| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

gnorman
VX9 Intergalactic Gaming Inc. Sanctuary Pact
0
|
Posted - 2014.09.18 10:40:00 -
[1] - Quote
as it is now people can login after dt cloak up and not move or be found, stay cloaked until the next dt. there needs to be a way for sov holders to set the time for a non blue to remain cloaked in a system. ie: a pos structure. |

Duchess Starbuckington
Starbuckington Manor
299
|
Posted - 2014.09.18 10:42:00 -
[2] - Quote
Oh look it's this thread again.
IB4TL |

afkalt
Republic Military School Minmatar Republic
332
|
Posted - 2014.09.18 10:43:00 -
[3] - Quote
I suggest you handle it in the same manner WH dwellers do. |

Samillian
Angry Mustellid Overload Everything
608
|
Posted - 2014.09.18 10:45:00 -
[4] - Quote
Hear we go yet again.
Since you haven't bothered with the search function let me link you The List so you can check out you very far from unique suggestion.
NBSI shall be the whole of the Law |

gnorman
VX9 Intergalactic Gaming Inc. Sanctuary Pact
0
|
Posted - 2014.09.18 10:46:00 -
[5] - Quote
in 0.0 there is a local channel so you know if there is a red there or not. |

baltec1
Bat Country Goonswarm Federation
13243
|
Posted - 2014.09.18 10:51:00 -
[6] - Quote
This Join Bat Country today and defend the Glorious Socialist Dictatorship |

Crumplecorn
Eve Cluster Explorations
1346
|
Posted - 2014.09.18 10:56:00 -
[7] - Quote
+1 ;D [witty image] - Stream |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4983
|
Posted - 2014.09.18 10:57:00 -
[8] - Quote
and this
Paikis wrote:This thread comes up on almost a weekly basis. In fact, I'd be surprised if there wasn't a nerf cloaking thread in the first 2 pages on this forum section. Almost every single one of them goes like this:
1. OP posts a post with a new (lol) idea that always boils down to some variation of the following: - "There's a big meanie who is sitting in my system and not doing anything, but I don't know where he is and I can't ever just go next door. I can't find said meanie and even though I know that he's probably at work and poses no threat at all, I wont do anything in my system that I absolutely can't leave ever because he might not be at work and I might lose a ship. CCP please stop the meanie from being able to do nothing to me because he's probably at work"
2. Thread gets trolled because its been done literally to death. This horse has been beaten so hard and so often that it's little more than a memory of a memory of a red smear on the grass, and yet it STILL WONT DIE! In fact it's been done so many times that this particular horse is now undead; even if it does die, it will still be remembered and parodied.
3. Someone comes along and suggests that AFK cloakers can't hurt you, because they are, by their very definition, AFK. No one ever lost a ship to someone who ISN'T PLAYING THE GAME.
4. Someone else comes along and points out that while the cloaker might be AFK, he might not be, and so we have Schrodinger's Hot Dropper. The cyno pilot who might be AFK... but he might not be as well, and you will only know for sure when he decloaks, points and lights his candle. (Yes, I know this isn't how the cat works)
5. Someone else comes along and suggests that you use bait and setup a TARP. Or have a defence fleet on standby. Heaven forbid you have to actually fight to defend your space.
6. A further person comes along and suggests that the problem isn't cloaking AFK in your system that you can't possibly leave ever, but that you KNOW that the person is AFK in your system... and perhaps local should be removed because free 100% accurate intel is probably not the best thing in the game and if you didn't know that the big meanie was in your system, you wouldn't be worried about leaving the undock/POS.
7. Then another person pokes their head in and complains that local is 100% NEEDED because D-Scan and probing are such bad mechanics, and IF YOU TAKE MY LOCAL AWAY IM QUITTING FOREVER AND NO YOU CAN'T HAVE MY STUFF!
8. Someone asks if they can have 7's stuff.
We end up with another thread which goes on for pages and pages between complains about local, defence fleets, inability to just go next door, people who aren't playing the game but are playing the meta, lots of bickering and in the end nothing gets solved. CCP wont remove cloaking because it would mess with waaay too many things and it creates content (which is a good thing) by removing content (which is a bad thing) but they can't really think of any way to do it without a complete overhaul of the local and scanning systems.
Now that I've had this entire thread's conversation, can we just let it die? Please? https://forums.eveonline.com/default.aspx?g=posts&m=4374522#post4374522 =]I[= |

Zan Shiro
Alternative Enterprises
485
|
Posted - 2014.09.18 11:12:00 -
[9] - Quote
OP has a point here. The afk cloaky menace has gone too far. They even killed his crews killboard....lol. CBA to e-stalk beyond their links to see what good stuff they lost recently.
Rest of this....i have gotten carpel giving solutions, not doing it today. if Alliance can't work out via several people maybe across timezones even when a player is actually playing they deserve to be be stuck in a station really.
|

Daichi Yamato
Xero Security and Technologies
1894
|
Posted - 2014.09.18 11:15:00 -
[10] - Quote
ISD Ezwal in 3...2...1... EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2918
|
Posted - 2014.09.18 11:33:00 -
[11] - Quote
gnorman wrote:as it is now people can login after dt dock/pos up and not move or be found, stay docked/posed until the next dt. there needs to be a way for roamers to set the time for a non blue to remain dockled/posed in a system. ie: a pos structure.
 |

Omnathious Deninard
Novis Initiis
2457
|
Posted - 2014.09.18 11:37:00 -
[12] - Quote
Daichi Yamato wrote:ISD Ezwal in 3...2...1... With him being promoted to vice admiral he might not have to time to lock them himself and need to delegate that to others. - |

Daichi Yamato
Xero Security and Technologies
1894
|
Posted - 2014.09.18 11:55:00 -
[13] - Quote
just to troll me, he probably will let another ISD do it....
We have such a one-sided relationship.
http://www.youtube.com/watch?v=xhrBDcQq2DM EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Aivlis Eldelbar
Ubuntu Inc. The Fourth District
19
|
Posted - 2014.09.18 12:35:00 -
[14] - Quote
Tactical Thread-Locking Device inbound on this position in 3, 2, 1... |

Fer'isam K'ahn
None Of One
410
|
Posted - 2014.09.18 12:42:00 -
[15] - Quote
Wait, Ezwal has been promoted ?!
Weeehh.
Well, we can at least make this thread constructive by 'totally not derailing' it into an ISD Ezwal support thread.
Lets start A wave.
\o/ Join the BIG Lottery (see Bio ingame), oldest and only non-profit Lottery in EVE, every second Monday. Wire ISK to BIG GAMES for tickets ! Join the Channel, have fun, being a lucky winner is optional ,)
|

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1562
|
Posted - 2014.09.18 12:57:00 -
[16] - Quote
Beacause space outside high sec suposed to be safe(er)  |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
96
|
Posted - 2014.09.18 13:04:00 -
[17] - Quote
Oh look we got another one!
INB4L |

elitatwo
Congregatio
300
|
Posted - 2014.09.18 13:27:00 -
[18] - Quote
I have an amazing cloaking idea that removes all fear surrounding them - biomass now! signature |

Nikk Narrel
Moonlit Bonsai
4380
|
Posted - 2014.09.18 13:30:00 -
[19] - Quote
gnorman wrote:as it is now people can login after dt cloak up and not move or be found, stay cloaked until the next dt. there needs to be a way for sov holders to set the time for a non blue to remain cloaked in a system. ie: a pos structure. To what end?
We are playing a game, and if you cannot endure being challenged in the form of a potential bluff, you may wish to relocate to a place where the game protects you from such threats.
Null sec specifically is not the area granting such a protected play option. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Angeal MacNova
LankTech
199
|
Posted - 2014.09.18 13:43:00 -
[20] - Quote
The "solution" has always been a feature that can already be found with many other MMOs.
AFK log off timer. It's funny how people will quickly shoot down ideas that place additional load on the server for that reason (the 'missile switching target' idea has one or two) yet they are also against an idea that frees up server load.
Oh and LOL @ all the typical "if they are AFK, they can't hurt you" responses. Despite being debunked, people still throw it around. |

Nikk Narrel
Moonlit Bonsai
4380
|
Posted - 2014.09.18 13:51:00 -
[21] - Quote
Angeal MacNova wrote:The "solution" has always been a feature that can already be found with many other MMOs.
AFK log off timer. It's funny how people will quickly shoot down ideas that place additional load on the server for that reason (the 'missile switching target' idea has one or two) yet they are also against an idea that frees up server load.
Oh and LOL @ all the typical "if they are AFK, they can't hurt you" responses. Despite being debunked, people still throw it around. More smoke?
How do you debunk the claim that an AFK player is harmless? The logic that a ship with no pilot will represent a genuine threat, is a paradox. A player cannot fight you if they are somewhere else.
Claiming it was done, is right up there with every other unsubstantiated claim we get to hear.
Try to fix your expectations about sov space, before making claims. You never owned the space, you simply had a building permit, and the right to deny access to POS and outpost structures after being established. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Debora Tsung
The Investment Bankers Guild
1303
|
Posted - 2014.09.18 13:58:00 -
[22] - Quote
Oh god.
My headache seems to be back...  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Fer'isam K'ahn
None Of One
410
|
Posted - 2014.09.18 14:08:00 -
[23] - Quote
Angeal MacNova wrote:The "solution" has always been a feature that can already be found with many other MMOs.
AFK log off timer. It's funny how people will quickly shoot down ideas that place additional load on the server for that reason (the 'missile switching target' idea has one or two) yet they are also against an idea that frees up server load.
Oh and LOL @ all the typical "if they are AFK, they can't hurt you" responses. Despite being debunked, people still throw it around. Dragging this much to death? There is no longer a corpse on the chain behind your car....
It is no solution, cause there is no problem.
There is no AFK log off timer, there is an 'idle' timer and running the acive module of a cloak is not being idle.
And someone not doing anything besides runnign 1 mod is not causing any server load worth mentioning.
And someone literally AFK can not hurt you ever, it if your paranoia does, it's YOUR paranoia, not the AFKs mental powers.
Too confused to post ? Don't post !
Join the BIG Lottery (see Bio ingame), oldest and only non-profit Lottery in EVE, every second Monday. Wire ISK to BIG GAMES for tickets ! Join the Channel, have fun, being a lucky winner is optional ,)
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4987
|
Posted - 2014.09.18 14:10:00 -
[24] - Quote
Angeal MacNova wrote:The "solution" has always been a feature that can already be found with many other MMOs.
AFK log off timer. It's funny how people will quickly shoot down ideas that place additional load on the server for that reason (the 'missile switching target' idea has one or two) yet they are also against an idea that frees up server load.
Oh and LOL @ all the typical "if they are AFK, they can't hurt you" responses. Despite being debunked, people still throw it around. no the solution is stop being cowards an go about your day regardless =]I[= |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2921
|
Posted - 2014.09.18 14:41:00 -
[25] - Quote
Angeal MacNova wrote:The "solution" has always been a feature that can already be found with many other MMOs.
AFK log off timer. It's funny how people will quickly shoot down ideas that place additional load on the server for that reason (the 'missile switching target' idea has one or two) yet they are also against an idea that frees up server load.
Oh and LOL @ all the typical "if they are AFK, they can't hurt you" responses. Despite being debunked, people still throw it around.
But a player who isn't doing anything produces virtually no server load?
And your idea breaks scouting, hauling, surveillance, the very act of waiting for something to happen (be it your scout finding something to hotdrop on, or the hostiles to go away, a site to de/respawn etc etc etc)...all to solve a problem that doesn't actually exist outside of the heads of some bears. |

Angeal MacNova
LankTech
199
|
Posted - 2014.09.18 15:03:00 -
[26] - Quote
Danika Princip wrote: But a player who isn't doing anything produces virtually no server load?
And your idea breaks scouting, hauling, surveillance, the very act of waiting for something to happen (be it your scout finding something to hotdrop on, or the hostiles to go away, a site to de/respawn etc etc etc)...all to solve a problem that doesn't actually exist outside of the heads of some bears.
How exactly does an AFK log off timer break activities that require you to be at the keyboard? When something as simple as changing camera angles or selecting something on the overview resets the timer? Better yet, when clicking 'scan' on your d-scan will reset the timer.
As for the debunk, it's simple.
You don't know if they are AFK or not.
They could've returned 5 minutes ago They could be watching something on another monitor They could return from being AFK 5 minutes from now
All of which mean one thing for the indy player in a belt or a player running a plex in their PVE fit ship. That the "AFK cloak" may not be AFK at all and they can light a cov cyno at any time.
Don't bother with the semantics BS either. It's been quite obvious that the issue isn't AFK cloaking in the literal sense. It's the fact that there is no way to know if the person is AFK or not.
If the game gave you the boot for being AFK for an hour (which is plenty of time for any player at the keyboard to have to make some kind of input with any activity), then any cloaked ship in system can be safely assumed to be at the keyboard.
As it is now, since there is no way of knowing, any ship cloaked in system is treated as not being AFK. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2923
|
Posted - 2014.09.18 15:12:00 -
[27] - Quote
Angeal MacNova wrote:Danika Princip wrote: But a player who isn't doing anything produces virtually no server load?
And your idea breaks scouting, hauling, surveillance, the very act of waiting for something to happen (be it your scout finding something to hotdrop on, or the hostiles to go away, a site to de/respawn etc etc etc)...all to solve a problem that doesn't actually exist outside of the heads of some bears.
How exactly does an AFK log off timer break activities that require you to be at the keyboard? When something as simple as changing camera angles or selecting something on the overview resets the timer? Better yet, when clicking 'scan' on your d-scan will reset the timer. As for the debunk, it's simple. You don't know if they are AFK or not.They could've returned 5 minutes ago They could be watching something on another monitor They could return from being AFK 5 minutes from now All of which mean one thing for the indy player in a belt or a player running a plex in their PVE fit ship. That the "AFK cloak" may not be AFK at all and they can light a cov cyno at any time. Don't bother with the semantics BS either. It's been quite obvious that the issue isn't AFK cloaking in the literal sense. It's the fact that there is no way to know if the person is AFK or not. If the game gave you the boot for being AFK for an hour (which is plenty of time for any player at the keyboard to have to make some kind of input with any activity), then any cloaked ship in system can be safely assumed to be at the keyboard. As it is now, since there is no way of knowing, any ship cloaked in system is treated as not being AFK.
Oh, so you want a mechanic that can be circumvented in seconds with a simple keyboard/mouse macro then?
Pretty pointless timer if it's that ineffective, isn't it.
Also, none of the things I listed require you to be at the keyboard, or at the very least, paying enough attention to EVE to click anything.
Now, can you explain why the fact that you are afraid of the big scary frigate cloaked in your system requires a sweeping change to the game? Hell, I'm pretty sure that 30 minute timer will disconnect everyone who tries to do something as gamebreaking as autopilot a freighter from amarr to jita.
And I challenge you to find me one single PVPer who has not waited more than an hour for a fight to go off. Or one ratter who has not waited more than an hour for hostiles to clear out of local. Or one scout who has not watched netflix or something on a second screen for an hour waiting for a target to come in.
And just so we can laugh a little more, post your lossmails. |
|

ISD LackOfFaith
ISD Community Communications Liaisons
1628

|
Posted - 2014.09.18 15:23:00 -
[28] - Quote
Quote:17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
Thread locked.
Anti-cloaking is a discussion brought up time and again. As this thread does not offer any new solutions or insights, I recommend posting your feedback in one of the other existing AFK cloaking threads. ISD LackOfFaith Commander Community Communication Liaisons (CCLs) Interstellar Services Department I do not respond to Eve Mail or anything other than the forums. |
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |