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Thread Statistics | Show CCP posts - 41 post(s) |

Ocih
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Posted - 2014.10.01 18:39:00 -
[1] - Quote
Partsking wrote:Aryndel Vyst wrote:I love how the people lauding this change are all of the high sec pubbies that mine rocks all day or shoot red crosses. Tell us more about how great this is for a change that won't impact your bubble of safety at all? Came planning on making the same statement. Left satisfied.
Move production to capital parts,
Let them pay 600 mill for a T2 cruiser. They will figure it out  |

Ocih
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Posted - 2014.10.01 18:51:00 -
[2] - Quote
BrutalButFair wrote:A titan is capital right? hows a 15k sig ship going to fit through a 5k sig stargate? 
http://youtu.be/OvgyXKDXdZY?t=45s? |

Ocih
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Posted - 2014.10.01 19:09:00 -
[3] - Quote
Hendrick Tallardar wrote:CCP, You state that Quote:Black Ops ships will have their range unchanged, but will otherwise get all the described changes. This also keeps the range of their jump portals unchanged. We donGÇÖt feel that Black Ops range needs adjustment right now. Which in turn implies that a Black Ops ship will have the same factor for the cool down timer for a capital ship. While I agree with the sentiment that a cool down timer for all jump capable ships is acceptable (since you plan to implement it), the ratio is problemeatic. Without getting too ~lore~ heavy (because seriously **** that ****), a Blops are more or less battleship class ships but with the neat jump portal feature. As a result, Blops ships are the size of a battleship, which is a fraction of the site of the capital. Why does the same length of cool down apply to the Black Ops ship that is applied to the Capital ship? Shouldn't the Black Ops ship receive a, slightly, shorter cool down time & factor (I don't know the right ~math word~)? Let's use something simple because, frankly, I'm dumb when it comes to math. For the sake of this example let's use the currently proposed system and look at the cool down. Capitals and Blops ships share the same "1 + LY" fatigue. So for example, a Blops & Capital moving 4.85 LY (post change implementation) both have a cool down of 1 + 4.85, or 5 minutes 51 seconds. They're two different sizes, two different masses and so forth. Why can't the BLOPs have a factor of say "0.75 + LY" as opposed to "1 + LY" that the capital ships receive? In the provided example the jump that takes 4.85 LY would take the BLOPs ship 5 minutes 36 seconds to be able to jump out of system. This allows for the BLOPs ship to do it's typical "get in, get out" strategy that has become a staple of the intended use for the class, while also applying the proposed cool down timer changes. Now, I'm not a math wiz and openly admit I'm probably missing something but figured I would ask.
I don't think they thought this through yet.
I'm thinking of my own assets here and I have 4 Black Ops Pilots and a fleet of Black Ops hulls that in cases, several can fly. So does Redeemer A get a timer or the pilot? Does the fatigue carry over so I crank it up on a Black Ops, it stays there for a Carrier? Or if I use a redeemer today and a Panther tomorrow does it accumulate?
This is a dev blog now, it's going to change but they have a lot on their plate here.
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Ocih
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Posted - 2014.10.02 05:40:00 -
[4] - Quote
OldWolf69 wrote:Welcome to buying overpriced spaceships in null by buying more plex from CCP. Because logistics will become a real nightmare. Fun to see how few see that this is the real target, and how many idiots like Massadeath think CCP gave them the keys to the kingdom. CCP, i tought i saw most of the stupid things ever already. It's just proven i was wrong.  Well, it's not stupid, it's just bad intended towards players and their RL wallets. But betting on people's addiction on a game to get money, if you remove most of the fun they get by playing, it's a really stupid move. This to use a "light" qualificative for your RL jewing abilities.
It's going to work in reverse as well.
Jita is T2 central but you don't make anything T2 in Jita. It's all Null imports.
I think before this makes it to live even CCP will see the heavy handed nature of what they are trying to do. JF's and Rorquals need to be waved on the 5.00 AU rule in addition to the .1 Fatigue multiplier. If anything give JF's and Rorquals more range. Isolation never worked in EVE. Look to the Solitude Region for proof of that. It's a carebears paradise except for the isolation. None are there.
Of course the bittervet in me is wondering if CCP aren't pulling a card out of the Gas companies little bag of tricks. Jack up gas $2 a gallon, then recede to .75 and people think they got off lucky. |

Ocih
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Posted - 2014.10.02 06:16:00 -
[5] - Quote
I have a request to all the people claiming they are going to bail.
Move your assets to Low sec now, drop your Sov. All of it. If you are really this fumed, when the Dotlan lights start to go out, the real depth of protest should be clear to CCP. |

Ocih
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Posted - 2014.10.02 18:26:00 -
[6] - Quote
MeBiatch wrote:machuugoo wrote:wow worked so hard to get capitals now....... load of b.s. Why? Now you can rat in your cap with increased safty... Now you can have a small scale pos battle without the bat phone... heck if you wanted you could even pull out a few super caps and not worry about the bat phone... I think we have to re-focus our minds on how large eve is. right now we see eve as a small map but after the changes this small map will be like a huge map... and with it the region next to you should be seen as if its on the other side of eve now.
Agreed. Though tbh, knowing I can tank a large faction POS full faction pimp fit with a single Rev, none of this matters. I've said it a million times, others have too. Staying out of Null because hot drop and the skeery super villain are made up excuses to taunt people back in to null and win the forums. Most of us were there and left because it's boring. Most of us played Jump Gate Jenga with Industrials back in 2007, we don't want to do it any more.
Much of the CCP logic I am seeing in replies on this thread neglects to consider that this is one of a lot of nerfs. Things we did in 2008 to get T2 and stuff out of deep null and get stuff in to deep null are no longer available to us. I can't ship player compacted modules that I shipped for the parts, we have a new reproc method now. Carrier range was always a part of deep null logistics, we used to have 4 jump bridges in a system, we now have 2. A lot has changed.
- note: I have no idea what this jump fatigue means. I have yet to find out what it does. Jump timers are on another scale. What if I have 120 years Jump Fatigue? That's a calculated number too by the way. It's possible to get 120 real years of Jump Fatigue. Making it a joke in and of itself but what penalty does that create?
Too little too late isn't really applying here. Too much too late? Over compensating? That seems to be more the effect. Still, I made an argument in the Bloc petition on F&I and it condensed to, if we don't show flexibility CCP would show us iron boots. Here are the iron boots. If Null insist on shooting everything that blinks, breathes and farts? They can have restrained Null. |

Ocih
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Posted - 2014.10.02 18:56:00 -
[7] - Quote
MeBiatch wrote:Ocih wrote:MeBiatch wrote:machuugoo wrote:wow worked so hard to get capitals now....... load of b.s. Why? Now you can rat in your cap with increased safty... Now you can have a small scale pos battle without the bat phone... heck if you wanted you could even pull out a few super caps and not worry about the bat phone... I think we have to re-focus our minds on how large eve is. right now we see eve as a small map but after the changes this small map will be like a huge map... and with it the region next to you should be seen as if its on the other side of eve now. Agreed. Though tbh, knowing I can tank a large faction POS full faction pimp fit with a single Rev, none of this matters. . Greyscale did say that pos mods are going to be balanced... So dont expect your single rev being able to tank a death star for long.
We have seen these "Soon" comments before. I've also watched regions burn before "soon" took place.
I'm not going to do the whole "Ima quit EVE" thing but I haven't been to null in years and until I see logistical and defensible Null, I won't be in null. So if it's about vibrant null? That's 5 years down the road for me. I will continue to pay for 2 or 3 months a year and spend the rest of my time playing something else. |

Ocih
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Posted - 2014.10.02 19:06:00 -
[8] - Quote
Bailian Moxtain wrote:Put ratting back into belts instead of stupid anamolies u gotta scan for, and see roamimg once again rise from the shadows
And btw, u gotta fix bumping if titans and supers are supposed to use gates. Pretty obvious why ..
Something Freighter pilots have been screaming for years. |

Ocih
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Posted - 2014.10.07 19:23:00 -
[9] - Quote
Solumon Caar wrote:I LOVE it.
Making distance a *real* issue makes the universe bigger, adds variance and brings opportunity for creative political gameplay formerly not available.
Honestly, since joining eve a little more than a year ago, it became obvious that the mechanics favored established power far too much. Power was a one dimensional game mechanic that was far out of balance.
I never thought they would have the balls to do something so specific and so intentional as this. They have a new respect from me. They are castrating the empire mechanic for the sake of a more complex and playable political landscape. That is a risk for them.
Props.
Current political maps are a derivative of play style. Not Blue, shoot it. Conclusion: Blue donut.
These changes don't in any way rock the boat. One thing it tries to do is put perspective back on Sov and not on the real power structure of EVE. That being Moon Goo. If there is a tech moon, there is a power bloc and it's all bound by the ability to traverse the map in minutes or so the theory goes.
Those of us who have been a part of the power push in EVE know that lagg is the real killer of budding empires. Combine lagg and the symphony of ISBox fleets and you have certified fail for any alliance with genuine players trying to coordinate. While the small alliance would cringe at the thought of having to supply every Archon pilot with 4 or 5, up to 9 fitted Archon, placed near assets, the power bloc's have no issue there. Jump clone in and be home in 18 hours. No serious Sov threat will come up in 18 hours and unless all tech moons in all regions are hit in the same day, it's a matter of us feeding the Bloc pilots with TiDi, ISBox, I-Win fights.
The long and the short of it, will any of these changes force PL or Goons to give up some of their very lucrative Tech moons?
My answer is no. As much as I can want this to work, I don't see it changing anything. |

Ocih
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Posted - 2014.10.07 19:39:00 -
[10] - Quote
Promiscuous Female wrote:Ocih wrote: These changes don't in any way rock the boat. One thing it tries to do is put perspective back on Sov and not on the real power structure of EVE. That being Moon Goo. If there is a tech moon, there is a power bloc and it's all bound by the ability to traverse the map in minutes or so the theory goes.
umm have you looked at a market lately, there are r16s worth more than tech these days
And the cherry picking begins.
I must have struck a cord. |

Ocih
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Posted - 2014.10.07 19:59:00 -
[11] - Quote
Retar Aveymone wrote:Ocih wrote:Promiscuous Female wrote:Ocih wrote: These changes don't in any way rock the boat. One thing it tries to do is put perspective back on Sov and not on the real power structure of EVE. That being Moon Goo. If there is a tech moon, there is a power bloc and it's all bound by the ability to traverse the map in minutes or so the theory goes.
umm have you looked at a market lately, there are r16s worth more than tech these days And the cherry picking begins. I must have struck a cord. "the goons pointed out how i made a basic error that demonstrates I don't understand the basic facts i am purporting to be an expert on, this means I'm onto something"
My apologies, once again I over estimated the mental capacity of Goons.
Tech moons means R32 and Tech 2 related moons. I was not making reference to Technetium moons that have been defunked of value for over a year and are all but worthless now.
The coveted moons of Null that draw Power Bloc's to them. They will remain in the hands of IS Boxing, lag inducing power bloc's because the rest of us have no desire to sit on them like mother hen, clucking on the forums all day. |

Ocih
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Posted - 2014.10.07 20:14:00 -
[12] - Quote
Retar Aveymone wrote:Ocih wrote: My apologies, once again I over estimated the mental capacity of Goons.
Tech moons means R32 and Tech 2 related moons. I was not making reference to Technetium moons that have been defunked of value for over a year and are all but worthless now.
The coveted moons of Null that draw Power Bloc's to them. They will remain in the hands of IS Boxing, lag inducing power bloc's because the rest of us have no desire to sit on them like mother hen, clucking on the forums all day.
"when i said tech moons, i did not mean tech moons, i meant something completely different that has a different name. it is you who is the stupid for not understanding me" the cake uplifts the wet fire :rolleyes:
Lots of chuckles to be had over irrelevant points here.
Shall we get back on the matter of ISBox and TI-DI mechanics? No, I didn't think so.
carry on. |

Ocih
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Posted - 2014.10.07 20:29:00 -
[13] - Quote
PotatoOverdose wrote:Some fun statistics. 8.9 % of all posts in this thread are from members of Goonswarm Federation. 15.2 % of all posts in this thread are from members of the CFC. 15.2 % of all posts in this thread are from faceless npc corp alts. 1.6 % of all posts in this thread are from members of pandemic legion. 2.8 % of all posts in this thread are from members of N3. 2.4 % of all posts in this thread are from NPC 0.0 entities. 2 % of all posts in this thread are from renters.
100% of my replies do not define me as a Goon hater, CFC hater, PL hater, N3 hater or any other hater.
EVE Null was never meant to be played by large numbers of people, you adapted. EVE Null was never fun, you stuck it out and made a legacy.
Nothing in these changes make it any more fun or any more group friendly.
I really do feel bad for you all, getting kicked in the face by CCP once again for doing what the rest of us were too lazy to do, too busy to do, too anything to do. Make that steaming pile of horse pucky work. |

Ocih
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Posted - 2014.10.07 21:32:00 -
[14] - Quote
Andski wrote:Ocih wrote:My apologies, once again I over estimated the mental capacity of Goons.
Tech moons means R32 and Tech 2 related moons. I was not making reference to Technetium moons that have been defunked of value for over a year and are all but worthless now.
The coveted moons of Null that draw Power Bloc's to them. They will remain in the hands of IS Boxing, lag inducing power bloc's because the rest of us have no desire to sit on them like mother hen, clucking on the forums all day. technetium is an R32 and there is literally no other use for a pile of moon minerals other than reacting into refined products that are used for t2 production please stop pretending to know things about nullsec
I typed out a bunch of stuff, then deleted it.
You know what? You are right. I have no idea how Null works. it's beyond me. It's just too much information for me to absorb.
You and your 15 friends keep doing all that hard stuff, I will sit in High Sec until I get bored and buy end products from you. I really don't mind.
I CBA to fight with you, even on the forums anymore.
The game is that dreary and predictable. |

Ocih
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Posted - 2014.10.07 21:55:00 -
[15] - Quote
Promiscuous Female wrote: that is what I like to see
the most ingratiating position of surrender possible
It just occurred to me why CCP is making this change.
When you guys steamroll some useless hole in the middle of nowhere for the lulz, an Evac will be all but impossible.
Of course if they flip GSF like BoB it means a lot of stuff gets left in Dek too but that won't happen.. |

Ocih
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Posted - 2014.10.07 22:08:00 -
[16] - Quote
Promiscuous Female wrote:Ocih wrote:Promiscuous Female wrote: that is what I like to see
the most ingratiating position of surrender possible
It just occurred to me why CCP is making this change. When you guys steamroll some useless hole in the middle of nowhere for the lulz, an Evac will be all but impossible. Of course if they flip GSF like BoB it means a lot of stuff gets left in Dek too but that won't happen.. did you just imply that ccp would disband our alliance lmbo
You should really be worried about what will actually happen when this goes live.
Nothing changes. |

Ocih
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Posted - 2014.10.08 03:45:00 -
[17] - Quote
Promiscuous Female wrote:Ocih wrote:Promiscuous Female wrote:Ocih wrote:Promiscuous Female wrote: that is what I like to see
the most ingratiating position of surrender possible
It just occurred to me why CCP is making this change. When you guys steamroll some useless hole in the middle of nowhere for the lulz, an Evac will be all but impossible. Of course if they flip GSF like BoB it means a lot of stuff gets left in Dek too but that won't happen.. did you just imply that ccp would disband our alliance lmbo You should really be worried about what will actually happen when this goes live. Nothing changes. please tell us what will happen o master of moongoo
I just did. FTR I'm not the master of Moon Goo. I've gone out of my way to avoid it. Just like I have gone out of my way to avoid the PvP - Steven Hawking version you guys in Null call Sov warfare.
Enjoy though. |

Ocih
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Posted - 2014.10.08 19:03:00 -
[18] - Quote
xttz wrote:Christopher Mabata wrote:So i can now confirm these changes have been blown out of proportion Currently they are live on SISI ( ranges have not yet been nerfed, JF's are under TODO lockdown for the moment ) Working to drastically increase fatigue but on a 2 hour+ timer i had a drive cooldown of 12 minutes, which is about how long it would take me to move a cyno or get up and take a bio break or grab another beer.
I actually think now having seen and tested these myself that these will be more than live-able for null and low sec everywhere and dont require any additional tweaks i can think of. And given that my tests are with a carrier and not a JF the 90% fatigue reduction will make jump freighters easy street The range reduction is a far bigger issue than the cooldown timer. If capitals were keeping their current jump ranges (and currently we have no reason to believe they will) this thread wouldn't have anywhere near this many pages.
They might have throttled back on this.
Current locks for Archon are 6.5 AU and I'm sure that's the result of map barriers. Rev test showed full range in Info but the map bubble was also 6.5 AU.
Align times on Archon were what you would expect from a Carrier but it didn't seem any worse than slow boating a Providence through gates. If we end up with this system, I'd say the cyno alt alt will get replaced with the web alt, no bubble, low sec will be the optimal transportation method. |

Ocih
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Posted - 2014.10.08 19:20:00 -
[19] - Quote
Promiscuous Female wrote:Vald Tegor wrote:I feel like taking your own alliance's bridges in a subcap should have reduced fatigue, but I'm out of time at the moment to coherently word why. unfortunately that would be equivalent to just reducing jump bridge fatigue across the board as we coalesce into one alliance
I think it's more to do with the mechanic and Titan using the same mechanic as the JB networks. I won't be surprised of JB networks get a modifier on the array once the base numbers are established. |

Ocih
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Posted - 2014.10.09 04:10:00 -
[20] - Quote
Marlona Sky wrote:Frango Mint wrote:With the limited range of JF, living in null for industry will be nearly impossible. No way will I fly a multi billion isk ship through a gate just hoping that there won't be a gank party waiting for me, all because of this patch. I guess the time before jump drives, carriers and jump freighters where people lived in deep null actually didn't happen. I mean I was pretty sure industry was happening there as well. All those times escorting freighters, mining, hunting NPC haulers, fighting off invaders, almost losing my first carrier warping to a gate trying to solo... an interdictor... It was all just a dream... 
Sure the time before Capitals and freighters happened. It was called 2003 and 2004 and 10K login was still a gleam in the eye of CCP. A blob was 50 people, being a billionaire meant something and we still ratted in belts. |
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