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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ilyana Nehla
Caldari Supply and Armament Inc.
10
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Posted - 2014.09.24 08:20:00 -
[31] - Quote
I'm curious if a captcha would actually help. Without a captcha you can not log in and as such the DDoS needs to "solve" the captcha. The Captcha should then be evaluated on a different server. I am not into DDoS tbh, I am a developer yes, but never bothered with DDoS's . SAP rarely have this :D |
Adrie Atticus
The Shadow Plague The Bastion
369
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Posted - 2014.09.24 08:32:00 -
[32] - Quote
RenoIdo wrote:Nevyn Auscent wrote:No, that's not what CCP said at all. DDoS attacks are not CCP's servers fault. Like I said, learn to internet, actually learn how this stuff works. I think you need to learn to internet rather than just forum troll and defend CCP blindly. There are ways for them to prevent DDOS attacks on their servers, almost every online service has these problems and can fix them. Why would a dev post that they are working on this issue if it is unavoidable? They are simply not blocking these attacks fast enough and not taking their customers subscriptions seriously. I have been playing since 2010 and after 7+ weeks of disconnects everyday I likely wont be next month. From the other players I have talked to I doubt I'm the only one.
If you can prevent any and all DDoS attacks towards one small server cluster 100% of the time, you will become one of the richest men on this planet.
Why don't you go and implement those changes and come back in a week to report how they worked?
Here's the basic idea on what happens: Networking equipment have ports for handling traffic. Those ports have a certain throughput in number of connections or in gbps, whichever caps first. If there is an excessive amount of connections, the device cna try to start filtering out known attack vectors or connections in a protocol which is not used by the service in question. This works up until the limit is reached and then there are 2 default states the port can drop to: drop-all or allow-all.
Dropping traffic means that even the good traffic is discarded and not forwarded but it'll cut off the pressure on the whole network. At the same time a load balancer will start to utilize other ports for good traffic and in an ideal situation you'd have a 1-2sec hiccup. In some cases that hiccup is shown as a lag spike, other times you might get booted off the server. This is the price you have to pay for having a somewhat clean connection.
Allowing all traffic would actually cause even more problems as the resilient border devices would let everything through to the way more fragile routers and servers which are designed for a certain load which is fraction of what border devices are designed for.
What you need to do to stop DDoS is to cut the source of the attack; infected machines, botnets and all those ghetto-setups with 1500 cellphones with one-time use 3G sim cards. Either you have to become a psychic to see which devices will become malicious to your network before they do and block them magically with a neural interface which can fill filtering tables with the power of your mind OR you disallow people from using the internet in the whole world.
If this is too high tech for you, here's a tl;dr:
Internet is not a series of tubes which gets clogged up with racing horses and ****, it's more complicated. |
Infrequent
Coreli Corporation Ineluctable.
53
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Posted - 2014.09.24 08:46:00 -
[33] - Quote
RenoIdo wrote:Remiel Pollard wrote:RenoIdo wrote:
The thing is Blizzard will issue compensation for services they can't provide properly. They will also hire new employee's to solve the problems. I have never heard of any connectivity issues in wow or d3 that have persisted for 2 months like this has.
Then go play those. We really won't miss you. Kthxbai. Hard to take someone who plays the forums more than the game seriously. That's a pretty sad killboard you have.
We all know your statement has fallen flat on it's face, no need to stack up yet more invalid statements. Stop embarrassing yourself. You know you have nothing going for you when you backpedal so hard you resort to killboard warrioring. PROTIP: Not everyone PvPs.
Dealing with DDoS is no easy task, whatever it is CCP are doing to deal with it, we wont know of until the dust settles and that's if there's anything that can be done. |
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ISD Ezwal
ISD Community Communications Liaisons
2338
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Posted - 2014.09.24 10:05:00 -
[34] - Quote
As there is already a thread on the same topic, this one gets a lock.
The Rules: 17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
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