanders get there faster, but with less cargo... as soon as you make instadocking built-in, you get all sorts of imbalances. What's the point of getting the Minmatar freighter, being as speedy as it is in comparison, if only the Caldari freighter will be any good? Okay, so that's just hauling, but it goes on-- you run into all sorts of issues, in PvP, with people being able to easily escape to a station or gate and dock. And if you can just autopilot and be instantly on top of the gate, well, it would only take, oh, ten minutes to get across the EVE galaxy.
That doesn't sound like a fun game.
Thats the kind of awnser I want to see... You are pointing out why there shouldent be insta bookmarks at all in this game. Thank you very much.
So 150km radius around gates and Station where you could not make bookmarks at all whould be great if insta whould not be possyble.
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Packtu'sa
Caldari
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Posted - 2006.07.26 18:52:00 -
[14]
You're missing my point-- bookmarks create an entire profession and market in the game. Creating a set of bookmarks takes skill, time, and energy-- and it takes many times longer to create than it does to run the route using those bookmarks. Removing instabookmarks would shatter that profession and that market.
Packtu'sa Founder/CEO Nabaal Construction and Industrials Corp |

Digiblast
Minmatar
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Posted - 2006.07.26 19:01:00 -
[15]
Originally by: Packtu'sa You're missing my point-- bookmarks create an entire profession and market in the game. Creating a set of bookmarks takes skill, time, and energy-- and it takes many times longer to create than it does to run the route using those bookmarks. Removing instabookmarks would shatter that profession and that market.
I make most of my bookmarks by my self. It isent hard and that dosent take so much time to make either. Go 9-10 km passed the gate's or have your Tactical Overley open while you are making them. Easy.
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Canute
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Posted - 2006.07.26 19:43:00 -
[16]
Originally by: Packtu'sa You're missing my point-- bookmarks create an entire profession and market in the game.
profession's come and go with the technology. At your point we wouldn't have any Computers or industy at all.
The bookmark skill wouldn't work either. People would have the same amout of BM like before, but they just would store then into shuttles/Container until they need it. And this would cause these Copy BM lag more then before.
These 15 KM rule for warping is a safty reason for anti-collisions. But its a poor thing that a spacecraft captain dont got full control about his computer/ship. CCP should create a real collision model. When a spacecraft ends his Warp in a station, it should explode and no capsule !! Maybe the station geting hurt too. Better collions model are needed anyway. i still dont like it that you can shoot through asteroids,Stations,ship, thats poor.
these 150KM no bookmark zones are crap, not realistic. Thats just a ship-computer thing for non-criminal captains. A pirate wouldn't care about this and just reprogram his ship-computer to avoid this.
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Digiblast
Minmatar
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Posted - 2006.07.26 20:27:00 -
[17]
Originally by: Canute
These 150KM no bookmark zones are crap, not realistic.
What do you mean they are crap? Is this the best thing u can say about this?
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Abaddon Nostros
Minmatar
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Posted - 2006.07.26 21:04:00 -
[18]
Edited by: Abaddon Nostros on 26/07/2006 21:07:50 150km seems a little to well tailored to cater to the gate sniper...
Let me play devils advocate here, lets make it 300km. And also remove the ability to jump to 40,60,80, and 100km away from a gate. That way, the gate sniper has to undergo the same drudging haul out to his 200km camp spot as the indy fitted with cargo expanders and full of megacyte does to get to the gate to jump.
Seems only fair.
Originally by: K'reemy G'udness Oh, you wacky carebears. Stay in 0.9, where your biggest problem is an ore thief who calls himself mayor.
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Digiblast
Minmatar
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Posted - 2006.07.26 21:21:00 -
[19]
Edited by: Digiblast on 26/07/2006 21:22:12
Originally by: Abaddon Nostros Edited by: Abaddon Nostros on 26/07/2006 21:07:50 150km seems a little to well tailored to cater to the gate sniper...
Let me play devils advocate here, lets make it 300km. And also remove the ability to jump to 40,60,80, and 100km away from a gate. That way, the gate sniper has to undergo the same drudging haul out to his 200km camp spot as the indy fitted with cargo expanders and full of megacyte does to get to the gate to jump.
Seems only fair.
150km was just an suggestion. had to be over 100km so you whouldent just make a 100km bookmark from the gate and use that as a insta warp to the gate.
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Maya Rkell
Sebiestor tribe
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Posted - 2006.07.27 01:55:00 -
[20]
Originally by: Abaddon Nostros 150km seems a little to well tailored to cater to the gate sniper...
Yep. I spotted that immediately as well. Amazing that. Or not.
Only way to make it work is "not on the same grid", period.
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Digiblast
Minmatar
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Posted - 2006.07.27 10:24:00 -
[21]
Originally by: Maya Rkell
Originally by: Abaddon Nostros 150km seems a little to well tailored to cater to the gate sniper...
Yep. I spotted that immediately as well. Amazing that. Or not.
Only way to make it work is "not on the same grid", period.
For most snipers it whouldent matter if there was no bookmark allowed in that grid. They just use cov op to make slings. I was rather thinking about Lone snipers and scouts that don't use cov ops.
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Athren Soulsteal
Gallente
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Posted - 2006.07.27 17:47:00 -
[22]
Quote: And if you can just autopilot and be instantly on top of the gate, well, it would only take, oh, ten minutes to get across the EVE galaxy.
That doesn't sound like a fun game. Quote:
To who? To all the players with only a little time to play this would make EVE a lot funner. There is nothing fun about loging on to play and spending 80% of your time in travel.
Now for those ppl that play 23/7 well whats a few hours of travel time to you guys actually This would be fun for you also because it would give you more time to play instead of grind (travel).
Quote: Think about the people that did fight you fairly. Think.... that were honorable and helped you out in times of need. Those are the real heroes of EVE.
I wish I could fit all the Quote
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