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Bai'xao Meiyi
76
|
Posted - 2014.08.24 12:25:00 -
[1] - Quote
EVE clearly contains over 100 items of apparel, most of them are totally unavailable in game. Yet, clearly they exist if one is to deselect 'Show only available' and then access an Apparel market group. Does CCP actually know how much more successful the Nex Store would be if it.... Had variety? It makes it much harder to simply use isk, there is much more depth in character customization and the assets are literally just sitting there, taking up space in everyone's client and in the server.
So, CCP, why are they unreleased? |

Derrick Miles
EVENumbers
3398
|
Posted - 2014.08.24 12:32:00 -
[2] - Quote
Much of it is probably already implemented, and as you saw is already in the ui and the database. They don't release it all at once though because then each item wouldn't get the same amount of attention. And by releasing a preview it makes you want that particular item all the more, and check the store more, and perhaps even post threads about how much you want it, so when they release it they sell more. See what they did there? |

Solecist Project
Mew Age Outpaws
8198
|
Posted - 2014.08.24 12:48:00 -
[3] - Quote
Derrick Miles wrote:Much of it is probably already implemented, and as you saw is already in the ui and the database. They don't release it all at once though because then each item wouldn't get the same amount of attention. And by releasing a preview it makes you want that particular item all the more, and check the store more, and perhaps even post threads about how much you want it, so when they release it they sell more. See what they did there?
That person above sounds pretty right, although CCP is partly overdoing it. Or underdoing ... depends.
Let's just hope they deliver at Hyperion. http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) Human Ressources Expert; Suicidal Queen of Local, Underwear and ... for hire! |

Bai'xao Meiyi
77
|
Posted - 2014.08.24 13:07:00 -
[4] - Quote
Derrick Miles wrote:Much of it is probably already implemented, and as you saw is already in the ui and the database. They don't release it all at once though because then each item wouldn't get the same amount of attention. And by releasing a preview it makes you want that particular item all the more, and check the store more, and perhaps even post threads about how much you want it, so when they release it they sell more. See what they did there?
Remember when the Nex store first debuted? They're still unreleased. That's over two years ago. |

Solecist Project
Mew Age Outpaws
8199
|
Posted - 2014.08.24 13:11:00 -
[5] - Quote
Bai'xao Meiyi wrote:Derrick Miles wrote:Much of it is probably already implemented, and as you saw is already in the ui and the database. They don't release it all at once though because then each item wouldn't get the same amount of attention. And by releasing a preview it makes you want that particular item all the more, and check the store more, and perhaps even post threads about how much you want it, so when they release it they sell more. See what they did there? Remember when the Nex store first debuted? They're still unreleased. That's over two years ago. And you think being angry about it and creating a non-constructive thread changes anything?
What's the point of this thread?
It changes nothing. http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) Human Ressources Expert; Suicidal Queen of Local, Underwear and ... for hire! |

Derrick Miles
EVENumbers
3408
|
Posted - 2014.08.24 13:23:00 -
[6] - Quote
Bai'xao Meiyi wrote:Derrick Miles wrote:Much of it is probably already implemented, and as you saw is already in the ui and the database. They don't release it all at once though because then each item wouldn't get the same amount of attention. And by releasing a preview it makes you want that particular item all the more, and check the store more, and perhaps even post threads about how much you want it, so when they release it they sell more. See what they did there? Remember when the Nex store first debuted? They're still unreleased. That's over two years ago. I don't remember, have they really been on the market for over two years? If so, then that's not so much marketing as it is neglect. |

Evei Shard
Shard Industries
337
|
Posted - 2014.08.24 13:34:00 -
[7] - Quote
Solecist Project wrote: And you think being angry about it and creating a non-constructive thread changes anything?
What's the point of this thread?
It changes nothing.
The OP didn't come across, to me, as angry as much as just pointing out an issue with the NES that hits closer to home with people who favor the idea of being able to customize your pilot's appearance. Considering that it has been two years, it really seems like a lot of wasted dev time.
If the clothing is substandard and causes clipping issues or that sort of thing, it should be scrapped. If it is good to go, it should be put in the NES. There's no sense in leaving it in the database to just take up space. If WiS is dead, they could at least release the good clothing and try to make a few dollars selling to those who desire it.
Profit favors the prepared |

oohthey ioh
Republic University Minmatar Republic
19
|
Posted - 2014.08.25 10:33:00 -
[8] - Quote
I just want them to release them, there are so many good outfits, i want to by. |

Tarpedo
Incursionista
1370
|
Posted - 2014.08.25 11:14:00 -
[9] - Quote
Prepare to see ~50 more items unavailable in 2 days. Dear devs like unfinished content. |

Caviar Liberta
Moira. Villore Accords
657
|
Posted - 2014.08.25 16:45:00 -
[10] - Quote
Tarpedo wrote:Prepare to see ~50 more items unavailable in 2 days. Dear devs like unfinished content.
Of course. Someone will have to work on rebuilding the POS code sooner or later. So those don't even want to think about getting stuck with it will need a fall back position by saying they have a project they are still working on. |

Indahmawar Fazmarai
2746
|
Posted - 2014.08.25 20:00:00 -
[11] - Quote
Tarpedo wrote:Prepare to see ~50 more items unavailable in 2 days. Dear devs like unfinished content.
Yes, the famous tights just didn't found their way into Hyperion because of... *CCP*
Make your guess! they derped some piece of code they were derped by some piece of code someone from the art team noticed three wrong pixels in a low resolution texture (ETA for fix: january 201x) they just noticed they don't really have that much stuff to release in september (oops!) they read that a Fazmarai was interested on those items and just couldn't avoid pulling yet another Structure dress (1,200 days and counting, nice running joke) The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |

Herzyr
Ministry of War Amarr Empire
18
|
Posted - 2014.08.25 21:23:00 -
[12] - Quote
I left EvE because I didn't have enough clothes to play space barbie. Why can't I decorate my ships with my little pony logos?
Didn't they pretty much scrap the NEX store after the monocle shitstorm? or was it something else? I am still waiting to purchase a monocle at low price but alas it seems impossible right now.
|

Posting With Alt
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.08.26 08:31:00 -
[13] - Quote
Herzyr wrote:I left EvE because I didn't have enough clothes to play space barbie. Why can't I decorate my ships with my little pony logos?
Didn't they pretty much scrap the NEX store after the monocle shitstorm? or was it something else? I am still waiting to purchase a monocle at low price but alas it seems impossible right now.
Eveybody raged at them. -pÇïCCP removed them.
Now, everybody wants them. Get them now while you still can before they cost an arm and a Fedo. |

Wacktopia
Noir. Noir. Mercenary Group
673
|
Posted - 2014.08.26 08:55:00 -
[14] - Quote
Some of the clothing is rare and/or currently unavailable. Apparently this is a deliberate decision.
Example; left-eye monocles.
Asking for all possible clothing to be made available is like asking for CCP to start selling Guardian Vexors for AUR. Kitchen sink? Seriousy, get your ship together - -áFleet-Up.com |

Evei Shard
Shard Industries
338
|
Posted - 2014.08.26 12:24:00 -
[15] - Quote
Posting With Alt wrote: Eveybody raged at them. -pÇïCCP removed them.
Now, everybody wants them. Get them now while you still can before they cost an arm and a Fedo.
There are 3 primary factions to any given idea or feature that has to do with this game.
1. People who support the idea 2. People who are against the idea 3. People who choose one side or the other for the purpose of trolling.
The clothing in the NES is no exception to this.
Profit favors the prepared |

Tippia
Sunshine and Lollipops
24097
|
Posted - 2014.08.26 12:33:00 -
[16] - Quote
There really isn't. There's maybe 1 or 2 unavailable items. Everything else is just colour variations, and the fact that they're treated as different items that clog up the market browser just further highlights how utterly idiotic and incompetent every last detail about the Incarna and NEX/NES implementation was. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Derrick Miles
EVENumbers
3918
|
Posted - 2014.08.26 12:46:00 -
[17] - Quote
Wacktopia wrote:Some of the clothing is rare and/or currently unavailable. Apparently this is a deliberate decision.
Example; left-eye monocles.
Asking for all possible clothing to be made available is like asking for CCP to start selling Guardian Vexors for AUR. But there is a difference in that a lot of the clothing was never made available in the first place.
Tippia wrote:There really isn't. There's maybe 1 or 2 unavailable items. Everything else is just colour variations, and the fact that they're treated as different items that clog up the market browser just further highlights how utterly idiotic and incompetent every last detail about the Incarna and NEX/NES implementation was. And how else would you treat an item that has a different 2k and 4k texture in the database?
|

Elisk Skyforge
Night Raven Task Force Night Raven Alliance
40
|
Posted - 2014.08.26 13:08:00 -
[18] - Quote
I think they're trying to slowly release them so that the patches will have new contents apart from the rebalance/nerfs. |

Tippia
Sunshine and Lollipops
24097
|
Posted - 2014.08.26 13:11:00 -
[19] - Quote
Derrick Miles wrote:And how else would you treat an item that has a different 2k and 4k texture in the database? By adding two 32-bit fields that represent primary and secondary shader colour (or hell, three or four fields if you want to be really extravagant) and then do it properly rather than bake it into the texture. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Bai'xao Meiyi
86
|
Posted - 2014.08.26 13:31:00 -
[20] - Quote
Where are the stockings we were told will be released? |

Indahmawar Fazmarai
2754
|
Posted - 2014.08.26 13:34:00 -
[21] - Quote
Bai'xao Meiyi wrote:Where are the stockings we were told will be released?
They were CCP'ed.
The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |

Solecist Project
Mew Age Outpaws
8674
|
Posted - 2014.08.26 13:35:00 -
[22] - Quote
Bai'xao Meiyi wrote:Where are the stockings we were told will be released? Wow your palneness in that dress... so hot!
Also... tights, not stockings.
Not talking down on you, the difference in sexyness is just huge.
So nothing happened?
Are we pissed? (we, as in the collective us)
Is there a point where I can get all the information at once or do I have to run through all the threads?? http://residentoutlaw.tumblr.com - YC116.08.26 FullHD Wallpaper https://forums.eveonline.com/default.aspx?g=posts&m=4949346#post4949346 Human Ressources Expert; Resident *******; Suicidal Queen of Local, Underwear and ... for hire! |

Derrick Miles
EVENumbers
3935
|
Posted - 2014.08.26 13:42:00 -
[23] - Quote
Tippia wrote:Derrick Miles wrote:And how else would you treat an item that has a different 2k and 4k texture in the database? By adding two 32-bit fields that represent primary and secondary shader colour (or hell, three or four fields if you want to be really extravagant) and then do it properly rather than bake it into the texture. Using a shader to replace a texture color is not doing it "properly". Hand-painted textures have been common in the game development industry for quite a while for a good reason, shaders that simply replace colors for variety inevitably look procedural and similar to each other. Creating a new texture also gives the texture artist the ability to make edits that any new color scheme might need, such as seam, logo, or border color modifications. Not to mention that even if they did implement the new shader they would still need to create a new item in the database to reference the new shader, or the new integers at the very least. And how would a player choose to buy the item in each particular scheme if there was only one item on the market? You're quick to criticize, but it doesn't seem like you've thought it through very well. |

Tippia
Sunshine and Lollipops
24100
|
Posted - 2014.08.26 14:20:00 -
[24] - Quote
Derrick Miles wrote:Tippia wrote:Derrick Miles wrote:And how else would you treat an item that has a different 2k and 4k texture in the database? By adding two 32-bit fields that represent primary and secondary shader colour (or hell, three or four fields if you want to be really extravagant) and then do it properly rather than bake it into the texture. Using a shader to replace a texture color is not doing it "properly". Hand-painted textures have been common in the game development industry for quite a while for a good reason, shaders that simply replace colors for variety inevitably look procedural and similar to each other. Creating a new texture also gives the texture artist the ability to make edits that any new color scheme might need, such as seam, logo, or border color modifications. Not to mention that even if they did implement the new shader they would still need to create a new item in the database to reference the new shader, or the new integers at the very least. And how would a player choose to buy the item in each particular scheme if there was only one item on the market? You're quick to criticize, but it doesn't seem like you've thought it through very well. It is doing it properly when the only difference us the coloration. The games industry has moved away from textures for something as simple as colour differentiation for ages now, and for good reasons. We have reached a level of graphics engine sophistication where textures can be used for what it says on the tin: texture. Baking colours into that texture when you intend to offer a great deal of colour variation is downright stupid, doubly so if you want a lot detail variety with logos and the like GÇö those are best handled with a decal system.
Again: they are no different GÇö it's just colour. The mere notion that they should be individual items is proof that they did it wrong from the very start. The market would work exactly the same but without the pointless clutter of dozens of the exact same item. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Derrick Miles
EVENumbers
3936
|
Posted - 2014.08.26 14:42:00 -
[25] - Quote
Tippia wrote:Derrick Miles wrote:Tippia wrote:Derrick Miles wrote:And how else would you treat an item that has a different 2k and 4k texture in the database? By adding two 32-bit fields that represent primary and secondary shader colour (or hell, three or four fields if you want to be really extravagant) and then do it properly rather than bake it into the texture. Using a shader to replace a texture color is not doing it "properly". Hand-painted textures have been common in the game development industry for quite a while for a good reason, shaders that simply replace colors for variety inevitably look procedural and similar to each other. Creating a new texture also gives the texture artist the ability to make edits that any new color scheme might need, such as seam, logo, or border color modifications. Not to mention that even if they did implement the new shader they would still need to create a new item in the database to reference the new shader, or the new integers at the very least. And how would a player choose to buy the item in each particular scheme if there was only one item on the market? You're quick to criticize, but it doesn't seem like you've thought it through very well. It is doing it properly when the only difference is the coloration (and that's what we're talking about here: a handful of items disguised to look like an order of magnitude more, when the are actually just recoloured). The games industry has moved away from textures for something as simple as colour differentiation for ages now, and for good reasons. We have reached a level of graphics engine sophistication where textures can be used for what it says on the tin: texture. Baking colours into that texture when you intend to offer a great deal of colour variation is downright stupid, doubly so if you want a lot detail variety with logos and the like GÇö those are best handled with a decal system. Again: they are no different GÇö it's just colour. The mere notion that they should be individual items is proof that they did it wrong from the very start. The market would work exactly the same but without the pointless clutter of dozens of the exact same item. The technique you describe is a valid one and something that might work for the level of detail some of these assets have but it is a bad idea to implement a completely different system just for the apparel since their existing workflow needs to use hand painted textures for all other assets. And you're still missing the point that the market would need to have these different colors available anyways, or else how would you purchase the different color schemes? You say they clutter the market but there is already 9578 items in the database with a market group so I don't think 100 more is going to make a big difference. |

Bai'xao Meiyi
87
|
Posted - 2014.08.26 17:02:00 -
[26] - Quote
Solecist Project wrote:Bai'xao Meiyi wrote:Where are the stockings we were told will be released? Wow your palneness in that dress... so hot! Also... tights, not stockings. Not talking down on you, the difference in sexyness is just huge. So nothing happened? Are we pissed? (we, as in the collective us)Is there a point where I can get all the information at once or do I have to run through all the threads??
Hell yeah tights are out.
...What makes tights more attractive then stockings? |

Mizhir
Mind Games. Suddenly Spaceships.
66894
|
Posted - 2014.08.26 17:13:00 -
[27] - Quote
Bai'xao Meiyi wrote:Solecist Project wrote:Bai'xao Meiyi wrote:Where are the stockings we were told will be released? Wow your palneness in that dress... so hot! Also... tights, not stockings. Not talking down on you, the difference in sexyness is just huge. So nothing happened? Are we pissed? (we, as in the collective us)Is there a point where I can get all the information at once or do I have to run through all the threads?? Hell yeah tights are out. ...What makes tights more attractive then stockings?
I love your portrait. The headdress really suits you. One Man Crew - Collective solo pvp |

Carmen Electra
SniggWaffe WAFFLES.
2808
|
Posted - 2014.08.26 18:01:00 -
[28] - Quote
Mizhir wrote:Bai'xao Meiyi wrote:Solecist Project wrote:Bai'xao Meiyi wrote:Where are the stockings we were told will be released? Wow your palneness in that dress... so hot! Also... tights, not stockings. Not talking down on you, the difference in sexyness is just huge. So nothing happened? Are we pissed? (we, as in the collective us)Is there a point where I can get all the information at once or do I have to run through all the threads?? Hell yeah tights are out. ...What makes tights more attractive then stockings? I love your portrait. The headdress really suits you. Posting in a Mizzy thread. eve is dying |

Paynus Maiassus
Capital Munitions
93
|
Posted - 2014.08.26 18:54:00 -
[29] - Quote
Bai'xao Meiyi wrote:EVE clearly contains over 100 items of apparel, most of them are totally unavailable in game. Yet, clearly they exist if one is to deselect 'Show only available' and then access an Apparel market group. Does CCP actually know how much more successful the Nex Store would be if it.... Had variety? It makes it much harder to simply use isk, there is much more depth in character customization and the assets are literally just sitting there, taking up space in everyone's client and in the server.
So, CCP, why are they unreleased?
Is there any point in caring about clothing if you can't ever get out of the captain's quarters? |

Mizhir
Mind Games. Suddenly Spaceships.
66899
|
Posted - 2014.08.26 19:21:00 -
[30] - Quote
Paynus Maiassus wrote:Bai'xao Meiyi wrote:EVE clearly contains over 100 items of apparel, most of them are totally unavailable in game. Yet, clearly they exist if one is to deselect 'Show only available' and then access an Apparel market group. Does CCP actually know how much more successful the Nex Store would be if it.... Had variety? It makes it much harder to simply use isk, there is much more depth in character customization and the assets are literally just sitting there, taking up space in everyone's client and in the server.
So, CCP, why are they unreleased? Is there any point in caring about clothing if you can't ever get out of the captain's quarters?
Well you cared enough to buy yourself a nice coat. One Man Crew - Collective solo pvp |
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