Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

gu o
|
Posted - 2006.08.09 15:51:00 -
[1]
Let me start off by saying that I am training for a carrier and will get one as soon as I am able. I understand that they currently have vast issues; but thats ok with me they still rock.
Ok so now to the "big problem" I have noticed and deduced through seeing carriers and their usefullness that, they have to be used from a safespot. This is stupid, they have remote armour repair transfer bonus, gang link bonus. They were given bonuses to make them aid in combat and yet they are stuck to ss duty? heck an industrial can rempte rep/haul ammo.
My personal opinion is that they should be able to equip/use siege mods. A dred without its siege mod is about the same as a carrier (granted slightly more hp) I know some of you are thinking "oh no this is retarded...carriers would be unstoppable" But think about it. with the siege mode option with this ship it might last more than 1 repair cycle before its popped inn a fleet engagement. It could actually be a benefit other than "heres 100mil isk for you. here 100mil isk for you, heres 100mil for you" now i sit ack and watch my investment go down hill...
A mothership is a 16bil isk investment why not make it useable in a fleet engagement...or better yet make all the cap ships more resilient. I would like to see cap ships able to be in fleet battles and actually last some time. Great ships like the carriers should be useable in fleet combat, tux said he wanted ships to last longer in battles why not actually implement this tux. as it stands a carrier in a fleet engagement would last arounda min (at best) with siege mod it might actually last a couple mins. But to actually make every cap ship able to tank would be great. think about it a dred with its siege mode is better than a titan tank wise... this needs a look at cap ships are a lil on the "broke d1ck side"
Big, scary, sharp teeth (insert scary, angry bear here)like that. I must be the scarriest carebear ever... |

Joshua Foiritain
Gallente Coreli Corporation
|
Posted - 2006.08.09 15:52:00 -
[2]
Edited by: Joshua Foiritain on 09/08/2006 15:52:01 All cap ships (Bar Freighters) should have atleast 10 times their current HP. -----
[Coreli Corporation Mainframe] |

Montero
Black Omega Security E.R.A
|
Posted - 2006.08.09 15:55:00 -
[3]
Nothing lives versus 40 or50 t2 fitted bs and i think it should stay that way.
In small scale ops carriers can be on the front line, because if the enemy has say 10 BS they probably wont pop it before it and it's support have seriosuly handed them their asses. ---------
Scrapheap Challenge |

Mr Peanut
The New Empire R i s e
|
Posted - 2006.08.09 16:01:00 -
[4]
Originally by: Montero Nothing lives versus 40 or50 t2 fitted bs and i think it should stay that way.
In small scale ops carriers can be on the front line, because if the enemy has say 10 BS they probably wont pop it before it and it's support have seriosuly handed them their asses.
Perfect response. The reason cap ships aren't in large fleet battles is because if they are called primary (and they would be) you just lost a ****load of ISK without accomplishing anything.
|

gu o
|
Posted - 2006.08.09 16:03:00 -
[5]
nothing lives? 40bs's hitting a dred in siege mode will take a few minutes to pop...thats way more than enought time for the dred's support to pop alotta thoes 40-50 ships. I hope they implement a way for cap ships to last in battles. think about it if it took 50 bs's 3-4minutes to pop a carrier/dred they might not make it 1st target. cause if they sit for 3-4 mins concentrating on the ship they will loose alot of numbers. where as it take less than a min to pop a bs. heck id even like the cap ships to survive for 5-6min vs 40-50 bs's. granted that might be a bit (WTF own able) but then again it takes a coule people to really "roll-out" with a cap ship. It's not liket hey can just acess jump gate.
Big, scary, sharp teeth (insert scary, angry bear here)like that. I must be the scarriest carebear ever... |

eLLioTT wave
Art of War
|
Posted - 2006.08.09 16:14:00 -
[6]
i would also like to see capital ships in fights - CCP, make it so.
|

Al Haquis
Minmatar Reikoku Band of Brothers
|
Posted - 2006.08.09 16:22:00 -
[7]
Capital ships are used in fleet engagements today , dont know with whom your fighting but trust me some alliances have the balls to field them in standard combat others dont.
With love from Al Haquis
|

Lord WarATron
Amarr Out Siders Ascendant Frontier
|
Posted - 2006.08.09 16:31:00 -
[8]
Edited by: Lord WarATron on 09/08/2006 16:32:39 Removed. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Oosel
Nightmare Holdings Armorum Unitas
|
Posted - 2006.08.09 16:31:00 -
[9]
just out of intrest when are they going to impliment the proposed boost of the ship main array on the carriers it was mentioned 3-4weeks ago but then sidelined
|

FawKa
Gallente Nova Elements The Phantom Conglomerate
|
Posted - 2006.08.09 16:32:00 -
[10]
The whole capital-ship thingy just havent been done very well by CCP. The dreads just came out of nowhere really.
Anyway, cant talk to much about dreads as I dont use any - but carriers will stay at a SS as long as ECM works as it does. More HP would - of course help a lot - but wouldnt have any effect if you cant lock anyways. ECM is broken and that makes carriers go broken for 'in the middle of the battle' shipies.
A mothership should work as ECM shouldnt work on it. It still need more HP tho'.
And for the record - the devs knows about all of this. They just keep making new things instead of working bugs out. ECM is one of those things. They shouldnt have released carriers in the first place as they wasnt tested enough. end.
http://oldforums.eveonline.com/?a=topic&threadID=369662&page=1#10 Link to banner |

gu o
|
Posted - 2006.08.09 16:32:00 -
[11]
Originally by: Al Haquis Capital ships are used in fleet engagements today , dont know with whom your fighting but trust me some alliances have the balls to field them in standard combat others dont.
With love from Al Haquis
Pardon but a carrier sitting in a safe spot giving his figters to a guy in the field is not really "being used in fleet engagements" and yeah I have heard of dreds in battle but thats pretty much it. seen carrier on the line with the bs's?
Big, scary, sharp teeth (insert scary, angry bear here)like that. I must be the scarriest carebear ever... |

Al Haquis
Minmatar Reikoku Band of Brothers
|
Posted - 2006.08.09 16:54:00 -
[12]
Pardon but a carrier sitting in a safe spot giving his figters to a guy in the field is not really "being used in fleet engagements" and yeah I have heard of dreds in battle but thats pretty much it. seen carrier on the line with the bs's?
Well my dear sir im talking about carriers in actuall combat not just sitting at a POS. Tip for the math n÷rds , you can actually have 2-3 carriers supporting each other with remote shields,armour and cap and even with good personal management you gain hitpoints/cap with working together.
Have you guys actually seen the res that carriers can reach with good officer mods and stuff like that, 80% res on everything on a carrier is possible.
With love from Al Haquis
|

NumbaONE Gunna
|
Posted - 2006.08.09 20:11:00 -
[13]
Originally by: Al Haquis
Pardon but a carrier sitting in a safe spot giving his figters to a guy in the field is not really "being used in fleet engagements" and yeah I have heard of dreds in battle but thats pretty much it. seen carrier on the line with the bs's?
Well my dear sir im talking about carriers in actuall combat not just sitting at a POS. Tip for the math n÷rds , you can actually have 2-3 carriers supporting each other with remote shields,armour and cap and even with good personal management you gain hitpoints/cap with working together.
Have you guys actually seen the res that carriers can reach with good officer mods and stuff like that, 80% res on everything on a carrier is possible.
With love from Al Haquis
80%'s? you can get alot better than that... with officer mods 3 officer membranes and armour comp at lvl 4 each and your looking at mid 80's... and no I have not seen a couple carriers go head-long into a battle rep eachother, seems like it might work but dunno have never tried. actually have a carrier at all is fairly rare...and for a group to have few even more rare. but who knows your prob right they would be pretty sweet in a fleet engagement if you had 3 or more rep/ eachother Minmatar are kind of like going down a flight of stairs on an office chair firing an uzi
|

Al Haquis
Minmatar Reikoku Band of Brothers
|
Posted - 2006.08.09 20:33:00 -
[14]
Edited by: Al Haquis on 09/08/2006 20:35:45 Why the whine then?
Thinking and working outside the box.
Establisment and RA are prime exsample for this and many more.
Even imagen how much it sux to get ransomed by a Mothership.
With love from Al Haquis
*Edit - Added stuff to be more user friendly.
|

Rawthorm
Gallente The Establishment
|
Posted - 2006.08.09 23:34:00 -
[15]
I did make a post about Capital ships a while back:
Capital Ships: A Flawed Concept?
Despite these set backs in the way capital ships were implemented, i'm glad we've been noticed for our out of the box thinking in the use of ours.
|

6Bagheera9
|
Posted - 2006.08.09 23:38:00 -
[16]
Carriers really shouldn't be front line ships, their historic role is that of mobile airbase for fighter and strike aircraft. If you want to get carriers more involved in fleet combat, you should give them the ability to link their sensors with other ships in their gang (covert ops anyone?) so that they can see what they see, direct fighters remotely, and act as an FC minus the burden of also having to deal with being shot at.
|

Rawthorm
Gallente The Establishment
|
Posted - 2006.08.10 00:04:00 -
[17]
Originally by: 6Bagheera9 minus the burden of also having to deal with being shot at.
Hell no. Carriers need to be brought forward not given more ways to sit back in a pos. And while we are on that, IMO you should loose fighter control the moment you step inside a pos forcefield.
|

maudib
GREY COUNCIL R i s e
|
Posted - 2006.08.10 02:54:00 -
[18]
carriers arnt that much of a loss really in teh bigger scale of fleet battles.. have anyone tried 4-5 carriers in a team that remote reps eachother?
i think carrier pilots will grow bored after awhile and find tactics to use em in the fights..
my self i am very boored of watching my wallet gets hurt when i from time to tiem have to assign fighters that dont pay attention when the fighters take damage.. pop.. pop.. pop.. a full set of fighters is about as much as a new insurance..
and what if every bs in your gang has oen large rep in high slots and keep close to ur carrier and boost you? ravens for example could easily have one in high slots that arnt often maxd out anyway..
carriers might not be solo tankers but with command ships, support cruiser, gang teamwork i really think they have a place in mid sized fleet fights..
as it now carrier pilot sare jsut so happy to finally have thier carriers to pilot so they are afraid of taking their darling into fights.. that will change over time i think..
|

Arkanor
Gallente The Scope
|
Posted - 2006.08.10 03:03:00 -
[19]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 09/08/2006 15:52:01 All cap ships (Bar Freighters) should have atleast 10 times their current HP.
Seconded.
Originally by: Ghosthowl WoW = hardcore paladins smashin dat face.
Originally by: HippoKing I just cried, you know that?
|

BustyBounty
Caldari
|
Posted - 2006.08.10 03:06:00 -
[20]
tuxford said in a post on the forums about 2 months ago that he thinks the use of carriers at safespots is boring so he would look at giving them a boost to get them on the frontlines, but i dont think anything has been said since then.
dunno if he forgot about his post, was drunk when he said it or its not considered an importaint enough issue to sideline tier 3bs and tech 2 bc
------------------------------------------ My opinions are my own and not that of the alliance I belong to. |
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |