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Lliad
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Posted - 2003.10.07 17:09:00 -
[31]
Hittin afk miners in a actually very profatable. Just take a scanner see if the have a nice expander/laser and then take it. This only works with n00b ships that concord dont come. so really it does take 2 mins 2 kill someone. So if you go afk with all that hear on you deserve it for being stupid. |

Zorael
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Posted - 2003.10.07 18:23:00 -
[32]
Quote: Uh, nowhere in the original post did he say he was AFK mining. Before you flame you should get your facts straight.
Just try filling an indy fitted with 24% cargo expanders with 1 mining laser, and when you're done, look me straight in the eyes and say you didn't go afk once.
Jash : it was 50 km/h not mph. 'round where I live, most cows are not hardened enough to dismantle a car which would hit 'em at such a low velocity 
- - - Lack of planning on your part doesn't constitute an emergency on my part |

Elisabeth Dutch
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Posted - 2003.10.07 18:50:00 -
[33]
I forgot to tell that i lost all my implants. GM Q told me that i must defend meself and the not give my goods back. Well oke if thats the game. I quit and cancel my account 12-10-2003. I played from the start this game and love it, but if a new player **** moths of hard work oke, but i quit then. And to all PVP i say whats the fun to kill a sleeping baby. I think you do that when you are very greedy. Well good luck all.
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Joshua Calvert
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Posted - 2003.10.07 19:03:00 -
[34]
Easy way to smack people around in 1.0 space as posted by someone in another thread:
1 kestrel with cruises (plus agent who raises sec level). 1 friend in a pod.
Kestrel tests for afk miners by locking and scanning the ship for modules for decent value.
This will bring a response from people who aren't afk.
They just wait for someone to not respond!
If there's no response, they can move away a little bit and fire off 3 or 4 cruise missiles which should be enough to kill an indy.
They immediately eject from the ship to stop CONCORD destroying the indy.
Friend in pod boards the ship, zooms in to pick up the loot, and they both go back to station.
They can then use an agent to give his sec level a boost back up.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Earthan
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Posted - 2003.10.07 19:09:00 -
[35]
Well I played from late beta,and never repaet never was even attacked in secure space while mining.On other hand I never played AFK.
I wrote this to tell you secure space is really secure.Its just in 95% secure.So if you play afk,you spend a hell lot of time in game and the propability of being hit in secure space gets much bigger.
Elisabeth ,I think its totaly ok from devs and game mechanics ,it how it was meant to be.
And of you lost that much,I am sorry ,but also in my opinion you should blame yourself.If I would ever mine afk ,I would do it in indy with miner 1 and basic expanders,no expensive stuff.It was just a totall lack of imagination from your part in my opinion.
Stars, stars like dust, all around me.... |

Sally
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Posted - 2003.10.07 19:15:00 -
[36]
Quote: Easy way to smack people around in 1.0 space as posted by someone in another thread:
1 kestrel with cruises (plus agent who raises sec level). 1 friend in a pod.
Kestrel tests for afk miners by locking and scanning the ship for modules for decent value.
This will bring a response from people who aren't afk.
They just wait for someone to not respond!
If there's no response, they can move away a little bit and fire off 3 or 4 cruise missiles which should be enough to kill an indy.
They immediately eject from the ship to stop CONCORD destroying the indy.
Friend in pod boards the ship, zooms in to pick up the loot, and they both go back to station.
They can then use an agent to give his sec level a boost back up.
I am not sure this ejection thingy is working. My Ibis got destroyed anyway as I ejected.
Furthermore, if it would work, it would be an exploit for sure (according to CCP).
GM policy on attacks in 1.0 is: If you survive CONCORD being the agressor, then you are an exploiter. -- Stories: #1 --
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Joshua Calvert
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Posted - 2003.10.07 20:58:00 -
[37]
Quote:
Quote: Easy way to smack people around in 1.0 space as posted by someone in another thread:
1 kestrel with cruises (plus agent who raises sec level). 1 friend in a pod.
Kestrel tests for afk miners by locking and scanning the ship for modules for decent value.
This will bring a response from people who aren't afk.
They just wait for someone to not respond!
If there's no response, they can move away a little bit and fire off 3 or 4 cruise missiles which should be enough to kill an indy.
They immediately eject from the ship to stop CONCORD destroying the indy.
Friend in pod boards the ship, zooms in to pick up the loot, and they both go back to station.
They can then use an agent to give his sec level a boost back up.
I am not sure this ejection thingy is working. My Ibis got destroyed anyway as I ejected.
Furthermore, if it would work, it would be an exploit for sure (according to CCP).
GM policy on attacks in 1.0 is: If you survive CONCORD being the agressor, then you are an exploiter.
Then do it in 0.9 and below 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Sc0rpion
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Posted - 2003.10.07 21:19:00 -
[38]
Quote: what the f***ing hell pleasure u can take to kill someone in hi secure space
Your answer is right here:
Quote: I lost all my implants 1 miner 2 and 4 cargo exp (24,2%) And i lost 70k skillpoint
-1x miner 2 = 5,000,000 isk -4x 24% ce's = what? maybe 10,000,000 isk? -70k skill points? should keep your clone updated -all implants? WTF were you doing AFK mining with implants?
Sounds worth spending ~300k on a kestrel and some missles to me...
This guy has obviously been around long enough to know that mining in an indy is a) inefficient and b) dangerous.
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Athule Snanm
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Posted - 2003.10.07 22:09:00 -
[39]
Bottom line is if you go AFK you are risking everything.
Having said that there is something brought up by this that I don't like - there are several ways of killing someone that almost guarantee that you will pod someone. Massive smartbomb attack is one, missile deluge being another. Personally I think it should be extremely hard to pod someone (semi-) accidently. I'd prefer it if pods got ejected a few km out of range of a smartbomb and splash damage. If you actually want to pod someone it won't save them (possibly the opposite if they're running for a gate or station) but it'll stop the auto-poddings that currently happen extremely frequently.
_______________________________
Doomheim - EVE's only hygiene! |

DREAMWORKS
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Posted - 2003.10.07 22:27:00 -
[40]
0.9 space should be relative safe and a criminal shouldnt be able to get away alive doing a crime like murder there. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Othnark
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Posted - 2003.10.07 22:32:00 -
[41]
Quote:
Thought the idea was to make 1.0 and 0.9 etc safe for people. If people don't want PvP they mine/wander around there.
0.0 and 0.9 etc is the 'breeding' ground for newbies to Eve. How would the numbers in Eve increase if newbies and non pvp players got podded there.
Uhh newbies dont buy indies and sit around afk mining. I constantly see high member corps doing this etc... please dont argue to make the nebies safe.
If anything noobs have a better chance of being safe because they wont be afk and will run at the first sign of trouble. IE scanner threat popup -Othnark
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Masi
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Posted - 2003.10.07 22:45:00 -
[42]
Indy ships are not ment for mining and having massive armour to withstand an attack. There ment for hauling goods and because there so big and slow, they are vunrable. AFK mine in a Battleship of something if u want to be safe -------------------------
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Sc0rpion
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Posted - 2003.10.07 22:55:00 -
[43]
Quote: 0.0 and 0.9 etc is the 'breeding' ground for newbies to Eve. How would the numbers in Eve increase if newbies and non pvp players got podded there.
Please point me to the distribution centre that hands out miner 2's, 24% cargo expanders and implants to noobs, because I have obviously missed it.
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Die Harpie
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Posted - 2003.10.07 23:07:00 -
[44]
Edited by: Die Harpie on 07/10/2003 23:09:45
No where, at any time, did he ever say he was AFK mining. You just all assumed that becuase he was in an industrial.
And that 'you in a ship and a friend in a POD thing' is definetly an exploit. Don't care what wah wah PVP game, deal with, can I have yor stuff, agrument you come up with it on it either. It clearly fits the definition of an exploit based on CCP's EULA (even Sally said so).
And yet another griefing exploiter lowers the count of players in the game. Good job people.
Die Harpie "I don't like food anymore!" |

Sc0rpion
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Posted - 2003.10.08 01:37:00 -
[45]
Edited by: Sc0rpion on 08/10/2003 01:38:50
Quote: No where, at any time, did he ever say he was AFK mining. You just all assumed that becuase he was in an industrial.
True, but if you can think of another reason to mine in an industrial in a 0.9 system when he quite obviously could have afforded to be in something better, I would like to hear it.
Better yet, let's hear it directly from the horse's mouth.
Elisabeth, why were you mining in an industrial ship?
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Danton Marcellus
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Posted - 2003.10.08 02:19:00 -
[46]
I'd like to see those cowards actually work some for their loot by challenging claimed space out in the big 0.0, hitting their miners, where people actually suit up to fight them, this isn't PvP this is PK.
Convert Stations
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Serge
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Posted - 2003.10.08 11:23:00 -
[47]
Though I spit on these player-terrorists, they do bring in info about certain game flaws like Concord.
And tbh - which miner in a 1.0 / 0.9 system scans his surrounding as much as in low-sec thinking himself save! Exactly - noone!
We know how fast an indy can be taken out by a kestrel - 1 salvo!
Chance to react for a bored miner? Imo its approx 0.1-1% chance to react. Why ? see above!
So, whats wrong here? The approach of player terrorists? Wont say wrong but what can one epect of those creatures? Everything! Then it must be the response of the victim? Hm, as stated above the chance of victim to escape this situation is lousy.
Ok, how should the lone miner in SECURE EMPIRE SPACE be guarded?? Obviously Concord is not able to. ***********************************************
... "we suddenly have a good 2 dozen Chicken Littles running about proclaiming tha |

Fester Addams
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Posted - 2003.10.08 11:38:00 -
[48]
im sorry about your loss but you will have to learn and move on.
Sadly EvE has come to cater for the PK griefers who think what they are doing is PvP.
A person who states you should be allowed to PK ANYWHERE is diging this games grave. Its only sad that the developers from CCP are unable to deal with the problem with those players.
Now, I know the box promises PvP anbd that is fine but what you dolts keep asking for is easy PK griefing, PvP includes a challenge, 2 BB's praying on an industrial is NO challenge, especially if the industrial is AFK.
Not that I like AFK miners or bot players but 1.0 and 0.9 should be PvP free, a place where newbies can learn the game and where old players who have taken a hard beating can recouperate.
I think its very sad but I belive that if nothing is done about this random PK griefing soon then EvE will be doomed and I will not be able to play as the server shuts down.
So PLEASE CCP (not like they are reading this but...) make 1.0 and 0.9 PvP free.
On a footnote: I spend 99% of my time in 0.0 so dont bother with the slander :)
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