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Thread Statistics | Show CCP posts - 1 post(s) |
![Jim'ard Stone Jim'ard Stone](https://images.evetech.net/characters/1165604715/portrait?size=64)
Jim'ard Stone
Amarr Imperial Academy
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Posted - 2006.08.11 19:21:00 -
[1]
There still doing too much dmg to frigates its not on a turreted bs is screwed with tracking, missles are still hitting CCP please sort this out, torps and cruise should do zip nothing nada dmg to frigates espcially ceptors unless the mwd is active.
Missles are still the easiest weapon to use, and caldari missle ships are the newbie race ships of eve. More choice of missle and more reliance on Sig radius and more reliance on transversal.
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![Abe LeRoy Abe LeRoy](https://images.evetech.net/characters/1591159809/portrait?size=64)
Abe LeRoy
Caldari Shiva Morsus Mihi
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Posted - 2006.08.11 19:31:00 -
[2]
The gag "nerf missiles again" posts are kinda worn out by now ![Wink](/images/icon_wink.gif)
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![Lucian Corvinus Lucian Corvinus](https://images.evetech.net/characters/945312753/portrait?size=64)
Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.08.11 20:24:00 -
[3]
Originally by: Jim'ard Stone There still doing too much dmg to frigates its not on a turreted bs is screwed with tracking, missles are still hitting CCP please sort this out, torps and cruise should do zip nothing nada dmg to frigates espcially ceptors unless the mwd is active.
Missles are still the easiest weapon to use, and caldari missle ships are the newbie race ships of eve. More choice of missle and more reliance on Sig radius and more reliance on transversal.
whhhaaaaa whaa whaaa, I suck, and I get killed, CCP please nerf everyone else so I can be uber![Rolling Eyes](/images/icon_rolleyes.gif)
Ohh, and grow some balls and post with your main, nub![Rolling Eyes](/images/icon_rolleyes.gif)
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![Sanctus Gabriel Sanctus Gabriel](https://images.evetech.net/characters/881472297/portrait?size=64)
Sanctus Gabriel
Mordu's Elite
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Posted - 2006.08.11 20:59:00 -
[4]
Torps must be nerfed because the uber pvper Ginger Magician says so http://oldforums.eveonline.com/?a=topic&threadID=377585
and he cant be wrong ![Rolling Eyes](/images/icon_rolleyes.gif)
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![Tachy Tachy](https://images.evetech.net/characters/145668360/portrait?size=64)
Tachy
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Posted - 2006.08.11 21:01:00 -
[5]
Hmmm yes, definately. Or maybe not. Do you have some more info for your claim?
Or do you have a problem with being doublewebbed, mwd just started, a lot of painting going on? --*=*=*--
Even with nougat, you can have a perfect moment. |
![Waxau Waxau](https://images.evetech.net/characters/1031466230/portrait?size=64)
Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.08.11 21:04:00 -
[6]
hey - ya gotta watch those ebil torps - they bump ya![Laughing](/images/icon_lol.gif)
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![Master OlavPancrazio Master OlavPancrazio](https://images.evetech.net/characters/832130268/portrait?size=64)
Master OlavPancrazio
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Posted - 2006.08.11 21:06:00 -
[7]
Edited by: Master OlavPancrazio on 11/08/2006 21:06:29 I got hit for 50 damage by a t2 torp hitting me when my crow was orbiting a gate w/o mwd on. I have level 4 inty skill so my sig is pretty low.
Frankly, I could see where people come from saying nerf torpedos. Only the t2 precision cruise should be able to really dent frigates. I would totally be ok with increasing the explosion radius of jav torps.
Considering I'm all caldari specced, this isn't a really biased opinion. As soon as I can I'm training for t2 torps and I don't think I'll ever need to use cruises the way the torps hit now.
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![D One D One](https://images.evetech.net/characters/681854154/portrait?size=64)
D One
mega mining corporation
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Posted - 2006.08.11 21:10:00 -
[8]
Yeah, torps are way overpowered. Lets make them do the same damage as blasters. Oh wait, that'd be a damage boost... Never mind...
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![Stamm Stamm](https://images.evetech.net/characters/658127332/portrait?size=64)
Stamm
Amarr GALAXIAN
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Posted - 2006.08.11 21:11:00 -
[9]
Originally by: D One Yeah, torps are way overpowered. Lets make them do the same damage as blasters. Oh wait, that'd be a damage boost... Never mind...
Soon as I get precision multifrequency crystals you can get your blaster damage missiles.
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![Nahia Senne Nahia Senne](https://images.evetech.net/characters/871749961/portrait?size=64)
Nahia Senne
Fortunis Novum Black Flag Alliance
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Posted - 2006.08.11 22:34:00 -
[10]
Originally by: Stamm
Originally by: D One Yeah, torps are way overpowered. Lets make them do the same damage as blasters. Oh wait, that'd be a damage boost... Never mind...
Soon as I get precision multifrequency crystals you can get your blaster damage missiles.
/signed /signed once more /signed once more for a good measure
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![voidvim voidvim](https://images.evetech.net/characters/1104446582/portrait?size=64)
voidvim
Minmatar Genco Interstellar Alcohol Conglomerate
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Posted - 2006.08.11 22:55:00 -
[11]
large turret hit figates for huge dmage when their about 100km away and I have snipe planty of small ship with large turrets. torpedos on the other hand do hardy any damage to frigates even when webed and target painted.
Honestly I don't see the problem
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![El Nemico El Nemico](https://images.evetech.net/characters/638482384/portrait?size=64)
El Nemico
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Posted - 2006.08.11 23:19:00 -
[12]
Originally by: Jim'ard Stone There still doing too much dmg to frigates its not on a turreted bs is screwed with tracking, missles are still hitting CCP please sort this out, torps and cruise should do zip nothing nada dmg to frigates espcially ceptors unless the mwd is active.
Missles are still the easiest weapon to use, and caldari missle ships are the newbie race ships of eve. More choice of missle and more reliance on Sig radius and more reliance on transversal.
Well, friggies speedtank... put on an ab and fly away... in fact, just nerf the torps... drones will rip you apart anyway...
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![Lolita Humbert Lolita Humbert](https://images.evetech.net/characters/711916805/portrait?size=64)
Lolita Humbert
Caldari Spectre Six
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Posted - 2006.08.11 23:37:00 -
[13]
honestly, i fly inties a lot and torps/missiles in general are not the UBERWTFPWN against frigs every n00b pilot likes to make them out as, yes, they can hit you, deal with it. Monkeyfingers: 15 year old space hooker
Monkeyfingers: awesome. |
![Double TaP Double TaP](https://images.evetech.net/characters/1603424145/portrait?size=64)
Double TaP
The Establishment
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Posted - 2006.08.12 01:29:00 -
[14]
I'm completely for torps not being able to hit frigs for any more than .5 damage. Just increase their base damag by 200% and we have a deal!
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![Leshrac Shepherd Leshrac Shepherd](https://images.evetech.net/characters/1391549061/portrait?size=64)
Leshrac Shepherd
Amarr Shinra Lotka Volterra
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Posted - 2006.08.12 13:06:00 -
[15]
Sadly, it looks like in the dev's eyes, what is good enough for turret users is not good enough for missiles.
Imagine a laser crystal with such bonuses as +100% to tracking and -69% signature resolution. So overpowered than thinking about it hurts yeah? But again, the develepoers didn't think twice about adding a T2 cruise missile that did exactly that.
Imagine a laser crystal that made pulse lasers outclass beam lasers at long range or an hybrid charge that made blasters perform better than rails at long range. Absurd you say? Maybe, but it looks like the developers didn't think so when they added a javelin torpedo that had the speed and range of a cruise missile but with torpedo damage...
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![LUKEC LUKEC](https://images.evetech.net/characters/1346386689/portrait?size=64)
LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.12 13:19:00 -
[16]
All turrets deserve 150% boost in tracking(javelin raven wtfpwning hac at 100m while i need to double web****a to hit it with blasters... ). And for all i care, you can improve missile velocity for 1000% and reduce flight time accordingly.
--------------------- Looking for frentix? Mail me. |
![Awox Awox](https://images.evetech.net/characters/790738490/portrait?size=64)
Awox
Awox Inc.
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Posted - 2006.08.12 13:30:00 -
[17]
/signed
I can orbit a turret battleship real close in my stiletto and his shots will just glance off, if they don't completely miss. Additionally they will NEVER hit if I tracking disrupt these dudes.
Now when I orbit a missile ship, PEW PEW PEW. Unlike drones which are easily killed there is no counter, except for running away (tag-teaming to hold down a target ftl) - nerf 0.5+ |
![Jenstruant Fogg Jenstruant Fogg](https://images.evetech.net/characters/1255043596/portrait?size=64)
Jenstruant Fogg
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Posted - 2006.08.12 13:34:00 -
[18]
Originally by: D One Yeah, torps are way overpowered. Lets make them do the same damage as blasters. Oh wait, that'd be a damage boost... Never mind...
Sure, as soon as you give me blasters that can hit at 40km
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![Jenny Spitfire Jenny Spitfire](https://images.evetech.net/characters/1346324202/portrait?size=64)
Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2006.08.12 13:34:00 -
[19]
T1 torpedoes are fine. T2 torpedoes hurt. ---------------- Cruelty is God's way of showing kindness.
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![Arkanor Arkanor](https://images.evetech.net/characters/963423845/portrait?size=64)
Arkanor
Gallente The Scope
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Posted - 2006.08.12 14:35:00 -
[20]
Edited by: Arkanor on 12/08/2006 14:38:18
Originally by: Sanctus Gabriel Torps must be nerfed because the uber pvper Ginger Magician says so http://oldforums.eveonline.com/?a=topic&threadID=377585
and he cant be wrong ![Rolling Eyes](/images/icon_rolleyes.gif)
At least until he starts using them ![Rolling Eyes](/images/icon_rolleyes.gif)
[Quote=The guy above me]Sure, as soon as you give me blasters that can hit at 40km
You mean ones that do explosive damage too ![Laughing](/images/icon_lol.gif)
Originally by: Ghosthowl WoW = hardcore paladins smashin dat face.
Originally by: HippoKing I just cried, you know that?
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![Crellion Crellion](https://images.evetech.net/characters/1143841363/portrait?size=64)
Crellion
Art of War
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Posted - 2006.08.12 15:55:00 -
[21]
Edited by: Crellion on 12/08/2006 15:57:57
Originally by: Stamm
Originally by: D One Yeah, torps are way overpowered. Lets make them do the same damage as blasters. Oh wait, that'd be a damage boost... Never mind...
Soon as I get precision multifrequency crystals you can get your blaster damage missiles.
Sure you can get precision Multis when my Blasters with Null have 64km optimal like your Megapulse with Scorch ![Razz](/images/icon_razz.gif) ![Razz](/images/icon_razz.gif) ![Razz](/images/icon_razz.gif) (boy this is fun)
Edit: Hihi Awox (and to a lesser extent Jenny) want torps nerfed I think that pretty much closes the issue nothing to see here.![Rolling Eyes](/images/icon_rolleyes.gif)
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![Lucian Corvinus Lucian Corvinus](https://images.evetech.net/characters/945312753/portrait?size=64)
Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.08.12 16:38:00 -
[22]
Originally by: Awox /signed
I can orbit a turret battleship real close in my stiletto and his shots will just glance off, if they don't completely miss. Additionally they will NEVER hit if I tracking disrupt these dudes.
Now when I orbit a missile ship, PEW PEW PEW. Unlike drones which are easily killed there is no counter, except for running away (tag-teaming to hold down a target ftl)
You can also insta pop your inty 100km away with turrets, try that with torps.
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![Jenny Spitfire Jenny Spitfire](https://images.evetech.net/characters/1346324202/portrait?size=64)
Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2006.08.12 17:05:00 -
[23]
Originally by: Crellion Edit: Hihi Awox (and to a lesser extent Jenny) want torps nerfed I think that pretty much closes the issue nothing to see here.![Rolling Eyes](/images/icon_rolleyes.gif)
What the rolleyes for? ---------------- Cruelty is God's way of showing kindness.
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![tiller tiller](https://images.evetech.net/characters/983678292/portrait?size=64)
tiller
Poisonous Monkeys
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Posted - 2006.08.12 17:49:00 -
[24]
Edited by: tiller on 12/08/2006 17:52:28
To the op... if your 'small fast ship' died to a torp raven, then you are a bad pilot, nothing more. Of course, you may of been AFK, but then you deserved to die.
Thankyou for listening. ![ugh](/images/icon_bear.gif)
edit: The only time I had real success against small targets with javs was with 3 or so painters. However, I could not tackle, lock fast or tank so well... so I was gimped to achieve the dmg. After a few days of experiments with javs I gave up with them as a 'toy' that was fun but not useful in any tactical situation.
Click me for Pirate Coalition Website of Gankage |
![Zar Dim Zar Dim](https://images.evetech.net/characters/691723435/portrait?size=64)
Zar Dim
Minmatar Matari Order of the Blade Confederation of Independent Corporations
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Posted - 2006.08.12 20:29:00 -
[25]
Well my point is it's clear that T2 cruise/torp balance is borked. As it stands now there is absolutly no point in training to t2 cruises when you can use javelins they are better at every thing.
Fitting is harder with t2 sieges but not impossible. This will just mean that a Raven will have one less Heavy Nos or one more PDS.
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![Auldare Auldare](https://images.evetech.net/characters/803189653/portrait?size=64)
Auldare
S.A.S
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Posted - 2006.08.12 20:46:00 -
[26]
TBH this is the classic case of people making their bed and having to lie in it.
People whined about splash damage, it was removed
People whined about cost of missiles, a run went from producing 10 to 100 like all other ammo
People whined about missiles hitting things laying in the flightpath towards target, missiles were made to navigate around them
People whined missiles were too slow to reach target, or couldn't even catch target. The new missile system was brought in
missiles used to be the hardest weapon to use effectively and the most costliest. In fact bring back the old 10 and run, missiles should cost more to fire ![Wink](/images/icon_wink.gif)
================================================
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![Benco97 Benco97](https://images.evetech.net/characters/232174909/portrait?size=64)
Benco97
Gallente On Ravens Wings
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Posted - 2006.08.12 20:50:00 -
[27]
I don't know... Cruise missiles still seem pretty effective to me, torpedos..well.. I don't know much about those so i'll not say but Cruise missiles with the skills are still pretty deadly.
Snug Radio - Fart like a Pirate |
![Anasur Anasur](https://images.evetech.net/characters/498171187/portrait?size=64)
Anasur
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Posted - 2006.08.12 22:36:00 -
[28]
Sigh, another ill thought out whine thread.
Whoever the guy who said he was orbitting a Turret BS at close range and not getting hit must have been fighting a moron. Most turret BS carry a web. You get webbed, you die. Missile users have nothing that can increase our dps against small targets other than a painter, which is highly situational and only offers a minimal increase.
Not to mention that there are no t2 torps that do extra DPS against BS unless you have about 6 target painters on it.
The whole T2 ammo system is screwed up and horribly imbalanced, but they need to rethink the whole thing, not just mess with one weapon that killed you.
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![Ginaz Ginaz](https://images.evetech.net/characters/1542507340/portrait?size=64)
Ginaz
Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.08.12 22:45:00 -
[29]
Edited by: Ginaz on 12/08/2006 22:45:36 Torps and Cruises are fine - it's the skill requirement for tech2 missles that is totally fubared. Oh and i have to say that i can't even fly a raven
------------------------------------------------ F*ck milk.... got beer? Video: 'Pilgrim - Behind enemy lines' Veto ftw |
![MrRookie MrRookie](https://images.evetech.net/characters/1010136565/portrait?size=64)
MrRookie
Caldari
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Posted - 2006.08.12 23:00:00 -
[30]
Edited by: MrRookie on 12/08/2006 23:01:39
Originally by: Stamm
Originally by: D One Yeah, torps are way overpowered. Lets make them do the same damage as blasters. Oh wait, that'd be a damage boost... Never mind...
Soon as I get precision multifrequency crystals you can get your blaster damage missiles.
Then I want the "insta-onevolley-CR+FR-at -sniper-range" missiles ![Cool](/images/icon_cool.gif)
Actually it seems balanced to me afterall Had to correct that... ________________________________________________
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