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Thread Statistics | Show CCP posts - 5 post(s) |
rgreat
Gallente
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Posted - 2006.07.26 00:14:00 -
[1]
Replace 5% MWD bonus with 10% tracking bonus, and it can work, maybe...
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rgreat
Gallente
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Posted - 2006.07.26 01:07:00 -
[2]
Edited by: rgreat on 26/07/2006 01:15:27
Originally by: Gierling I still don't see how the Hyperion doesn't Obselete the mega.
Same role, more damage, a free slot to simulate the Mega's bonus with.
I think falloff is your best bet to fix it, or you could remove one turret slot... or add one to the Mega.
Hyperion does not have any range bonus for hybrids and have a bad targeting range. It can't compete with rail-o-thron as it is.
But with only 7 turrets and a small drone bay there is no point in Hyperion at all. Better to change it into the missileboat then....
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rgreat
Gallente
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Posted - 2006.07.26 01:17:00 -
[3]
Originally by: Noriath So, a megathron gets a tracking bonus and a large dronebay, what good are those at high range?
Unless sensor boosters get a major nerf I don't see restricted targeting range making too big of an impact to be honest - I doubt it's so horrible that the ship downright can't be used to snipe.
Imagine sensor dampners used on Hyperion. Will be a sore sight... ;)
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rgreat
Gallente
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Posted - 2006.07.26 01:20:00 -
[4]
Edited by: rgreat on 26/07/2006 01:22:30
Originally by: Wrayeth my AC tempest will get owned by every single one of the Gallente battleships, now.
Was not it like this before? Minnie ships are not so good at close range. Period.
But i think Maelstorm can change it though.
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rgreat
Gallente
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Posted - 2006.07.26 01:26:00 -
[5]
Originally by: Gierling Lets assume it comes with the worst base targeting range of any BS by 5 KM, so we are looking at a ship with a 55km base targeting range.
"it has really crappy targetting range, and I mean really crappy." (c) Tuxford.
I expect it to be below 50km. Maybe even below 45...
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rgreat
Gallente
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Posted - 2006.07.26 01:37:00 -
[6]
Edited by: rgreat on 26/07/2006 01:42:10 Edited by: rgreat on 26/07/2006 01:39:31
Originally by: Gierling 45km lock range would give you 230 with 3 sensor booster II's.
Count again. It will be 176km. Penalty. 4th booster will not help it much.
With 40km it will be 156km....
With 35 - less then 140.
Who knows how much can be 'really crappy' in Tuxford mind. ;)
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rgreat
Gallente
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Posted - 2006.07.26 02:32:00 -
[7]
Edited by: rgreat on 26/07/2006 02:34:01
Originally by: coffeetable Quick graph for probable scenarios, assumes Long Range Targeting V:
http://img80.imageshack.us/img80/9793/lockjx4.png
The only thing that will screw it irreparibly for sniping is if it has a lock range of about 30km or below.
Even with top skills and T2 fitting this ship will not be able to compete even with t1 "snipers" with base range under 40km. And with T1 fit it will be just a "no go" scenario at all.
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rgreat
Gallente
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Posted - 2006.07.26 15:43:00 -
[8]
Edited by: rgreat on 26/07/2006 15:46:32
Originally by: coffeetable Preliminary assessment of a max-skill Hyperion with four Magstab IIs and four Tracking Computer IIs:
http://img106.imageshack.us/img106/5987/gladtidingszv2.png
Looks like they're making it out to be the bane of battleships everywhere. Warp in, MWD to target, scram, decelerate to 200m/s or so - and then shred it.
No EW, no Scram, no Web, crappy tank. Easily jammed/damped. Damage below 1000 DPS, and only at point blank range.
It will suck.
Blasterthron is better already.
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rgreat
Gallente
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Posted - 2006.07.26 22:40:00 -
[9]
Originally by: Jim McGregor
Shameless linkage
Mega cant fit 7xNeutrons, but you must count drones.
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rgreat
Gallente
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Posted - 2006.07.27 19:34:00 -
[10]
Edited by: rgreat on 27/07/2006 19:34:09 Easy way to make a good blasterboat - is to make it have LARGE carbo bay. Like 1000+ m3
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