
Shilalasar
Dead Sky Inc.
102
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Posted - 2014.09.25 17:46:00 -
[1] - Quote
Fluffi Flaffi wrote:nobody quitted / stopped playing Eve so far from those I know better, but some are much closer to do so at the moment, Especially those who found a home in wormholes.
It usually isn-Št a quick decision but a slow process. You have less fun or less to do when you log in, so you log in less. When ever you are online there are less corpies with you since they also follow the same logic. Leading to less fun -> less logging in... Then after a while you look into corpmanagement and see a lot of "over a month"s. Some move their stuff out thinking about coming back when they have more time again or a good gamechange is happening. And do not forget that many wormholedwellers can here because they tried other parts of the game, mostly sov-0.0 and wanted something else. There is nowhere to go for these people but stop playing. Some will find fun in k-space, but the for most players Whs are the end of the road. Ofc there are big corps/alliances who "outgrew" wormholespace because they can-Št find their entertainment here anymore, but the individual player? The pull for wormholespace has always been the little guys matter, the battlefield is more even, it is tough as nails but worth it and you have to work harder for your content but it also feels way better. Also best community. Now the pull for new players is? Get good at scanning by doing it in infinitychains for hours every day? Get mad isk (tm) from escalations? Be able to roam different k-space every day?
Fluffi Flaffi wrote:As CCP could publish a devblog review about how good burner missions affected New Eden already, but said ZERO about wormholes I strongly assume, that those who confirm to find less content and activity in wh are absolutely right with their assumption and CCPs statistics clearly support that . :( Maybe CCP just hopes that activity will recover on midterm maybe and then they can publish that nothing "changed"? I don't know...
Fozzies next devblog will be about module tiericide, so yeah, aren-Št we all happy about the new releasecycle where the devs have time to stay on one thing until it is fixed... |