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Thread Statistics | Show CCP posts - 6 post(s) |

Altrue
Exploration Frontier inc Brave Collective
1289
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Posted - 2014.09.18 06:03:00 -
[1] - Quote
Ok so did you just nerf the crow in a way that was only taking into account light missile users? 
What about rocket users?? I don't want this stupid explosion radius bonus. Caldari navy scourge rockets already have 20m of explosion radius BEFORE skills. So what's the point? You could at least leave some ship bonus for rocket crows. Maybe a 5% per level to rockets missile velocity? Pleeeaaasssse? xD
How can you ever dare to nerf the ishtar so little and then go full.. full ANGRY on the interceptors, one of the more fun ship class to play.
Its a frigate god damit, nobody cares if its slightly more powered than you'd like it to be, it cannot stand against most ships anyway (including drones), and a single damp will usually ruin its life. What's the point of all this? Make sure people don't enjoy too much flying interceptors because they'd realize how boring other ships are to fly?
Really, really dissapointed on this one. Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1298
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Posted - 2014.09.19 11:39:00 -
[2] - Quote
CCP Fozzie wrote:Hey guys. A few more updates to this plan.
We've added some more powergrid to the Raptor, adjusted the Malediction mass/velocity/inertia so that it performs better when plated or while turning with the prop mod on, and added a touch of speed to the Claw.
OP is updated.
These are solid choices in my opinion.
Any plans to adress the fact that the missile explosion radius bonus on the crow is not very useful? Turn it into a missile explosion velocity and I can assure you that it would benefit both rockets and light missiles. Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1298
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Posted - 2014.09.19 12:17:00 -
[3] - Quote
CCP Fozzie wrote:Altrue wrote:CCP Fozzie wrote:Hey guys. A few more updates to this plan.
We've added some more powergrid to the Raptor, adjusted the Malediction mass/velocity/inertia so that it performs better when plated or while turning with the prop mod on, and added a touch of speed to the Claw.
OP is updated. These are solid choices in my opinion. Any plans to adress the fact that the missile explosion radius bonus on the crow is not very useful? Turn it into a missile explosion velocity and I can assure you that it would benefit both rockets and light missiles. Explosion radius is quite valuable on the Crow. Remember that explosion radius bonuses help against fast targets as well, not just against small targets.
CCP Fozzie (rightfully) sending me back to school. Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1298
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Posted - 2014.09.19 12:28:00 -
[4] - Quote
CCP Fozzie wrote: in Oceanus Light Missile Launchers will have their Rate of Fire decreased by ~6%.
CCP Fozzie wrote: When we use the word "bonus" in our descriptions, it generally means that the number goes in the direction you want it to go.
By the way, thanks to the context we know that you're nerfing the rate of fire of light missiles, but a rate of fire decrease usually means more dps! Or is it just my bad english? Signature Tanking - Best Tanking
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