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Pookie McPook
Minmatar
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Posted - 2006.08.01 10:14:00 -
[1]
I think I am right in thinking that at some point in the implementation of Kali there are going to be new areas of space opened up? Presumably this will be 0.0....quite understand that. Is there however an intention that over time Concorde will tame the anarchy of some of the older sectors of 0.0? Build stations of its own and introduce an element of law?
This might be quite an interesting development as it might throw corps up against Concorde, force them to relocate, maybe even drive Concorde back out. Could produce an interesting half way house into true 0.0 too.
Thoughts?
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Freyda
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Posted - 2006.08.02 11:25:00 -
[2]
Edited by: Freyda on 02/08/2006 11:27:11 For me, safe space = macro miners. Macro miner's = crash in value for anything they can get their hnds on.
More concorde protected zones means more and more areas of 98% risk free space. Not sure I'd be happy with that. In my opinion there should be less areas that are concorde protected, or at the very least, make it so concorde takes aaaages to arrive in 0.5.
In my opinion (don't flame.. this will likely never happen it's just an opinion), empire should be a newbie zone, where people with less SP can skill up, but can't realistically make much money. While in 0.0 (look how many systems there are) would be where you have to go if you really want to be able to afford anything decent, and gain the earning power to do so.
Then.. finally.. a more decent economy could form out there.. where you don't need to haul everything to empire sell, it would *gasps* be able to sell 'reliable' out in 0.0 too.
A little fairy in my ear hints that the reason there is so much more 0.0 space than any other kind of space is because the devs hoped and are still hoping for that.
Of course.. none of what I said needs anything coded, just needs people to stop fearing the loss of their ships in non-empire space.
*shouts from the roof tops so everyone can hear* "losing a ship isn't the end of the world!"
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Ellaine TashMurkon
Em Pack HUZZAH FEDERATION
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Posted - 2006.08.02 11:39:00 -
[3]
Empire is newbie space, its soft-core player space.
Hordes of people play about 2 times a week, and want it to be a relaxing experience not requiring eny bigger engagement, knowlege, teamwork and stuff. Like somepeople watch horrors, some light comedies. Not nerceserily, people who watch horrors are any superior or are more experienced, more real movie fans. They simply seek diffrent kinds of entertaiment.
Main thing shuld be lower profit potential in empire, to have risk vs reward and thus make lowsec more exciting and rempting. This is mostly about freighter NPC trade and lvl 4 missions in high sec. irst got nerfed, but missions are still comparable to ratting and this makes empire as rich as 0.0 for thousands of people, wich is bad. --- Bookmark improvements Player owned brokers |

Dutarro
Kydance Radiant Industries
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Posted - 2006.08.02 17:38:00 -
[4]
Originally by: Ellaine TashMurkon ...Main thing shuld be lower profit potential in empire, to have risk vs reward and thus make lowsec more exciting and rempting. This is mostly about freighter NPC trade and lvl 4 missions in high sec. irst got nerfed, but missions are still comparable to ratting and this makes empire as rich as 0.0 for thousands of people, wich is bad.
Please don't do this. As you said, some people like horror movies, some comedy, etc. Making empire a newb zone is like banning all non-horror movies, except a few silly kids' cartoons. The result would be few adults going to the movies.
Some players came to EVE after playing Doom, Quake and other FPS-style games. 0.0 is great for them, since it provides lots of fast-paced combat action.
Others of us came to EVE afer playing Civilization, Europa Universalis and other strategy games, attracted to EVE by its single, persistent universe and political/economic depth. Empire is great for this player type, since they can concentrate on economic and political advancement, while also engaging in a little fun PvE or even PvP combat from time to time.
For me, and I think many others, PvP is OK as an occasional diversion, or as a means to some political/economic goal, but I don't want to spend 90% of my EVE time PvPing. If you constrain EVE so that everyone is forced into full-time PvP, a lot of people will just go play something else. I've heard Hearts of Iron II is quite good, so it wouldn't be the end of the world 
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Bum Phluph
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Posted - 2006.08.03 06:56:00 -
[5]
It seems this thread more or less accurately reflects the population of EvE. Basically PvP (very condescending of PvE) with a smattering of newer or, and I hesitate to say it, more mature gamers, with less time on their hands, that enjoy the PvE universe. I have to say that I fall decidedly into the latter category, although I fully support the right of PvPers to endorse their play style.
It would be a shame if EvE became predominantly the domain of your Halo style of player. Basically, fully tooled up (funded by their corporation) adolescents ganking each other with no regard for character advancement once they access 0.0.
I watched a little of EvE TV when it was being broadcast and have to say the PvP battles left me cold. I had to admire the way the ships were set up to deal with their opponents play styles but, ultimately, watching 6 ships hanging in space throwing cruise missiles at each other for 10 minutes became boring. This isn't what Elite was built on, and that was the basis of EvE, and it is not what I aspire to.
I will continue to rummage about in 0.1 to 0.5, with the occasional foray into 0.0, and enjoy myself hugely. Every man has a vote in this but mine is to keep 0.1+ and to develop it in parallel with 0.0. What makes EvE the most highly thought of online game (MMORPG.com) is this mix. It is what makes this game great and so addictive. It is free form empire building at its best.
One day however the adolescents will get a job, get a family and will be grateful for a game that they can dip in and out of for an hour or so. At that point....welcome to 0.1+!
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Belzanite
Amarr
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Posted - 2006.08.03 07:56:00 -
[6]
Edited by: Belzanite on 03/08/2006 07:57:00
Originally by: Ellaine TashMurkon
Main thing shuld be lower profit potential in empire, to have risk vs reward and thus make lowsec more exciting and rempting. This is mostly about freighter NPC trade and lvl 4 missions in high sec. irst got nerfed, but missions are still comparable to ratting and this makes empire as rich as 0.0 for thousands of people, wich is bad.
Some aren't intrested in 0.0 space and PvP at all, so leave empire space alone, it's as it should be for pepz that isn't intrested in the PvP part of EVE and why shouldn't they have a chance to make some ISK's.
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Xantina
Elite Storm Enterprises Storm Armada
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Posted - 2006.08.03 08:05:00 -
[7]
Originally by: Ellaine TashMurkon
Main thing shuld be lower profit potential in empire, to have risk vs reward and thus make lowsec more exciting and rempting. This is mostly about freighter NPC trade and lvl 4 missions in high sec. irst got nerfed, but missions are still comparable to ratting and this makes empire as rich as 0.0 for thousands of people, wich is bad.
Why would my risk be lower in empire when I'm doing a lvl 4 mission ? I have to deal with spawns of a size no asteroid belt can produce. Do the Mordus Headhunters mission (I did that one yesterday) and tell me about "no risk". In 0.0, once I am established the niche systems are nice and quiet and I can just chain spawns and rake in the money. I can mine high yield minerals in my BS miner or Exhumer - so please stop pretending 0.0 dwellers would run a huge risk or wouldn't have a sufficient reward for the 0.0 factor. Reducing empire/lowsec rewards would only favour established 0.0 entities because new corporations or alliances could never hope to make the kind of money required for building up a force strong enough to push into 0.0 and kick some of the established people out. I don't think I'd like a static system like that. And before you claim that you can move into 0.0 unprepared, make some money there while fending off the locals ... I think we don't need to elaborate :)
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TuRtLe HeAd
Apocalypse Enterprises
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Posted - 2006.08.03 09:28:00 -
[8]
Originally by: Pookie McPook I think I am right in thinking that at some point in the implementation of Kali there are going to be new areas of space opened up? Presumably this will be 0.0....quite understand that. Is there however an intention that over time Concorde will tame the anarchy of some of the older sectors of 0.0? Build stations of its own and introduce an element of law?
This might be quite an interesting development as it might throw corps up against Concorde, force them to relocate, maybe even drive Concorde back out. Could produce an interesting half way house into true 0.0 too.
Thoughts?
I sincerly hope to buggery not. Current 0.0 is fine as it is, The extra stuff wont have stations, Any where. so there Will be a great race to get in there and setup various outpsts etc...
0.5+ Empire is Abundant enough as it is. Concord can keep those areas. And stay out of the others.
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Bum Phluph
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Posted - 2006.08.03 10:48:00 -
[9]
Edited by: Bum Phluph on 03/08/2006 10:50:15
Originally by: TuRtLe HeAd
I sincerly hope to buggery not. Current 0.0 is fine as it is, The extra stuff wont have stations, Any where. so there Will be a great race to get in there and setup various outpsts etc...
0.5+ Empire is Abundant enough as it is. Concord can keep those areas. And stay out of the others.
I think you are missing the point. 0.0 is increasing all the time, the OP's point is that if this were a real environment you would expect Empire to be expanding also. Why should 0.0 be all cute and cozy in its own galaxies, criticising the care bears in Empire space. Yes you fight amongst yourselves but that is precisely why you would expect Empire to seek to expand and deal with unruly corps. If we follow your theory then the USA would still be a totally lawless frontier with no sociological development whatsoever.
(Oh hang on...shot myself in the foot there )
He is not asking for 0.0 to be nerfed in any way. He is suggesting that the black and white of PvE -> PvP be blurred a little to everyone's benefit.
What you are suggesting is the ghettoisation of the EvE universe where two blocs never have ANY interraction.
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Ellaine TashMurkon
Em Pack HUZZAH FEDERATION
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Posted - 2006.08.03 11:53:00 -
[10]
--- this space is reserverd for eloquent repy, that, in general, states that I'm all for competition and limited resources everywhere, diffrent kinds of competition and diffrent limited resources to note --- --- Bookmark improvements Player owned brokers |

TuRtLe HeAd
Apocalypse Enterprises
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Posted - 2006.08.03 13:32:00 -
[11]
Quote:
He is not asking for 0.0 to be nerfed in any way. He is suggesting that the black and white of PvE -> PvP be blurred a little to everyone's benefit.
Concord in 0.0 ? That means 0 PvP unless in same corp or at war. After all thats what Concorde actually do. They enforce penalties no consentual PvP. |

Pookie McPook
Minmatar Republic Military School
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Posted - 2006.08.03 22:42:00 -
[12]
Edited by: Pookie McPook on 03/08/2006 22:43:37 Edited by: Pookie McPook on 03/08/2006 22:42:44
Originally by: TuRtLe HeAd
Quote:
Concord in 0.0 ? That means 0 PvP unless in same corp or at war. After all thats what Concorde actually do. They enforce penalties no consentual PvP.
Are you telling me that hardened PvP corps couldn't take out a couple of Empire ships? I think you're doing yourselves a disservice!

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Thelmarr
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Posted - 2006.08.04 05:26:00 -
[13]
Well, regardless of method Empire should expand more. If not to existing 0.0 then to new sectors.
Why? Because that is where this game is mainly paid. And no, trying to push people forcefully to lowsec against their will is not going to work and it is stupid to even consider.
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Pookie McPook
Minmatar Republic Military School
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Posted - 2006.08.04 07:05:00 -
[14]
Edited by: Pookie McPook on 04/08/2006 07:06:41 Edited by: Pookie McPook on 04/08/2006 07:06:19
Originally by: Thelmarr Well, regardless of method Empire should expand more. If not to existing 0.0 then to new sectors.
Why? Because that is where this game is mainly paid. And no, trying to push people forcefully to lowsec against their will is not going to work and it is stupid to even consider.
I think for the sake of being believable Empire can only expand into 0.0 and not into newly discovered space. In all of history the majority of exploration was undertaken by freelancers, maybe under the banner of some king or queen but basically for personal profit.
In return PvP gets more 0.0 space to d1ck about in and we carebears a chance to expand our wings a little too!

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