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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 11:09:00 -
[1]
So we have some lovely new tier 3 bs's and the dev's are working hard on trying to sort out all relevant stats/bonus's on each of them.
I`m in the process of training up minmatar atm and was thinking that what use are the min bs's speed bonuses when the hyperion will take that away completely.
I'm Gallente spec'd so i can always fly it I suppose, but I was really looking forward to flying a tempest.
So atm the tempest does less damage than a blastermega but has a speed advantage to try and keep range with its autocannons (cool). But what happens if it was to fight a hyperion?
Should the tempest have some changes with the upcoming changes to EW and the loss of its niche in speed?
P.s Maelstorm need 7 med slots 
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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 11:16:00 -
[2]
Originally by: Testy Mctest The Tempest is still faster and lighter than a Hyperion.
The Tempest still has a smaller sig.
The Tempest still has autocannons and the Hyperion has blasters. Big difference in usage and setup there.
I thought the hyperion was going to be the fastest? Smaller sig doesnt make alot of difference when your webbed and if they hyperion has 8 turrets and a tempest has 6 the dps difference will be scary especially if the whiners get a 2nd dmg bonus for it.
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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 12:29:00 -
[3]
Originally by: welsh wizard Fly a Ferox.
F*** O** 
/me grumbles
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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 12:31:00 -
[4]
Originally by: Deathbarrage can someone plz explain to me why a tempest should win from a hyperion? afaik with the hyperion being an uber dedicated blaster ship and the tempest being able to snipe n ****, and the hyperion being tier 3, I think it's more then reasonable that a hyperion should indeed wtfpwn a tempest....
I`m not asking that, i`m asking for the tempest to have a role which is pretty much removed now. The fact you think tier 3 should pwn tier 2 shows you dont really know that they arent supposed to replace existing bs but give different options/roles. (Except for the rokh which is soo powerful its unreal)
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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 12:54:00 -
[5]
tempest with another turret hardpoint and possibly extra mid and 1 less low? Perhaps a touch more agility?
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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 13:39:00 -
[6]
Originally by: Ganandorf
So in your opinion it's balanced that a ship can only beat your tempest if it lands on top of you? cuz if it doesn't there really isn't a way for a megaT to get in range
Have you ever tried to keep out of a megas web range while keeping it scrambled? In most fight you end up webbed its just a matter of how long u can stay out of it and inflict as much dmg before that happens
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Kaleeb
Celestial Apocalypse
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Posted - 2006.08.02 14:33:00 -
[7]
Originally by: Amthrianius i find it amusing that everyone is whining about a ship who's stats havent even been released yet. All thats been said so far is its a light, fast 8 turret blaster ship and its to the whine mobile.
For all you know it could have 1k shields and 500 armour hp :P
At least let them get them on sisi before *****ing about overpowered/underpowered 
I agree with what you are saying and this thread is here for possible solutions to the tempests problems. Not a whine at the hyperion. The hyperion is what it is and wont change, thats fine but the tempest needs to be usuable without relying on nos and the multi of doom
sheesh
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