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Trin Javidan
Caymen Labs
37
|
Posted - 2014.09.18 13:29:00 -
[1] - Quote
With T2 prices stabilizing. How much did you lose on your T2 bpo's?
Ibfr the usualy whinies: The once you bought between 5 years ago and 2 months ago? (and ofc the resellers with hugh stocks) |

Trin Javidan
Caymen Labs
37
|
Posted - 2014.09.18 13:30:00 -
[2] - Quote
I will start off: -40b in value and -1,4b a month! |

Dream Five
Renegade Pleasure Androids
391
|
Posted - 2014.09.18 15:19:00 -
[3] - Quote
Trin Javidan wrote:I will start off: -40b in value and -1,4b a month!
wow.. i was tempted to jump on some but damn. sorry about your loss. |

Tinu Moorhsum
Random Events
340
|
Posted - 2014.09.18 16:53:00 -
[4] - Quote
Trin Javidan wrote:With T2 prices stabilizing. How much did you lose on your T2 bpo's?
Ibfr the usualy whinies: The once you bought between 5 years ago and 2 months ago? (and ofc the resellers with hugh stocks)
So, I guess that means you had a stockpile of something that suddenly vanished into thin air?
I'm trying to understand this because to my way of thinking "making less ISK" is not equivalent to "Losing ISK". I'm making less isk too. It only feels like a loss if you emotionally compare it to an irrational frame of reference.
I am not aware of any T2 module that you can't make a "profit" on, even with invention. If you have a T2 BPO it's still an isk printing machine. Maybe it just runs a little slower now.
T- |

Dream Five
Renegade Pleasure Androids
391
|
Posted - 2014.09.18 19:33:00 -
[5] - Quote
Tinu Moorhsum wrote:Trin Javidan wrote:With T2 prices stabilizing. How much did you lose on your T2 bpo's?
Ibfr the usualy whinies: The once you bought between 5 years ago and 2 months ago? (and ofc the resellers with hugh stocks) So, I guess that means you had a stockpile of something that suddenly vanished into thin air? I'm trying to understand this because to my way of thinking "making less ISK" is not equivalent to "Losing ISK". I'm making less isk too. It only feels like a loss if you emotionally compare it to an irrational frame of reference. I am not aware of any T2 module that you can't make a "profit" on, even with invention. If you have a T2 BPO it's still an isk printing machine. Maybe it just runs a little slower now. T-
I assumed she was talking about opportunity cost. Although measuring opportunity cost using 20/20 hindsight is not necessarily meaningful i suppose. |

Ocih
Space Mermaids Somethin Awfull Forums
746
|
Posted - 2014.09.18 19:46:00 -
[6] - Quote
Someone showed me a three run Ishtar BPC a few days ago, I ran the market numbers and it was still cheaper to buy, rather than make.
If I use that as my foundation I'd say BPO holders are in good shape as the math I used to determine that didn't include invention of the BPC he had.
Any cost tied to BPO is tied to all invention/ manufacturing. You still don't need to buy a lot of parts people without BPOs need to buy.
- I'm not complaining. I'm just being realistic about how I obtain assets and most of them I will obtain from a BPO holder. |

Mr Omniblivion
GoonWaffe Goonswarm Federation
77
|
Posted - 2014.09.18 21:32:00 -
[7] - Quote
It's an equity loss. If you bought a T2 BPO two years ago for 100bil, that same BPO is maybe worth 10-20bil now in terms of recouping your cost. So the net equity loss of the BPO would be 80-90 bil ISK in just that one BPO. Sure, you're still making revenue off of it, but the reason T2 BPOs were desirable is that they held their value and provided consistent income.
Now, especially with the recent invention changes announced (with crit successes), the "profitability value" of T2 BPOs will fall even further.
Basically- unless you're a collector that thinks it's cool to have T2 BPOs, you're pretty much hosed as they are just going to continue to lose value. Even selling them now is dicey because of the announced invention changes (unless you can offload them to someone who doesn't read the forums, where CCP effectively said they want to phase out T2 BPOs). |

Tinu Moorhsum
Random Events
340
|
Posted - 2014.09.19 14:26:00 -
[8] - Quote
Dream Five wrote:
I assumed she was talking about opportunity cost. Although measuring opportunity cost using 20/20 hindsight is not necessarily meaningful i suppose.
Oh probably, now that you put it like that.
One thing that you'll realise if you play this game long enough is that CCP will throw curve balls. It's not unintended. The game is a sand box and they're not adverse to ploughing it up from time to time. Part of what I love about this game is that they don't let it get in a rut forever.
A la..... This can especially affect the market so my conclusion would be that the market is no place for autistics.
If you're autistic go run missions. Seriously.
T- |

Ria Nieyli
20858
|
Posted - 2014.09.19 15:23:00 -
[9] - Quote
Tinu Moorhsum wrote:Dream Five wrote:
I assumed she was talking about opportunity cost. Although measuring opportunity cost using 20/20 hindsight is not necessarily meaningful i suppose.
Oh probably, now that you put it like that. One thing that you'll realise if you play this game long enough is that CCP will throw curve balls. It's not unintended. The game is a sand box and they're not adverse to ploughing it up from time to time. Part of what I love about this game is that they don't let it get in a rut forever. A la..... This can especially affect the market so my conclusion would be that the market is no place for autistics. If you're autistic go run missions. Seriously. T-
Dude, what the...
Ontopic, are people dumping their BPOs? Mirrored eyes |

Tinu Moorhsum
Random Events
340
|
Posted - 2014.09.19 16:13:00 -
[10] - Quote
Ria Nieyli wrote: Dude, what the...
Ontopic, are people dumping their BPOs?
They do come up on contracts but people who own them have a very pregnant idea of what they are worth.
If you actually run the numbers then it will often take up to 10 years (real life) to pay for it. People think they are buying an isk printing machine, and they are, but they have to consider how long it will take to print the isk to cover the investment.... which they don't.
The situation has only become worse lately. Removing the copy bottle neck basically means that invention renders all T2 BPO's more or less irrelevant. The OP is moaning about this because they feel that this is not fair. But is is fair.... for 99.999999% of eve players. Owners of T2 BPO's are the exception.
I say ... Fk them. They've had their cake and ate it too... Now it's time to level the playing field and if they moan about it then it only causes me to smile. The op said that they lost 40bil in opportunity cost.
Good
Only sad that it wasn't 100 billion. I have no sympathy for him.
T-
|

Elizabeth Norn
Nornir Research
404
|
Posted - 2014.09.19 19:55:00 -
[11] - Quote
I'd just like to point out that if someone lost 100b on their t2 BPO it was probably worth a couple hundred billion anyway. No big deal for most I'd guess. It's only a game anyway :). .
|

Vaerah Vahrokha
Vahrokh Consulting
5504
|
Posted - 2014.09.19 21:54:00 -
[12] - Quote
It's 5+ years T2 BPOs are a "bubble" waiting to burst.
Those who opted to buying them ignoring the consequences, have only themselves to blame. Those who did not ignore the consequences, are rich enough not to care. Actually, they probably hold them since so long that by now they have repaid the investment anyway. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Dirk Decibel
Pator Tech School Minmatar Republic
58
|
Posted - 2014.09.20 00:20:00 -
[13] - Quote
I do not own a T2 bpo, have no idea what nerfs have hit them recently but when I joined EVE 5 years ago and looked at the going rates for those bpo's I realized quickly that they were way overpriced back then and you'd have to spend a LOT of time and effort to break even. Given that stuff tends to change in MMO's in general, the investment never seemed worth it to me. |

Noferatu
Perkone Caldari State
1
|
Posted - 2014.09.20 23:17:00 -
[14] - Quote
Is this to do with the industry changes, or the very recent inference that CCP are going to "address" T2 BPO's "soontm" because they're unhappy with them? My apologies, I can't recall the thread but I definitely read a very recent comment from a Dev that this was on the cards.. Perhaps someone else could provide the link? |

Bad Bobby
Bring Me Sunshine In Tea We Trust
579
|
Posted - 2014.09.21 06:39:00 -
[15] - Quote
Trin Javidan wrote:With T2 prices stabilizing. How much did you lose on your T2 bpo's? It's too early to tell.
On one side, I'd expect to take at least a 200B haircut if I tried to part with my T2 BPO collection right now.
On the other side, the profitability of my collection is up 250% on pre-crius.
CCP Greyscale had the odd philosophy of ignoring T2 BPOs for the purpose of BPO balancing, so he ended up massively buffing some T2 BPOs and massively nerfing others. As a result of this, invention got nerfed into the ground on some items. A strange thing to do, particularly since it was directly at odds with their stated aims.
Before Crius it would have been perfectly viable for CCP to follow a sensible plan of iterating invention to make it not awful and balancing all the T2 end products so that there aren't any dud items that nobody uses. This would have made T2 BPOs a non-issue for inventors without actually removing or gutting them. That would be a fairly uncontroversial win-win for inventors, T2 BPO owners and CCP. It would also have been consistent with the ongoing balancing effort. But the Crius changes appear to have made this work harder and more urgent.
So either CCP Greyscale's approach is short sighted and incoherent, in that he's made his own life harder with the Crius changes, or CCP Greyscale's approach is short sighted and incoherent, in that he's planning to remove/gut T2 BPOs and face the alienation of loyal entrenched players, the dumbing down of industry and the undermining of a fairly unique and interesting part of EVE's sandbox economy. In the face of that it's hard to be optimistic, but I'm still hoping that when CCP reveal their actual plans they are better than currently expected.
For me, after the discussion at the fanfest industry panel that kicked this all off, I've had the most significant motivation to participate in EVE's industry system removed. It's not because my T2 BPO collection is in peril, but because I now have far fewer options for longer term investment of the profits generated by my activities. I've got very little motivation to make more isk than I already have, because when I ask myself the question: "What am I going to do with another XXXB isk", the answer is sadly to "Buy more PLEX" or "Add it to the big pile of idle isk". That's a lot less compelling than growing my collection of T2 BPOs. |

Vaerah Vahrokha
Vahrokh Consulting
5504
|
Posted - 2014.09.21 09:56:00 -
[16] - Quote
Bad Bobby wrote: So either CCP Greyscale's approach is short sighted and incoherent, in that he's made his own life harder with the Crius changes, or CCP Greyscale's approach is short sighted and incoherent, in that he's planning to remove/gut T2 BPOs and face the alienation of loyal entrenched players, the dumbing down of industry and the undermining of a fairly unique and interesting part of EVE's sandbox economy. In the face of that it's hard to be optimistic, but I'm still hoping that when CCP reveal their actual plans they are better than currently expected.
Sadly CCP Greyscale is just like that, however strong I try to agree with what he does to EvE I just can't.
It's like: my vision <====================================> his vision.
Bad Bobby wrote: For me, after the discussion at the fanfest industry panel that kicked this all off, I've had the most significant motivation to participate in EVE's industry system removed. It's not because my T2 BPO collection is in peril, but because I now have far fewer options for longer term investment of the profits generated by my activities. I've got very little motivation to make more isk than I already have, because when I ask myself the question: "What am I going to do with another XXXB isk", the answer is sadly to "Buy more PLEX" or "Add it to the big pile of idle isk". That's a lot less compelling than growing my collection of T2 BPOs.
It's the same for me. I don't like EvE combat model (I prefer a "space SIM approach with dogfights, destroyable single turrets on capital ships" a la X-Wing basically). I have really tried PvPing and stuff, I just don't find the "submarine sim" or the "click to lead ship" fight model fun. So all I have got is industry and markets.
Can't be really arsed with industry because it does not even compare with trading (I am talking about :effort: vs :money: not just :money:, can make plenty with industry!).
Can't be really arsed with trading because I don't know what to do with all those hundreds of billions. Yes I can't even compare with say Mynna but... I don't have to take care of the biggest alliance either.
It's me and uber-massive ISK I could use to PLEX my subs for decades...
... and all I can do to give a sense to that, is to wait to give away ISK to PLEX for Good initiatives.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Bad Bobby
Bring Me Sunshine In Tea We Trust
579
|
Posted - 2014.09.21 10:36:00 -
[17] - Quote
Vaerah Vahrokha wrote:... and all I can do to give a sense to that, is to wait to give away ISK to PLEX for Good initiatives. That bothers me though, because I don't want my enjoyment and motivation in game to be dependant on the suffering of real life people.
Sure, if I ever do decide to completely quit EVE I will absolutely be liquidating everything and throwing the lot at PLEX For Good, but for now I'd rather have CCP stop persistently undermining all the limited edition content that I and others like to collect.
|

Vaerah Vahrokha
Vahrokh Consulting
5505
|
Posted - 2014.09.21 16:36:00 -
[18] - Quote
Bad Bobby wrote:Vaerah Vahrokha wrote:... and all I can do to give a sense to that, is to wait to give away ISK to PLEX for Good initiatives. That bothers me though, because I don't want my enjoyment and motivation in game to be dependant on the suffering of real life people. Sure, if I ever do decide to completely quit EVE I will absolutely be liquidating everything and throwing the lot at PLEX For Good,
Well, your "enjoyment and motivation in game to be dependant on the suffering of real life people" does not exactly sound in a way I am after.
I'd just like to be able to have a purpose... well... this is a great teaching about life actually.
It's teaching about how empty and meaningless is to live to build untold riches... The road up there is engaging, but then you discover how the run was quite pointless.
"OK, I have been good and now I have a lot of digits stored on a database. So what now?" At least in RL one can entertrain himself a bit with wordly occupations, before getting bored in the same way.
Bad Bobby wrote: I'd rather have CCP stop persistently undermining all the limited edition content that I and others like to collect.
Don't get me started about this. I am litigating with another MMO's lead designer who has decided that the super-rare items I got in 12 years of playing should be re-introduced in game and made avaliable for everyone to farm in quantity.
He should be hired by CCP, he got the same bright ideas to make veterans quit the game as fast as possible.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
458
|
Posted - 2014.09.21 21:57:00 -
[19] - Quote
Vaerah Vahrokha wrote:Don't get me started about this. I am litigating with another MMO's lead designer who has decided that the super-rare items I got in 12 years of playing should be re-introduced in game and made avaliable for everyone to farm in quantity.
hahahahahahaha
holy shit |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
175
|
Posted - 2014.09.21 22:03:00 -
[20] - Quote
Bad Bobby wrote: The profitability of my collection is up 250% on pre-crius. Is this due to an increase in production throughput, or profit margin?
|

Retar Aveymone
GoonWaffe Goonswarm Federation
829
|
Posted - 2014.09.21 22:10:00 -
[21] - Quote
Vaerah Vahrokha wrote: Don't get me started about this. I am litigating with another MMO's lead designer who has decided that the super-rare items I got in 12 years of playing should be re-introduced in game and made avaliable for everyone to farm in quantity.
He should be hired by CCP, he got the same bright ideas to make veterans quit the game as fast as possible.
sorry what
could we get a little more detail on this, what mmo and what exactly do you mean by "litigating" |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
175
|
Posted - 2014.09.21 22:14:00 -
[22] - Quote
Vaerah Vahrokha wrote:I'd just like to be able to have a(n in-game) purpose. What do you think of purposes like Gevlon trying to finance a war, or James 315 funding High-Sec ganking with their excess Isk?
|

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
458
|
Posted - 2014.09.21 22:14:00 -
[23] - Quote
please let it be "literally trying to sue in a court of law" |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
458
|
Posted - 2014.09.21 22:17:00 -
[24] - Quote
as you can see your honor the defendant has clearly reneged on his promise to maintain the value of plaintiff's pixels stored on defendant's servers and furthermore |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
458
|
Posted - 2014.09.21 22:19:00 -
[25] - Quote
as such i believe the desired damages of 10,000,000 everquest plat are reasonable and justified |

Vaerah Vahrokha
Vahrokh Consulting
5505
|
Posted - 2014.09.21 22:39:00 -
[26] - Quote
Retar Aveymone wrote:Vaerah Vahrokha wrote: Don't get me started about this. I am litigating with another MMO's lead designer who has decided that the super-rare items I got in 12 years of playing should be re-introduced in game and made avaliable for everyone to farm in quantity.
He should be hired by CCP, he got the same bright ideas to make veterans quit the game as fast as possible.
sorry what could we get a little more detail on this, what mmo and what exactly do you mean by "litigating"
It's an ancient game (older than EvE) whose playerbase by now has shrunk enough that it's possible for a player to get a reply by a game designer. I have made its name in the past (and my EvE POSes are named after it) but now I feel like protecting its slow death so it'll happen in peace, without some EvE players going to troll them.
Shiloh Templeton wrote:Vaerah Vahrokha wrote:I'd just like to be able to have a(n in-game) purpose. What do you think of purposes like Gevlon trying to finance a war, or James 315 funding High-Sec ganking with their excess Isk?
Been there, done that (on a smaller scale) and now I CBA doing it again.
BTW, if you are reading this (aimed to a MD guy, he knows who he is ), my offer to $upport your alliance is still valid  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Bad Bobby
Bring Me Sunshine In Tea We Trust
580
|
Posted - 2014.09.22 04:47:00 -
[27] - Quote
Shiloh Templeton wrote:Bad Bobby wrote: The profitability of my collection is up 250% on pre-crius. Is this due to an increase in production throughput, or profit margin? A large amount of increased production throughput, a small amount of increased profit margin.
Prices are still falling though, so it's a very temporary buff. |

Trin Javidan
Caymen Labs
38
|
Posted - 2014.09.22 11:17:00 -
[28] - Quote
While we're at it anyway, looking at the history of game implenmentations, current ones and the plex prices; i think ccp's operation "Old isk cleansing" is well under way. If it isnt achievable by clothes, hyperinflation- & deflation by gamedesign will do the job $$ +1 for CCP! |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4275
|
Posted - 2014.09.22 14:47:00 -
[29] - Quote
Hey man, you dropped some tinfoil there. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
580
|
Posted - 2014.09.22 16:27:00 -
[30] - Quote
Trin Javidan wrote:While we're at it anyway, looking at the history of game implenmentations, current ones and the plex prices; i think ccp's operation "Old isk cleansing" is well under way. If it isnt achievable by clothes, hyperinflation- & deflation by gamedesign will do the job $$ +1 for CCP! I will see your tinfoil and raise you my diversified portfolio. |

Wraymond Arji
Brave Newbies Inc. Brave Collective
1
|
Posted - 2014.09.22 17:13:00 -
[31] - Quote
Tinu Moorhsum wrote:Ria Nieyli wrote: Dude, what the...
Ontopic, are people dumping their BPOs?
They do come up on contracts but people who own them have a very pregnant idea of what they are worth. If you actually run the numbers then it will often take up to 10 years (real life) to pay for it. People think they are buying an isk printing machine, and they are, but they have to consider how long it will take to print the isk to cover the investment.... which they don't. The situation has only become worse lately. Removing the copy bottle neck basically means that invention renders all T2 BPO's more or less irrelevant. The OP is moaning about this because they feel that this is not fair. But is is fair.... for 99.999999% of eve players. Owners of T2 BPO's are the exception. I say ... Fk them. They've had their cake and ate it too... Now it's time to level the playing field and if they moan about it then it only causes me to smile. The op said that they lost 40bil in opportunity cost. Good Only sad that it wasn't 100 billion. I have no sympathy for him. T-
The world is not a fair place, and EVE shouldn't be either. This attitude where everyone should be on the same level and have the same whatever is killing this game. If you want to have the most fun, fly the best ships, have the most isk, then you need to put the time and energy into building your empire to support it. Begging CCP to gut those who did in order to make your game easier because you couldn't be bothered to plan or prep to that level is flat out bullshizz IMO. I don't even have anything to that level. I just can't stand people who want to burn down others who planned, prepped and sacrificed a lot more than they did. You should instead be researching, planning, prepping and sacrificing the things you need to in order to work towards that level, not whining to daddy to eliminate that level since you're too lazy to do what's needed to get there and realize you won't get there because you don't have what it takes..... |

Zahara Cody
Imperial Corrections Service.
139
|
Posted - 2014.09.23 07:49:00 -
[32] - Quote
Zero losses. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4276
|
Posted - 2014.09.23 13:40:00 -
[33] - Quote
Wraymond Arji wrote:The world is not a fair place, and EVE shouldn't be either. This attitude where everyone should be on the same level and have the same whatever is killing this game. If you want to have the most fun, fly the best ships, have the most isk, then you need to put the time and energy into building your empire to support it. Begging CCP to gut those who did in order to make your game easier because you couldn't be bothered to plan or prep to that level is flat out bullshizz IMO. I don't even have anything to that level. I just can't stand people who want to burn down others who planned, prepped and sacrificed a lot more than they did. You should instead be researching, planning, prepping and sacrificing the things you need to in order to work towards that level, not whining to daddy to eliminate that level since you're too lazy to do what's needed to get there and realize you won't get there because you don't have what it takes..... Except that's not really how it went down. T2 BPOs were "randomly" distributed by GMs to their friends, then cancelled as an idea. At that point they should have been removed. They weren't so people have continued to trade them at ludicrous prices way above what they can make and now there's tears because the redundant system they were basing all of their profit on is going to come crashing down.
And the thing is, noone is saying things should be fair as in "everyone must have the same stuff", but it should be fair as in "everyone should be able to work to achieve the same". I bet you weren't complaining when the fac five were being stripped of LP, isk and items for what was at the time of their execution not an exploit. In the same way, CCP should just get rid of T2 BPOs. Some people will lose out, sure, but that's tough luck for investing in illegitimate and deprecated items. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Felicity Love
Imperium Galactic Navy
2134
|
Posted - 2014.09.23 15:46:00 -
[34] - Quote
I didn't... sold my T2 BPO' at least 18 months ago.
Folks need to pay attention to "little things", like keynote speechs, dev blogs and CSM minutes, and to always expect CHANGE in this game. Nothing lasts forever.
Anyone selling a T2 BPO now is just hoping the "illiterazzi" hasn't been keeping up on those changes. One born every minute. 
BUT, if you can wait until T2 BPO's truly bottom out, and their value aligns with the "new reality" of T2 industry... then you'll cash in.
Caveat Emptor
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|

Wraymond Arji
Brave Newbies Inc. Brave Collective
5
|
Posted - 2014.09.23 17:47:00 -
[35] - Quote
Lucas Kell wrote:Wraymond Arji wrote:The world is not a fair place, and EVE shouldn't be either. This attitude where everyone should be on the same level and have the same whatever is killing this game. If you want to have the most fun, fly the best ships, have the most isk, then you need to put the time and energy into building your empire to support it. Begging CCP to gut those who did in order to make your game easier because you couldn't be bothered to plan or prep to that level is flat out bullshizz IMO. I don't even have anything to that level. I just can't stand people who want to burn down others who planned, prepped and sacrificed a lot more than they did. You should instead be researching, planning, prepping and sacrificing the things you need to in order to work towards that level, not whining to daddy to eliminate that level since you're too lazy to do what's needed to get there and realize you won't get there because you don't have what it takes..... Except that's not really how it went down. T2 BPOs were "randomly" distributed by GMs to their friends, then cancelled as an idea. At that point they should have been removed. They weren't so people have continued to trade them at ludicrous prices way above what they can make and now there's tears because the redundant system they were basing all of their profit on is going to come crashing down. And the thing is, noone is saying things should be fair as in "everyone must have the same stuff", but it should be fair as in "everyone should be able to work to achieve the same". I bet you weren't complaining when the fac five were being stripped of LP, isk and items for what was at the time of their execution not an exploit. In the same way, CCP should just get rid of T2 BPOs. Some people will lose out, sure, but that's tough luck for investing in illegitimate and deprecated items.
The BPOs were left in the game, arguing that people who have them are baddies for going that legitimate route is nonsensical. Also, as for your comparison to others losing stuff, I don't even know who you're talking about, but I will state that the same logic I mentioned above should apply. If something wasn't a declared exploit then people who did it up until the point it was declared should not be punished. I agree with you on that front. You seem to be picking and choosing your POV based on personal feelings and applying opposing sides on a case to case basis, then projecting that flaw onto me. Don't do that, it makes you look like a tool. Also, I'm aware of how the original T2 BPO distribution occurred, I played this game at that time, though on older characters I no longer have. That was CCP's fault, not the fault of the people who own the prints after what, 5-6 years worth of how ever many sales they went through.... |

Tinu Moorhsum
Random Events
346
|
Posted - 2014.09.23 18:08:00 -
[36] - Quote
Wraymond Arji wrote:
The world is not a fair place, and EVE shouldn't be either. This attitude where everyone should be on the same level and have the same whatever is killing this game. If you want to have the most fun, fly the best ships, have the most isk, then you need to put the time and energy into building your empire to support it. Begging CCP to gut those who did in order to make your game easier because you couldn't be bothered to plan or prep to that level is flat out bullshizz IMO. I don't even have anything to that level. I just can't stand people who want to burn down others who planned, prepped and sacrificed a lot more than they did. You should instead be researching, planning, prepping and sacrificing the things you need to in order to work towards that level, not whining to daddy to eliminate that level since you're too lazy to do what's needed to get there and realize you won't get there because you don't have what it takes.....
I basically agree with you.
Where we don't agree is on the planning part. Owners of T2 BPO's don't have to plan and that's what contributed to an indy elite at one point. The discussion has become irrelevant by fixing invention but that's the history in a nutshell.
In short, however, I agree with you. I agree that the game would be diminished if everything were equal. To me, however, it's more like a soccer match with no rules. Everyone is after the same ball but one team may field 90 players who are highly skilled and highly experienced and another team may field a team of 6 consisting of armpit scratching escapees from the cretin factory who are one cycle of evolution removed from orangutans. Everything working as intended. So don't get me wrong.
However... and this is the point with respect to T2 BPO's, I believe that every team, no matter when they started playing EVE should have the same potential end-game in sight as all other teams. Of course they have to earn it, of course they have to want it, of course they have to work for it. But that's not the case with T2 BPO's. Either you got one in the lottery (or the dev fraud) or you didn't.
Now... this discussion is more or less moot now that invention has been more or less fixed. What I meant in my last post is that devs shouldn't pay any attention at all to the effects of changes to invention on holders of T2 BPO's. The focus should be on making invention work in an optimal manner. If someone holding a T2 BPO feels disadvantaged by some change (as the op did) then they can start doing invention as far as I'm concerned. Not one fibre in my being feels the least bit inclined to take their moaning seriously.
The flip side is also true. As long as the devs keep focusing on making industry work for players that started playing after the T2 lottery, I don't care if a few people who actually hold T2 BPO's are better off. If that's the case then I would suspect that anyone doing invention will be better off as well. That's a "level enough" playing field for me. I don't think CCP needs to take any action to *disadvantage* holders of BPOs. I think they should completely ignore them.
I hope that clarifies what I meant.
T- |

Vaerah Vahrokha
Vahrokh Consulting
5508
|
Posted - 2014.09.23 22:06:00 -
[37] - Quote
Tinu Moorhsum wrote: However... and this is the point with respect to T2 BPO's, I believe that every team, no matter when they started playing EVE should have the same potential end-game in sight as all other teams. Of course they have to earn it, of course they have to want it, of course they have to work for it. But that's not the case with T2 BPO's. Either you got one in the lottery (or the dev fraud) or you didn't.
BPOs are not "Bind on Pickup". You could buy them and get "the same potential end-game" etc. etc. Many who started playing well past T2 BPOs lottery had been "phased out" still got their BPOs fill.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Elizabeth Norn
Nornir Research
406
|
Posted - 2014.09.24 04:56:00 -
[38] - Quote
The first person to make use of an exploit shouldn't be punished, sounds great. .
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
583
|
Posted - 2014.09.24 05:12:00 -
[39] - Quote
Vaerah Vahrokha wrote:Tinu Moorhsum wrote: However... and this is the point with respect to T2 BPO's, I believe that every team, no matter when they started playing EVE should have the same potential end-game in sight as all other teams. Of course they have to earn it, of course they have to want it, of course they have to work for it. But that's not the case with T2 BPO's. Either you got one in the lottery (or the dev fraud) or you didn't.
BPOs are not "Bind on Pickup". You could buy them and get "the same potential end-game" etc. etc. Many who started playing well past T2 BPOs lottery had been "phased out" still got their BPOs fill. +1
I bought my T2 BPOs from contracts and forum sales. Anyone else could have done the same.
I was around when the lottery was happening, but I was a fairly new and casual player and wasn't paying attention. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 07:31:00 -
[40] - Quote
Wraymond Arji wrote:The BPOs were left in the game, arguing that people who have them are baddies for going that legitimate route is nonsensical. Also, as for your comparison to others losing stuff, I don't even know who you're talking about, but I will state that the same logic I mentioned above should apply. If something wasn't a declared exploit then people who did it up until the point it was declared should not be punished. I agree with you on that front. You seem to be picking and choosing your POV based on personal feelings and applying opposing sides on a case to case basis, then projecting that flaw onto me. Don't do that, it makes you look like a tool. Also, I'm aware of how the original T2 BPO distribution occurred, I played this game at that time, though on older characters I no longer have. That was CCP's fault, not the fault of the people who own the prints after what, 5-6 years worth of how ever many sales they went through. It was the goons faction five guys. They manipulated the price of FW rewards to make trillions of isk. When it was all removed there was mass cheering. and honestly, I don't care if it's the current owners fault or not, the fact that they still exist is a burden on the legitimate systems of T2 production and they should be removed. Go whining to a police officer when stolen goods that you bought in good faith get removed from you.
Wraymond Arji wrote:My point was that people need to stop trying to destroy anything they either can't figure out, or are too lazy to try and figure out. Being glad someone lost billions of isk and hoping it was multitudes more is a very bad way to approach things. If people can't figure out how useless a BPO is then they have no business with it to begin with. That will most likely lead to the loss of a lot of isk. Some people are smarter and can figure out how to profit off of some of them where it is worth while and they should be able to do so. Lazy underachievers coming out of left field doing everything they can do to burn down the entire arena where that takes place isn't cool. You want a fight in that arena then get in the fight, look for investors to help with the buy-in and if you're a good fighter then you will find a few. Don't try to have the arena closed down because you couldn't afford the buy-in and were unable to figure out how to find investors..... I can figure it out though. I'm not here just chanting "T2 BPOs must go because I've not chose n to buy any". T2 BPOs undermine the whole point of the invention system, it's a shortcut in the process because they should not have existed since the moment invention was put in place. Inevitably they are going to either go completely or become totally useless, outclassed in every way by invention, and until that happens I too will laugh and with more badness on idiots still trying to value them out at over 10 years profit margins, purely for the entertainment of it. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Elizabeth Norn
Nornir Research
406
|
Posted - 2014.09.24 07:39:00 -
[41] - Quote
Lucas, you're still worse than Gevlon at analogies. .
|

Zahara Cody
Imperial Corrections Service.
140
|
Posted - 2014.09.24 08:09:00 -
[42] - Quote
T2 bpos came first... therefore, invention is undermining them... as someone who was not around during the lottery and didn't own a T2 bpo until 2012... yet I still managed to make a trillion isk off of flipping them... what's your excuse? I'll continue to profit off of them while you sit back and whine and gnash teeth... but that ain't none of my business... |

Zahara Cody
Imperial Corrections Service.
140
|
Posted - 2014.09.24 08:51:00 -
[43] - Quote
And because buffing invention will make things more profitable... that just makes it easier for more competition to enter the arena and further crush profit margins.. it's always great when these things backfire. |

Big Lynx
Chaotic Tranquility
638
|
Posted - 2014.09.24 13:02:00 -
[44] - Quote
I made HILARILLIONS of ISK by reselling em. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 14:32:00 -
[45] - Quote
Elizabeth Norn wrote:Lucas, you're still worse than Gevlon at analogies. Erm... no. But thanks for playing. It's always great to hear from my fans.
Zahara Cody wrote:T2 bpos came first... therefore, invention is undermining them... as someone who was not around during the lottery and didn't own a T2 bpo until 2012... yet I still managed to make a trillion isk off of flipping them... what's your excuse? I'll continue to profit off of them while you sit back and whine and gnash teeth... but that ain't none of my business... Erm... No. Invention is the new process, the new method of T2 manufacture. T2 BPOs are deprecated and holding back progress.
And what's my excuse for not owning T2 BPOs? Pure choice mate. I've flipped a few, but I've never fancied the headache of constantly dealing with them, the forums and the contract system when you can make easily as much by effectively doing nothing in trading. And by all means, continue to trade in them. Nobody gives a flying **** what anyone else wants to do with their isk. If you end up the one standing there with a big old pile of junk when the inevitably remove them, just don't be here whining about how CCP have screwed you.
The thing is T2 BPOs will have to go or at the very least be further nuked for invention to be developed into a mature mechanic, so there's no whining or teeth gnashing, just simple statements of facts. Some of the owners of T2 BPOs though just sit around screaming about how they deserve compensation because they chose to pay ridiculous sums of isk for an outdated item. The level of entitlement coming off of T2 BPO owners is astounding. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
583
|
Posted - 2014.09.24 15:44:00 -
[46] - Quote
Lucas Kell wrote:just simple statements of facts. You are not that stupid, you know the difference between facts and opinions, so let us not pretend otherwise.
Lucas Kell wrote:Some of the owners of T2 BPOs though just sit around screaming about how they deserve compensation because they chose to pay ridiculous sums of isk for an outdated item. The level of entitlement coming off of T2 BPO owners is astounding. We're not in General Discussion. There has been none of that in this thread. Why not keep it that way.
For myself, I just want what is best for the game.
We can all grow attached to our virtual assets, our characters, our corps, our alliances, whatever. But if the game dies then all of that goes with it.
I think that EVE's longevity is dependent on the sandbox. It's strength is in catering for a wide variety of interests and playstyles. Cutting out playstyles and forcing players to choose between a "variety" of similarly contrived grind mechanics is, I feel, the wrong way to go.
T2 BPOs are far from perfect, like pretty much everything in EVE. I'd say they need change, like pretty much everything in EVE. But I'd like to see that change be pro-sandbox and pro-EVE. I certainly don't think that whatever happens should be decided on the basis of forum whining of any kind. I'm concerned that CCP will do something stupid, because there are many examples of CCP doing stupid things, but I hope they do something clever, because there are also many examples of them doing clever things.
Time will tell, either way. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 16:07:00 -
[47] - Quote
Bad Bobby wrote:I think that EVE's longevity is dependent on the sandbox. It's strength is in catering for a wide variety of interests and playstyles. Cutting out playstyles and forcing players to choose between a "variety" of similarly contrived grind mechanics is, I feel, the wrong way to go.
T2 BPOs are far from perfect, like pretty much everything in EVE. I'd say they need change, like pretty much everything in EVE. But I'd like to see that change be pro-sandbox and pro-EVE. I certainly don't think that whatever happens should be decided on the basis of forum whining of any kind. I'm concerned that CCP will do something stupid, because there are many examples of CCP doing stupid things, but I hope they do something clever, because there are also many examples of them doing clever things.
Time will tell, either way. T2 BPOs and invention can't really co-exist. You're always going to have some items dominated by one and some dominated by others. But CCP have already chosen, invention is here to stay, and when T2 BPOs get in the way of that, they will come off worse. I imagine that when they get around to announcing the full invention revamp there will be a few unhappy faces from the T2 BPO crowd, I honestly just can't see how or why they would try to preserve the productivity of T2 BPOs considering their source and history. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Mr Omniblivion
GoonWaffe Goonswarm Federation
99
|
Posted - 2014.09.24 16:28:00 -
[48] - Quote
T2 BPOs were a dumb idea from the start.
That said, they are not going to suddenly go away, as people have spent time and isk acquiring t2 bpos over the years via fair practices. Invention is already nerfing t2 bpos, and the upcoming changes will make t2 bpos even less valuable. T2 bpos will always be profitable, but they won't continue to sell for tens or hundreds of billions of ISK based on a 5 or 10 year ROI. Some might continue to be collectible (Hulk BPO?) and maintain some decent value.
You might as well start arguing that patch speculation is illegitimate rather than eliminating t2 bpos, you'd probably have more traction. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
583
|
Posted - 2014.09.24 16:41:00 -
[49] - Quote
Lucas Kell wrote:T2 BPOs and invention can't really co-exist. You're always going to have some items dominated by one and some dominated by others. I disagree. Even within the current system, it's entirely possible for T2 BPOs to supply a small portion of a market and for invention to supply the rest.
Unfortunately that isn't currently the case in all markets. Some products are duds, some markets are small, some T2 BPOs are massively overproductive. But those issues can all be fixed. Indeed, even if T2 BPOs were removed entirely the issues of dud products and small markets would still be there and fixing those issues would still be beneficial.
It is CCP's stated aim to cyclically rebalance everything. That's all we really need.
Lucas Kell wrote:But CCP have already chosen, invention is here to stay, and when T2 BPOs get in the way of that, they will come off worse. I've got no problem with invention staying. I've got no problem with T2 BPOs getting nerfed. It's a playstyle I want to preserve, not a historical profit margin. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 16:45:00 -
[50] - Quote
Bad Bobby wrote:I disagree. Even within the current system, it's entirely possible for T2 BPOs to supply a small portion of a market and for invention to supply the rest.
Unfortunately that isn't currently the case in all markets. Some products are duds, some markets are small, some T2 BPOs are massively overproductive. But those issues can all be fixed. Indeed, even if T2 BPOs were removed entirely the issues of dud products and small markets would still be there and fixing those issues would still be beneficial. Potentially they could sit there and individually tweak all of the BPOs to try to fit them into a niche, but why would they? Why would they put so much work into a deprecated system run by a handful of players? They nuked module reprocessing out of the game without much afterthought, which was a commonly used mechanic, so why would they think twice about nuking T2 BPOs? What is it that makes people think that T2 BPO owners are so deserving of special treatment?
Bad Bobby wrote:I've got no problem with invention staying. I've got no problem with T2 BPOs getting nerfed. It's a playstyle I want to preserve, not a historical profit margin. The playstyle continues to exist in the form of T1 manufacture, since T2 BPOs are that exact same system with different materials. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Mr Omniblivion
GoonWaffe Goonswarm Federation
100
|
Posted - 2014.09.24 17:02:00 -
[51] - Quote
Lucas Kell wrote:The playstyle continues to exist in the form of T1 manufacture, since T2 BPOs are that exact same system with different materials.
Not exactly. With a T2 BPO, you can put down a large sum of isk up front and effectively have a guaranteed profit margin on the BPO indefinitely without any special planning. The same is not true with T1 BPOs. Sure, there might be a gigantic ROI on the t2 BPO, but if you're sitting on excess capital, it's a good investment (well, not until invention changes are released, because t2 bpo prices are going to drop further). |

Bad Bobby
Bring Me Sunshine In Tea We Trust
586
|
Posted - 2014.09.24 17:07:00 -
[52] - Quote
Lucas Kell wrote:Potentially they could sit there and individually tweak all of the BPOs to try to fit them into a niche, but why would they? Because it's their job. Because it will improve the game. Because leaving the game to go derelict is not a sensible option.
It doesn't matter if you remove T2 BPOs or leave them in. T2 needs rebalancing either way.
Lucas Kell wrote:What is it that makes people think that T2 BPO owners are so deserving of special treatment? I don't know, you'll have to ask them.
Lucas Kell wrote:Bad Bobby wrote:I've got no problem with invention staying. I've got no problem with T2 BPOs getting nerfed. It's a playstyle I want to preserve, not a historical profit margin. The playstyle continues to exist in the form of T1 manufacture, since T2 BPOs are that exact same system with different materials. That is pretty far from being true.
We've reached the stage where your posts are just inflamatory nonsense. So I'll drop out of this and pop back if you decide to post something coherent.
|

Zahara Cody
Imperial Corrections Service.
142
|
Posted - 2014.09.24 17:29:00 -
[53] - Quote
The level of entitlement coming off of invention nerds is astounding. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 17:58:00 -
[54] - Quote
Mr Omniblivion wrote:Not exactly. With a T2 BPO, you can put down a large sum of isk up front and effectively have a guaranteed profit margin on the BPO indefinitely without any special planning. The same is not true with T1 BPOs. Sure, there might be a gigantic ROI on the t2 BPO, but if you're sitting on excess capital, it's a good investment (well, not until invention changes are released, because t2 bpo prices are going to drop further). So the benefit is that the limitation on how many of these BPOs are in existence gives a permanent and unchallengeable benefit to the owner. Unlike active mechanics, there's no way to combat a T2 BPO. Invention can't be worked harder to beat a T2 BPO, so you are suggesting a mechanic which gives a benefit with no counter is a good thing?
Bad Bobby wrote:[Because it's their job. Because it will improve the game. Because leaving the game to go derelict is not a sensible option.
It doesn't matter if you remove T2 BPOs or leave them in. T2 needs rebalancing either way.
[EDIT] It's also worth noting that this kind of rebalancing is very "cheap" from a development point of view. The Devs have said as much themselves. I know that Grayscale's recent pass on tweaking every BPO in the game was a bit of a botch job, but all that was really lacking there was insight, the process was simple enough. Their job is to work on active mechanics, not tinker about with deprecated ones because a handful of people want to hang on to mechanics of the past. I'm sure there's people that wish loot spew was still here, but deprecated mechanics are deprecated, get over them. Removing T2 BPOs would allow invention to be pushed forward without having to stop and think "how will this affect or be affected by the few remaining T2 BPOs" at every turn.
And deleting all T2 BPOs is even cheaper. I'll write them the SQL statement myself for nowt if they want. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Mr Omniblivion
GoonWaffe Goonswarm Federation
100
|
Posted - 2014.09.24 18:04:00 -
[55] - Quote
Lucas Kell wrote:So the benefit is that the limitation on how many of these BPOs are in existence gives a permanent and unchallengeable benefit to the owner. Unlike active mechanics, there's no way to combat a T2 BPO. Invention can't be worked harder to beat a T2 BPO, so you are suggesting a mechanic which gives a benefit with no counter is a good thing?
The point you're missing is that the vast majority of the volume of each t2 market is already supplied by invention. The price ceiling for t2 bpos is maintained by invention, and that ceiling is getting shorter and shorter with each of the recent revisions to invention. Once they allow for critical successes in invention (and partial refunds on failure), then invention will be even more competitive with T2 BPOs.
If you did the math, you'd see that profit margins on t2 bpos are not lucrative- they are just consistent. There are t1 items that people are making right now in mass volume that make tenfold the profit of most t2 bpos with the same amount of invested ISK. For around 40 billion, you can buy a t2 bpo that nets you a little over a billion a month, or you can do t1 production that can net you several billion every 2 weeks.
CCP is already continuing to nerf T2 BPOs, so it's way too late to jump on the "remove t2 bpo" train. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 18:17:00 -
[56] - Quote
Mr Omniblivion wrote:The point you're missing is that the vast majority of the volume of each t2 market is already supplied by invention. The price ceiling for t2 bpos is maintained by invention, and that ceiling is getting shorter and shorter with each of the recent revisions to invention. Once they allow for critical successes in invention (and partial refunds on failure), then invention will be even more competitive with T2 BPOs.
If you did the math, you'd see that profit margins on t2 bpos are not lucrative- they are just consistent. There are t1 items that people are making right now in mass volume that make tenfold the profit of most t2 bpos with the same amount of invested ISK. For around 40 billion, you can buy a t2 bpo that nets you a little over a billion a month, or you can do t1 production that can net you several billion every 2 weeks.
CCP is already continuing to nerf T2 BPOs, so it's way too late to jump on the "remove t2 bpo" train. I'm not missing that at all, which is why I don't think any fucks should be given when they inevitably get destroyed. When the invention revamp comes around I very much hope they get turned into collectors items and nothing more, allowing invention to be toyed with as a complete mechanic.
And I don't need to do the math, I've done it several times. Like you said yourself before, the benefit isn't the profit margin, it's the consistent profitability of the item, which comes from there being no way for other players to counter it. At best, if another copy of the BPO exists, they can match it, but again, like you said, the production rate doesn't fill the demand (with the remainder filled by invention) so the existing BPO holder will be unaffected. So again, why is preserving a deprecated mechanic which provides a benefit with no possible counter a good thing?
By the way, I've been on the train for a long time. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
586
|
Posted - 2014.09.24 18:40:00 -
[57] - Quote
Lucas Kell wrote:with no possible counter There are just as many, if not more, counters to T2 BPOs as there are to invention.
Moreover invention has more and bigger advantages over T2 BPOs than the other way around.
Generally speaking, T2 BPO owners disadvantage themselves by buying them instead of taking other opportunities with the same resources.
But some people buy them to collect them because they are rare, or desirable, or valuable, or offer some other appeal.
Some people buy them to re-sell them because trading things is fun and profitable.
Some people buy them to manufacture from them, because for reasons of profit, effort, time, taste or whatever they would rather use a T2 BPO instead of inventing. In most cases the profit advantage has recently been reduced by a fair step and we are likely to see further reductions in the profit advantage up to (and maybe well past) the point of parity with invention.
We were already at the point where T2 BPO owners were paying a massive premium for tiny advantages and we're moving towards the point where the profit advantage just isn't going to exist anymore. All that will be left will be the playstyle dependant advantages, the taste advantages, the collectors value, the re-selling value... really all stuff that doesn't really hurt anyone... least of all the inventors.
So my point is: once CCP finish making invention non-terrible, there is really no need to remove the T2 BPOs. Invention will be cheaper, more scaleable, with a lower cost of entry and plenty more besides.
After that, removing T2 BPOs only does damage. If nothing else, it's spiteful. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 19:15:00 -
[58] - Quote
Bad Bobby wrote:Lucas Kell wrote:with no possible counter There are just as many, if not more, counters to T2 BPOs as there are to invention. Moreover invention has more and bigger advantages over T2 BPOs than the other way around. Generally speaking, T2 BPO owners disadvantage themselves by buying them instead of taking other opportunities with the same resources. Other methods of making more isk isn't a counter. By no counter, I mean that the advantage a T2 BPO owner gets, the guaranteed profit margin, it cannot be challenged by another player. At best it can be matched and only if another of the limited items exists. With T2 invention, you can bully someone else out of the market by filling the market with your goods at the lowest possible prices. You could never do this to a BPO owner as they will always have a lower price.
Bad Bobby wrote:We were already at the point where T2 BPO owners were paying a massive premium for tiny advantages and we're moving towards the point where the profit advantage just isn't going to exist anymore. All that will be left will be the playstyle dependant advantages, the taste advantages, the collectors value, the re-selling value... really all stuff that doesn't really hurt anyone... least of all the inventors.
So my point is: once CCP finish making invention non-terrible, there is really no need to remove the T2 BPOs. Invention will be cheaper, more scaleable, with a lower cost of entry and plenty more besides.
After that, removing T2 BPOs only does damage. If nothing else, it's spiteful. Removing T2 BPOs removes them as an added complication when deciding how to change T2 production methods. They should be removed from production and kept purely as a collectors item. There's no spite about it, they are simply outdated and should no longer exist. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
587
|
Posted - 2014.09.24 19:55:00 -
[59] - Quote
Lucas Kell wrote:By no counter, I mean that the advantage a T2 BPO owner gets, the guaranteed profit margin, it cannot be challenged by another player. Yes, that small advantage cannot be directly challenged. Because of that CCP has already taken steps to reduce that advantage and are likely to take further steps in that direction. Once that advantage is removed completely, we're at the point I was advocating for:
A situation where T2 BPO owners produce at the same price as inventors, except they have the added cost of the BPO to account for. Making inventing more competitive in every market relevant way.
But the T2 BPO owner gets to own the BPO, gets to click slightly less during production and gets whatever other feel good bonus they derive from BPO ownership.
Inventors buffed, T2 BPOs nerfed, no playstyles ruined.
Whereas you propose overkill with a side order of baby out with the bathwater. |

Trin Javidan
Caymen Labs
40
|
Posted - 2014.09.24 20:12:00 -
[60] - Quote
Lucas Kell wrote: So the benefit is that the limitation on how many of these BPOs are in existence gives a permanent and unchallengeable benefit to the owner. Unlike active mechanics, there's no way to combat a T2 BPO. Invention can't be worked harder to beat a T2 BPO, so you are suggesting a mechanic which gives a benefit with no counter is a good thing?
Lucas Kell wrote: Other methods of making more isk isn't a counter. By no counter, I mean that the advantage a T2 BPO owner gets, the guaranteed profit margin, it cannot be challenged by another player. At best it can be matched and only if another of the limited items exists. With T2 invention, you can bully someone else out of the market by filling the market with your goods at the lowest possible prices. You could never do this to a BPO owner as they will always have a lower price.
Lucas Kell wrote: Like you said yourself before, the benefit isn't the profit margin, it's the consistent profitability of the item, which comes from there being no way for other players to counter it. At best, if another copy of the BPO exists, they can match it, but again, like you said, the production rate doesn't fill the demand (with the remainder filled by invention) so the existing BPO holder will be unaffected. So again, why is preserving a deprecated mechanic which provides a benefit with no possible counter a good thing?
By the way, I've been on the train for a long time.
I like the discussion that is going on. However i would like to add a few things to it. I do sence a small amoutn of hate towards the existance of T2 bpo's from you mr. Kell, and i wonder if this is coloring your point of view. As you have said; you are on the train for a long time. But this is EVE, minerals that you mine are free. Let my try to explain it on a simple, to be understandable (and for me to type) way. If there is a farmers market where 200 people want apples, where 170 apples are supplied by farmers (invention) and 30 by their workers (T2 bpo) who bought them cheaper and are reselling; Who is making up the price and who are shooting themselves in the foot?
You are complaining about the 0.1 isking game and all the tards that are falling for it. That is something substantialy differant! And what about the risk of investing? I do remember EVE being all about "Risk vs reward" > T2 bpo's value where going up and down following shipsbuff's, module changes, market manipulations and major fleet doctrine changes. People didnt realised this, and it made reselling them very lucrative.
We are still taking about bought T2 bpo's not given ones (!!)
The cherry on the pie are these invention changes, to make it super clear: Invention: Invest XXX amount > profit everymonth > after xxx years you build up a capital Bought T2 bpo: Invest HUGH amount > Profit everymonth > Now -HUGH amount
At invention there is no risk at all... because on the long therm you have a 53% (succes rate), at T2 bpo you have risk of value deduction, which is now the case and the crated risk has ruind previous and future profit to come.
Ibf someone sais i need some english lessons or something: yes i know.
|

Zahara Cody
Imperial Corrections Service.
142
|
Posted - 2014.09.24 20:16:00 -
[61] - Quote
Even owning t2 bpos, it's still too much effort for me to even use them... most of mine sit unused until i find a buyer... people like me are taking t2 bpos out of play for months at a time... I'll still rake in more than most inventors... manufacturing, inventing, mining, PI, exploration, etc all way too much effort and not enough reward. Trading is where it's at. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 20:42:00 -
[62] - Quote
Trin Javidan wrote:I like the discussion that is going on. However i would like to add a few things to it. I do sence a small amoutn of hate towards the existance of T2 bpo's from you mr. Kell, and i wonder if this is coloring your point of view. As you have said; you are on the train for a long time. Well you'd be wrong there. I have no hate towards T2 BPOs specifically. I don't see the point in keeping remnants of ANY deprecated mechanic behind purely because a handful of people feel they are entitled to keep said remnants because they've chosen to pay a high price for them. T2 BPOs are not inherently expensive, they are that way because people are willing to pay more and more for them. Those choices are not a reason to keep them around.
Trin Javidan wrote:Let my try to explain it on a simple, to be understandable (and for me to type) way. If there is a farmers market where 200 people want apples, where 170 apples are supplied by farmers (invention) and 30 by their workers (T2 bpo) who bought them cheaper and are reselling; Who is making up the price and who are shooting themselves in the foot? (this is a brain thinker) You are complaining about the 0.1 isking game and all the tards that are falling for it. That is something substantialy differant! (and you are also forgetting the t2 pvp loot sellers> buy order dumps > undercutting producers) (Your claimes are adressed vs T2 bpo producers but i doubt you hvnt even thought about this one) This makes no sense, like at all. I'm not entirely sure you understand the benefit a T2 BPO producer gets. An inventor needs to pay for each run of their BPC a set cost, on top of the build cost, to produce a BPC at a lower profit rate than a researched BPO. That's a sunk cost, one they won't get back. A BPO owner doesn't need t pay that. They pay for a BPO once, can infinitely produce from it, then can resell the BPO whenever they want to recover that cost.
Trin Javidan wrote:And what about the risk of investing? I do remember EVE being all about "Risk vs reward" > T2 bpo's value where going up and down following shipsbuff's, module changes, market manipulations and major fleet doctrine changes. People didnt realised this, and it made reselling them very lucrative.
We are still taking about bought T2 bpo's not given ones (!!)
The cherry on the pie are these invention changes, to make it super clear: Invention: Invest XXX amount > profit everymonth > after xxx years you build up a capital Bought T2 bpo: Invest HUGH amount > Profit everymonth > Now -HUGH amount Except the investment still has value. The only risk you have is that your BPO goes down in value, which if you are paying attention can be preempted. The people who will lose out when the BPOs get canned will not be the main owners. The owners will cash them out for what looks like a sweet deal right before they crash, guaranteed.
Trin Javidan wrote:At invention there is no risk at all... because on the long therm you have a 53% (succes rate), at T2 bpo you have risk of value deduction, which is now the case and the crated risk has ruind previous and future profit to come. There's as much risk in invention as any other mainstream production. People can compete with your product and crush your profit margins, because people can all achieve the same level. That promotes competition, which is very healthy. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Zahara Cody
Imperial Corrections Service.
142
|
Posted - 2014.09.24 20:56:00 -
[63] - Quote
Removing T2 bpos will only make invention marginally more profitable, if at all... this is not about the viability of invention. Just come out and say it.. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 21:12:00 -
[64] - Quote
Zahara Cody wrote:Removing T2 bpos will only make invention marginally more profitable, if at all... this is not about the viability of invention. Just come out and say it.. You're right, It's not, which is what I've stated multiple times. It's about removing the remnants of a deprecated mechanic so the invention mechanics can be played with without having to constantly ask the question "how will T2 BPOs affect or be affected by this change".
I get it though, you make a lot of isk though trading T2 BPOs, and if they get nerfed into just collectors items or removed entirely, you'll lose that line of isk making. Suck it up buddy, it's been a long time coming. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Zahara Cody
Imperial Corrections Service.
142
|
Posted - 2014.09.24 21:17:00 -
[65] - Quote
Lucas Kell wrote:Zahara Cody wrote:Removing T2 bpos will only make invention marginally more profitable, if at all... this is not about the viability of invention. Just come out and say it.. You're right, It's not, which is what I've stated multiple times. It's about removing the remnants of a deprecated mechanic so the invention mechanics can be played with without having to constantly ask the question "how will T2 BPOs affect or be affected by this change". I get it though, you make a lot of isk though trading T2 BPOs, and if they get nerfed into just collectors items or removed entirely, you'll lose that line of isk making. Suck it up buddy, it's been a long time coming.
Suck it up as well... you still mention invention.. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.24 21:23:00 -
[66] - Quote
Zahara Cody wrote:Suck it up as well... you still mention invention.. Lol? Are you 3?
I get it mate, you are scared you'll lose your profitable venture. There there, you'll find other way to make isk, I'm sure.
And here: It's an old mechanic which should have been removed long ago. You know this, I know this, CCP knows this. Keeping it around is not forward thinking, it's holding back progress to keep a handful of overly entitled players happy, and it's finally reached the breaking point and is likely to be removed.
There, I didn't even say the word you seem to have issues with. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Zahara Cody
Imperial Corrections Service.
142
|
Posted - 2014.09.24 21:25:00 -
[67] - Quote
Lucas Kell wrote:Zahara Cody wrote:Suck it up as well... you still mention invention.. Lol? Are you 3? I get it mate, you are scared you'll lose your profitable venture. There there, you'll find other way to make isk, I'm sure. And here: It's an old mechanic which should have been removed long ago. You know this, I know this, CCP knows this. Keeping it around is not forward thinking, it's holding back progress to keep a handful of overly entitled players happy, and it's finally reached the breaking point and is likely to be removed. There, I didn't even say the word you seem to have issues with (which by the way, I'm not involved in if you were curious. I gain and lose nothing whichever way this goes, which less face it, we all know is not in favour of T2 BPOs).
I get it mate, you are scared you'll continue your unprofitable venture. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
589
|
Posted - 2014.09.25 04:42:00 -
[68] - Quote
Lucas Kell wrote:It's about removing the remnants of a deprecated mechanic so the invention mechanics can be played with without having to constantly ask the question "how will T2 BPOs affect or be affected by this change". And when the argument is reduced down to that, we're left deciding whether that reduction in support and development complexity is worth the loss of depth in the game.
But we players do not have the means to gauge how much that reduction in support and development complexity is worth or how much we stand to gain from it.
We can gauge the value of the loss of depth in the game, but that will be a matter of personal taste, which cannot really be debated.
But at least we've completed another turn around the ballroom and come to the same place. A difference of opinion based on taste and weakly founded speculation. |

Big Lynx
Chaotic Tranquility
638
|
Posted - 2014.09.25 05:26:00 -
[69] - Quote
Eve works well for about 8y with t2bpos. The debate of removal is driven by poor jealous fellas. Their leader: Lucas Kell |

Bad Bobby
Bring Me Sunshine In Tea We Trust
589
|
Posted - 2014.09.25 07:37:00 -
[70] - Quote
Big Lynx wrote:Eve works well for about 8y with t2bpos. I don't think we want to point towards the last 8 years of EVE industry as some kind of paragon.
Sure, what we've had for the last 8 years has worked (more or less) and has been interesting, but it could and really should have been a lot better. The recent and upcomming industry iterations are long overdue and well short of the mark, in my opinion.
But I do agree, T2 BPOs of the last 8 years have not been anywhere near as bad as some people claim. In fact, I probably wouldn't still be playing right now if things like T2 BPOs didn't exist.
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 07:48:00 -
[71] - Quote
Bad Bobby wrote:Lucas Kell wrote:It's about removing the remnants of a deprecated mechanic so the invention mechanics can be played with without having to constantly ask the question "how will T2 BPOs affect or be affected by this change". And when the argument is reduced down to that, we're left deciding whether that reduction in support and development complexity is worth the loss of depth in the game. But we players do not have the means to gauge how much that reduction in support and development complexity is worth or how much we stand to gain from it. We can gauge the value of the loss of depth in the game, but that will be a matter of personal taste, which cannot really be debated. But at least we've completed another turn around the ballroom and come to the same place. A difference of opinion based on taste and weakly founded speculation. T2 BPO do not add depth. They give a select number of players the ability to bypass invention in favour of using T1 mechanics, so if anything, they remove depth.
And it's too late. T2 BPOs are already doomed. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
589
|
Posted - 2014.09.25 08:06:00 -
[72] - Quote
Lucas Kell wrote:T2 BPO do not add depth. They give a select number of players the ability to bypass invention in favour of using T1 mechanics, so if anything, they remove depth. They give every player the ability to own, collect and trade limited edition industrial assets. They give every player more things to aspire to or work towards, if they so desire. They add positive and interesting aspects to the game that otherwise would not exist.
But you don't like them, so apparently none of that matters. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 09:42:00 -
[73] - Quote
Bad Bobby wrote:Lucas Kell wrote:T2 BPO do not add depth. They give a select number of players the ability to bypass invention in favour of using T1 mechanics, so if anything, they remove depth. They give every player the ability to own, collect and trade limited edition industrial assets. They give every player more things to aspire to or work towards, if they so desire. They add positive and interesting aspects to the game that otherwise would not exist. But you don't like them, so apparently none of that matters. No, I just don't think the positives outweigh the negatives. Removing their ability to produce most certainly has no impact on the depth of the game and they can still be collected. If they are collectors items, surely nobody would have an issue with their inevitable removal from the industry system, right?
And other collectors items have been removed before and I didn't see you whining about depth then. Stop holding on to deprecated mechanics and accept that the game must move forward to progress. It's gonna happen whether you want it to or not. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
590
|
Posted - 2014.09.25 10:08:00 -
[74] - Quote
Lucas Kell wrote:I just don't think the positives outweigh the negatives. A matter of taste, which is pointless to argue over.
Lucas Kell wrote:Removing their ability to produce most certainly has no impact on the depth of the game and they can still be collected. Must you be so persistently disingenuous?
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 10:55:00 -
[75] - Quote
Bad Bobby wrote:Lucas Kell wrote:I just don't think the positives outweigh the negatives. A matter of taste, which is pointless to argue over. Not really. The positives are that a handful of people can use an item to undercut prices of the main producers (bearing in mind that they would still be collectables even if they didn't get used for industry). The negatives are that the invention system has to be tiptoed around when making changes so that this deprecated system won't break or be broken by the changes.
The thing is, if you issue really was that they are part of the history of EVE and are valuable collectors items, then their use as an industry item would be irrelevant.
Bad Bobby wrote:Lucas Kell wrote:Removing their ability to produce most certainly has no impact on the depth of the game and they can still be collected. Must you be so persistently disingenuous? I'm not. They've already knocked them down a few pegs, they've got more plans announced to knock them down further, and they've said in the past that their value as a production item will decrease considerably. Eventually they will have no place in industry, and barely a fraction of the community will even notice. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Rthor
Smugglers Inc.
11
|
Posted - 2014.09.25 13:18:00 -
[76] - Quote
Lucas Kell wrote:Bad Bobby wrote:Lucas Kell wrote:I just don't think the positives outweigh the negatives. A matter of taste, which is pointless to argue over. Not really. The positives are that a handful of people can use an item to undercut prices of the main producers (bearing in mind that they would still be collectables even if they didn't get used for industry). The negatives are that the invention system has to be tiptoed around when making changes so that this deprecated system won't break or be broken by the changes. The thing is, if you issue really was that they are part of the history of EVE and are valuable collectors items, then their use as an industry item would be irrelevant. Bad Bobby wrote:Lucas Kell wrote:Removing their ability to produce most certainly has no impact on the depth of the game and they can still be collected. Must you be so persistently disingenuous? I'm not. They've already knocked them down a few pegs, they've got more plans announced to knock them down further, and they've said in the past that their value as a production item will decrease considerably. Eventually they will have no place in industry, and barely a fraction of the community will even notice.
So you may be like a main producer who is mad as hell that it is possible to undercut him.
OK so I am just a consumer. Do you guarantee the availability and lower price of tech 2 items if we agree to have you replace the greedy tech 2 bpo owners? If you are not big enough for this promise can you get the main producers to back you up? I mean I want a lower price lifetime guarantee and no shortages.
If you cannot guarantee this then is it not the case of "meet the new boss, same as the old boss"? How did you arrive on the higher moral ground than tech 2 bpo owners in this debate? |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 13:32:00 -
[77] - Quote
Rthor wrote:So you may be like a main producer who is mad as hell that it is possible to undercut him.
OK so I am just a consumer. Do you guarantee the availability and lower price of tech 2 items if we agree to have you replace the greedy tech 2 bpo owners? If you are not big enough for this promise can you get the main producers to back you up? I mean I want a lower price lifetime guarantee and no shortages.
If you cannot guarantee this then is it not the case of "meet the new boss, same as the old boss"? How did you arrive on the higher moral ground than tech 2 bpo owners in this debate? I can't guarantee you anything from a producer, since I'm not a producer. I can guarantee that there will continue to be enough producers to keep the price low on the vast majority of items, since as T2 BPO holder repeatedly state, they provide a minority of the products on the market, and so their existence is irrelevant to a consumer.
It's more like, meet the new boss, who is the old boss, since invention is already the primary mechanic for T2 production. It would be nice to see invention grow as a mechanic, which won't happen while people cling onto deprecated mechanics making it harder to iterate on invention mechanics. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Rthor
Smugglers Inc.
11
|
Posted - 2014.09.25 13:48:00 -
[78] - Quote
Lucas Kell wrote:Rthor wrote:So you may be like a main producer who is mad as hell that it is possible to undercut him.
OK so I am just a consumer. Do you guarantee the availability and lower price of tech 2 items if we agree to have you replace the greedy tech 2 bpo owners? If you are not big enough for this promise can you get the main producers to back you up? I mean I want a lower price lifetime guarantee and no shortages.
If you cannot guarantee this then is it not the case of "meet the new boss, same as the old boss"? How did you arrive on the higher moral ground than tech 2 bpo owners in this debate? I can't guarantee you anything from a producer, since I'm not a producer. I can guarantee that there will continue to be enough producers to keep the price low on the vast majority of items, since as T2 BPO holder repeatedly state, they provide a minority of the products on the market, and so their existence is irrelevant to a consumer. It's more like, meet the new boss, who is the old boss, since invention is already the primary mechanic for T2 production. It would be nice to see invention grow as a mechanic, which won't happen while people cling onto deprecated mechanics making it harder to iterate on invention mechanics.
What if what you call "deprecated mechanics" is really a very low yielding speculative annuity. Why do you want to take away some players' ability to speculate or invest in a low yielding annuity if as you say these BPOs are largely irrelevant to the economy?
I do not care if I buy a product made from BPO or invention. I do not care about the profit margins of whoever made the product. I barely remember last time feeling exploited by tech 2 bpo owners.
I do not think that it is a costless idea to eliminate the possibility for people with a lot of isk to lock in a tech 2 bpo even at a ridiculous price just so that they feel that when they get bored they will not have to rat again to make isk. They overpay for this right but why not preserve this option for them?
On one hand you are upset about them having tech 2 bpos, on the other hand they are upset with you trying to take it away. How is your position more defensible? How do you know that your position is what is best for the game? |

Zahara Cody
Imperial Corrections Service.
143
|
Posted - 2014.09.25 14:01:00 -
[79] - Quote
Hi, I'm Lucas Kell and I don't like T2 BPOs , so they should be removed... I don't even invent or produce, yo. I only wish to **** off a select few because I was too dumb to make vast amounts of isk for little or no effort... #YOLO |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 14:02:00 -
[80] - Quote
Rthor wrote:What if what you call "deprecated mechanics" is really a very low yielding speculative annuity. Why do you want to take away some players' ability to speculate or invest in a low yielding annuity if as you say these BPOs are largely irrelevant to the economy? I don't call it a deprecated mechanic, it is a deprecated mechanic because it was stopped and replaced invention. And there's no speculation, T2 BPOs produce at a lower cost than invention. People like them because when they have a heap of cash, they can buy a T2 BPO and guarantee profit on it until they choose to sell it, at which point it's normally gone up or at worst stayed stable in price. You don't need to put the BPO at risk, and you don't need to worry about other producers undercutting you, since the only way they could undercut you is by selling at less than your production cost, which would be way below theirs.
Rthor wrote:I do not think that it is a costless idea to eliminate the possibility for people with a lot of isk to lock in a tech 2 bpo even at a ridiculous price just so that they feel that when they get bored they will not have to rat again to make isk. They overpay for this right but why not preserve this option for them? Why keep a low risk and unchallengeable method of production at the cost of making invention mechanic iteration more difficult? I think the question pretty much answers itself.
Rthor wrote:On one hand you are upset about them having tech 2 bpos, on the other hand they are upset with you trying to take it away. How is your position more defensible? How do you know that your position is what is best for the game? I'm not upset about anything. Old mechanics should and usually are removed. T2 BPOs are an old mechanic, and it shouldn't be any different for them just because some people will have a sad about it. People who lost reprocessing as a career choice were just told to htfu, so why shouldn't the same be said to T2 BPO holders?
And CCP have already taken and are taking more steps to nuke T2 BPOs as is. I think it's clear what CCPs opinion on the matter is, so I'd say that speaks volumes for the validity of my position. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 14:04:00 -
[81] - Quote
Zahara Cody wrote:Hi, I'm Lucas Kell and I don't like T2 BPOs , so they should be removed... I don't even invent or produce, yo. I only wish to **** off a select few because I was too dumb to make vast amounts of isk for little or no effort... #YOLO Because T2 BPOs are the only way to make isk. True story bro.
Is that what this is all about? Do you not actually know there are other ways to make isk when CCP takes your BPOs away from you? The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Zahara Cody
Imperial Corrections Service.
143
|
Posted - 2014.09.25 14:04:00 -
[82] - Quote
Doesn't invent or produce.. still defends it. |

Zahara Cody
Imperial Corrections Service.
143
|
Posted - 2014.09.25 14:11:00 -
[83] - Quote
T2 BPOs only make up about 30% of my income... I wouldn't put all my eggs in one basket... this is about you attacking a source of income because you don't like it or haven't taken advantage of it. |

Rthor
Smugglers Inc.
11
|
Posted - 2014.09.25 14:33:00 -
[84] - Quote
Lucas Kell wrote:Rthor wrote:What if what you call "deprecated mechanics" is really a very low yielding speculative annuity. Why do you want to take away some players' ability to speculate or invest in a low yielding annuity if as you say these BPOs are largely irrelevant to the economy? I don't call it a deprecated mechanic, it is a deprecated mechanic because it was stopped and replaced invention. And there's no speculation, T2 BPOs produce at a lower cost than invention. People like them because when they have a heap of cash, they can buy a T2 BPO and guarantee profit on it until they choose to sell it, at which point it's normally gone up or at worst stayed stable in price. You don't need to put the BPO at risk, and you don't need to worry about other producers undercutting you, since the only way they could undercut you is by selling at less than your production cost, which would be way below theirs. Rthor wrote:I do not think that it is a costless idea to eliminate the possibility for people with a lot of isk to lock in a tech 2 bpo even at a ridiculous price just so that they feel that when they get bored they will not have to rat again to make isk. They overpay for this right but why not preserve this option for them? Why keep a low risk and unchallengeable method of production at the cost of making invention mechanic iteration more difficult? I think the question pretty much answers itself. Rthor wrote:On one hand you are upset about them having tech 2 bpos, on the other hand they are upset with you trying to take it away. How is your position more defensible? How do you know that your position is what is best for the game? I'm not upset about anything. Old mechanics should and usually are removed. T2 BPOs are an old mechanic, and it shouldn't be any different for them just because some people will have a sad about it. People who lost reprocessing as a career choice were just told to htfu, so why shouldn't the same be said to T2 BPO holders? And CCP have already taken and are taking more steps to nuke T2 BPOs as is. I think it's clear what CCPs opinion on the matter is, so I'd say that speaks volumes for the validity of my position.
Populism is popular.
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4278
|
Posted - 2014.09.25 15:08:00 -
[85] - Quote
Zahara Cody wrote:T2 BPOs only make up about 30% of my income... I wouldn't put all my eggs in one basket... this is about you attacking a source of income because you don't like it or haven't taken advantage of it. Except it's not about that. You wish it was about that since you can easily attack that. Repeating it won't make it so. I don't dislike T2 BPOs any more than I dislike any other deprecated mechanics that get held onto at the detriment to new mechanics.
And who cares if lately I haven't taken advantage of it? Is your reasoning here that if I'm not a T2 BPO user then my opinion on industry mechanics involving is invalid? Seems like that leaves a pretty biased group as the only people allowed an opinion. Luckily you are just a random and CCP themselves are already on board with nuking T2 BPOs into the ground, so whether or not you think my opinion is valid is entirely irrelevant. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Zahara Cody
Imperial Corrections Service.
143
|
Posted - 2014.09.25 15:18:00 -
[86] - Quote
Lucas Kell wrote:Zahara Cody wrote:T2 BPOs only make up about 30% of my income... I wouldn't put all my eggs in one basket... this is about you attacking a source of income because you don't like it or haven't taken advantage of it. Except it's not about that. You wish it was about that since you can easily attack that. Repeating it won't make it so. I don't dislike T2 BPOs any more than I dislike any other deprecated mechanics that get held onto at the detriment to new mechanics. And who cares if lately I haven't taken advantage of it? Is your reasoning here that if I'm not a T2 BPO user then my opinion on industry mechanics involving is invalid? Seems like that leaves a pretty biased group as the only people allowed an opinion. Luckily you are just a random and CCP themselves are already on board with nuking T2 BPOs into the ground, so whether or not you think my opinion is valid is entirely irrelevant.
Speaking of random... |

I LIKE IT
HIGH RISK INVESTMENT
187
|
Posted - 2014.09.25 16:51:00 -
[87] - Quote
Zahara Cody wrote:Speaking of random... YES?
|

Tinu Moorhsum
Random Events
347
|
Posted - 2014.09.25 18:39:00 -
[88] - Quote
Vaerah Vahrokha wrote:
BPOs are not "Bind on Pickup". You could buy them and get "the same potential end-game" etc. etc. Many who started playing well past T2 BPOs lottery had been "phased out" still got their BPOs fill.
Well.... then they failed to run the numbers. I considered it too but even before the indy fix the ROI was on a time scale that didn't make sense. Now that the copy bottle neck is gone I consider the playing field more or less leveled. At this point, the discussion is moot.
What I'll never understand, however, is that for years, when it WAS relevent, CCP didn't just collectively grow a pair and put the genie back in the bottle. They fixed it by introducing invention and then subsequently (and with great delay) fixed invention. However, they seemed to lack the balls to just say, "starting at date X all T2 BPOs will be converted to max researched T1 BPO's". The day they introduced invention all T2 BPO's should have been converted.,...but they flinched and missed their window to do the right thing.
I always found this odd. It was as though the Devs, having created the problem in the first place, were being held hostage by personal agendas and were either unable or unwilling to fix it. From a game play perspective, it was weak, it was illogical and it was unjust. Three things to which I have an incredibly strong allergy.
CCP created the best game ever, IMO, but on this point they made a mistake that was handled abysmally -- from a gaming perspective -- on every level.
T- |

Big Lynx
Chaotic Tranquility
639
|
Posted - 2014.09.25 19:53:00 -
[89] - Quote
I LIKE IT wrote:Zahara Cody wrote:Speaking of random... YES?
Thats why I love Eve forums. |

Retar Aveymone
GoonWaffe Goonswarm Federation
836
|
Posted - 2014.09.25 21:05:00 -
[90] - Quote
Zahara Cody wrote:T2 BPOs only make up about 30% of my income... I wouldn't put all my eggs in one basket... this is about you attacking a source of income because you don't like it or haven't taken advantage of it. anyone who still had a t2 bpo as a moneymaking venture as of like 2 years ago was an utter fool given the price |

Mr LaboratoryRat
Confederation of DuckTape Lovers
57
|
Posted - 2014.09.26 14:27:00 -
[91] - Quote
Zahara Cody wrote:Doesn't invent or produce.. still defends it.
I think i resold his T2 bpo's once, netting me a few 10's of B, he must be still mad about it...   
He is obvius trying to get them removed and ruin the current sales untill that time due that, by dictatoring his opinion all over this topic 
What he forgets are the little detais in the new invention changes. After the new changes, some items (like most of them) will face higher invention cost ;)
Retar Aveymone wrote:Zahara Cody wrote:T2 BPOs only make up about 30% of my income... I wouldn't put all my eggs in one basket... this is about you attacking a source of income because you don't like it or haven't taken advantage of it. anyone who still had a t2 bpo as a moneymaking venture as of like 2 years ago was an utter fool given the price
Well yeahh duhhh...!, not all the people have the chance to ask it mittens and his "cristal ball" crew aka Goon Fleet Investment Bank (OSN). Inbefore a goon ISD removing my post. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4284
|
Posted - 2014.09.26 16:54:00 -
[92] - Quote
Erm, no. I've only ever flipped T2s, never considered myself to have owned them as such.
Mr LaboratoryRat wrote:He is obvius trying to get them removed and ruin the current sales untill that time due that, by dictatoring his opinion all over this topic  I'm not trying to do anything. They are getting nuked down, and I'm all for that happening. Any deprecated mechanic should be removed, regardless of how much the overly entitled existing owners get. The fact that they are being nuked should be enough to "ruin" the current sales alone, which is where I imagine the desire to keep it hush hush is coming from.
Mr LaboratoryRat wrote:What he forgets are the little detais in the new invention changes. After the new changes, some items (like most of them) will face higher invention cost ;) Which post have you been reading? Invention is gaining even more benefits going forward.
Mr LaboratoryRat wrote:Well yeahh duhhh...!, not all the people have the chance to ask it mittens and his "cristal ball" crew aka Goon Fleet Investment Bank (OSS). Inbefore a goon ISD removing my post. This part of the post explains a lot. Dinsdale is looking for his hat by the way. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|
|

ISD Ezwal
ISD Community Communications Liaisons
2355

|
Posted - 2014.09.26 18:27:00 -
[93] - Quote
I have removed some posts that contained a reply to an edited out part of the post(s) they replied to.
I also removed a rule breaking post.
The Rules: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Vaerah Vahrokha
Vahrokh Consulting
5518
|
Posted - 2014.09.26 20:03:00 -
[94] - Quote
Tinu Moorhsum wrote:I always found this odd. It was as though the Devs, having created the problem in the first place, were being held hostage by personal agendas and were either unable or unwilling to fix it. From a game play perspective, it was weak, it was illogical and it was unjust. Three things to which I have an incredibly strong allergy.
CCP created the best game ever, IMO, but on this point they made a mistake that was handled abysmally -- from a gaming perspective -- on every level.
T-
As a sometimes massively critic against CCP, I have to say they have a lot of factors that make them stand out in a positive way.
One of them is, they usually don't play "gods" with their game. If they fumble, they take the blow and try countering it, like they were "in the sandbox" with us.
When they botched the T2 BPOs they could have played high gods of authority and brute force removed them. Many other MMO companies would have done that...
... and this is why CCP is still here and they aren't.
CCP don't fear dirtying their hands (some times in a bad way) and taking the consequences. Holding to the T2 BPO legacy costed CCP many headaches but in the end the "BPO containment" worked well enough.
Unfairness, dirty playing, ways to circumvent both, all contributes making EvE "not perfect, not irreal" and thus felt a more believable space life simulation. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Tinu Moorhsum
Random Events
354
|
Posted - 2014.09.26 21:59:00 -
[95] - Quote
Vaerah Vahrokha wrote:
As a sometimes massively critic against CCP, I have to say they have a lot of factors that make them stand out in a positive way.
One of them is, they usually don't play "gods" with their game. If they fumble, they take the blow and try countering it, like they were "in the sandbox" with us.
When they botched the T2 BPOs they could have played high gods of authority and brute force removed them. Many other MMO companies would have done that...
... and this is why CCP is still here and they aren't.
CCP don't fear dirtying their hands (some times in a bad way) and taking the consequences. Holding to the T2 BPO legacy costed CCP many headaches but in the end the "BPO containment" worked well enough.
Unfairness, dirty playing, ways to circumvent both, all contributes making EvE "not perfect, not irreal" and thus felt a more believable space life simulation.
Thank you for this perspective. I agree that the invention strategy worked and I sincerely appreciate your point of view that CCP are in the sand box with us. It does feel like that to me too. This perspective is something I wouldn't have come up with myself but now that you say it, I'm all nodding and feeling like part of the collective. :)
T- |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4284
|
Posted - 2014.09.26 22:54:00 -
[96] - Quote
Vaerah Vahrokha wrote:Tinu Moorhsum wrote:I always found this odd. It was as though the Devs, having created the problem in the first place, were being held hostage by personal agendas and were either unable or unwilling to fix it. From a game play perspective, it was weak, it was illogical and it was unjust. Three things to which I have an incredibly strong allergy.
CCP created the best game ever, IMO, but on this point they made a mistake that was handled abysmally -- from a gaming perspective -- on every level.
T- As a sometimes massively critic against CCP, I have to say they have a lot of factors that make them stand out in a positive way. One of them is, they usually don't play "gods" with their game. If they fumble, they take the blow and try countering it, like they were "in the sandbox" with us. When they botched the T2 BPOs they could have played high gods of authority and brute force removed them. Many other MMO companies would have done that... ... and this is why CCP is still here and they aren't. CCP don't fear dirtying their hands (some times in a bad way) and taking the consequences. Holding to the T2 BPO legacy costed CCP many headaches but in the end the "BPO containment" worked well enough. Unfairness, dirty playing, ways to circumvent both, all contributes making EvE "not perfect, not irreal" and thus felt a more believable space life simulation. Lol? They usually throw bans around, declare things exploits, and undo stuff. Like the fac five stuff or the bounty exploit in Crius. CCP are not at all against just nuking things out of the game when they mess up. The only reason T2 BPOs survived is because at the time it was the GMs handing them out to all their mates and CCP hadn't really got into the mindset of nuking things out. If the original T2 BPO situation was happening right now instead you'd all be finding yourselves sitting starting at your T1 BPO equivalents quicker than you can blink.
And to be perfectly honest, a game company that refuses to take decisive action because a few people will cry about it is hardly going about it the right way. They are instead going to keep taking whacks at them until T2 BPOs are pretty much useless and everyone involved is all whined out or gone, then they'll drop them from industry use. In the long run it's going to be more painful than the "one quick jolt and done", even if people actively investing in them are too blinded by bias to see it. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Rthor
Smugglers Inc.
12
|
Posted - 2014.09.27 01:40:00 -
[97] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Tinu Moorhsum wrote:I always found this odd. It was as though the Devs, having created the problem in the first place, were being held hostage by personal agendas and were either unable or unwilling to fix it. From a game play perspective, it was weak, it was illogical and it was unjust. Three things to which I have an incredibly strong allergy.
CCP created the best game ever, IMO, but on this point they made a mistake that was handled abysmally -- from a gaming perspective -- on every level.
T- As a sometimes massively critic against CCP, I have to say they have a lot of factors that make them stand out in a positive way. One of them is, they usually don't play "gods" with their game. If they fumble, they take the blow and try countering it, like they were "in the sandbox" with us. When they botched the T2 BPOs they could have played high gods of authority and brute force removed them. Many other MMO companies would have done that... ... and this is why CCP is still here and they aren't. CCP don't fear dirtying their hands (some times in a bad way) and taking the consequences. Holding to the T2 BPO legacy costed CCP many headaches but in the end the "BPO containment" worked well enough. Unfairness, dirty playing, ways to circumvent both, all contributes making EvE "not perfect, not irreal" and thus felt a more believable space life simulation. Lol? They usually throw bans around, declare things exploits, and undo stuff. Like the fac five stuff or the bounty exploit in Crius. CCP are not at all against just nuking things out of the game when they mess up. The only reason T2 BPOs survived is because at the time it was the GMs handing them out to all their mates and CCP hadn't really got into the mindset of nuking things out. If the original T2 BPO situation was happening right now instead you'd all be finding yourselves sitting starting at your T1 BPO equivalents quicker than you can blink. And to be perfectly honest, a game company that refuses to take decisive action because a few people will cry about it is hardly going about it the right way. They are instead going to keep taking whacks at them until T2 BPOs are pretty much useless and everyone involved is all whined out or gone, then they'll drop them from industry use. In the long run it's going to be more painful than the "one quick jolt and done", even if people actively investing in them are too blinded by bias to see it.
Grats on winning this thread. 1984. Much respect. It is like I have never even posted here. 1984.
I am now a strong believer that tech 2 bpos must go. 1984. |

Vaerah Vahrokha
Vahrokh Consulting
5518
|
Posted - 2014.09.27 08:47:00 -
[98] - Quote
Lucas Kell wrote: Lol? They usually throw bans around, declare things exploits, and undo stuff.
Now stop the flamethrower and sit down to think.
Is banning a mass solution? No. CCP hit the exploits inventors, initiator and - when the exploit could be contained - all of the offenders.
So, when the "FW Forex" was born, they punished the few who were the "inventors", but did not hit the number of others who copied them (there were, there were).
When the POS T2 exploit became widely spread, they acted like they did with T2 BPOs: they could not ban thousands of players (in a game whose sub numbers are limited) so they just fixed it. In the case of bugs, they could be fixed like you fix a leak, when stuff is handed to large numbers, and many got the stuff in a legitimate way, you can't just tell them they shall be punished like the guility ones. This usually causes very bad press, lots of people quitting and so on. EvE by then had fewer subs than even today, it could have not recovered from the blow.
Lucas Kell wrote: The only reason T2 BPOs survived is because at the time it was the GMs handing them out to all their mates and CCP hadn't really got into the mindset of nuking things out.
Keep repeating the mantra to yourself, it makes it true!
Never mind it was a lottery with more than 10 or 100 participants, never mind CCP might have taken action to the specific cases they could find, while leaving the legit T2 BPOs to everybody else who won them in a legit way.
Lucas Kell wrote: And to be perfectly honest, a game company that refuses to take decisive action because a few people will cry about it is hardly going about it the right way. They are instead going to keep taking whacks at them until T2 BPOs are pretty much useless and everyone involved is all whined out or gone, then they'll drop them from industry use. In the long run it's going to be more painful than the "one quick jolt and done", even if people actively investing in them are too blinded by bias to see it.
To be perfectly honest, by now you should have learned the EvE "vibe". If you don't like a dirty game on all its dimensions then you should not even be here.
I have chosen to play EvE in the most honest way I could, but MANY wanted a MMO where they could act like they could never do in any other MMO. They got it. You either accept EvE's reality or keep complaining, it won't change a comma. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4284
|
Posted - 2014.09.27 14:40:00 -
[99] - Quote
Vaerah Vahrokha wrote:When the POS T2 exploit became widely spread, they acted like they did with T2 BPOs: they could not ban thousands of players (in a game whose sub numbers are limited) so they just fixed it. In the case of bugs, they could be fixed like you fix a leak, when stuff is handed to large numbers, and many got the stuff in a legitimate way, you can't just tell them they shall be punished like the guility ones. This usually causes very bad press, lots of people quitting and so on. EvE by then had fewer subs than even today, it could have not recovered from the blow. Except the entire mechanic was deprecated, so we're not talking about a few exploiters, we're talking about an entire system being replaced and them keeping the remnants of the old process in. Why did they remove researched compression blueprints refunding only the base cost with Crius for example?
Vaerah Vahrokha wrote:To be perfectly honest, by now you should have learned the EvE "vibe". If you don't like a dirty game on all its dimensions then you should not even be here.
I have chosen to play EvE in the most honest way I could, but MANY wanted a MMO where they could act like they could never do in any other MMO. They got it. You either accept EvE's reality or keep complaining, it won't change a comma. And what? So we should just not voice our opinions when they mess up? Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Vaerah Vahrokha
Vahrokh Consulting
5518
|
Posted - 2014.09.27 19:26:00 -
[100] - Quote
Lucas Kell wrote:Except the entire mechanic was deprecated, so we're not talking about a few exploiters, we're talking about an entire system being replaced and them keeping the remnants of the old process in. Why did they remove researched compression blueprints refunding only the base cost with Crius for example?
It was not replaced, it was made obsolete (with wildly degrees of success) by flanking it with a new one. Again, not a 100% success, nor I'd expect CCP to be able and completely fix such an huge mess. The "patch" they put was good enough though, in fact invention manufacturers (both BPC manufacturers and finished items manufacturers) had plenty to earn. Yes they had to pick what to make, avoiding the niches where T2 BPOs were overhelmingly profitable and the market too tiny to exhaust BPO holders production capabilities. But even T1 manufacturers have to pick the profitable markets, avoiding some very good meta items competition and many other factors.
Lucas Kell wrote: Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE.
Let me remind you that EvE is a Sun Tsu game:
"What the ancients called a clever fighter is one who not only wins, but excels in winning with ease" Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

ISD Ezwal
ISD Community Communications Liaisons
2383

|
Posted - 2014.09.28 00:02:00 -
[101] - Quote
I have removed a rule breaking post and those quoting it. And people, please keep it on topic! This is not a thread to debate the validity of the existence of TII BPO's as such.
The Rules: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4284
|
Posted - 2014.09.28 04:21:00 -
[102] - Quote
Vaerah Vahrokha wrote:Lucas Kell wrote: Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE.
Let me remind you that EvE is a Sun Tsu game: "What the ancients called a clever fighter is one who not only wins, but excels in winning with ease" I constantly hear crying over how risk is a part of EVE, yet there's a mechanic with no counter and very low risk available for end gamers. Hardly sounds like the hardcore game it's put forward to be.
Continue to protect the broken mechanic so you can make easy isk all you want. CCP understand it needs to be nuked and are doing so. I just hope they have the guts to push fully through with it. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Zahara Cody
Imperial Corrections Service.
144
|
Posted - 2014.09.28 05:48:00 -
[103] - Quote
There has always been an inherent risk with T2 bpos. Ship changes, module changes, industry changes... It's why one Scimitar BPO sells for 525 bil, the next one sells for 320 bil, and now you'd be lucky to sell for 125 bil. You speak as if T2 bpos were always sold for more... I've seen plenty sell for a loss or not sell at all... Have you actually traded in T2 bpos? Or have you only seen people brag about the wins and say nothing about the losses... you seem to know an awful lot about things you don't do... i.e. T2 BPO trading/invention |

Zahara Cody
Imperial Corrections Service.
144
|
Posted - 2014.09.28 05:55:00 -
[104] - Quote
You also ran the risk of buying a bpo that looked very profitable, but whose market was being controlled, manipulated and played... you buy expecting 5 - 10 bil profit a year, but suddenly find the market crashed and the bpo is now barely profitable and way more product on the market. |

Vaerah Vahrokha
Vahrokh Consulting
5519
|
Posted - 2014.09.28 09:58:00 -
[105] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote: Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE.
Let me remind you that EvE is a Sun Tsu game: "What the ancients called a clever fighter is one who not only wins, but excels in winning with ease" I constantly hear crying over how risk is a part of EVE, yet there's a mechanic with no counter and very low risk available for end gamers. Hardly sounds like the hardcore game it's put forward to be. Continue to protect the broken mechanic so you can make easy isk all you want. CCP understand it needs to be nuked and are doing so. I just hope they have the guts to push fully through with it.
Did I say I ever owned a single T2 BPO? No.
Why? Because I never cared to.
Because I have never had any issue making tons of money via invention.
Despite it's a totally secondary activity of mine, I have made 100B on two invented BPCs before the mining revamp patch. I truly got screwed by T2 BPO owners! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4284
|
Posted - 2014.09.28 14:54:00 -
[106] - Quote
Vaerah Vahrokha wrote:Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote: Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE.
Let me remind you that EvE is a Sun Tsu game: "What the ancients called a clever fighter is one who not only wins, but excels in winning with ease" I constantly hear crying over how risk is a part of EVE, yet there's a mechanic with no counter and very low risk available for end gamers. Hardly sounds like the hardcore game it's put forward to be. Continue to protect the broken mechanic so you can make easy isk all you want. CCP understand it needs to be nuked and are doing so. I just hope they have the guts to push fully through with it. Did I say I ever owned a single T2 BPO? No. Why? Because I never cared to. Because I have never had any issue making tons of money via invention. Despite it's a totally secondary activity of mine, I have made 100B on two invented BPCs before the mining revamp patch. I truly got screwed by T2 BPO owners! And? When was I saying that invention is unprofitable due to T2 BPOs? Invention is profitable and will become more so as CCP nuke T2 BPOs as they should.
The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Rthor
Smugglers Inc.
12
|
Posted - 2014.09.29 06:28:00 -
[107] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote: Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE.
Let me remind you that EvE is a Sun Tsu game: "What the ancients called a clever fighter is one who not only wins, but excels in winning with ease" I constantly hear crying over how risk is a part of EVE, yet there's a mechanic with no counter and very low risk available for end gamers. Hardly sounds like the hardcore game it's put forward to be. Continue to protect the broken mechanic so you can make easy isk all you want. CCP understand it needs to be nuked and are doing so. I just hope they have the guts to push fully through with it. Did I say I ever owned a single T2 BPO? No. Why? Because I never cared to. Because I have never had any issue making tons of money via invention. Despite it's a totally secondary activity of mine, I have made 100B on two invented BPCs before the mining revamp patch. I truly got screwed by T2 BPO owners! And? When was I saying that invention is unprofitable due to T2 BPOs? Invention is profitable and will become more so as CCP nuke T2 BPOs as they should.
It is not a thread to debate validity of t2 bpo as such. Stay on topic Lucas Kell. |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
177
|
Posted - 2014.09.29 18:16:00 -
[108] - Quote
Quote:CCP Greyscale indicated that [CCP] thought the price of T2 BPOs should take their eventual nerf into account. Furthermore, he hinted, but did not outright say, that T2 BPOs would eventually be removed, but no date was given. TheMittani.com If this is the case, rather than just nuke T2 BPO's and screw the owners, perhaps CCP could drop the max ME/TE of T2 BPO's by 1/2 % a year until they are the same as invented T2 BPC's. |

Mr LaboratoryRat
Confederation of DuckTape Lovers
57
|
Posted - 2014.09.30 15:23:00 -
[109] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Tinu Moorhsum wrote:I always found this odd. It was as though the Devs, having created the problem in the first place, were being held hostage by personal agendas and were either unable or unwilling to fix it. From a game play perspective, it was weak, it was illogical and it was unjust. Three things to which I have an incredibly strong allergy.
CCP created the best game ever, IMO, but on this point they made a mistake that was handled abysmally -- from a gaming perspective -- on every level.
T- As a sometimes massively critic against CCP, I have to say they have a lot of factors that make them stand out in a positive way. One of them is, they usually don't play "gods" with their game. If they fumble, they take the blow and try countering it, like they were "in the sandbox" with us. When they botched the T2 BPOs they could have played high gods of authority and brute force removed them. Many other MMO companies would have done that... ... and this is why CCP is still here and they aren't. CCP don't fear dirtying their hands (some times in a bad way) and taking the consequences. Holding to the T2 BPO legacy costed CCP many headaches but in the end the "BPO containment" worked well enough. Unfairness, dirty playing, ways to circumvent both, all contributes making EvE "not perfect, not irreal" and thus felt a more believable space life simulation. Lol? They usually throw bans around, declare things exploits, and undo stuff. Like the fac five stuff or the bounty exploit in Crius. CCP are not at all against just nuking things out of the game when they mess up. The only reason T2 BPOs survived is because at the time it was the GMs handing them out to all their mates and CCP hadn't really got into the mindset of nuking things out. If the original T2 BPO situation was happening right now instead you'd all be finding yourselves sitting starting at your T1 BPO equivalents quicker than you can blink. And to be perfectly honest, a game company that refuses to take decisive action because a few people will cry about it is hardly going about it the right way. They are instead going to keep taking whacks at them until T2 BPOs are pretty much useless and everyone involved is all whined out or gone, then they'll drop them from industry use. In the long run it's going to be more painful than the "one quick jolt and done", even if people actively investing in them are too blinded by bias to see it.
You seeem to bee sooooo sure... can you support your "claims"? do you have inside knowlage |

Mr LaboratoryRat
Confederation of DuckTape Lovers
57
|
Posted - 2014.09.30 15:30:00 -
[110] - Quote
Lucas Kell wrote: Most of the people that campaign for T2 BPOs to be left in do so because they make a lot of isk flipping and using them, with very little risk. Outside of exceptional times like now where prices are all over the place, T2 BPOs are profitable and maintain their value. Hardly the level of risk I'd expect from a "hardcore" game like EVE.
At you know who: You see, i said so.. now pay up my bet!
Yay! Thx Lucas, i just won 20b 
To hook into the conversation, lucas.... you schould ask Free Moon Industies how profitable T2 bpo reselling is.... I think hes still stuck with about 150 prints that just lost 75% of their buy value       |

Zahara Cody
Imperial Corrections Service.
145
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Posted - 2014.09.30 16:45:00 -
[111] - Quote
Dump everything T2! \o/ |

Mohandar Sabezan
Hedion University Amarr Empire
0
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Posted - 2014.10.06 06:10:00 -
[112] - Quote
Lucas Kell wrote:Bad Bobby wrote:I think that EVE's longevity is dependent on the sandbox. It's strength is in catering for a wide variety of interests and playstyles. Cutting out playstyles and forcing players to choose between a "variety" of similarly contrived grind mechanics is, I feel, the wrong way to go.
T2 BPOs are far from perfect, like pretty much everything in EVE. I'd say they need change, like pretty much everything in EVE. But I'd like to see that change be pro-sandbox and pro-EVE. I certainly don't think that whatever happens should be decided on the basis of forum whining of any kind. I'm concerned that CCP will do something stupid, because there are many examples of CCP doing stupid things, but I hope they do something clever, because there are also many examples of them doing clever things.
Time will tell, either way. T2 BPOs and invention can't really co-exist. You're always going to have some items dominated by one and some dominated by others. But CCP have already chosen, invention is here to stay, and when T2 BPOs get in the way of that, they will come off worse. I imagine that when they get around to announcing the full invention revamp there will be a few unhappy faces from the T2 BPO crowd, I honestly just can't see how or why they would try to preserve the productivity of T2 BPOs considering their source and history.
I think T2 BPO and Invention kind of like brand name drugs vs. generic drugs.
The original T2 BPO holders had their day just like when brand name drug first gets patented., it's good that they buffed invention, so people who don't have tech 2 bpo's get a bigger piece of the pie, and tech 2 modules becomes cheaper. |

Mohandar Sabezan
Hedion University Amarr Empire
0
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Posted - 2014.10.06 06:23:00 -
[113] - Quote
Bad Bobby wrote:Lucas Kell wrote:just simple statements of facts. You are not that stupid, you know the difference between facts and opinions, so let us not pretend otherwise. Lucas Kell wrote:Some of the owners of T2 BPOs though just sit around screaming about how they deserve compensation because they chose to pay ridiculous sums of isk for an outdated item. The level of entitlement coming off of T2 BPO owners is astounding. We're not in General Discussion. There has been none of that in this thread. Why not keep it that way. For myself, I just want what is best for the game. We can all grow attached to our virtual assets, our characters, our corps, our alliances, whatever. But if the game dies then all of that goes with it. I think that EVE's longevity is dependent on the sandbox. It's strength is in catering for a wide variety of interests and playstyles. Cutting out playstyles and forcing players to choose between a "variety" of similarly contrived grind mechanics is, I feel, the wrong way to go. T2 BPOs are far from perfect, like pretty much everything in EVE. I'd say they need change, like pretty much everything in EVE. But I'd like to see that change be pro-sandbox and pro-EVE. I certainly don't think that whatever happens should be decided on the basis of forum whining of any kind. I'm concerned that CCP will do something stupid, because there are many examples of CCP doing stupid things, but I hope they do something clever, because there are also many examples of them doing clever things. Time will tell, either way.
I haven't played for about a year (although I kept my subscriptions active to support Eve). Seems like the game is stagnating, not doing so well. The concurrent user chart on Eve-Offline is going down. I wonder how the company's finance is doing in terms of profits. Since last I checked, they took a big loss due to Dust 514. If the loss continues, then they would either shut down the game or sell it, like any other mmo.
But at least PLEX should be going up over the long term, since there's not enough new players willing to convert their money into PLEX, while older players who stay with the game get richer and bid up the PLEX. Unless if they can find some way to get a massive influx of new players, or if the older players start quitting 1 by 1. |
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