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Thread Statistics | Show CCP posts - 11 post(s) |

RubyPorto
RubysRhymes
5368
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Posted - 2014.08.27 19:22:00 -
[1] - Quote
CCP Falcon wrote:Why should CCP provide protection for your haulage in high sec? CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive. If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you. Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back. 
Falcon of my heart "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5368
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Posted - 2014.08.27 20:26:00 -
[2] - Quote
Indahmawar Fazmarai wrote:CCP Falcon wrote:Why should CCP provide protection for your haulage in high sec? CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive. If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.  You KNOW that's a lie, right? You would need one hell of a profit margin to pay other players for boring themselves to death as they become useless extra guns on top of CONCORD's once in a blue moon.
Ganking that Tornado before warp in would have worked perfectly fine. They're not exactly the tankiest ships around.
Otherwise, Grab a Web, Grab a Blackbird, Grab RR. Have someone in fleet put a frigate deep into the docking circle and warp to them so you don't end up off station.
Bringing friends takes many different forms, and the most effective form may differ for different situations. In this case, guns would have worked great. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5370
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Posted - 2014.08.28 01:46:00 -
[3] - Quote
Vincent Athena wrote:CCP Falcon wrote:Why should CCP provide protection for your haulage in high sec? CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive. If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you. Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.  Except that bringing guns or an escort does not work. Here is what happens: Your ship exits warp and explodes in less than a second. When in that sequence was I supposed to identify the attacker, lock the attacker and destroy the attacker first, especially as shooting first gets me CONCORDed? When in that sequence was an escort supposed to help? Well, he could have told me to not warp in the first place. But I can do that by not logging in at all. CCP Falcon, is that the outcome you want to see? Maybe it would be better if you adjust how warping to stations works, so my ship actually warps to docking range. Customer services will thank you.
You send a scout, notice the Tornado lingering suspiciously outside the station, and gank the tornado. They don't hold up to much more than a stiff breeze.
As soon as you're sure they're gonna pop, you start your warp in to the station (where you have an insta-dock).
Nobody said the guns have to be right next to your transport. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5370
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Posted - 2014.08.28 02:48:00 -
[4] - Quote
Angeal MacNova wrote:Competitive market = good. Monopoly = bad.
Why is a monopoly bad for the game if it arises from player actions?
Anything done by players can be undone by other players.
Anyway, there are vanishingly few monopolizeable goods in EVE*, so a discussion of the merits of monopoly power is pretty much irrelevant.
*The barriers to entry in EVE production are shockingly low. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5370
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Posted - 2014.08.28 02:49:00 -
[5] - Quote
Tippia wrote:Angeal MacNova wrote:Skiffs have gone up and are at the highest price they've ever been. Uh-huh. And the numerous changes to the Skiff itself, to the underlying Procurer, and to industry as a whole definitely has nothing to do with that. Yup yup yup.
Arguably, some of those changes were caused by people ganking miners. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5373
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Posted - 2014.08.28 05:31:00 -
[6] - Quote
Sentient Blade wrote:Kaarous Aldurald wrote:Except for the part where the OP had a cloaking device and clearly failed to use it.
Or the part where, had they had an escort and thereby by definition had a scout, they wouldn't have jumped into a gate with several tornados hanging around. It's a valid point, but nothing at all to do with my counterpoint to Falcon saying that people should bring guns.
https://forums.eveonline.com/default.aspx?g=posts&m=4960215#post4960215
https://forums.eveonline.com/default.aspx?g=posts&m=4959250#post4959250
Will these do? 'Cause this gank happened on a station, which means that the Tornado was hanging in the breeze for long before the warp in. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5376
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Posted - 2014.08.28 07:49:00 -
[7] - Quote
Celthric Kanerian wrote:Tears? I'm merely stating the fact that you are all a bunch of noobish and honorless gankers, regardless of what alliance you belong to.
You know, I communicate almost exclusively in gifs ranging from the moderately on-topic to those ripped from bme-zine, but you've finally stumped me.
The internet doesn't seem familiar with this concept you have of e-honor.
I did find something that I think might be close to your meaning on Oglaf, but I wont (for obvious reasons) link it here (just google 'honor oglaf').
Blood and Thunder indeed. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5381
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Posted - 2014.08.28 17:46:00 -
[8] - Quote
Kagura Nikon wrote:not at all. There is a small part of the movment that is reasoanble and do not want gank gone. Just think that the effects of cocnord intervention are too small, sepcially with the cheap gank ships like destroyers. Just that. And analysing that is within a reasonable request level.
CONCORD intervention means: Ship Loss Sec Status Loss 15 minute time out Killright
Regardless of the success or failure of the attack.
That's a pretty big set of effects. And using smaller ships to minimize the effect of the first just magnifies the effects of the last three.
What more do you want? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5381
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Posted - 2014.08.28 20:44:00 -
[9] - Quote
E-2C Hawkeye wrote:Scipio Artelius wrote:You can do something about it yourself. No need to ask CCP for help.
You already have big guns too. Just like the other guy does. You just choose not to train for them, or not to use them. That's not the fault of the other guy who is just having fun. He doesn't mean anything against you personally. This may be somewhat accurate but not really true. Even when you fit for tank or min/max mining or hauling it doesnGÇÖt leave room for guns. Should you even fit guns on your hauler/miner it wonGÇÖt stop the gank. Indy doesnGÇÖt need the ability to fight back with guns, they need the ability to defend or defend better then what they have at the moment.
A solo hauler can trivially protect himself against a solo ganker with the tools already available.
A hauler needs organized and intelligent help (one character will do in most situations) to protect himself from a large group of gankers.
In other words, the hauler has the advantage in solo encounters and needs far fewer players to have the advantage in group encounters.
Why do haulers need more help? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5381
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Posted - 2014.08.28 21:43:00 -
[10] - Quote
Angeal MacNova wrote:Paranoid Loyd wrote:Angeal MacNova wrote:It's a fallacy WRT that it doesn't help stop a gank. I've already listed the reasons why. Yes it does. I looked back through your posts and could not find said list maybe you can enlighten us again or at least point to said list. When it comes to a gank, the ganker already knows you're in belt. The moment they warp in, they are locking you as soon as the game lets them (takes time to come out of warp on grid). So here is the list. Keep your ships aligned so that the moment someone tries to lock you, you insta warp. Unfortunately you will eventually move out of range of the rocks so this isn't viable. You can warp off the moment a potential ganker (just because someone warps in doesn't mean they are a ganker) warps in and hope to warp off before they finish falling out of warp. However, now the gankers don't even have to gank to stop you from mining. They just have to camp belts. Moving for mining barges and exhumers is pointless. You will still have an alignment time before warping and you won't be able to speed tank their guns. I can see it working for a venture though.
You're not speed tanking their guns tracking, you're speed tanking their range. Blasters don't shoot far, mmkay?
[Mackinaw, Speed tank]
Mining Laser Upgrade II Mining Laser Upgrade II Micro Auxiliary Power Core II
Experimental 10MN Afterburner I Adaptive Invulnerability Field II [Empty Med slot] [Empty Med slot]
Modulated Strip Miner II Modulated Strip Miner II
Medium Ancillary Current Router II Medium Ancillary Current Router II
Alternatively, you can be aligned and nearly not moving (top speed is 17m/s, so set to 13m/s) if you have a friend in fleet with you.
[Mackinaw, Anti-Gank]
Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II
'Langour' Drive Disruptor I 'Langour' Drive Disruptor I 'Langour' Drive Disruptor I 'Langour' Drive Disruptor I
Modulated Strip Miner II Modulated Strip Miner II
Medium Processor Overclocking Unit I Medium Ice Harvester Accelerator I
D-Scan gives you extra protection with both setups. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5383
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Posted - 2014.08.29 01:54:00 -
[11] - Quote
CCP Falcon wrote:Tam Althor wrote:Remember CCP Falcon, the level of protection that concord provides players is the same level of job protection you have when the high sec players decide to quit. Will you survive the next 20% layoff when it happens? I love EVE and the core of what the game stands for. That's why I've been dedicated to it and its community for over 11 years now. Risk vs Reward is a huge part of that. Honestly, if that changed, and the game started to soften out and cater to those who want to have their hand held all the way through their gameplay experience, I'd rather not be working on the project regardless of how many subscribers we had, than sell out the core principles that New Eden was built on. That's a sentiment that I hear a lot around the office, because we are all invested in what makes New Eden so compelling - The dark, gritty, hard reality beneath the pretty ships and nebulas. EVE is built on the core principle that you are never 100% safe, no matter where you go or what you do. When you interact with another player, you roll the dice on whether they're going to screw you over or not. That's a massive part of the social engineering behind the very basic underpinnings of the EVE Universe. Sorry, but your scaremongering counter argument makes no sense to me and carries no weight 
For the love of god Montressor, stop. It hurts. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5383
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Posted - 2014.08.29 01:58:00 -
[12] - Quote
Tippia wrote:No-one is exploiting any game mechanics. Highsec is highsec for a reason. It's not the reason you think, though. Highsec is highsec because it is a place where aggression comes at a cost. If you choose to nullify those costs, then take a wild guess what will happen nextGǪ?
A very easy way to remember this:
High Sec = High Cost for Aggression Low Sec = Low Cost for Aggression Null Sec = No Cost for Aggression
Simple, so very simple. I think only a child can get it. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5385
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Posted - 2014.08.29 02:40:00 -
[13] - Quote
Darth Terona wrote:Wait.. Im a pvp guy and this makes no sense. Your better off bringing logistics for escort than guns ******* baddies are going to die anyway. No use shooting at them. But if you can keep your target alive until concord arrives.. You win
Actually, in this specific case, since it was an alpha gank on a station, scouting and bringing guns (to gank the tornado) would be the best option. (A simple insta-dock bookmark and some tank would probably have worked too, as the ganker mentioned that it took them three tries to catch the OP)
Logi wouldn't be particularly effective. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5385
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Posted - 2014.08.29 02:58:00 -
[14] - Quote
Angeal MacNova wrote:RubyPorto wrote:Tippia wrote:No-one is exploiting any game mechanics. Highsec is highsec for a reason. It's not the reason you think, though. Highsec is highsec because it is a place where aggression comes at a cost. If you choose to nullify those costs, then take a wild guess what will happen nextGǪ? A very easy way to remember this: High Sec = High Cost for Aggression Low Sec = Low Cost for Aggression Null Sec = No Cost for Aggression Simple, so very simple. I think only a child can get it. And Tippia never will.
I'm not sure you get it. I was agreeing with Tippia. High sec is a place where aggression comes with a high cost (wardec or the loss of your ship(and assorted other penalties)). Low sec has a low cost (some sec status and gate guns).
You're proposing that HiSec disallow ganking entirely (since there's really no sensible way to increase the costs of aggression further).
Quote:Point is, AFK or not, Warping after you jump in a system is still the same and gankers don't discriminate.
Ok, if they don't discriminate, describe what search terms we can use to find a killmail* of all the fully tanked, empty freighters the originator of this line of discussion was claiming.
Also, ATK freighter pilots have a friend/alt to web them to counter the ~10+ ganker's friend/alt who's ready to bump them.
*since directly linking is inexplicably bad, mmmkay "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5387
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Posted - 2014.08.29 03:56:00 -
[15] - Quote
Kaarous Aldurald wrote:Angeal MacNova wrote: Miner gankers are a perfect example. People will gank miners for various reasons and none of which have anything to do with looting the wreck to turn a profit.
Goodness, shooting someone for *fun* in a videogame? Call Scotland Yard.
This is an international game, good sir. We call INTERPOL. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5388
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Posted - 2014.08.29 05:12:00 -
[16] - Quote
DeMichael Crimson wrote:Well, that wasn't surprising.
Thanks for confirming Eve Online has turned into Grief Online.
Griefing is prohibited by the EULA.
Organized ganking started (probably) with m0o, less than a month after EVE's release.
Quote:This thread is filled with a lot of controversial hoopla about 'Staying Safe' with the convenient ancient meme excuse of 'Risk v Reward'. Funny thing is it's the criminal careers that are constantly spouting that bullcrap. Obviously the 'Risk v Reward' isn't balanced in-game.
Very true, HS is far too lucrative and too safe.
Quote:If it was, this topic wouldn't be an issue and Eve would have no problem gaining and retaining players..When a Dev states he'd rather not be working on the project regardless of how many subscribers are gained by changing that mechanic, then he's part of the problem that's been slowly planting this game deeper and deeper into a Vaporware grave.
Ever hear of artists who are unwilling to sell out? That's Falcon and the rest of CCP.
Quote:Obviously due to the OGB from CCP Falcon to the 1/2 dozen or so Pro-Gank posters in this thread, there's no need for this topic to continue. Heh, at least I can say 'I Was There' when the final Coffin Nail was pounded into Eve..
If you dislike the game so much, why are you still here? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5389
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Posted - 2014.08.29 05:20:00 -
[17] - Quote
Zero Sum Gain wrote:Kaarous Aldurald wrote:Goodness, shooting someone for *fun* in a videogame?
Call Scotland Yard. If you do something for reasons other than profit, you're a sociopath.
If you are unable to separate fantasy from reality, you may have schizophrenia, or a host of other disorders.
Are FPS players in death matches sociopaths for shooting each other without any reward (other than a listing that they killed something)? Are RTS players sociopaths for mercilessly destroying each other's towns? Was John F Kennedy a sociopath because he enjoyed stabbing his friends and family in the back during a rousing game of Diplomacy?
Now, you'll object to these comparisons, saying that those actions are the essential character of those games, and thus incomparable to ganking in EVE.
New Player Guide wrote:EVE Online is essentially a PvP (Player versus Player) game at its core. http://web.ccpgamescdn.com/communityassets/pdf/EVE-Online-New-Pilot-FAQ.pdf
Yeah. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5395
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Posted - 2014.08.30 00:43:00 -
[18] - Quote
Paul Maken wrote:4.) The addition of the Tier 3 battlecruisers, especially the high alpha of the Tornadoes, reduced the cost of ganking with fewer larger ships until the insurance change came to balance that out.
*cough*Samepatch*cough* *cough*theywerestillmoreexpensivethanprepatchbsganking*cough*
In other words, there has been exactly one patch that buffed ganking, and all that did was allow gankers to spend ISK instead of time if they wanted the convenience of not being -10. (You can gank just fine as a -10)
Quote:Overall, the changes have balanced out to keep the risk/reward relationships in check.
You forgot a whole lot on your list of nerfs to ganking. Starting with the biggest and first one:
CONCORD stopped being tankable. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5395
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Posted - 2014.08.30 00:47:00 -
[19] - Quote
CCP Falcon wrote:Dorian Wylde wrote:Try again. Don't need to buddy, what I said is fact. Sorry if you don't agree. 
Never let the facts interfere with telling a good story.
I feel like I've been saying this a lot recently. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5397
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Posted - 2014.08.30 02:30:00 -
[20] - Quote
Lucas Kell wrote:Depends on if they are going for loot or a green killboard and tears. And no, a standard hauler, as in not a freighter, is not going to be surviving that many catalysts. It would be a push to survive 5, which would even be green on the loot side too.
If someone's willing to **** money away to kill your ship, maybe you should avoid annoying people?
Quote:Xuixien wrote:Even the most obtuse gankers aren't going to spend 100-150 million ISK worth of Catalysts to kill an IttyV carrying 30 mil of Omber. Where are you buying your T1 catalysts for 10m a pop? 2.5m tops, and that's if you can't be bothered to wait of buy orders.
T1 Catalysts cost you in a much more important area. Manpower. Which is why T2 Catas and larger ships are so popular with gankers.
First two Freighter Ganks on zkill have more than 50% of their damage done by ships bigger than Catalysts. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5406
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Posted - 2014.08.30 17:40:00 -
[21] - Quote
Benny Ohu wrote: let's put it another way. there are two hypothetical players. the first chooses to embrace all the tools provided them by the game. let's call this player the absurdly courageous space hero, paragon of virtue and morality, ruler of all those in optimal range, or ACSHPVMRATOR for short
actually i'll just end the post here because i'm tired. let's just assume i finished the hypothetical and it was fantastic. if someone can modify the title of the courageous space hero so that it ends with -RAPTOR that'd be badass thanks
absurdly courageous space hero, paragon of virtue and morality, ruler of all those players traveling in optimal range
ACSHPVMRAPTOR "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5410
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Posted - 2014.08.30 21:06:00 -
[22] - Quote
virm pasuul wrote:If you are going to use resource comparisons as an argument that ganking is unbalanced you have to consider the number of people and pilots involved on each side of the gank. Any comparison this ignores this aspect is without foundation and in my opinion ( deliberately ) intellectually dishonest.
Friends are overpowered. Nerf Friends. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5415
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Posted - 2014.08.30 22:48:00 -
[23] - Quote
Indahmawar Fazmarai wrote:The point is that defending another player would be very boring when he wasn't attacked, which as far as i know, it's the most usual occurence ingame. Most of the time most of the players are not ganked, hence the "once in six months" reference.
People in EVE do huge amounts of boring things if the reward is high enough. Believe me, I ran a Jump Freighter service.
If HS haulers are unwilling to do this, either they believe that the reward isn't high enough (i.e. ganking is too rare to be bothered), or they're stupid. Especially since it only takes 1 friend or alt to keep you safe from any sized gank fleet.
Anyway, if nobody attempts to gank you because you're protected, OP ******* Successful. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5419
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Posted - 2014.08.31 02:32:00 -
[24] - Quote
Veers Belvar wrote:Please take action so that bumpers cant not unlawfully entrap (a crime in every jurisdiction!) gank targets between gank attempts (an action that is 100% equivalent to warp scrambling, and hence a criminal act).
It's not a crime in New Eden.
It's not equivalent to warp scrambling. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5419
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Posted - 2014.08.31 02:38:00 -
[25] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Which is completely irrelevent to whether CONCORD should respond on not. If you fly into Uedama, without any support, or 2 characters, and the bad guys shoot you, does CONCORD say tough luck? Of course not GǪbecause a crime has been committed, unlike with, say, bumping. Well, this will be my last round with you, and I will await response from CCP Falcon. When the bumping is 100% functionally equivalent to warp scrambling it is a crime. And from the other thread, my question to CCP Falcon - assuming optimal bumping from 3 optimally fitted Machariels, and optimal response from a freighter fitted with tank rigs, will the freighter be able to escape within 15 minutes? If the answer is, as I suspect, "no," then should not the bumping here, especially when used between successive gank attempts by the EXACT SAME gankers, trigger a CONCORD response per your prior post that CONCORD acts as a reactive law enforcement agency, which would respond to the commission of the crime of False Imprisonment?
You just crossposted your complaint to the thread which has the 100% official response to the complaint.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5419
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Posted - 2014.08.31 02:59:00 -
[26] - Quote
Veers Belvar wrote:That thread never addressed using bumping falsely imprison gank victims between successive ganks from the exact same gankers. That response was to AFK miners crying that Code bumped them off their asteroid, and required the to come press F1 more often than once an hour.
GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis.
Where, exactly do you find that qualification in their ruling? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5419
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Posted - 2014.08.31 03:29:00 -
[27] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:That thread never addressed using bumping falsely imprison gank victims between successive ganks from the exact same gankers. That response was to AFK miners crying that Code bumped them off their asteroid, and required the to come press F1 more often than once an hour. GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis. Where, exactly do you find that qualification in their ruling? Because it did not address this specific, and unusual, circumstance, which is currently being used by CODE and its allies. And is, as I have pointed out, inconsistent with CONCORD's function "as a law enforcement agency," and with the design of highsec.
Even if CONCORD was designed to be a law enforcement agency, there is nothing illegal in New Eden about bumping. If you'd like to call for bumping to be illegal, enjoy when everyone points out to you the inevitable hilarious results. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 04:09:00 -
[28] - Quote
Veers Belvar wrote:Not sure if you have been following, but I suggested that gank victims get 60 seconds of immunity from bumping so they can fly off.
In other words, I can render my Freighter perfectly safe by shooting it with a noobship.
Why should someone shooting you make you suddenly incorporeal?
Again, Bumping is not a crime in New Eden. Remember, this is a legal system where vigilante retribution is legal, mass murder of non-capsuleers is either ignored or encouraged, etc. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 06:22:00 -
[29] - Quote
Veers Belvar wrote:Not sure what "safe" means - the invulnerability would start once CONCORD arrives, at which point your ship is supposed to be "safe." (note that you could still be shot).
And the fact that bumping is not in general a crime does not mean that when bumping is used to achieve the exact same effect as warp scrambling (which is, and everyone agrees should be a crime), that it should not be treated as a crime.
Wrong. Once CONCORD arrives, the attackers ships are supposed to be *mostly* disabled. That does not, in any way, imply that you are safe. For example, a properly fit smartbombing battleship can keep smartbombing until the CONCORD battleship takes the infinite damage shot some 10s after arriving on grid.
Bumping does not, in fact, achieve the exact same effect as warp scrambling.
Veers Belvar wrote:I could respond, but I will let CCP Falcon respond for me:
CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.
Notice the difference between what Falcon said and what you are saying. He says that their role (providing a reactive deterrent) is *like* the role of a police force. You are saying that CONCORD *is* a police force.
"is Like" and "Are" mean very, very different things.
Veers Belvar wrote:Oh really? So you find it comprehensible that you and your CODE buddies would show up, try to gank an Orca, get it down to 20% structure, have CONCORD come and kill you and give you an aggression timer...and then do nothing as your buddies sit there for 15 minutes bumping it so it can't escape, with CONCORD at the scene, and then watch as the exact same gankers come right back and finish the job? Seriously? That even conceivably makes sense to you? I refuse to believe that anyone could find that a reasonable game mechanic in highsec.
CONCORD has absolutely zero investigative roles. They simply react to any illegal aggression. (Also, Gankers usually pull CONCORD off the scene immediately after the gank attempt, so they're not actually sitting there while the target gets bumped, and they'll definitely be pulled off the scene before the next gank attempt.)
And finally, the target absolutely can escape. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 06:28:00 -
[30] - Quote
Veers Belvar wrote:It would be like making it a crime to break into a car with a hammer, but not a crime to steal the key and break in.
In EVE HS, it is a criminal act to shoot someone's ship. It is not a criminal act to steal anything.
So... "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 06:48:00 -
[31] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: I am confident that the Devs will ignore all the Nullsec posters here who are just motivated by "tears" and "carebears" and "explosions," and instead give a reasoned response to my (at least in my view) well stated inquiry.
CCP Falcon already gave the opinion on the matter. Here, I'll even quote it. CCP Falcon wrote:There are a multitude of ways to protect yourself from suicide gankers, people just automatically assume they're "safe" in highsec, then get annoyed when they lose a ship because of their own lack of spatial awareness.
I decided not to pick nits earlier, but it bothers me now that I see it again. It's *situational* awareness that's lacking.
Spatial awareness is the ability to determine relative positioning, which I assume nearly every EVE player has, since it's usually acquired over the course of early childhood and only lost in the event of brain injury. (Round block, round hole)
Situational awareness is the ability to recognize events and actions and determine their effects on goals and objectives. (Huh, I'm getting ganked, this'll mean I won't successfully haul the station egg) "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 07:22:00 -
[32] - Quote
Veers Belvar wrote:Luckily I haven't lost a ship at all! I simply present again the absurd situation caused by the current game mechanics. "So you find it comprehensible that you and your CODE buddies would show up, try to gank an Orca, get it down to 20% structure, have CONCORD come and kill you and give you an aggression timer...and then do nothing as your buddies sit there for 15 minutes bumping it so it can't escape, with CONCORD at the scene, and then watch as the exact same gankers come right back and finish the job? Seriously? That even conceivably makes sense to you? I refuse to believe that anyone could find that a reasonable game mechanic in highsec."
Copying the same post over and over doesn't make it true. I addressed all of those points.
Laws in different jurisdictions are different. New Eden has different laws than the real world, and New Eden's capsuleer police (CONCORD) have an extremely limited, reactionary role which fits the laws of New Eden.
If you perform an act of illegal aggression in HS, CONCORD destroys your ship, docks you sec status, and gives you a 15min time out. That is their entire function. Their function has nothing to do with protecting anyone, simply with creating cost for illegal aggression in HS.
This is how the game was always intended to work. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 07:25:00 -
[33] - Quote
Kaarous Aldurald wrote:Eh, English is my second language as well, and while you are correct, I believe the basic point still stands.
That being, if you die in highsec, it's most likely because you failed to take adequate steps towards your own defense.
That said, spatial awareness could be referencing understanding of your surroundings, and the resulting knowledge of correct behavior that flows as a result?
Like I said, I'm picking nits (English idiom for fussy fault finding. Comes from the days of having people pick lice off of you instead of bathing).
That definition you proposed is basically the definition of situational awareness.
The word switch doesn't change the fact that Falcon's point is entirely comprehensible. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 09:57:00 -
[34] - Quote
Indahmawar Fazmarai wrote: Use conditions: system security must be above 0.5. Player security status must be above 0.0. Trigger condition: someone has locked the player, has opened fire on him and has triggered a criminal flag on himself. Trigger: manual activation. Environmental effects: 99.9% resists to player. Any player who earns a criminal flag after attacking the player is 100% scrambled. Effects last for 10 seconds. NPC spawn (RT-1 seconds after activation, where RT = CONCORD response time): FoF mines. One mine is spawned for each agressor and inflicts 150,000 alpha damage on it. The subsequent CONCORD spawn will wipe any survivors.
First: Why should a single pilot have an item that requires no effort whatsoever to use which gives them a guaranteed win against an organized group of 10+ pilots specifically kitted out to beat them? (being at your keyboard isn't "effort" it's "playing the game")
Second: Gimme an alt (or 5) in a newb ship and I'll be abusing the hell out of this.
Even ignoring the hilarious abuse guaranteed to come from your ridiculous magic invulnerability button, it's entirely unnecessary.
Here are two incredibly effective freighter protection modules (best used in conjunction with each other): Reinforced Bulkheads II Fleeting Propulsion Inhibitor I
They have the advantage of already being in the game and not wildly broken. They have the disadvantage of not being useable by someone unwilling to bring a second pilot with them to help defend against a group of 10+ pilots. Of course, a single pilot not being able to successfully defend themselves against an organized group of 10+ pilots is not super surprising. 
Here are some fits that make use of them:
[Daredevil, Freighter Protection]
Power Diagnostic System II Damage Control II Energized Adaptive Nano Membrane II 400mm Reinforced Rolled Tungsten Plates I
Fleeting Propulsion Inhibitor I Fleeting Propulsion Inhibitor I 1MN Afterburner II
[Empty High slot] [Empty High slot] [Empty High slot]
Small Targeting System Subcontroller II Small Targeting System Subcontroller I Small Hyperspatial Velocity Optimizer II
[Charon, Tank]
Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II
NB: I am not saying that these are the *only* fits that use these freighter protection modules, nor that these are the *best* fits that use these freighter protection modules, nor that they are the most cost effective fits that use these freighter protection modules. Simply that these fits use those modules to great effect. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 10:19:00 -
[35] - Quote
Indahmawar Fazmarai wrote:RubyPorto wrote:Indahmawar Fazmarai wrote: Use conditions: system security must be above 0.5. Player security status must be above 0.0. Trigger condition: someone has locked the player, has opened fire on him and has triggered a criminal flag on himself. Trigger: manual activation. Environmental effects: 99.9% resists to player. Any player who earns a criminal flag after attacking the player is 100% scrambled. Effects last for 10 seconds. NPC spawn (RT-1 seconds after activation, where RT = CONCORD response time): FoF mines. One mine is spawned for each agressor and inflicts 150,000 alpha damage on it. The subsequent CONCORD spawn will wipe any survivors.
First: Why should a single pilot have an item that requires no effort whatsoever to use which gives them a guaranteed win against an organized group of 10+ pilots specifically kitted out to beat them? (being at your keyboard isn't "effort" it's "playing the game") Second: Gimme an alt (or 5) in a newb ship and I'll be abusing the hell out of this. Even ignoring the hilarious abuse guaranteed to come from your ridiculous magic invulnerability button, it's entirely unnecessary. Please, tell me how would you abuse the idea, I may have overlooked something. 
By using it to make my ship invulnerable in any number of situations where invulnerability is useful.
Now, go ahead and answer my question: Why should a single pilot have an item that requires no effort whatsoever to use which gives them a guaranteed win against an organized group of 10+ pilots specifically kitted out to beat them? (being at your keyboard isn't "effort" it's "playing the game") "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 17:19:00 -
[36] - Quote
Indahmawar Fazmarai wrote:Because he paid a price for that privilege. I was thinking of some 500 million ISK per shot. Maybe less, maybe more. That could be debated.
But, to your question: Why should someone lose his ship just because he's been outnumbered? Specially since he can be outnumbered by someone whose only effort was to buy ISBoxer and pay several accounts to CCP, which is very literally a way to pay for win.
Cost cannot be used to justify the introduction of unbalanced mechanics.
He isn't just outnumbered. He's outnumbered by a fleet specifically designed to kill him. Why should he get an i-win-button just for spending extra ISK?
Indahmawar Fazmarai wrote:(Now answer, why should outnumbering be a failproof tactic?)
It shouldn't be, it's not, and nobody said it should be or was. Straw men are bad, mmmkay?
Indahmawar Fazmarai wrote:Complete and unavoidable waste of your effort caused by the action of the adversary should be a possibility both for agressors and defenders. So far, only the defenders take that chance. As I said above, that's OK with CCP and they will not do anything to change the game, so you all can rest assured that I am just wasting my time and effort.
And it is. If you web your freighter into warp, all the planning that went into setting up a gank for you is wasted. Just because you don't see the effort that's wasted doesn't mean it didn't occur.
Demonfist wrote:in addendum, if you were found to be part of an organized group of people harassing others, you'd get slapped with RICO and they'd take down everyone. atleast in the US. also in real life you can't recreate yourself with new dna for a clean identity, forensics and no statute of limitations would catch up to you eventually. this all assumes the cops don't just shoot you in the face, which lately wouldn't be a safe bet.
Racketeering, like many other things illegal in most RL jurisdictions, is legal in New Eden. Laws in different jurisdictions are different. CONCORD is *like* a police force, it is not *identical* to one. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 17:27:00 -
[37] - Quote
Demonfist wrote:i argued the point. what needed to be said was said. no more troll food will be dispensed, sorry you'll have to look elsewhere.
So link, if you would, the post where you proved that your scenario was profitable. If you're using an alternate definition* of "profit," please also link to an independent source for that definition.
*For reference, wiktionary defines profit as "Total income or cash flow minus expenditures." and notes that "when the difference is negative the term loss is correct." "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 17:38:00 -
[38] - Quote
Demonfist wrote:Tippia wrote:Demonfist wrote:and the other side of that argument turning a blind eye to everything that is said and repeating the same drivel very simple truth over and over. That is currently the only side of the argument, so what else is there to do but to repeat it and hope that you actually start discussing it again? i don't repeat myself for idiots and i don't feed trolls. you should give up hope, it will save time.
You seem perfectly willing to repeat your name calling. Why shouldn't you be willing to link to the post where you proved what you claim that you proved? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:04:00 -
[39] - Quote
Demonfist, here's your first post in this thread:
https://forums.eveonline.com/default.aspx?g=posts&m=4971902#post4971902
Here's a list of all your posts:
https://forums.eveonline.com/default.aspx?g=search&postedby=Demonfist
If you could point to me the post where you claim to have proven your point, I'd appreciate it, because I can't find it. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:07:00 -
[40] - Quote
Demonfist wrote:everytime you say i'm wrong, this pops into my head...
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." -- Arther Schopenhauer
Being proven wrong in an entertaining manner is quite different than being ridiculed.
If you are so secure in the truth of your position, why aren't you willing to defend it? Arther Schopenhauer was perfectly willing to defend his positions, as evidenced by his successful defense of a doctoral dissertation, among (many) other papers. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:11:00 -
[41] - Quote
Demonfist wrote:everyone told einstein he was wrong. he ignored them. i think i'll pick option 3.
The only time "everyone" told Einstein he was wrong was when he spent the last decade of his career trying to disprove quantum mechanics because "God doesn't play dice with the Universe." The fact that he ignored the scientific consensus meant that one of the greatest minds in human history was wasted for a decade because he didn't like the way the Universe actually works.
Oh, and he was no stranger to vigorously defending his positions on anything, either. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
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Posted - 2014.08.31 18:12:00 -
[42] - Quote
Demonfist wrote:i'd be happy to defend it and spell out my reasoning to someone that didn't take a page from the republican playbook of deny, obfuscate, propagandize.
My first response to you was simply asking for a link to your proof. Why weren't you happy to defend it then? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:22:00 -
[43] - Quote
Angeal MacNova wrote:He was semi right, just over simplified it. If the logistics involved become too excessive, the opportunity cost associated with it (along with the accounting cost associated with it) will push people out. I'm seeing the effects with my indy contacts who seem to have an increased interest in running L4s instead of mining.
Except that there is no evidence to suggest that ganking has ever, in recent history, made logistics particularly expensive. For example, RedFrog still operates with low, low prices, which implies that they very rarely get ganked, as those prices include an internal insurance pool against ganking.
Also "mining" and "industry" are very different things. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:28:00 -
[44] - Quote
Demonfist wrote:because there is no link to my proof. my proof is more than a decade of marketeering in online games, with an eye focused on markets in the real world to learn how it all works. i know how it works because market laws apply everywhere markets exist. it doesn't matter how you slice it, supply and demand works the same way everywhere and all the time.
If you never posted proof for your claims, why have you repeatedly told people to go back and reread your posts to find proof in them?
Demonfist wrote:why don't you scroll back, reread everything i've already typed, accept the fact that i might actually know what i'm talking about, and bow out of a discussion where you've done nothing but say someone is wrong and offer nothing on why or how? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:37:00 -
[45] - Quote
Demonfist wrote:ahh, here we go. let the obfuscation begin. i told people to reread my posts so they would get the point i was making, notice that quote of mine doesn't say anything about proof. i'm reasonably sure i never explicitly stated having a link that would contain all of any "proof" that there was.
So, now you're saying that you have presented no proof to support your claims?
If you know what you're talking about, surely you can defend your claims. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 18:39:00 -
[46] - Quote
Luukje wrote:biggest troll yet. seriously; why you guys bothering replying to someone who must be trolling. surely noone is this delirious he actually believes this crap?
I see someone's never been on an american liberal arts college campus. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 19:07:00 -
[47] - Quote
Demonfist wrote:DJentropy Ovaert wrote:This is the problem with Veers, and something that I have not figured out how to work around. You bring up valid points, he simply ignores them and repeats himself. Over and over again. It's depressing.
this is the intarwebz. it's a valid tactic.
Well, at least you're willing to admit that you have no interest in an actual debate or actually defending your claims. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 20:01:00 -
[48] - Quote
Demonfist wrote:Tippia wrote:Demonfist wrote:sure it fits. you're welcome to waste time and iskies trying whatever it is you think you can do. Oh, I don't have to do anything GÇö that's the beauty of it: you'll do all the work. Hence why GÇ£noGÇ¥ doesn't really applyGǪ sounds like more "ganking is good because ganking is good" to me. you have a super awesome day now, k?
I really hate to spoil surprises, but guessing games get tiring when the guesser is bad at them.
What it sounds like is that you haven't read the EULA or TOS, or you'd understand why you may have put your account(s) in a tenuous spot. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 20:09:00 -
[49] - Quote
Benny Ohu wrote:he's a one-man wolfpack
5 billion in losses in a year is impressive in its own way.
Gotta love the double tanked active/buffer cyclone though. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 20:21:00 -
[50] - Quote
Tippia wrote:Actually, pretty much anyone (and everyone) does. That's kind of the point being made here.
There are some tools he could be using that other players don't have access to. But that goes back into the realm of EULA problems.  "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 20:39:00 -
[51] - Quote
Demonfist wrote:RubyPorto wrote:Tippia wrote:Actually, pretty much anyone (and everyone) does. That's kind of the point being made here. There are some tools he could be using that other players don't have access to. But that goes back into the realm of EULA problems.  i'm pretty sure isboxer use has been cleared.
It has (kind of). Of course, that means that everyone has access to that same tool, so it clearly can't be what you were referring to when you said "not everyone has the tools available that i do." "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 20:46:00 -
[52] - Quote
Demonfist wrote:you have and use isboxer too, then? :]
Having a tool available and using it are different things. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 20:58:00 -
[53] - Quote
Demonfist wrote:RubyPorto wrote:Demonfist wrote:you have and use isboxer too, then? :] Having a tool available and using it are different things. i'll take this to mean that you don't have or use it. so "not everyone has the tools i do" is perfectly accurate. pay the fee and you can be awesome too. 
I have no need for it. Doesn't mean it's not available to me, like it is to every other player in EVE.
And while "not everyone has [and uses] the tools i do" may be accurate, that's not what you said. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 21:01:00 -
[54] - Quote
Lilliana Stelles wrote:Interesting idea actually. I don't see many people getting behind the idea of increased rewards for gankers, but it's not an unreasonable request. From where I'm sitting, it *appears to me* that the rewards currently outweigh the risks, and that it needs to be shaken up some. I'm not claiming to be an expert though. I've never ganked anyone outside of suspect/limited engagements, and I haven't really been ganked either.
Overall, it just seems to be a really static part of the game for the last few years that seems to frustrate quite a few players, so I think it needs some sort of attention.
The game provides precisely zero rewards to gankers. The rewards for ganking are entirely player created.
It only frustrates players who haven't read the New Pilot FAQ that CCP has published. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 21:04:00 -
[55] - Quote
Gully Alex Foyle wrote:I'll admit that it's quite a low risk given the current incompetence level, but that's not ccp's fault, is it?
That's before you take into account shipments of PyrE, of course. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.08.31 21:07:00 -
[56] - Quote
Demonfist wrote:you're going to start picking nits too? you didn't pay the fee, so you don't have access to it. most other eve players also didn't and don't. i did, so i do.
Yep, I haven't bought a chainsaw, so there's nothing available to me to cut down the tree.
Ready to stray back on topic? How is your gank scenario profitable to the ganker? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
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Posted - 2014.09.01 01:58:00 -
[57] - Quote
Jonah Gravenstein wrote:Sun Tzu wrote:To know your Enemy, you must become your Enemy* A wise man indeed, he'd have enjoyed Eve. */me dons his forum armour and waits for the inevitable beating that results from quoting The Art of War
[:baton:]
Read a better one.
Veers Belvar wrote:And it's highsec - you don't need to beg friends to protect you from criminals, that's what CONCORD is for.
Whoever told you this lied. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5431
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Posted - 2014.09.01 02:25:00 -
[58] - Quote
Jonah Gravenstein wrote:RubyPorto wrote:Jonah Gravenstein wrote:Sun Tzu wrote:To know your Enemy, you must become your Enemy* A wise man indeed, he'd have enjoyed Eve. */me dons his forum armour and waits for the inevitable beating that results from quoting The Art of War [:baton:] Read a better one. lol I consider going on a few ops with the the miner bumping guys one of the best things I've ever done in Eve. Very educational.
I meant a better book on warfare.
The lesson is solid, there are just better texts. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5433
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Posted - 2014.09.01 03:22:00 -
[59] - Quote
Derrick Miles wrote:Benny Ohu wrote:Jonah Gravenstein wrote:*/me dons his forum armour and waits for the inevitable beating that results from quoting The Art of War i don't need to beat you, i attacked your wagons instead you know you need more wagons to supply your supply wagons? yes you do because you read a book about fighting on horseback Did you know that modern militaries still have supply lines? And that millennia old lessons on strategy still apply today?
Which is why people are ganking Freighters. (Look at that, we're on topic again)
A lot of Sun Tzu's work *is* quite specific to his era, and most of the rest is presented better elsewhere. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5434
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Posted - 2014.09.01 04:07:00 -
[60] - Quote
Veers Belvar wrote:They should allow the target to escape the bumping,
The target can. (Though it's much easier to avoid it in the first place)
Quote:as any law enforcement force would.
They aren't one.
Quote:CONCORD is there to punish criminal activity,
Finally, you understand.
Quote:and being pinned down so that successive waves of gankers can shoot you is clearly criminal in this context.
Bumping, not matter what the context, is not a criminal action in New Eden. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5435
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Posted - 2014.09.01 04:18:00 -
[61] - Quote
Veers Belvar wrote:CONCORD response should not depend on the activation of an offensive model - as for your other points, I have already answered them repeatedly.
So now you do want bumping to be a criminal act. CONCORD response in EVE means one and only one thing, swift and inevitable destruction of the offending ship. Now, depending on implementation, you get to pick one of two options: 1) Ganking no longer requires ship loss (if bumping is a Suspect action) 2) CONCORD provides the DPS for ganks (if bumping is a Criminal action) "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5437
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Posted - 2014.09.01 04:42:00 -
[62] - Quote
Veers Belvar wrote:No, if you have been paying any attention at all (which I am beginning to doubt), I stated that since there is no simple way to differentiate between criminal and non-criminal bumping, the appropriate response is to grant a gank-victim a 60 second window where they are able to warp off regardless of if they are been bumped or not. So neither 1 nor 2 are implicated.
1) That's not a CONCORD response. 2) Why should they get an automagic effortless escape? 3) How does getting shot at suddenly make you incorporeal? How does getting shot at illegally do that differently than getting shot at legally?
Veers Belvar wrote:What I "do get" is that you are not a CCP Dev and will not be determining policy on this matter (you already are on record as being opposed to letting freighters have rig slots). As pointed out already by me....already today Loyalanon (CEO of CODE) has killed two Orcas, a Charon, 3 Obelisks, and a Rhea, all today. Something is seriously broken here, and needs to be fixed.
And what percent of traffic is that? You say it's broken, you must know the relative frequency. Tell you what, I'll even offer to do the math for you if you provide a 15 minute sample of Freighter, JF, and Orca undocks from Jita 4-4 "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5440
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Posted - 2014.09.01 09:28:00 -
[63] - Quote
Veers Belvar wrote:I don't see how intelligently responding to false imprisonment and escorting a victim to safety "fundamentally changes what CONCORD is for."
CONCORD is an exclusively punitive mechanic. They punish offenders, that is their entire role.
They do not provide victim's services. That's what Pend is for.
And again, False Imprisonment isn't a crime in EVE. Activating an offensive module on an illegal target is the *only* Criminal Act in EVE.
Quote: 1) I gave strong supporting evidence that freighter ganking has increased...the killboard from the 1 guy I gave you nearly exceeds the 1.4 number per day FROM YOUR OWN SIDE. Check out minerbumping.com for more examples. 2) I pointed out that if optimal bumping renders a ship unable to warp, it is functionally equivalent to warp scrambling 3) I did witness it happening, I was not the victim, I was trying to help the victim escape. (The fact that you listed this as a "lie" is truly mortifyingly stupid.) 4) CONCORD fails to respond to bumping between ganks (not sure how this could possibly be a "lie.") 5) I said that it SHOULD be criminal, not that it currently is (another insane example of a "lie.") 6) I think any rational person sees CONCORD as a police force in highsec. 7) I pointed out how absurd it is to not punish bumping between ganks that is equivalent to false imprisonment (you really have to be delusional to not see this.) 8) I am quite familiar with game mechanics, thank you. And not my fault if you don't how analogies work.
9) Keep up the great work, and have a nice day. "It is difficult to get a man to understand something, when his salary depends on his not understanding it."
*numbering added for clarity.
1) You claimed that there was an increase in ganking. Evidence of that would consist of showing a trend. And since travel volume isn't a constant, a trend in absolute numbers is not useful evidence for you. 2) Great, then since bumping does not render a ship unable to warp, it is not in any way equivalent to warp scrambling, rendering everything that follows moot. But let's press on anyway. 3) If you were unable to do so, either you or the victim were incompetent or ignorant of the mechanics available. 4) CONCORD also fails to respond to every other non-criminal action 5) Why should bumping be a Criminal Action in EVE? 6) Except the Devs. And anyone who knows how the game mechanics work. And anyone familiar with a police force (I don't know about you, but summary execution isn't part of the PD's role in my town). 7) False Imprisonment isn't a crime in EVE. The only criminal act in EVE is activating an offensive module against a target you're not legally allowed to shoot. You claim to be a lawyer, how do you think you'd do citing Swedish precedent in a Kentucky court? 8) Clearly, you're not, and it has nothing to do with your analogies.
9) You took some sort of debate class in Lawyer training school, right? Can you spot the informal fallacy you commit each time you drop that quote? I'll give you a list of your options. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5440
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Posted - 2014.09.01 10:05:00 -
[64] - Quote
baltec1 wrote:Velicitia wrote:TharOkha wrote:And yet, i see so little anti-gankers in those systems (Uedama, Niarja etc). Because being there, and actively doing something about "the bad guys" means that they have to put in ~effort~. They cant even bother themselves to tank their ****.
Worse, they can't even bother to leave their ships unfit.
[Obelisk, Better Fit than Most Gank Targets]
[Empty Low Slot] [Empty Low Slot] [Empty Low Slot] "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
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