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Stamm
Amarr
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Posted - 2006.07.27 17:56:00 -
[1]
Originally by: HippoKing Simply disallow running both, and give a lock range bork to the WCS.
Sorted.
Lock range bork? Not going to cut it. My Zealot for example can target way way way past optimal. Nerf the locking range back a bit and I'd still have no issues with stabs.
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Stamm
Amarr
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Posted - 2006.07.27 18:00:00 -
[2]
Originally by: Jim McGregor
Originally by: Dixon this is actually not that stupid...
WCS: +1 warp strength -1 scramble strength
Everyone in a group can escape except the tacklers. 
Suits me :) I'm the guy on teamspeak whining until someone gets into their interdictor. I hate tackling :P
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Stamm
Amarr
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Posted - 2006.07.27 18:04:00 -
[3]
Originally by: Maya Rkell
Originally by: Stamm
Originally by: HippoKing Simply disallow running both, and give a lock range bork to the WCS.
Sorted.
Lock range bork? Not going to cut it. My Zealot for example can target way way way past optimal. Nerf the locking range back a bit and I'd still have no issues with stabs.
Range. 10% per. Your Zealot would have to trade 1 mid per WCS penalty you wanted to offset...
And you can't pick and chose, of course.
Any EW or ECCM. Sensor boosters or tracking boosters.
And so on. You can't fit competing modules/
I'm sorry but I really can't understand your post. Can you try again please, and be a bit more explicit?
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Stamm
Amarr
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Posted - 2006.07.27 18:07:00 -
[4]
Originally by: Maya Rkell No. I was quite clear - you can't pick and chose systems, they have to be consistent.
Ok, then I guess my brain isn't functioning on all thrusters today. I still haven't the foggiest what you are trying to say. :/
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Stamm
Amarr
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Posted - 2006.07.27 18:19:00 -
[5]
Originally by: HippoKing
Originally by: Stamm
Originally by: HippoKing Simply disallow running both, and give a lock range bork to the WCS.
Sorted.
Lock range bork? Not going to cut it. My Zealot for example can target way way way past optimal. Nerf the locking range back a bit and I'd still have no issues with stabs.
Thats to add a penalty to snipers, not people who would normally fight within scram range.
Ah, I see!
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