
Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2007.03.06 12:47:00 -
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Actually, this thread is linked from the stickied index. I'd open a new one, but then someone would have to edit the sticky.
I'm currently pondering what Rigs I want to sink into my Chimera-sized Angel (harhar!).
So here's my observations so far:
In Revelations Machs now have a mosntrous tank with plenty of Cap. Tank is never really the question in my missions so far.
If I put 3x Cap Recharger II in Med I can run 2x Large AR II + 3x active Hardener II for a very long time. With 2x Heavy NOS in High there's enough left for the occasional Afterburner burst.
Since I'm still working on Large Gunnery, my damage output is a bit lacking. That's kinda suggestive to use projectile collision rigs (200), but what to do with the remaining 150? More agility? Even more tracking?
Then I've still got a passive shield tank idea pending. Someone posted a 24k shield HP + 180s recharge time setup over in Pottsey's thread, which would sort of free up low slots for damage mods.
Coming from a Typhoon with focus on drone and missile damage, my first setups completely ignored the boni:
High: 2x Dual 650mm Repeating ACs, 2x Heavy NOS, 4x Cruise Missile Launchers Med: 3x Cap Recharger, 1x 100MN AB, 1x Target Painter Low: 2x Large AR, 1x Damage Control, 4x Hardeners (sometimes I used 2x EANM II, 2x Active, which is noobish I guess). Drones: 5x Small 5x Med (Use T2 or better where available)
This setup tanks a lot better than the Typhoon and it's faster, but with my skills the phoon's 5x Heavy Drones pwn a lot harder most notably in Vengeance and Mordus Headhunter. Couldn't figure what Rigs to use at all - that still goes for Typhoon. Armor rigs reduce speed, speed rigs reduce armor ... nice .. NOT!
So next idea is focused on Guns:
6x 1400mms, 2x Cruise Missiles 2x Cap Recharger, 1x Webifier, 1x 100MN AB + another Webifier or Target Painter 2x Large AR, 1x Damage Control, 3x Active Hardener, 1x Cap Power Relay Drones: 3x Heavy
I figure since I want more damage, and I can assist with Webifiers and/or Target Painter, heavy drones are okay here since I've still got enough Anti-Interceptor-Defence left. This has been proven by the way, it's not just theory. Heavy Drones pwn even interceptors hard if they can't get away.
This goes nicely with the ship bonuses, and therefore probably benefits from more damage rigs. Alternate idea, free up more low slots by adding a Cap rig and removing CPR and the third hardener (possibly also the Damage Control: 10k hull is plenty of buffer) and put Gyrostabs in low.
And now for something that's not verified yet:
High: 6x 1400mms, 2x Cruise Missile Launcher Med: 1x 100MN AB, 3x Large Shield Extender, 1x active Hardener Low: 4x Power Diagnostics, 1x Damage Control, 2x Gyrostabs or Tracking Enhancers Drones: 5x Medium 5x Small
I'll need to use small drones again for lack of Webifier and Target Painter, and I could probably replace a few Power Diagnostics with Shield Power Relays, but due to the AB I can't kill my Cap entirely.
If I wanted to go without AB at all, I'd go for one more Large Extender and all Shield Power Relays.
Note, the shield tank Machs will have a major problem with drone aggro missions like World's Collide.
Huh.
So what Rigs do you folks use for your Machs?
Family Tahar, of Clan Hadar, of Caravan of Namtz'Aar K'in |