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Thread Statistics | Show CCP posts - 5 post(s) |
Sarmaul
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Posted - 2006.07.25 18:29:00 -
[1]
Edited by: Sarmaul on 25/07/2006 18:34:47 <3
good blog (added to prevent nerfage from mods)
Your nerfage served with a fresh pot of orange moderator comments. No first spam! Thanks -wystler
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 18:35:00 -
[2]
Originally by: Malthros Zenobia
Originally by: Sarmaul DEAR GOD FIRST!!!
<3
Quoted because a mod's going to delete your post due to being spam.
fixed ;)
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 18:42:00 -
[3]
Originally by: Aversin On second though what are we getting for a slot layout?
Abaddon - 8/3-4/8
No mention of the slot layout for everything else, PLEASE don't give us (minmatar) 5 slots to tank with :( that would just be a cruel joke.
Will probably be 8/6/5 if the same amount of slots is given, or 8/6/6 if +1 slot.
Personally I think that ship needs 8/7/4-5 tbh.
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 18:44:00 -
[4]
Originally by: zoturi skill reqs are?
I forsee Battleship 3.
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 18:44:00 -
[5]
Originally by: Endlos Null Everything looks really nice, but the Hyperion's "5% increase in capacitor when using MWD" is kinda confusing. Is it the like the Vindicator's bonus where it increases max capacitor from the MWD penalty or MWD takes less capacitor to to activate?
Vindi. Basically, with BS 5 you won't get the -25% cap penalty when you fit a MWD.
Now I'm off to finally go get some food.
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 18:50:00 -
[6]
If it were to be 8/7/4...
800mm AC II x 8
MWD II Faint 20km Fleeting Web Heavy Elec Cap Booster X-Large Booster II Invul II x 2
Gyrostab II x 3 PDU/Tracking/DC x 1
Come on CCP, you know you want to!!!
/emote imagines ship with Crystals...
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 18:56:00 -
[7]
Originally by: Jim McGregor
Originally by: Sarmaul If it were to be 8/7/4...
800mm AC II x 8
MWD II Faint 20km Fleeting Web Heavy Elec Cap Booster X-Large Booster II Invul II x 2
Gyrostab II x 3 PDU/Tracking/DC x 1
Come on CCP, you know you want to!!!
/emote imagines ship with Crystals...
Dont make them nerf this beauty before its released!
God just imagine if you have dedicated tacklers - mwd, cap booster + 5 slot tank
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 19:13:00 -
[8]
The Hyperblaster?
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 20:20:00 -
[9]
Originally by: HippoKing
Originally by: Sarmaul The Hyperblaster?
Will make me think of UT, and I hated that map.
I was actually thinking of the gun from Quake 2 ;)
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 20:21:00 -
[10]
Originally by: Admiral Pieg
Originally by: Sarmaul
Originally by: zoturi skill reqs are?
I forsee Battleship 3.
i hope battleship 5. i dont want everyone to fly one just yet
suits me
/emote hugs his BS 5
TEAM MINMATAR FORUMS - In Rust We Trust - |
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Sarmaul
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Posted - 2006.07.25 20:37:00 -
[11]
Originally by: Dilskin I see a bunch of gunboats that can use 7 or 8 guns. Where is the missile boat (of any race) that can use 8 launchers? Anyone? Anyone? Bueller?
Boo hoo? The 6 launcher BS is overpowered enough as it is, we really don't need an 8 launcher.
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 22:30:00 -
[12]
Originally by: Benny Hill Why do any of these battleships matter - or any of the current ones? When the Tenpest is getting a bigger alpha strike, and a faster rate of fire - why use any other battleship?
Please learn maths.
Maelstrom alpha with artillery is higher (7.5 turrets worth of damage on the pest vs 8 on the Maelstrom). Both have a ROF bonus, so the DPS of the Maelstrom will also remain higher.
The issue is, you have to use all 8 turret slots (although you could always use 7 turrets and 1 nos if you really wanted to).
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.25 22:33:00 -
[13]
WTF is with all the personal insults towards Tux? Half the reason he barely posts in ships & modules atm is because of some stupid tards "tuxford you fail at life".
If you have a problem with his work, either
1) Go play another game
or
2) Make a thread about it like the rest of us have to (and be POLITE about it)
The devs are not your personal punching bag.
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.26 11:13:00 -
[14]
Originally by: Zhuge Liang Serious note here everyone needs to read, insulting and making real life threats against devs will not be tolerated. There have only been a couple of people doing this but this post is a general warning to all and to anyone even thinking about it.
If you fail to realise that EVE Online is a game then log-off, unplug your computer and go outside.
Anyone continuing to threaten Tuxford or his health will have thier posting privilages revoked.
Thread cleaned and unlocked, keep it constructive and on topic.
^ what he said
TEAM MINMATAR FORUMS - In Rust We Trust - |
Sarmaul
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Posted - 2006.07.26 12:05:00 -
[15]
Originally by: The Wizz117 why does nobody ask for theyr prices on the whole forum?
Because who really cares? Rest assured they will sell for about 130-140m.
TEAM MINMATAR FORUMS - In Rust We Trust - |
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