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Thread Statistics | Show CCP posts - 14 post(s) |

Masao Kurata
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Posted - 2014.09.25 11:21:00 -
[1] - Quote
If you ever introduce this to TQ you will literally have killed EVE. This is completely anti-sandbox, every fight on TQ except for AT has to allow any dirty tactics and third party interference. Specifically this would be the end of all station dueling and the end of most rvb activities for a start. |

Masao Kurata
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78
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Posted - 2014.09.25 11:50:00 -
[2] - Quote
Mangala Solaris wrote:Masao Kurata wrote:the end of most rvb activities for a start. Citation needed. Seriously, IF this EVER went from a prototype stage, it wouldne come close to killing RvB. We'd just integrate into the toolbox we have and move on. Its useful for 1v1s, useful if ever expanded for tournaments, yet doesnt stop the whole fleet aspect of our pvp, which tend to have 10-50 people per side going at it.
Okay fine, so you're admitting it'll kill the 1v1s? That's bad enough. And do you REALLY think if this takes of that this will be the end of it? Of course it ******* won't be, next will be fleet arenas. |

Masao Kurata
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Posted - 2014.09.25 12:03:00 -
[3] - Quote
CCP Veritas wrote:In the meantime I would very much like to invite people to give it a spin before they judge too deeply. There's a lot of jumping to conclusions going on in here.
This is pvp that happens in a protected instance. That's the entire premise of the idea and the reason it is unacceptable, we aren't "jumping to conclusions". |

Masao Kurata
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Posted - 2014.09.25 13:35:00 -
[4] - Quote
Here are some basic modifications you can do to make this acceptable:
Fights take place at the deployable. There should be nothing to stop you from warping to it. You have to be in your pod to board a ship from the deployable and risk getting podded, discouraging the use of expensive implants. Boarding a fitted ship from the deployable makes you drop fleet, enforces the boundary violation rule and enters you into a limited engagement with the opponent. Leaving that ship or joining a fleet counts as a forfeit but otherwise has no consequences. If foul play occurs that mechanically counts as a win, it's up to the participants to argue over it. |

Masao Kurata
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Posted - 2014.09.25 14:19:00 -
[5] - Quote
EVE is not the most fun game. You can't immediately get what you want out of EVE, you have to work for it and there are people everywhere who want to interfere with that, to take your ISK or just to screw with you because they can. Everything has to be looked upon with suspicion and you need to even the field yourself. EVE can be a lot of work, but it is the most satisfying game I know of when you achieve something.
EVE is real. This feature is not. |

Masao Kurata
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Posted - 2014.09.25 15:08:00 -
[6] - Quote
Jenn aSide wrote:Make ships in the pocket HARD (as all hell) to scan (like Tech3s are now) and I have no objection.
That's not even necessary, all you have to do is deploy a scan inhibitor so that people won't know they're warping to a silly play fight. |

Masao Kurata
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Posted - 2014.09.25 15:14:00 -
[7] - Quote
I can only hope that this entire thread is a CCP approved troll to make the departure of a developer more of an event by reviving a prototype from the graveyard for bad ideas. |
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