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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tyrana Creed
State War Academy Caldari State
0
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Posted - 2014.09.14 18:56:00 -
[1] - Quote
Hi, are rockets considered a guided missile?
Do they need the skills to support them?
Thanks. X |
Livonia Velorea
The Fiendish Pixies
38
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Posted - 2014.09.14 19:11:00 -
[2] - Quote
Rockets are missiles yeah, they benefit from all the same supporting skills. I pew you too! <3 |
Hoshi
Brave Newbies Inc. Brave Collective
46
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Posted - 2014.09.14 19:44:00 -
[3] - Quote
No rockets are not guided missiles so the skill Guided Missile Precision does not effect them (I assume that's why you ask). All other missile support skills do effect them.
The non guided missiles are Rocket, Heavy Assault Missile, Torpedo, Citadel Torpedo. "Memories are meant to fade. They're designed that way for a reason." |
Obunagawe
405
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Posted - 2014.09.14 19:48:00 -
[4] - Quote
Hoshi wrote:No rockets are not guided missiles so the skill Guided Missile Precision does not effect them (I assume that's why you ask). All other missile support skills do effect them.
The non guided missiles are Rocket, Heavy Assault Missile, Torpedo, Citadel Torpedo.
Stop living in the past bro. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
6089
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Posted - 2014.09.14 20:00:00 -
[5] - Quote
Hoshi wrote:No rockets are not guided missiles so the skill Guided Missile Precision does not effect them (I assume that's why you ask). All other missile support skills do effect them.
The non guided missiles are Rocket, Heavy Assault Missile, Torpedo, Citadel Torpedo. This was changed. The skill "Guided Missile Precision" affects all missiles now. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
J'Poll
CDG Playgrounds
4465
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Posted - 2014.09.14 20:11:00 -
[6] - Quote
Hoshi wrote:No rockets are not guided missiles so the skill Guided Missile Precision does not effect them (I assume that's why you ask). All other missile support skills do effect them.
The non guided missiles are Rocket, Heavy Assault Missile, Torpedo, Citadel Torpedo.
This is as correct as DD are AoE weapons.
Aka ancient and outdated info. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Hoshi
Brave Newbies Inc. Brave Collective
46
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Posted - 2014.09.14 23:30:00 -
[7] - Quote
Sorry I am an ancient and outdated person. "Memories are meant to fade. They're designed that way for a reason." |
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ISD Ezwal
ISD Community Communications Liaisons
2199
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Posted - 2014.09.14 23:37:00 -
[8] - Quote
At present all missile support skills affect Rockets as well.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Tau Cabalander
Retirement Retreat Working Stiffs
4137
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Posted - 2014.09.15 05:55:00 -
[9] - Quote
Rockets, and all short-range missiles, are still considered "unguided". Hence they tend to be less precise, with a larger explosion radius than "guided" missiles, and a shorter range (less sophisticated guidance systems).
However, like all short-range weapons, they do more damage than long range "guided" missiles (more sophisticated guidance system, and more fuel, means less room for the warhead).
Once upon-a-time, "unguided" missiles were treated differently than "guided" missiles, but CCP has simplified things (for both players and in the software code) by making everything apply to all missiles equally. Notable past exceptions, were explosion radius "rigor" rigs and the Guided Missile Precision skill (see above, CCP didn't want a counter to the explosion radius).
CCP hates exceptions in code, as that tends to make for messy and potentially buggy code.
Example: Recently, drones underwent a similar overhaul to remove exceptions, so that drones are now all affected equally by drone support skills.
Be aware that most of the info you find outside the game is likely outdated! |
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