
Oortog
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Posted - 2006.08.02 13:27:00 -
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I'll weigh in on this one. I fly 3 races of Ceptors. Amarr, Caldari and Gallente. I personaly love the ceptor. I believe it to be the most fun class of ships in the game, but I also know thier purpose and thier niche. First and formost, a Ceptor is to tackle other ships. Big, small, medium, it doesn't matter, your in a gang, you see a target your job is to stop it from moving and your friends can blow it up. As a nice bonus, your scrambler will get you on a killmail. Thats all that matters.
Crow is a NICE interceptor, its not overpowered, other ceptors have other nice abilities. Know your job. Know what your going to need to do.
Lets assume that we can all afford either stock mods or a few named mods. No faction stuff. If your flying a ceptor in a gang or a fleet fight and you have faction mods, your going to lose a PILE of cash. Nothing like a well placed lucky snipe from a tempest to cost you 200+ mill. Been there, done that. Ceptors are DISPOSABLE.
I started with Amarr. Crusader if your solo, Malediction if your job is to tackle. There were some other nice little bonusues with the Malediction. Its got a VERY low sig radius.. possibly the lowest in the game. When its in warp it travels a STAGGERING 14 AU per tick. When you kick up the MWD it just blows EVERYTHING out of the water. Its got descent cap, unlike the CROW that can only make a 80-90 AU jump before it has to stop. The Malediction can just be anywhere its needed... INSTANTLY. Its not a pwnmobile. It tackles, it gets to the fight fast.. VERY fast. And its cheap.. I've seen them anywhere from 7-12 mill. Makes a hell of a taxi too.
The Malediction lacks punch, and its paper thin. But if your job is to stop a ship from moving your friends will love you. Put a 2 point scramb on it, get close, get on the killmail. Rep your armor then post the killmail. KNOW YOUR JOB.
Lets look at the crow...
30+ KM targeting range.. check. No other ceptor can do this. Missile slots = no need to track check DPS well.. 2 ways you can go, rockets or lights. If you go rockets you shoudl have descent missile skills to hit at LEAST 13 K out. Thats pretty good for rockets! But you'll want to stay out of web range. And puting a TP on that rig isn't goning to help at all when your using rockets.. so that mid slot is wasted... there is NO WAY you want to get within web range.. and if you do, yeah a web would help you get out.. but will it be in enough time? Don't risk it. With this setup you can prolly get up to about 50-60 DPS using named or t2 launchers.
Lights! Ok, now we have a different situation all together. 20 K disruptor, and with descent skills like me, you can hit WELL over 35K out. The bad news.. your DPS is so pathetic a Ibis could tank it. What can it do? Its a safe tackler. 16-17 K out.. I have a point on you.. if you have a stab, your going to get away with shield damage (woo). If your a cruiser yrou going to be able to WAY out-tank me and my cap isn't going to keep my MWD and my scramb on forever.. the crow has a cap like an infants bladder.
Wanna kill a rocket crow in a Taranis, Aries, Crusader or Claw? Its easy... Add a tracking comp. *poof*. He'll be shaking his fist at you from his pod-window.
And if you DO happen to have one of these nifty faction crows.. congrats! One day, your mountain dew will want out of your body.. and you'll be dumb enough to go on autopilot and take a whiz (we've all done it) . Thats when that sniper-tempest is going to find you. And after, when your mining Jaspet to make up the 200+ mill you lost, I'll fly by in my crow, and pay your osprey a visit :)
The problem is with you guys who want to use the ceptor as a 1 man pwnmachine. Its not meant for that (Unless your pickin on other ceptor pilots mining jaspet to pay for thier faction mods).
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