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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
MeBiatch
GRR GOONS
1929
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Posted - 2014.10.02 02:14:00 -
[1] - Quote
Just have to say I am sorry for being late to the party but!!!! WHOOOOOHOOOOO!!!!! ITs about time!!!!!!!! There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1932
|
Posted - 2014.10.02 03:28:00 -
[2] - Quote
Can we get a tier ii jump freighter that has a sma so I can still transport my fitted ships around as with the jump changes this wont be possible anymore with my carrier. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1934
|
Posted - 2014.10.02 03:58:00 -
[3] - Quote
So deep space logistics will go from a chore done by a dedicated few to keep 0.0 alliances going to become strategic ops carried (that will become content generators) out by many to keep 0.0 alliances going. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1934
|
Posted - 2014.10.02 04:00:00 -
[4] - Quote
Tribalist wrote:What bothers me is the lack of respect CCP shows it's player/ customer base.
To start a DEV Blog where CCP responds top comments with "We'll have to look at that" or "We'll need to consider that" it becomes apparent they gave the actual mechanics very little thought.
What was this Wild Ass Idea Wednesday? Did you decide to tell your customers, we want to take your investment in our product, your time and money and make it useless?
Your initial jump fatigue numbers as shown in a couple of player given examples, 20 LY jump which is not excessive (does not move you across the galaxy etc..) takes hours to accomplish and over a week before you can return unless you want to take gates back. Eve is a game, it's not a second job. To Paraphrase James Carville - Bill Clintons Campaign Strategist - It's a Game, Stupid.
GENIUS! (That's Sarcasm, I'm pointing it out because after reading the Dev Blog I felt it might be necessary)
Now, to all the Tear collectors, Have a laugh. But it's not about us vs. them. It's about people feeling passionately about a game we all play. It will be a poorer experience for all of us if a large percentage leave.
I read the article in TMC about the "Come to Jesus" moment, and this has the potential for that in two very different ways. #1. CCP creates a new way to play, possibly having Jump Drive Spool Down timers (5 minutes to a max of 10 Minutes) and who knows, possibly even letting Caps jump through Null and Low Sec gates. #2. Customers realize that CCP as a company has no respect for their time or money invested into CCP's product and act accordingly. For me that would be inactivating my accounts until I feel that the game is something I want to play again.
The majority of the Posts in this thread demonstrate a passion and a commitment to this game, and the reaction displayed is one of anger, outrage and hurt because we the average EVE player feels invested in the game.
Please CCP Fix the game, but don't break it or disrespect us while doing it.
Maybe stop owing half of the galaxy and find fights closer to home then. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1936
|
Posted - 2014.10.02 04:06:00 -
[5] - Quote
Please ccp think about adding a new Jump Freighter that has a big Ship Maintenance Array instead of a cargo bay.
As a smaller corp I typically use my carrier for logistics purpose to transport assembled and fitted ships. I fully support the new changes but feel that without replacing the logistics use of carriers its going to severely hurt my play style.
Though if you added a new Jump Freighter that had a SMA this would help me maintain my nomadic ways. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1936
|
Posted - 2014.10.02 04:36:00 -
[6] - Quote
Sarah Nahrnid wrote:MeBiatch wrote:Please ccp think about adding a new Jump Freighter that has a big Ship Maintenance Array instead of a cargo bay.
As a smaller corp I typically use my carrier for logistics purpose to transport assembled and fitted ships. I fully support the new changes but feel that without replacing the logistics use of carriers its going to severely hurt my play style.
Though if you added a new Jump Freighter that had a SMA this would help me maintain my nomadic ways. That's a large part of what my carrier is for. You know, that 1million m3 SMA, which also happens to be full, everytime my carrier moves? CCP is ******* sov null not fixing it. -6 accounts until this **** is fixed and hopefully fixed by people who actually play in sov null
i am not going to unsub... chances are ill just do some faction warfare till it gets fixed There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1936
|
Posted - 2014.10.02 15:13:00 -
[7] - Quote
CCP Greyscale wrote:Rommiee wrote:[quote=CCP Greyscale][quote=Ncc 1709]Will cyno jammers stop caps jumping in through your gate? Nope, that's what bubbles are for. You said that there are changes to interdiction bubbles. .. does this mean they will now restrict outgoing stargate jumps? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1938
|
Posted - 2014.10.02 16:56:00 -
[8] - Quote
Skyfighter90 Sunji wrote:Could CCP create a second class of jump freighter that only has a SMB of 1,000,000m3 to replace the logistical side of carriers. Right now the most efficient way of movie to deep null is to carrier your ships out. If that can no longer happen there needs to be some other way besides flying each ship out or destroying rigs to repackage. Otherwise nobody will ever move out to deep null due to the time it would take to move even a basic kit of ships.
yes please...
either that or make it so rigs can be removed without destroying the items. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1938
|
Posted - 2014.10.02 16:57:00 -
[9] - Quote
Amyclas Amatin wrote:I too want to see the return of freighter escort and freight piracy.
But maybe give us a new capital super-freighter to make it worth the while? We can even have freight escort strat ops!
(don't mind me, I'm one of those noobs who still thinks that shooting towers is fun)
WTF i just upvoted a goon There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1939
|
Posted - 2014.10.02 17:29:00 -
[10] - Quote
Am I the only one who wished we could instal a clone vat bay in a pos? (edit without having to use a rorq or titan) There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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MeBiatch
GRR GOONS
1941
|
Posted - 2014.10.02 17:37:00 -
[11] - Quote
Lydia Maulerant wrote:CCP Greyscale wrote:Planned new feature to address new player movement:
For players less than thirty days old, once per player corporation joined, and For all players, once a year
You may push a button in your corp interface (while a member of a player corp and docked) that: - Moves your medical clone to a station designated by your corporation, and - Automatically moves you to your medical clone
Exact method of corporations designating target station still being ironed out, but it will involve at the very least being able to designate a default station for all corp members, and will likely be allowed for *any* station with a corp office, regardless of system sec status.
This seems to us like it solves the "I want to recruit people to nullsec" concern, and also gives non-nullsec recruiters an easier way to get genuinely new players to the right location easily.
Thoughts? Pasting this into the FAQ and also trying to get it into the blog proper. Your <30d old cyno alts can now teleport wherever they want. Seems a bit problematic.
okay make it so a cyno alt has to be over 30 days to train cyno theory. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1943
|
Posted - 2014.10.02 17:58:00 -
[12] - Quote
machuugoo wrote:wow worked so hard to get capitals now....... load of b.s.
Why?
Now you can rat in your cap with increased safty... Now you can have a small scale pos battle without the bat phone... heck if you wanted you could even pull out a few super caps and not worry about the bat phone...
I think we have to re-focus our minds on how large eve is. right now we see eve as a small map but after the changes this small map will be like a huge map... and with it the region next to you should be seen as if its on the other side of eve now. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1943
|
Posted - 2014.10.02 18:02:00 -
[13] - Quote
twit brent wrote:Why should I log in if i can't use a ship that I spent months saving for? Why should i pay a subscription?
CCP get your **** together. I play this game for fun not to spend all my time travelling.
How cant you use the ship? Maybe the cfc should do a global reset on itself... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1945
|
Posted - 2014.10.02 18:21:00 -
[14] - Quote
Demonfist wrote:Querns wrote:Demonfist wrote:Alliances love tech moons, right? Man your playbook is dated Thanks for your input. Next time if you could suggest alternate options that would stimulate conflict more efficiently that would be swell.
I am thinking a dynamic true sec system directly inveresed to the occupancy levels... I.E the more built up the space the lower the true sec as the NPC pirates will move elsewhere... this will then cause corps and alliances to want move to the better space as thats where thier respective SRP will come from.
Though this will be a tug of war as you wont want to move too far away from your home base as thats where the industry is done.
There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1947
|
Posted - 2014.10.02 18:25:00 -
[15] - Quote
Miyammato Musashi wrote:Lady Spank wrote:Just a few more pages and this will be a bigger threadnaught than the nano-nerf. Oh... this will be bigger. This is the biggest game changer since I started playing in '06. Edit: Correction - Forgot about warp to zero... the end of regional g2g bookmarks
To be fair the old forums did allow more posts per page... So i dont think we are at those levels just yet. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1947
|
Posted - 2014.10.02 18:31:00 -
[16] - Quote
Ocih wrote:MeBiatch wrote:machuugoo wrote:wow worked so hard to get capitals now....... load of b.s. Why? Now you can rat in your cap with increased safty... Now you can have a small scale pos battle without the bat phone... heck if you wanted you could even pull out a few super caps and not worry about the bat phone... I think we have to re-focus our minds on how large eve is. right now we see eve as a small map but after the changes this small map will be like a huge map... and with it the region next to you should be seen as if its on the other side of eve now. Agreed. Though tbh, knowing I can tank a large faction POS full faction pimp fit with a single Rev, none of this matters. .
Greyscale did say that pos mods are going to be balanced... So dont expect your single rev being able to tank a death star for long. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1950
|
Posted - 2014.10.02 18:52:00 -
[17] - Quote
Demonfist wrote:Everyone in the game: Please fix game nao?! CCP: OK We Fix Nao. Everyone in the game: NO! FIX BAD!
something shomething about making beds and sleeping in them There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1950
|
Posted - 2014.10.02 18:53:00 -
[18] - Quote
Rarnak Ki wrote:One big problem is that these changes have the unintended consequence of nerfing multiple jumps over short ranges, say back and forth between two nearby systems. That has nothing to do with force projection and yet will still incur the same penalties as jumping all the way across the universe.
protip... use the stargates for short range trips.
a nano fit niddy can get up to 6.5 AU per second... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 19:01:00 -
[19] - Quote
Ocih wrote:MeBiatch wrote:Ocih wrote:MeBiatch wrote:machuugoo wrote:wow worked so hard to get capitals now....... load of b.s. Why? Now you can rat in your cap with increased safty... Now you can have a small scale pos battle without the bat phone... heck if you wanted you could even pull out a few super caps and not worry about the bat phone... I think we have to re-focus our minds on how large eve is. right now we see eve as a small map but after the changes this small map will be like a huge map... and with it the region next to you should be seen as if its on the other side of eve now. Agreed. Though tbh, knowing I can tank a large faction POS full faction pimp fit with a single Rev, none of this matters. . Greyscale did say that pos mods are going to be balanced... So dont expect your single rev being able to tank a death star for long. We have seen these "Soon" comments before. I've also watched regions burn before "soon" took place. I'm not going to do the whole "Ima quit EVE" thing but I haven't been to null in years and until I see logistical and defensible Null, I won't be in null. So if it's about vibrant null? That's 5 years down the road for me. I will continue to pay for 2 or 3 months a year and spend the rest of my time playing something else.
right on... i am way too addicted to skill queue online and forum posting to stop my main sub... though my 3 alts have been on ice since 2012 when force projection got totally out of hand due to capital proliferation...
though i think with this new patch every 6 weeks we could have this dream of null sec by the end of next year... Hope to see you in space There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 19:04:00 -
[20] - Quote
Rarnak Ki wrote:MeBiatch wrote:Rarnak Ki wrote:One big problem is that these changes have the unintended consequence of nerfing multiple jumps over short ranges, say back and forth between two nearby systems. That has nothing to do with force projection and yet will still incur the same penalties as jumping all the way across the universe. protip... use the stargates for short range trips. a nano fit niddy can get up to 6.5 AU per second... Except that using gates is suicide unless you are in a fleet. Sorry, I am not jumping my jump freighter repeatedly through low sec gates. That would just be idiotic. The ability to use a jump drive to move large amounts and high value goods is essential to this game.
man you can blind jump ships threw 0.0 today and not die... I did this a month ago in a non fit Domi just for the lolz in stain went 40 jump without seing a soul.
All this means is you will have to use a scout instead of a cyno alt... and keep an eye out for known blops and you will be fine... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 19:06:00 -
[21] - Quote
Mai Khumm wrote:Is there a hint of when Capitals are allowed to travel in Highsec again?
If so, will there any restrictions? (Like how bombs cannot be launched in Highsec.)
-edit-
WTB Chimera, 1 Bil, Forge lowsec only!
I am hoping that only dreads will be able to be used in high sec as dreads are fairly balanced to sub caps...
This could help in cleaning up all those abandonded poses in high sec... if ccp makes it so any abandonded pos turns into a supect for crime watch.
though blappy dreads on the jita undock would be sick... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 20:33:00 -
[22] - Quote
Doral Reinert wrote:How is jump fatigue going to make thins any different when the larger alliance can just make a chain of titans to bridge them?
and you are going to chain your entire 250 man fleet too? cus a jump is a jump eh? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 20:45:00 -
[23] - Quote
Arsine Mayhem wrote:Flaming Forum Spammer wrote:F* realism... it's why we don't have newtonian physics. Ok, but that would really slow you down. Nothing can go faster than the speed of light. Nothing.
light can go faster then light stuck in a gravity well. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 21:09:00 -
[24] - Quote
Klown Walk wrote:Why is it so bad that your supply chain can actually get disrupted now in 0.0?
Well goons are convinced that they are going to have a billion JF alts to fuel an empire they have no ability to defend... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1951
|
Posted - 2014.10.02 21:21:00 -
[25] - Quote
Kismeteer wrote:Another 40 posts, and this will be the highest replied to topic in this entire set of forums. The only other one was the Reasonable Things megathread awhile back with 4,282 replies. Just want to make it clear that this gives the current blocs an easy 'I win' button as people will have to be organized with lots of allies to stand against an invasion. And the current blocs are organized already. It slows the game down, makes it tougher to get huge fights, and leads to pointless difficulties to newbies and logi people alike. Any small group that thinks this will help them might want to look closer if you think this will stop people from taking gates to kill you.
I still think the biggest ever was the T20 thread... back in the old forums... can anyone find out? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1952
|
Posted - 2014.10.02 21:35:00 -
[26] - Quote
Kismeteer wrote:Marlona Sky wrote:Kismeteer wrote:Just want to make it clear that this gives the current blocks an easy 'I win' button as people will have to be organized with lots of allies to stand against an invasion. And the current blocks are organized already. It slows the game down, makes it tougher to get huge fights, and leads to pointless difficulties to newbies and logi people alike.
Any small group that thinks this will help them might want to look closer if you think this will stop people from taking gates to kill you. Just want to make it clear the above post is called 'fear mongering' and should be laughed at. Hey, the change is good for goons, I just think it is bad for the game.
by good for goons how? cuss you guys are going to have a billion JF alts for an empire that due to fatigue you cant defend? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1952
|
Posted - 2014.10.02 22:28:00 -
[27] - Quote
with the level of coverage this thread has received i feel pretty stongly that there will be several interations... even if the op makes it in the patch unchaged... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1952
|
Posted - 2014.10.02 22:30:00 -
[28] - Quote
Gus Machado wrote:Bacchanalian wrote:Tell me whose babies I need to have. This is amazing. Finally a chance to shake up nullsec for the smaller fish in the pond using proper guerrilla tactics. yup 150 man gate camps with sensor boosted ships using 60,000,000 scan res here we come. its seems like its 2009 again.
Step 1: Use a scout
Step 2: as soon as you find a gate camp use a cyno alt to jump several system past the "Choke"
Step 3: ????
Step 4: Profit There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1952
|
Posted - 2014.10.02 22:32:00 -
[29] - Quote
Ackbarre wrote:I predict that after all the capital pilots unsub. That CCP finishes WiS and allow players to strip and have sex to generate revenue.
my main had 150 mill sp with perfect carrier/dread skills and i am not going anywhere... only thing that bugs me is the logistics nerf to the Carrier...
I really hope they upgrade the rorq to compensate. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1953
|
Posted - 2014.10.02 22:38:00 -
[30] - Quote
Mara Rinn wrote:MeBiatch wrote:with the level of coverage this thread has received i feel pretty stongly that there will be several interations... even if the op makes it in the patch unchaged... Expect the "iterations" to be tweaks to maximum jump distance, length of timers, timer decay rates, and the formula for increasing those timers. I wouldn't expect a massive change in implementation unless someone comes up with a better system that achieves the same outcome.
well yeah... ways to make the formula better... I fully support the idea but everything can always use a polishing pass. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 22:43:00 -
[31] - Quote
The more I think about it the more i want the Rorqual to be boosted
https://wiki.eveonline.com/en/wiki/Rorqual
Step 1: remove the ship resitctions from the SMA
Step 2: figure out a way to enhance the clone vat bay...
if ccp did this it would greatly help small guys like me stay nomadic. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 22:55:00 -
[32] - Quote
bp920091 wrote:Well, we've got to expect that these changes are going to happen. CCP is blindly rushing into the future with a goal in mind, and doesnt care about the collateral damage that it'll cause in the process (collateral damage = anyone in 0.0 that's not in a major coalition, and anyone involved with the T2 market (including consumers)), Never mind that the real issue wont be dealt with (major coalitions and supercaps) without obliterating every other group that could be affected by their changes first.
These changes go through, my JF and 2 cyno accounts are going unsubbed, as there's no point for them anymore. They'll resub once CCP stares at the shambles of the T2 market, upon realization that the workaround pre-JF was to use carriers with industrials, and that most of the supply of R8/32 minerals will vanish (not all, most).
-$45/month for you CCP, great job.
How'd that anomaly nerf go for for greyscale? work out as intended? how about the refusal to listen to community feedback, saying that "we know what we're doing, it'll be fine," turning 95% of 0.0 into a wasteland.
you now it would not be so bad if at the same time CCP added missions to outposts... that would help with the density problem faced with the current pve meta of 0.0 There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 23:01:00 -
[33] - Quote
Asteroid VeIdspar wrote:I may be late with my input. I really hope all these lvl 4 mission runners, who praise this change, hop in their golems and invade nullsec for so much needed content after "the power projection nerf". Also on the side note I remember there was the CFC backed event of bringing highsec players into nullsec. Huge fleets were assembled, so much tidi and then... there was Vee with his gate camp and hundreds of wrecks around him. He said something like that "I'm amazed how these developers have so little idea about how their own game operates".
Ironic is that the o.o empires are built off the back of former lev IV mission runners doing annoms in thier carriers...
So i really do hope that come patch day the proletariat rise up against thier bourgeoisie masters. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 23:13:00 -
[34] - Quote
Gregor Parud wrote:bp920091 wrote:MeBiatch wrote:bp920091 wrote:Well, we've got to expect that these changes are going to happen. CCP is blindly rushing into the future with a goal in mind, and doesnt care about the collateral damage that it'll cause in the process (collateral damage = anyone in 0.0 that's not in a major coalition, and anyone involved with the T2 market (including consumers)), Never mind that the real issue wont be dealt with (major coalitions and supercaps) without obliterating every other group that could be affected by their changes first.
These changes go through, my JF and 2 cyno accounts are going unsubbed, as there's no point for them anymore. They'll resub once CCP stares at the shambles of the T2 market, upon realization that the workaround pre-JF was to use carriers with industrials, and that most of the supply of R8/32 minerals will vanish (not all, most).
-$45/month for you CCP, great job.
How'd that anomaly nerf go for for greyscale? work out as intended? how about the refusal to listen to community feedback, saying that "we know what we're doing, it'll be fine," turning 95% of 0.0 into a wasteland. you now it would not be so bad if at the same time CCP added missions to outposts... that would help with the density problem faced with the current pve meta of 0.0 The problem isnt missions, the problem is that R8/32 moons are needed for reactions, and they are NOT universal, and very very regional (specifically R8, but R32 moons arent much better), and the POSs needed to react the materials are NOT plug and play. Caldari and Gallente POSs are about the only ones that can react to any reasonable degree. Minmatar and Amarr POSs do not have the CPU needed. CCP, if you want to do this, you NEED to make ice and all moon minerals universal. To do otherwise will annihilate the T2 market. No, it won't. What it'll do is create haves and not haves, which creates feuds. Which is good.
cant you use WH and stuff like that as a way to import those materials... or get a corp that will import them for you for a fee?
There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 23:20:00 -
[35] - Quote
Kirasten wrote:MeBiatch wrote:Asteroid VeIdspar wrote:I may be late with my input. I really hope all these lvl 4 mission runners, who praise this change, hop in their golems and invade nullsec for so much needed content after "the power projection nerf". Also on the side note I remember there was the CFC backed event of bringing highsec players into nullsec. Huge fleets were assembled, so much tidi and then... there was Vee with his gate camp and hundreds of wrecks around him. He said something like that "I'm amazed how these developers have so little idea about how their own game operates". Ironic is that the o.o empires are built off the back of former lev IV mission runners doing annoms in thier carriers... So i really do hope that come patch day the proletariat rise up against thier bourgeoisie masters. I don't think you understand the definition of irony.
inconceivable There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 23:22:00 -
[36] - Quote
KIller Wabbit wrote:Obsidian Hawk wrote:Stay focused everyone. Keep the balanced ideas coming in. If we work hard CCP will meet us half way with changes we can all agree on. You're new here aren't you.
nah I remember him from the Frege days and Mad pact There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1954
|
Posted - 2014.10.02 23:47:00 -
[37] - Quote
Querns wrote:Marian Devers wrote:Obsidian Hawk wrote:You havent been playing long enough then. I have seen them make reasonable compromises. Ive seen them make unreasonable ones too. They have given us ample time to give feed back on the changes. So you can continue to be negative or post constructively like many others and work with them. CCP will listen, sadly a lot of changes happen because too much of the player base is silent. Starting with the AF changes CCP have continuously ignored all player feedback. Feedback that warned them about the negative repercussions, and eventually came to pass. The only exception was Greed is Good and the Gold Magnate. Neither of which dealt with gameplay per se. Did you miss the part where, in this very thread, they addressed the potential New Player Experience issue with podjumping by allowing new players to podjump? The change that was directly related to feedback? I guess if you ignore all feedback but the kind you agree with, your statement is true.
Why not just use a rorq and put the clones in there and jump out the rorq to CFC space and then JC there? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1957
|
Posted - 2014.10.03 13:53:00 -
[38] - Quote
Ok so me and my brother got pretty trashed last night and came up with the way to achieve the density that is required to have occupation based sov but also increase pvp and have free enterprise.
The idea is loosely based on Baltec1 idea of having mission in all 0.0 outposts...
Remember way back in the day before there was sov space, before pos, before outposts... the only way you could claim something in deep space with shooting at and taking over a conquerable Station.
I read the 0.0 null alliance wish list where they want more NPC space in every 0.0 region to act was jumping points to fight out of.
What I would like to see is instead of new NPC space added to existing 0.0... I want to see new non conquerable stations added to 0.0 conquerable space.
There would be a bunch several of these stations added per region.
These stations would be the ones that have mission agents in them. Mission would be combat related and go from level 1-5.
These stations could be found in systems that already have outposts in them.
These stations would be free ports and anyone in eve could dock in them.
There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1957
|
Posted - 2014.10.03 14:43:00 -
[39] - Quote
Momitsu wrote:Alp Khan wrote:Fun Fact: GSF and CFC's rise to power is linked to numbers and subcapital superiority, not dropping supers or capitals on everything. Fun question: If you can't bridge them endless within seconds and they have to travel through gates, how much of them will stay in your precious fleets?
Hence why goons are all butthurt about jump bridges. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1957
|
Posted - 2014.10.03 15:43:00 -
[40] - Quote
I really think the solution to increasing density in 0.0 is by seeding "freeport NPC outposts" all over 0.0 space.
These stations would act as conflict drivers like the old 10/10 complexes...
These freeport stations would be non conquerable and have combat missions from level I-V....
There is also a chance that they would be seeded in systems that already have player owned outposts.
There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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MeBiatch
GRR GOONS
1957
|
Posted - 2014.10.03 16:00:00 -
[41] - Quote
Alp Khan wrote:MeBiatch wrote:I really think the solution to increasing density in 0.0 is by seeding "freeport NPC outposts" all over 0.0 space.
These stations would act as conflict drivers like the old 10/10 complexes...
These freeport stations would be non conquerable and have combat missions from level I-V....
There is also a chance that they would be seeded in systems that already have player owned outposts.
At some point in the history of Goonswarm, long before I started to play EVE, the idea of a freeport was given thought to and tried. Unfortunately, it did not end well...
Thats the thing though the freeport will be non conquerable and act as conflict drivers There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1957
|
Posted - 2014.10.03 16:55:00 -
[42] - Quote
Gavin Shrike wrote:The Null sec corp My main belongs to has already lost 3 players accounting for 15 separate accounts because of this change. Last change in jump drive price raise was enough to put people on the fence, and for the 3 in my corp that were heavy miners/industrialists that transport freighter loads several times a week, they said they're done with Eve.. Can't imagine this is going to help anything other than open up more Null space because of the exodus either out of Null or out of game..
I am sure that once the expansion comes out and everyone is having actual fun again in 0.0 they will return. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 17:40:00 -
[43] - Quote
remus wulf wrote:The major powers in this game have the manpower and capability to get around these changes to jump drive travel so the ONLY people CCP is hurting are the smaller fish at the bottom of the food chain.
right... and how many alts and archons do you think you will need to have the same coverage as today? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 17:48:00 -
[44] - Quote
Alp Khan wrote:MeBiatch wrote:remus wulf wrote:The major powers in this game have the manpower and capability to get around these changes to jump drive travel so the ONLY people CCP is hurting are the smaller fish at the bottom of the food chain.
right... and how many alts and archons do you think you will need to have the same coverage as today? keep in mind that ccp said they are going to do a balance of the dominion sov mechanics before years end so i highly down CFC or PL or NC. will be able to hold on to the renter space by 2015 You mistake Goons for N3/PL, as we're not known for projecting power in Archons.
no but you do use boots for defence... so yeah... have fun with that. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 17:57:00 -
[45] - Quote
One thing i would like to see for Titan jump portals is to move from "push" to "pull" meaning that when a Titan Jumps it creates a Worm hole which can be accessed by any ship... fleet or non fleet and jump threw as long as there is enough mass for the worm hole...
This is good because it wont put any jump fatigue on the fleet but it will on the Titan.
That way you wont end up with half the fleet unable to jump cuss they have fatigue... and it increases the risk of using a Titan Bridge in the first place as that titan might not be able to jump out of that system for a few hours There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:07:00 -
[46] - Quote
Resgo wrote:Please consider letting carriers and dreadnoughts use the high sec gates. Perhaps with certain module restrictions while they are in high sec such as preventing siege and triage modules from functioning and possibly preventing the launching of fighters. Otherwise purchasing capitals is going to become a very difficult and painful process when you have to worry about how you can get them back anywhere near friendly space. High sec becomes a complete barrier in places.
move the manufacturing of carriers to npc 0.0 near your space... or risk it and make them at home...
if you want to cheap out and buy them in low sec then you should have to take the risk to get them home There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:09:00 -
[47] - Quote
Lord TGR wrote:MeBiatch wrote:remus wulf wrote:The major powers in this game have the manpower and capability to get around these changes to jump drive travel so the ONLY people CCP is hurting are the smaller fish at the bottom of the food chain.
right... and how many alts and archons do you think you will need to have the same coverage as today? keep in mind that ccp said they are going to do a balance of the dominion sov mechanics before years end so i highly down CFC or PL or NC. will be able to hold on to the renter space by 2015 I've been clamoring for CCP to unfuck their sov system for more than 3 years, and I have been pretty vocal about it in all that time (granted, mainly on kugu, but still). It literally can't come soon enough. So what if we were to lose some space over it, as long as it changes the wars from 1 huge fight pr war to multiple small fights pr day.
agreed and supported it shall be so awesome There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:12:00 -
[48] - Quote
Arrendis wrote:MeBiatch wrote:Resgo wrote:Please consider letting carriers and dreadnoughts use the high sec gates. Perhaps with certain module restrictions while they are in high sec such as preventing siege and triage modules from functioning and possibly preventing the launching of fighters. Otherwise purchasing capitals is going to become a very difficult and painful process when you have to worry about how you can get them back anywhere near friendly space. High sec becomes a complete barrier in places. move the manufacturing of carriers to npc 0.0 near your space... or risk it and make them at home... if you want to cheap out and buy them in low sec then you should have to take the risk to get them home Alternately, they can just wait, since ccp's verbiage on capitals still not using highsec gates was ' yet'.
tbh i was hopping that only dreads would be able to go in high sec and thats just for cleaning up posses and such for war decs.
as dreads are fairly balanced against sub caps but carriers are not at all. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:17:00 -
[49] - Quote
Arrendis wrote:MeBiatch wrote: right... and how many alts and archons do you think you will need to have the same coverage as today?
keep in mind that ccp said they are going to do a balance of the dominion sov mechanics before years end so i highly down CFC or PL or NC. will be able to hold on to the renter space by 2015
Actually, they said the sov changes would be coming next year (the implication was early next year, but not before end-of-year). Also, the answer to your question is: 3-4 jump clones, w/an archon at each cache site.
from the dev blog Quote:GÇóHitpoints and resistances on various sovereignty-related structures will be revisited, to balance out the reduced ability to use Supercarriers against them. Stay tuned for a follow-up blog on this.
and you guys are going to go to all that trouble and confusion just so you dont have to take a single star gate... you do know there are many places where taking that gate will be much faster... and also with fatigue shouldnt the jump drive be used as gtfo or a quick enterence to the system from an adjacent system to avoid long LY travel? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:21:00 -
[50] - Quote
SFM Hobb3s wrote:Kassasis Dakkstromri wrote:Higgs Foton wrote:MeBiatch wrote:remus wulf wrote:The major powers in this game have the manpower and capability to get around these changes to jump drive travel so the ONLY people CCP is hurting are the smaller fish at the bottom of the food chain.
right... and how many alts and archons do you think you will need to have the same coverage as today? keep in mind that ccp said they are going to do a balance of the dominion sov mechanics before years end so i highly down CFC or PL or NC. will be able to hold on to the renter space by 2015 "Didn't want that renterspace anyway" But i have faith that the secret CSM cabal that is THE SPACE ILLUMINATI will make the new sov system work for the most glorious CFC. This change makes the west of the map a near impenatrable fortress, so every other change will undoubtly favor the heroic forces of the CFC and will shine on the power and might of the beloved leader. But you can fight for a isolated place in the wilderness of the south and east, far away from everything, setting up your own meager economy much like an isolated island state in the pacific while we of the united space communist might of the CFC keep swimming in ISK. And we wish you good luck with it, because we love everybody in EVE! Holy cow! Almost to 300 pages! :) THIS ^^^ Is the future. Congratulations Yar! Captain Neckbeard and fanboi's welcome to your Brave New World! (CFC is gonna get a lot more applicants soon I think?) Oh believe you me we will definitely be applying to CFC. In the flavours of Cal Nav Antimatter I imagine.
heck i dont care if you loose the renter space and move to your home regions... I hope that ccp adds "freeport" npc stations to all 0.0 regions so I can base out of them and hunt your mission runners and annom guys. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:32:00 -
[51] - Quote
Resgo wrote:MeBiatch wrote:Resgo wrote:Please consider letting carriers and dreadnoughts use the high sec gates. Perhaps with certain module restrictions while they are in high sec such as preventing siege and triage modules from functioning and possibly preventing the launching of fighters. Otherwise purchasing capitals is going to become a very difficult and painful process when you have to worry about how you can get them back anywhere near friendly space. High sec becomes a complete barrier in places. move the manufacturing of carriers to npc 0.0 near your space... or risk it and make them at home... if you want to cheap out and buy them in low sec then you should have to take the risk to get them home Let's pretend you're not in a major alliance, how do you go about acquiring them and moving them up when you can't put up a major fleet?
Typically today i move my carrier and dread around using cyno alts...
going foward i will use an alt as a scout when i am using the gates and then when avoiding a gate camp i will use the scout a few jump ahead to jump past the camp... this will help reduce the timmer and keep my fatigue low. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:34:00 -
[52] - Quote
gascanu wrote:MeBiatch wrote:Zhul Chembull wrote:For combat do what you will. For logistics lets think it through a bit better.
I predict the bigger null sec alliances will move close to high sec like goons will move to ec-par in cloud ring and base out of there and then leave the deep space so small fish like me and you will get to deep space...how?
use a scout to setup a cyno past the gate camps at regional gates...
it can and will be done all you have to do is be patient and sneaky There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:42:00 -
[53] - Quote
Obsidian Hawk wrote:Karl Jerr wrote:Moisturised Esophagus wrote:90% of the people posting in favour of these changes are noob alts and hi/low sec dwellers.
Food for thought. 90% is tired of pseudo politics of status quo and renting culture. Nullsec is a pioneer area not a McMansion. Actually most of the people who are supporting this are the bitter vets who missed the days when everyone worked together to accomplish a goal. Like doing a freighter op to 0.0 30 mins before down time and finishing it up right after dt.
yeah totally i mean what is the difference between going on a 40 jump roam where you find no targets to shoot and a 20 jump frighter op?
they are both the same damn thing... only difference though is that 20 jump freighter op is a bullseye on your fleet and should lead to conflict vrs that roam which will just cause locals to dock up. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:43:00 -
[54] - Quote
Doc Fury wrote:To all the goons still crying over this:
CCP is not trying to ruin the game, they are trying to ruin your game.
this just in greyscale is really sir molle There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 18:44:00 -
[55] - Quote
Mr Floydy wrote:gascanu wrote:MeBiatch wrote:Zhul Chembull wrote:For combat do what you will. For logistics lets think it through a bit better.
I predict the bigger null sec alliances will move close to high sec like goons will move to ec-par in cloud ring and base out of there and then leave the deep space so small fish like me and you will get to deep space...how? Wormholes. Also jumping across enemy territory into quiet systems with scouts and then jumping on to the next inevitable empty system towards deep space? Guys in null will cope, atleast the inventive non-sheep will do.
i am not a WH guy... but are not all 0.0 wh to WH space not able to take capital ships cuss they lead to low level WH class space? or am i wrong on that one? There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1958
|
Posted - 2014.10.03 19:24:00 -
[56] - Quote
Resgo wrote:MeBiatch wrote:Resgo wrote:MeBiatch wrote:Resgo wrote:Please consider letting carriers and dreadnoughts use the high sec gates. Perhaps with certain module restrictions while they are in high sec such as preventing siege and triage modules from functioning and possibly preventing the launching of fighters. Otherwise purchasing capitals is going to become a very difficult and painful process when you have to worry about how you can get them back anywhere near friendly space. High sec becomes a complete barrier in places. move the manufacturing of carriers to npc 0.0 near your space... or risk it and make them at home... if you want to cheap out and buy them in low sec then you should have to take the risk to get them home Let's pretend you're not in a major alliance, how do you go about acquiring them and moving them up when you can't put up a major fleet? Typically today i move my carrier and dread around using cyno alts... going foward i will use an alt as a scout when i am using the gates and then when avoiding a gate camp i will use the scout a few jump ahead to light a cyno and jump past the camp... this will help reduce the timmer and keep my fatigue low. You do understand that with the reduced jump ranges there are points where you will be forced to take a gate and that the fact that moving unfit ships will be near suicide might cause this to be a not so bright idea, right and that the chance of low sec camps in those areas is going to move from a chance to permacamped, right?
Yes
And I sure hope so.
There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1961
|
Posted - 2014.10.03 19:27:00 -
[57] - Quote
Skydell wrote:MeBiatch wrote:Gregor Basiyev wrote:So just to make it clear, you (CCP) want me to spent most of my game-time (which is a lot) with traveling and waiting?
A few days ago I just did logistics (shipping stuff from Jita with Freighters, the non-jumpy ones, to a highsec/lowsec system and then going on with JF and Carriers two jumps into our current alliance staging system). This took nearly the whole day.
Now with that changes to come, these two jumps would expand to 5 jumps with even a shorter route (14,457 LY; 6VDT to Vehan), with a total waiting time of about 3 hours. Three hours of sitting on station with one or more chars and nothing to do but spinning ships? What a nice game!
Maybe i could live with this whole jump fatigue stuff, if the wait-time would be lower, but these 5 LY jumps totally kills it. How many Cynos do you expect me to have? Do you really expect m to fly a 7bil ship with a lot of stuff in it through a gate or even several? In nullsec? I wouldn't even do this in highsec!
Think about it. or just use stargates to mittigate the distance between jumps. I'm forced to agree with Gregor. Putting a JF on a gate in Null aint happening. Add in the change they just added that force a JF off a POS bubble and you have aren't really even able to wait out the timer properly. They are making changes that rely on EVE players being stoopid and those EVE players are now playing other games.
Okay if you're too risk adverse to put the ship at risk just use a dst and take more trips There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1961
|
Posted - 2014.10.03 19:32:00 -
[58] - Quote
davet517 wrote:This is your opening. Step up. Set your neighbors red. Stop paying rent. Purge that blue list. If you can assemble even a smallish super-cap fleet, you can hold a pocket against some feudal lord coming at you with a cache of dreads that they stashed. If they move their supers at you, just turtle up, make them grind the structures, then take them back when they bounce. Or, you could hire some mercs . Most of you are looking at this from the wrong angle. Sure, if you insist on maintaining your long list of blues and paying rent, this change will just make doing that a pain in the butt. If enough of you see it as your chance to break free, it gives you a much better shot at doing it than you have now. Yeah, you're going to have to be a little bit inventive. If you live in deep 0.0 you might have to scout some wormhole routes and take advantage of them when you get them to get stuff from empire until CCP makes it more possible to be self-sufficient. Figuring out how to survive against the odds is where the fun is. Without the risk, it just becomes a grind. Do you really need another grind in your life? Start theory-crafting a plan for yourself, and take a shot. Or, just take up space.
What he said There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1964
|
Posted - 2014.10.03 19:55:00 -
[59] - Quote
twit brent wrote:I play EVE for fun, Making travel tedious and slow is not fun.
I say its the journey not the destination There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1967
|
Posted - 2014.10.03 20:00:00 -
[60] - Quote
Kassasis Dakkstromri wrote:300 YES!
THIS IS EVE!!!
Ship toasting to 300 pages is the best form of emergent gameplay if you ask me lol There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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MeBiatch
GRR GOONS
1968
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Posted - 2014.10.03 20:06:00 -
[61] - Quote
Kalissis wrote:YESSAAA! We are 300!
Obligatory
Madness? ???? This is SPARTA!!! There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1968
|
Posted - 2014.10.03 20:49:00 -
[62] - Quote
Sentinel Eeex wrote:Mr Floydy wrote:gascanu wrote:MeBiatch wrote:Zhul Chembull wrote:For combat do what you will. For logistics lets think it through a bit better.
I predict the bigger null sec alliances will move close to high sec like goons will move to ec-par in cloud ring and base out of there and then leave the deep space so small fish like me and you will get to deep space...how? Wormholes. Also jumping across enemy territory into quiet systems with scouts and then jumping on to the next inevitable empty system towards deep space? Guys in null will cope, atleast the inventive non-sheep will do. I can understand that CCP employees sometimes forget that EVE is not a full time job for everyone, but I am quite amused by number of players that treat EVE as a full time job, and expect others to do so too. That's quite cute.
What you mean like your alliance leader who prides himself on having eve be his full time job. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1968
|
Posted - 2014.10.03 20:55:00 -
[63] - Quote
Bezdar22 wrote:i can see there will be gate camp with smart bomb supers and titan see then how many ppl cries.. and how much tidi lag will be.
i wonder why on earth why trained JC 5 for?
Grayscale did suggest that jump drive skills could be rebalanced. So maybe jc 5 will reduce fatigue or the timer... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1968
|
Posted - 2014.10.03 21:17:00 -
[64] - Quote
Sizeof Void wrote:300+ pages. Looks like null sec has proved conclusively that we can out-whine the whiniest high sec carebears. How disillusioning.
What happened to HTFU and "adapt or die"?
Clearly we meant them....and not us... duh There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1969
|
Posted - 2014.10.03 21:42:00 -
[65] - Quote
ergherhdfgh wrote:[ I think you are missing the point. I'm saying that the relatively cheap movement of goods is what allowed for the population levels in null without it I think that population will decrease. I think you are saying that when cheap freight goes away that population will stay roughly the same or go up and local suppuly will pick up the slack. I guess we'll see who's closer to correct in a few months.
I think that the larger alliances like goonswarm will move to ecpar in cloud ring which is close to high sec and all the other major players will follow suit which will mean that smaller alliances and corps will fill the vacum in deep space as they will be willing to take the risk and the space is filled with outposts. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1970
|
Posted - 2014.10.04 00:22:00 -
[66] - Quote
Jump range reference map before and after
The north seems rather isolated.... I would advocate for 2-3 more regions to increase access points. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1970
|
Posted - 2014.10.04 00:29:00 -
[67] - Quote
Alyssia Nakrar wrote:I wonder what effect this will have on indi after all just a few months ago you put out a patch to cause indi to spread out but lmitting JF's to 5 ly seams to me like it would pull it back into the hubs
also i know some corps use carriers to transport fit ships for new members to were the corp is located this would now become prohibtivly time consuming
and with carriers using gates i can see some corps dooing 20 carrier low sec romes has this even ben thought of
i would sugest leaving JF ranges the same and posably add a JF varient that could transport fit ships but has to dock to load/unload them
This has been brought up several times.
Options are
1. Tier two jf with sma 2. Unrestricting the rorquals sma 3. Allow removal of rigs without destruction. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
MeBiatch
GRR GOONS
1975
|
Posted - 2014.10.04 01:39:00 -
[68] - Quote
Rain6637 wrote:I've had 5 years of unbroken faith in you CCP. I knew this day would come, I knew it.
Huh? 2011 was 3 years ago There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
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