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Hockston Axe
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Posted - 2006.08.07 08:27:00 -
[1]
Refugees are the only passengers which can be placed into a cargo container. The other passengers are classified as livestock (another topic in and of itself) but refugees are the only ones (to my knowledge) that are classified as commodities and therefore able to be placed in cargo containers. Coming from a place that actually gets large numbers of refugees I donĘt think itĘs very humorous, as the ones found in cargo containers are usually less than lively.
Not to be overly PC but itĘs rather low-brow humor, if that was the intention.
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Splagada
Minmatar
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Posted - 2006.08.07 08:28:00 -
[2]
Edited by: Splagada on 07/08/2006 08:30:45 Wherever you live, you dont have the exclusivity of dark past History
lighten up, it's a game
edit : you can also put tourists in cargo containers my grandpa having been a tourist once in 1947, i am now going to scream and cry -
Looking for technetium delivery contracts
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Christopher Scott
Caldari Vengeance of the Fallen
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Posted - 2006.08.07 08:30:00 -
[3]
Well, first of all, you can place anything in a cargo container, be it refugees or livestock.
Secondly, refugees are mostly escaped slaves from Amarr empire. Slaves have always been a commodity.
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Hockston Axe
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Posted - 2006.08.07 08:40:00 -
[4]
Well to be honest I do think it's kinda funny, but didn't want to present myself as an ass. I just wanted to point it out.
I own every passenger except the slaver and no you cannot put tourists or slaves into a cargo container, I've tried. Slaves are classified as livestock. (in game and RL)
Livestock and frozen groups cannot be placed in cargo containers, as it's not a good idea.
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zcinner
Caldari Cosmic Fusion Mordus Angels
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Posted - 2006.08.07 08:46:00 -
[5]
Death to amarr!
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2006.08.07 08:57:00 -
[6]
Originally by: Hockston Axe Not to be overly PC but itĘs rather low-brow humor, if that was the intention.
My guess is that a dev was writing a mission, needed refugees, created the item type and forgot to tick the "not in containers" flag. The whole does-it-go-in-cans-or-not thing is a bit of an ad-hoc mess at the moment.
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Hockston Axe
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Posted - 2006.08.07 09:22:00 -
[7]
Originally by: Emily Spankratchet
Originally by: Hockston Axe Not to be overly PC but itĘs rather low-brow humor, if that was the intention.
My guess is that a dev was writing a mission, needed refugees, created the item type and forgot to tick the "not in containers" flag. The whole does-it-go-in-cans-or-not thing is a bit of an ad-hoc mess at the moment.
ItĘs certainly more intentional than that, as they are in a completely different item group from all the other passengers listed in the ępassengersĘ market browse tab. If you change your hanger to list view or use the assets tab you can see what group classification each item is in. Also refugees are available loot in multiple missions, I just picked up ten more in the last few minutes from an important storyline.
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Deja Thoris
Contraband Inc. Mercenary Coalition
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Posted - 2006.08.07 09:34:00 -
[8]
Originally by: Hockston Axe
Not to be overly PC but itĘs rather low-brow humor, if that was the intention.
You are overly PC.
/me goes off to kill slaves.
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Kilael Jaase
Republic Military School
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Posted - 2006.08.07 09:34:00 -
[9]
Its. A. Game.
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Logan Xerxes
Shinra Lotka Volterra
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Posted - 2006.08.07 09:43:00 -
[10]
Originally by: Kilael Jaase Its. A. Game.
Quoted. For. Truth.
"Draw them in with the prospect of gain, take them by confusion." -Sun Tzu |

Pepperami
Art of War
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Posted - 2006.08.07 09:45:00 -
[11]
Originally by: Deja Thoris You are overly PC.
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Hockston Axe
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Posted - 2006.08.07 09:45:00 -
[12]
Sarcasm canĘt be typed.
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Vivus Mors
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Posted - 2006.08.07 09:49:00 -
[13]
ok, how about this. let's just say for sake of argument that it is truly a problem of some magnitude that actually needs to be solved.
If we are to put it into order of priority along with new content, new interface code, fixes to current content and balance issues, as well as implementation of hooks for future advances, I'm going to put politically correct semantics right around "day before never" on the calendar of things to do.
I understand that on some level, some portion of the populace might find some things objectionable within EVE as well as other games, but if someone is actually going to invest the personally projected meaning of something onto the mere use of a completely inanimate and irrelevant videogame rendering of an item that isn’t even integral to the greater context of the game, then that person is simply looking for something to be upset about and will find what they are looking for whether it genuinely exists or not.
If anything, the “slaves” in game that are practically everywhere, and the long history of the minmatar being slaves (although we still haven’t found a real use for them out of slavery yet, perhaps a soylent green program could help them out) is pretty much intertwined with much of the lore of the game. I’m confident some overly sensitive person would take great offense at the use of the word “slave” in a game, but at the end of the day, the game isn’t referring to any real world slave(s), it isn’t making light of any plight of any real life event related to them, and if the mere use of the term is too sensitive then perhaps it isn’t the game that’s the problem, but oversensitivity to the meaning of a word being taken completely out of context from how the game is using it.
I’m confident many from beta-testing remember the never ending jokes about “hobo launchers” with the homeless people found everywhere and wanted an actual use for them. Now that is obviously in poor taste, cruel, and mean spirited, but they also AREN’T REAL, so joking about the destruction of something that pretty much exists only in your head is pretty tame, and if someone is going to be upset by something so trivial then they have far too much interest in finding issues to be upset about.
One might as well say that it’s offensive to endorse willfully killing one another in-game because that represents murder, which I’d bet most in the real world wouldn’t find socially acceptable if done outside of the game world. But that’s part of why many play the game, to hopefully get away from some of the societal limitations on their world for just a little while, and escapist as it may seem, it’s a heck of a lot better than acting out many of the unsavory behaviors in the real world.
So how about we keep the overly introspective silliness out of EVE and not stress out the numerous meanings the name of any item in a game may have for the people all around the world.
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |

vanBuskirk
Caldari
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Posted - 2006.08.07 09:56:00 -
[14]
You can't put radioactive items in a can, either. So, yesterday after a mission, I had a cargo hold containing tourists, dairy products and plutonium. How nice for the tourists!
Almost as nice as the other time when I had 20 tourists in a hold with several thousand units of scordite. Be a tourist, see the galaxy, look at rocks, glow in the dark. 
---------------------------------------------- "Violence is the last refuge of the incompetent." ---------------------------------------------- |

Antodias
Gallente
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Posted - 2006.08.07 10:07:00 -
[15]
Originally by: Hockston Axe Edited by: Hockston Axe on 07/08/2006 09:50:15 Apparently sarcasm canĘt be typed.
/me sighs
[sarcasm] Use teh sarcasm tags [/sarcasm]
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Kilael Jaase
Republic Military School
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Posted - 2006.08.07 10:10:00 -
[16]
Originally by: Antodias
Originally by: Hockston Axe Edited by: Hockston Axe on 07/08/2006 09:50:15 Apparently sarcasm canĘt be typed.
/me sighs
[sarcasm] Use teh sarcasm tags [/sarcasm]
does that mean you were just being sarcastic, about being sarcastic? 
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Ethidium Bromide
ZEALOT WARRIORS AGAINST TERRORISTS Curatores Veritatis Alliance
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Posted - 2006.08.07 10:10:00 -
[17]
yes i think it's funny, a little, maybe, not...
i want to put slaves in containers! or give me cages at least! _________________________________ just because you are not paranoid doesn't mean i'm not following!
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Serenity Steele
Rearden Steele Interstellar Starbase Syndicate
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Posted - 2006.08.07 10:20:00 -
[18]
In the original game design, i believe there were to be different types of transportation 'containers' for different types of products.
Livestock, Passengers and RadioActive goods would all need their own transportation modules.
The radioactive goods/some human passengers transportation may be a undeveloped feature from that time.
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Kedryn Caitin
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Posted - 2006.08.07 10:53:00 -
[19]
Originally by: Hockston Axe Edited by: Hockston Axe on 07/08/2006 09:50:15 Apparently sarcasm canĘt be typed.
/me sighs
Sure it can!
[sarcasm] Damn but President Bush is one great and truthful president! [/sarcasm]
[sarcasm] My but server stability has been uncommonly good of late! [/sarcasm]
[sarcasm] Personal rights, privacy, Fair Use and net neutrality? I don't need me none of that crap! [/sarcasm]
See, its easy!
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Kasak Black
133rd Ghost Wing
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Posted - 2006.08.07 11:28:00 -
[20]
Edited by: Kasak Black on 07/08/2006 11:28:12 I don't think it even matters to be honest, as an eariler poster said, "this is a game" and people should take it at that.
To the OP, I don't know your RL situation or circumstances, but I feel there are plenty of other things to worry about in this game such as lag, than the Political Correctness of Refugees been classed as Commodities...
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Testy Mctest
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Posted - 2006.08.07 11:35:00 -
[21]
Originally by: Hockston Axe
Not to be overly PC but itĘs rather low-brow humor, if that was the intention.
Sorry, but you can't suffix a ridiculously overly PC comment with that and then expect it to be all better.
It's people like YOU, reading so much into something that isn't even there, that are the reason MY country has issues with refugees and immigrants.
Locator agent, hoooooo!
Scrapheap Challenge Forums |

Griffinator
Gallente Sniggerdly
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Posted - 2006.08.07 11:38:00 -
[22]
this is a game too much Politicl Correctness ruins the whole point of people playing said game, so in short does it really matter?, i don't belive so.
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Baldour Ngarr
Artemis Rising
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Posted - 2006.08.07 11:41:00 -
[23]
Originally by: Testy Mctest
Originally by: Hockston Axe
Not to be overly PC but itĘs rather low-brow humor, if that was the intention.
Sorry, but you can't suffix a ridiculously overly PC comment with that and then expect it to be all better.
Good job he prefixed it instead of suffixing it, then. 
I still think the most likely explanation is that a hurried mission designer created "refugees" and slapped them in the commodities section because he forgot there was a special section for people. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Matthew
Caldari BloodStar Technologies
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Posted - 2006.08.07 11:49:00 -
[24]
Edited by: Matthew on 07/08/2006 11:52:52 Really, pretty much nothing about the various types of passenger items are consistent.
Just compare slaves with freed slaves. Just by freeing them they double in weight and volume! A homeless weighs 3 times as much as a slave, an exotic dancer weighs 1/4 as much as a slave. Tourists and exotic dancers are 1/3 the volume of most other human passengers.
So really I don't think anything can be read into the properties of the various types of passengers other than they've never really been designed for as a group.
EDIT: Incidentally, refugees are listed under the "Passengers" section of the website Item Database. If they're somewhere else in-game, it may just be someone assigned the wrong Group ID to them. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Kilael Jaase
Republic Military School
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Posted - 2006.08.07 11:51:00 -
[25]
Originally by: Matthew Really, pretty much nothing about the various types of passenger items are consistent.
Just compare slaves with freed slaves. Just by freeing them they double in weight and volume! A homeless weighs 3 times as much as a slave, an exotic dancer weighs 1/4 as much as a slave. Tourists and exotic dancers are 1/3 the volume of most other human passengers.
So really I don't think anything can be read into the properties of the various types of passengers other than they've never really been designed for as a group.
I'm actually quite scared at why you even know this?

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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.08.07 11:52:00 -
[26]
Somone get this man a job in Brussels, He seems exactly the right sort of guy for the job. He'd fit right in with the rest of the useless politicly correct morons that are a plague on the EU 
Alliaanna Official Spokestard of=-= Does Not Compute =-=
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Matthew
Caldari BloodStar Technologies
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Posted - 2006.08.07 11:55:00 -
[27]
Originally by: Kilael Jaase
Originally by: Matthew Really, pretty much nothing about the various types of passenger items are consistent.
Just compare slaves with freed slaves. Just by freeing them they double in weight and volume! A homeless weighs 3 times as much as a slave, an exotic dancer weighs 1/4 as much as a slave. Tourists and exotic dancers are 1/3 the volume of most other human passengers.
So really I don't think anything can be read into the properties of the various types of passengers other than they've never really been designed for as a group.
I'm actually quite scared at why you even know this?

I didn't until about 30 seconds before I wrote that post, when I checked the Item Database. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Skva
Caldari Infinitus Odium
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Posted - 2006.08.07 11:57:00 -
[28]
Originally by: vanBuskirk You can't put radioactive items in a can, either. So, yesterday after a mission, I had a cargo hold containing tourists, dairy products and plutonium. How nice for the tourists!
Almost as nice as the other time when I had 20 tourists in a hold with several thousand units of scordite. Be a tourist, see the galaxy, look at rocks, glow in the dark. 
 Your signature is too large! Please resize it according to the forum guidelines. Jacques Archambault |

Sitri
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Posted - 2006.08.07 12:03:00 -
[29]
All you slackers, stop wasting time and get back to work!!!  
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Pepperami
Art of War
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Posted - 2006.08.07 12:06:00 -
[30]
Originally by: Sitri All you slackers, stop wasting time and get back to work!!!  
It's lunch 
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