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EvilNate
Caldari Beyond Divinity Inc
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Posted - 2006.08.07 16:11:00 -
[1]
I was just wondering if the new gang system is also going to implement proper rewads sharing for mission runners.
So If I help my mate run a lvl IV, I get a share of the reward as well as standing increase.
Any chances that getting a slide in, in kali?
Nate.
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Galk
Gallente Autumn Tactics
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Posted - 2006.08.07 16:17:00 -
[2]
Edited by: Galk on 07/08/2006 16:17:52
Originally by: Zrakor
What I can't promise for Kali:
- Gang missions
There are designs in place for all 3 but unfortunately not enough programmer support. I really can't comment further on this as it's up to management to allocate resources to make things happen.
From the man himself, but it's just a case of when, it was supposed to be kali from a post Zrakor made about 6 months before that one.
But yeah, id imagine it will come... hopefully. ______ Long ago one gorgeous night, we let the stars grow free. We let Zhuge do that once, he came back carrying a traffic cone, a forsale sign and three empty bottles of dutch lager. He also lost his Zimmer Frame... - Imaran
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EvilNate
Caldari Beyond Divinity Inc
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Posted - 2006.08.07 16:26:00 -
[3]
That really sucks, as it's pretty much a standard on most other MMO's.
I've got 23mil SP, but I've never run agents and I wanna start, but running lvl 1's and lvl 2's is so mind numbingly boring, I've hardly been playing the last week.
Nate.
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.08.07 16:29:00 -
[4]
Originally by: EvilNate That really sucks, as it's pretty much a standard on most other MMO's.
I've got 23mil SP, but I've never run agents and I wanna start, but running lvl 1's and lvl 2's is so mind numbingly boring, I've hardly been playing the last week.
Nate.
Grab an assault frig and don't loot a thing. IIRC in a Jaguar I was getting two important missions a day on level 2s just chewing through the missions as fast as possible. Its also kinda fun in that "hehe, look how much I pwn!!" way. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
EvilNate
Caldari Beyond Divinity Inc
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Posted - 2006.08.07 16:48:00 -
[5]
I've been doing them in a retri... it's still boring, I tend to wake up and find myself sitting in front of a gate... thank god I haven't actually fallen asleep inside the dead space plexes yet.
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Skydiver One
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Posted - 2006.08.07 16:53:00 -
[6]
I don't see why the mission owner couldn't just divide the reward by the number of helpers. In other words do it manually and keep CCP programmers working on important issues like lag.
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Raider Zero
Minmatar Federation
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Posted - 2006.08.07 16:59:00 -
[7]
Originally by: Skydiver One I don't see why the mission owner couldn't just divide the reward by the number of helpers. In other words do it manually and keep CCP programmers working on important issues like lag.
You can't split LP, which are one of (if not the) the major rewards from missions. Otherwise, the bounties automagically divide and yes, the mission owner could split mission rewards.
The "manual" way in place now is to run the same agent with a buddy and flip-flop who gets the missions. The problem with that is that many missions are harder with two or more ships than they are solo. Stupid enemy NPC aggro really needs fixing.
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EvilNate
Caldari Beyond Divinity Inc
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Posted - 2006.08.07 21:48:00 -
[8]
I don't care about the LP so much, but the standing increase I do care about. If I do enough missions helping, I should be able to eventualy run the same agent easy.
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Deja Thoris
Contraband Inc. Mercenary Coalition
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Posted - 2006.08.07 22:35:00 -
[9]
Originally by: Skydiver One I don't see why the mission owner couldn't just divide the reward by the number of helpers. In other words do it manually and keep CCP programmers working on important issues like lag.
LP reward and standing increases.
You missed the point of the thread
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